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-rw-r--r--vendor/github.com/garyburd/redigo/redis/pool.go393
1 files changed, 0 insertions, 393 deletions
diff --git a/vendor/github.com/garyburd/redigo/redis/pool.go b/vendor/github.com/garyburd/redigo/redis/pool.go
deleted file mode 100644
index d66ef84b6..000000000
--- a/vendor/github.com/garyburd/redigo/redis/pool.go
+++ /dev/null
@@ -1,393 +0,0 @@
-// Copyright 2012 Gary Burd
-//
-// Licensed under the Apache License, Version 2.0 (the "License"): you may
-// not use this file except in compliance with the License. You may obtain
-// a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
-// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
-// License for the specific language governing permissions and limitations
-// under the License.
-
-package redis
-
-import (
- "bytes"
- "container/list"
- "crypto/rand"
- "crypto/sha1"
- "errors"
- "io"
- "strconv"
- "sync"
- "time"
-
- "github.com/garyburd/redigo/internal"
-)
-
-var nowFunc = time.Now // for testing
-
-// ErrPoolExhausted is returned from a pool connection method (Do, Send,
-// Receive, Flush, Err) when the maximum number of database connections in the
-// pool has been reached.
-var ErrPoolExhausted = errors.New("redigo: connection pool exhausted")
-
-var (
- errPoolClosed = errors.New("redigo: connection pool closed")
- errConnClosed = errors.New("redigo: connection closed")
-)
-
-// Pool maintains a pool of connections. The application calls the Get method
-// to get a connection from the pool and the connection's Close method to
-// return the connection's resources to the pool.
-//
-// The following example shows how to use a pool in a web application. The
-// application creates a pool at application startup and makes it available to
-// request handlers using a global variable.
-//
-// func newPool(server, password string) *redis.Pool {
-// return &redis.Pool{
-// MaxIdle: 3,
-// IdleTimeout: 240 * time.Second,
-// Dial: func () (redis.Conn, error) {
-// c, err := redis.Dial("tcp", server)
-// if err != nil {
-// return nil, err
-// }
-// if _, err := c.Do("AUTH", password); err != nil {
-// c.Close()
-// return nil, err
-// }
-// return c, err
-// },
-// TestOnBorrow: func(c redis.Conn, t time.Time) error {
-// _, err := c.Do("PING")
-// return err
-// },
-// }
-// }
-//
-// var (
-// pool *redis.Pool
-// redisServer = flag.String("redisServer", ":6379", "")
-// redisPassword = flag.String("redisPassword", "", "")
-// )
-//
-// func main() {
-// flag.Parse()
-// pool = newPool(*redisServer, *redisPassword)
-// ...
-// }
-//
-// A request handler gets a connection from the pool and closes the connection
-// when the handler is done:
-//
-// func serveHome(w http.ResponseWriter, r *http.Request) {
-// conn := pool.Get()
-// defer conn.Close()
-// ....
-// }
-//
-type Pool struct {
-
- // Dial is an application supplied function for creating and configuring a
- // connection.
- //
- // The connection returned from Dial must not be in a special state
- // (subscribed to pubsub channel, transaction started, ...).
- Dial func() (Conn, error)
-
- // TestOnBorrow is an optional application supplied function for checking
- // the health of an idle connection before the connection is used again by
- // the application. Argument t is the time that the connection was returned
- // to the pool. If the function returns an error, then the connection is
- // closed.
- TestOnBorrow func(c Conn, t time.Time) error
-
- // Maximum number of idle connections in the pool.
- MaxIdle int
-
- // Maximum number of connections allocated by the pool at a given time.
- // When zero, there is no limit on the number of connections in the pool.
- MaxActive int
-
- // Close connections after remaining idle for this duration. If the value
- // is zero, then idle connections are not closed. Applications should set
- // the timeout to a value less than the server's timeout.
- IdleTimeout time.Duration
-
- // If Wait is true and the pool is at the MaxActive limit, then Get() waits
- // for a connection to be returned to the pool before returning.
- Wait bool
-
- // mu protects fields defined below.
- mu sync.Mutex
- cond *sync.Cond
- closed bool
- active int
-
- // Stack of idleConn with most recently used at the front.
- idle list.List
-}
-
-type idleConn struct {
- c Conn
- t time.Time
-}
-
-// NewPool creates a new pool.
-//
-// Deprecated: Initialize the Pool directory as shown in the example.
-func NewPool(newFn func() (Conn, error), maxIdle int) *Pool {
- return &Pool{Dial: newFn, MaxIdle: maxIdle}
-}
-
-// Get gets a connection. The application must close the returned connection.
-// This method always returns a valid connection so that applications can defer
-// error handling to the first use of the connection. If there is an error
-// getting an underlying connection, then the connection Err, Do, Send, Flush
-// and Receive methods return that error.
-func (p *Pool) Get() Conn {
- c, err := p.get()
- if err != nil {
- return errorConnection{err}
- }
- return &pooledConnection{p: p, c: c}
-}
-
-// ActiveCount returns the number of active connections in the pool.
-func (p *Pool) ActiveCount() int {
- p.mu.Lock()
- active := p.active
- p.mu.Unlock()
- return active
-}
-
-// Close releases the resources used by the pool.
-func (p *Pool) Close() error {
- p.mu.Lock()
- idle := p.idle
- p.idle.Init()
- p.closed = true
- p.active -= idle.Len()
- if p.cond != nil {
- p.cond.Broadcast()
- }
- p.mu.Unlock()
- for e := idle.Front(); e != nil; e = e.Next() {
- e.Value.(idleConn).c.Close()
- }
- return nil
-}
-
-// release decrements the active count and signals waiters. The caller must
-// hold p.mu during the call.
-func (p *Pool) release() {
- p.active -= 1
- if p.cond != nil {
- p.cond.Signal()
- }
-}
-
-// get prunes stale connections and returns a connection from the idle list or
-// creates a new connection.
-func (p *Pool) get() (Conn, error) {
- p.mu.Lock()
-
- // Prune stale connections.
-
- if timeout := p.IdleTimeout; timeout > 0 {
- for i, n := 0, p.idle.Len(); i < n; i++ {
- e := p.idle.Back()
- if e == nil {
- break
- }
- ic := e.Value.(idleConn)
- if ic.t.Add(timeout).After(nowFunc()) {
- break
- }
- p.idle.Remove(e)
- p.release()
- p.mu.Unlock()
- ic.c.Close()
- p.mu.Lock()
- }
- }
-
- for {
-
- // Get idle connection.
-
- for i, n := 0, p.idle.Len(); i < n; i++ {
- e := p.idle.Front()
- if e == nil {
- break
- }
- ic := e.Value.(idleConn)
- p.idle.Remove(e)
- test := p.TestOnBorrow
- p.mu.Unlock()
- if test == nil || test(ic.c, ic.t) == nil {
- return ic.c, nil
- }
- ic.c.Close()
- p.mu.Lock()
- p.release()
- }
-
- // Check for pool closed before dialing a new connection.
-
- if p.closed {
- p.mu.Unlock()
- return nil, errors.New("redigo: get on closed pool")
- }
-
- // Dial new connection if under limit.
-
- if p.MaxActive == 0 || p.active < p.MaxActive {
- dial := p.Dial
- p.active += 1
- p.mu.Unlock()
- c, err := dial()
- if err != nil {
- p.mu.Lock()
- p.release()
- p.mu.Unlock()
- c = nil
- }
- return c, err
- }
-
- if !p.Wait {
- p.mu.Unlock()
- return nil, ErrPoolExhausted
- }
-
- if p.cond == nil {
- p.cond = sync.NewCond(&p.mu)
- }
- p.cond.Wait()
- }
-}
-
-func (p *Pool) put(c Conn, forceClose bool) error {
- err := c.Err()
- p.mu.Lock()
- if !p.closed && err == nil && !forceClose {
- p.idle.PushFront(idleConn{t: nowFunc(), c: c})
- if p.idle.Len() > p.MaxIdle {
- c = p.idle.Remove(p.idle.Back()).(idleConn).c
- } else {
- c = nil
- }
- }
-
- if c == nil {
- if p.cond != nil {
- p.cond.Signal()
- }
- p.mu.Unlock()
- return nil
- }
-
- p.release()
- p.mu.Unlock()
- return c.Close()
-}
-
-type pooledConnection struct {
- p *Pool
- c Conn
- state int
-}
-
-var (
- sentinel []byte
- sentinelOnce sync.Once
-)
-
-func initSentinel() {
- p := make([]byte, 64)
- if _, err := rand.Read(p); err == nil {
- sentinel = p
- } else {
- h := sha1.New()
- io.WriteString(h, "Oops, rand failed. Use time instead.")
- io.WriteString(h, strconv.FormatInt(time.Now().UnixNano(), 10))
- sentinel = h.Sum(nil)
- }
-}
-
-func (pc *pooledConnection) Close() error {
- c := pc.c
- if _, ok := c.(errorConnection); ok {
- return nil
- }
- pc.c = errorConnection{errConnClosed}
-
- if pc.state&internal.MultiState != 0 {
- c.Send("DISCARD")
- pc.state &^= (internal.MultiState | internal.WatchState)
- } else if pc.state&internal.WatchState != 0 {
- c.Send("UNWATCH")
- pc.state &^= internal.WatchState
- }
- if pc.state&internal.SubscribeState != 0 {
- c.Send("UNSUBSCRIBE")
- c.Send("PUNSUBSCRIBE")
- // To detect the end of the message stream, ask the server to echo
- // a sentinel value and read until we see that value.
- sentinelOnce.Do(initSentinel)
- c.Send("ECHO", sentinel)
- c.Flush()
- for {
- p, err := c.Receive()
- if err != nil {
- break
- }
- if p, ok := p.([]byte); ok && bytes.Equal(p, sentinel) {
- pc.state &^= internal.SubscribeState
- break
- }
- }
- }
- c.Do("")
- pc.p.put(c, pc.state != 0)
- return nil
-}
-
-func (pc *pooledConnection) Err() error {
- return pc.c.Err()
-}
-
-func (pc *pooledConnection) Do(commandName string, args ...interface{}) (reply interface{}, err error) {
- ci := internal.LookupCommandInfo(commandName)
- pc.state = (pc.state | ci.Set) &^ ci.Clear
- return pc.c.Do(commandName, args...)
-}
-
-func (pc *pooledConnection) Send(commandName string, args ...interface{}) error {
- ci := internal.LookupCommandInfo(commandName)
- pc.state = (pc.state | ci.Set) &^ ci.Clear
- return pc.c.Send(commandName, args...)
-}
-
-func (pc *pooledConnection) Flush() error {
- return pc.c.Flush()
-}
-
-func (pc *pooledConnection) Receive() (reply interface{}, err error) {
- return pc.c.Receive()
-}
-
-type errorConnection struct{ err error }
-
-func (ec errorConnection) Do(string, ...interface{}) (interface{}, error) { return nil, ec.err }
-func (ec errorConnection) Send(string, ...interface{}) error { return ec.err }
-func (ec errorConnection) Err() error { return ec.err }
-func (ec errorConnection) Close() error { return ec.err }
-func (ec errorConnection) Flush() error { return ec.err }
-func (ec errorConnection) Receive() (interface{}, error) { return nil, ec.err }