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-rw-r--r--vendor/github.com/gorilla/websocket/conn.go15
1 files changed, 9 insertions, 6 deletions
diff --git a/vendor/github.com/gorilla/websocket/conn.go b/vendor/github.com/gorilla/websocket/conn.go
index cd3569d53..b051e9591 100644
--- a/vendor/github.com/gorilla/websocket/conn.go
+++ b/vendor/github.com/gorilla/websocket/conn.go
@@ -1051,8 +1051,9 @@ func (c *Conn) CloseHandler() func(code int, text string) error {
// if the close message is empty. The default close handler sends a close
// message back to the peer.
//
-// The application must read the connection to process close messages as
-// described in the section on Control Messages above.
+// The handler function is called from the NextReader, ReadMessage and message
+// reader Read methods. The application must read the connection to process
+// close messages as described in the section on Control Messages above.
//
// The connection read methods return a CloseError when a close message is
// received. Most applications should handle close messages as part of their
@@ -1079,8 +1080,9 @@ func (c *Conn) PingHandler() func(appData string) error {
// The appData argument to h is the PING message application data. The default
// ping handler sends a pong to the peer.
//
-// The application must read the connection to process ping messages as
-// described in the section on Control Messages above.
+// The handler function is called from the NextReader, ReadMessage and message
+// reader Read methods. The application must read the connection to process
+// ping messages as described in the section on Control Messages above.
func (c *Conn) SetPingHandler(h func(appData string) error) {
if h == nil {
h = func(message string) error {
@@ -1105,8 +1107,9 @@ func (c *Conn) PongHandler() func(appData string) error {
// The appData argument to h is the PONG message application data. The default
// pong handler does nothing.
//
-// The application must read the connection to process ping messages as
-// described in the section on Control Messages above.
+// The handler function is called from the NextReader, ReadMessage and message
+// reader Read methods. The application must read the connection to process
+// pong messages as described in the section on Control Messages above.
func (c *Conn) SetPongHandler(h func(appData string) error) {
if h == nil {
h = func(string) error { return nil }