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-rw-r--r--vendor/github.com/golang/freetype/raster/geom.go245
1 files changed, 245 insertions, 0 deletions
diff --git a/vendor/github.com/golang/freetype/raster/geom.go b/vendor/github.com/golang/freetype/raster/geom.go
new file mode 100644
index 000000000..f3696ea98
--- /dev/null
+++ b/vendor/github.com/golang/freetype/raster/geom.go
@@ -0,0 +1,245 @@
+// Copyright 2010 The Freetype-Go Authors. All rights reserved.
+// Use of this source code is governed by your choice of either the
+// FreeType License or the GNU General Public License version 2 (or
+// any later version), both of which can be found in the LICENSE file.
+
+package raster
+
+import (
+ "fmt"
+ "math"
+
+ "golang.org/x/image/math/fixed"
+)
+
+// maxAbs returns the maximum of abs(a) and abs(b).
+func maxAbs(a, b fixed.Int26_6) fixed.Int26_6 {
+ if a < 0 {
+ a = -a
+ }
+ if b < 0 {
+ b = -b
+ }
+ if a < b {
+ return b
+ }
+ return a
+}
+
+// pNeg returns the vector -p, or equivalently p rotated by 180 degrees.
+func pNeg(p fixed.Point26_6) fixed.Point26_6 {
+ return fixed.Point26_6{-p.X, -p.Y}
+}
+
+// pDot returns the dot product p·q.
+func pDot(p fixed.Point26_6, q fixed.Point26_6) fixed.Int52_12 {
+ px, py := int64(p.X), int64(p.Y)
+ qx, qy := int64(q.X), int64(q.Y)
+ return fixed.Int52_12(px*qx + py*qy)
+}
+
+// pLen returns the length of the vector p.
+func pLen(p fixed.Point26_6) fixed.Int26_6 {
+ // TODO(nigeltao): use fixed point math.
+ x := float64(p.X)
+ y := float64(p.Y)
+ return fixed.Int26_6(math.Sqrt(x*x + y*y))
+}
+
+// pNorm returns the vector p normalized to the given length, or zero if p is
+// degenerate.
+func pNorm(p fixed.Point26_6, length fixed.Int26_6) fixed.Point26_6 {
+ d := pLen(p)
+ if d == 0 {
+ return fixed.Point26_6{}
+ }
+ s, t := int64(length), int64(d)
+ x := int64(p.X) * s / t
+ y := int64(p.Y) * s / t
+ return fixed.Point26_6{fixed.Int26_6(x), fixed.Int26_6(y)}
+}
+
+// pRot45CW returns the vector p rotated clockwise by 45 degrees.
+//
+// Note that the Y-axis grows downwards, so {1, 0}.Rot45CW is {1/√2, 1/√2}.
+func pRot45CW(p fixed.Point26_6) fixed.Point26_6 {
+ // 181/256 is approximately 1/√2, or sin(π/4).
+ px, py := int64(p.X), int64(p.Y)
+ qx := (+px - py) * 181 / 256
+ qy := (+px + py) * 181 / 256
+ return fixed.Point26_6{fixed.Int26_6(qx), fixed.Int26_6(qy)}
+}
+
+// pRot90CW returns the vector p rotated clockwise by 90 degrees.
+//
+// Note that the Y-axis grows downwards, so {1, 0}.Rot90CW is {0, 1}.
+func pRot90CW(p fixed.Point26_6) fixed.Point26_6 {
+ return fixed.Point26_6{-p.Y, p.X}
+}
+
+// pRot135CW returns the vector p rotated clockwise by 135 degrees.
+//
+// Note that the Y-axis grows downwards, so {1, 0}.Rot135CW is {-1/√2, 1/√2}.
+func pRot135CW(p fixed.Point26_6) fixed.Point26_6 {
+ // 181/256 is approximately 1/√2, or sin(π/4).
+ px, py := int64(p.X), int64(p.Y)
+ qx := (-px - py) * 181 / 256
+ qy := (+px - py) * 181 / 256
+ return fixed.Point26_6{fixed.Int26_6(qx), fixed.Int26_6(qy)}
+}
+
+// pRot45CCW returns the vector p rotated counter-clockwise by 45 degrees.
+//
+// Note that the Y-axis grows downwards, so {1, 0}.Rot45CCW is {1/√2, -1/√2}.
+func pRot45CCW(p fixed.Point26_6) fixed.Point26_6 {
+ // 181/256 is approximately 1/√2, or sin(π/4).
+ px, py := int64(p.X), int64(p.Y)
+ qx := (+px + py) * 181 / 256
+ qy := (-px + py) * 181 / 256
+ return fixed.Point26_6{fixed.Int26_6(qx), fixed.Int26_6(qy)}
+}
+
+// pRot90CCW returns the vector p rotated counter-clockwise by 90 degrees.
+//
+// Note that the Y-axis grows downwards, so {1, 0}.Rot90CCW is {0, -1}.
+func pRot90CCW(p fixed.Point26_6) fixed.Point26_6 {
+ return fixed.Point26_6{p.Y, -p.X}
+}
+
+// pRot135CCW returns the vector p rotated counter-clockwise by 135 degrees.
+//
+// Note that the Y-axis grows downwards, so {1, 0}.Rot135CCW is {-1/√2, -1/√2}.
+func pRot135CCW(p fixed.Point26_6) fixed.Point26_6 {
+ // 181/256 is approximately 1/√2, or sin(π/4).
+ px, py := int64(p.X), int64(p.Y)
+ qx := (-px + py) * 181 / 256
+ qy := (-px - py) * 181 / 256
+ return fixed.Point26_6{fixed.Int26_6(qx), fixed.Int26_6(qy)}
+}
+
+// An Adder accumulates points on a curve.
+type Adder interface {
+ // Start starts a new curve at the given point.
+ Start(a fixed.Point26_6)
+ // Add1 adds a linear segment to the current curve.
+ Add1(b fixed.Point26_6)
+ // Add2 adds a quadratic segment to the current curve.
+ Add2(b, c fixed.Point26_6)
+ // Add3 adds a cubic segment to the current curve.
+ Add3(b, c, d fixed.Point26_6)
+}
+
+// A Path is a sequence of curves, and a curve is a start point followed by a
+// sequence of linear, quadratic or cubic segments.
+type Path []fixed.Int26_6
+
+// String returns a human-readable representation of a Path.
+func (p Path) String() string {
+ s := ""
+ for i := 0; i < len(p); {
+ if i != 0 {
+ s += " "
+ }
+ switch p[i] {
+ case 0:
+ s += "S0" + fmt.Sprint([]fixed.Int26_6(p[i+1:i+3]))
+ i += 4
+ case 1:
+ s += "A1" + fmt.Sprint([]fixed.Int26_6(p[i+1:i+3]))
+ i += 4
+ case 2:
+ s += "A2" + fmt.Sprint([]fixed.Int26_6(p[i+1:i+5]))
+ i += 6
+ case 3:
+ s += "A3" + fmt.Sprint([]fixed.Int26_6(p[i+1:i+7]))
+ i += 8
+ default:
+ panic("freetype/raster: bad path")
+ }
+ }
+ return s
+}
+
+// Clear cancels any previous calls to p.Start or p.AddXxx.
+func (p *Path) Clear() {
+ *p = (*p)[:0]
+}
+
+// Start starts a new curve at the given point.
+func (p *Path) Start(a fixed.Point26_6) {
+ *p = append(*p, 0, a.X, a.Y, 0)
+}
+
+// Add1 adds a linear segment to the current curve.
+func (p *Path) Add1(b fixed.Point26_6) {
+ *p = append(*p, 1, b.X, b.Y, 1)
+}
+
+// Add2 adds a quadratic segment to the current curve.
+func (p *Path) Add2(b, c fixed.Point26_6) {
+ *p = append(*p, 2, b.X, b.Y, c.X, c.Y, 2)
+}
+
+// Add3 adds a cubic segment to the current curve.
+func (p *Path) Add3(b, c, d fixed.Point26_6) {
+ *p = append(*p, 3, b.X, b.Y, c.X, c.Y, d.X, d.Y, 3)
+}
+
+// AddPath adds the Path q to p.
+func (p *Path) AddPath(q Path) {
+ *p = append(*p, q...)
+}
+
+// AddStroke adds a stroked Path.
+func (p *Path) AddStroke(q Path, width fixed.Int26_6, cr Capper, jr Joiner) {
+ Stroke(p, q, width, cr, jr)
+}
+
+// firstPoint returns the first point in a non-empty Path.
+func (p Path) firstPoint() fixed.Point26_6 {
+ return fixed.Point26_6{p[1], p[2]}
+}
+
+// lastPoint returns the last point in a non-empty Path.
+func (p Path) lastPoint() fixed.Point26_6 {
+ return fixed.Point26_6{p[len(p)-3], p[len(p)-2]}
+}
+
+// addPathReversed adds q reversed to p.
+// For example, if q consists of a linear segment from A to B followed by a
+// quadratic segment from B to C to D, then the values of q looks like:
+// index: 01234567890123
+// value: 0AA01BB12CCDD2
+// So, when adding q backwards to p, we want to Add2(C, B) followed by Add1(A).
+func addPathReversed(p Adder, q Path) {
+ if len(q) == 0 {
+ return
+ }
+ i := len(q) - 1
+ for {
+ switch q[i] {
+ case 0:
+ return
+ case 1:
+ i -= 4
+ p.Add1(
+ fixed.Point26_6{q[i-2], q[i-1]},
+ )
+ case 2:
+ i -= 6
+ p.Add2(
+ fixed.Point26_6{q[i+2], q[i+3]},
+ fixed.Point26_6{q[i-2], q[i-1]},
+ )
+ case 3:
+ i -= 8
+ p.Add3(
+ fixed.Point26_6{q[i+4], q[i+5]},
+ fixed.Point26_6{q[i+2], q[i+3]},
+ fixed.Point26_6{q[i-2], q[i-1]},
+ )
+ default:
+ panic("freetype/raster: bad path")
+ }
+ }
+}