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-rw-r--r--vendor/github.com/gorilla/websocket/conn.go144
1 files changed, 125 insertions, 19 deletions
diff --git a/vendor/github.com/gorilla/websocket/conn.go b/vendor/github.com/gorilla/websocket/conn.go
index ce7f0a615..97e1dbacb 100644
--- a/vendor/github.com/gorilla/websocket/conn.go
+++ b/vendor/github.com/gorilla/websocket/conn.go
@@ -10,6 +10,7 @@ import (
"errors"
"io"
"io/ioutil"
+ "math/rand"
"net"
"strconv"
"sync"
@@ -180,6 +181,11 @@ var (
errInvalidControlFrame = errors.New("websocket: invalid control frame")
)
+func newMaskKey() [4]byte {
+ n := rand.Uint32()
+ return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)}
+}
+
func hideTempErr(err error) error {
if e, ok := err.(net.Error); ok && e.Temporary() {
err = &netError{msg: e.Error(), timeout: e.Timeout()}
@@ -235,9 +241,11 @@ type Conn struct {
writeErr error
enableWriteCompression bool
- newCompressionWriter func(io.WriteCloser) (io.WriteCloser, error)
+ compressionLevel int
+ newCompressionWriter func(io.WriteCloser, int) io.WriteCloser
// Read fields
+ reader io.ReadCloser // the current reader returned to the application
readErr error
br *bufio.Reader
readRemaining int64 // bytes remaining in current frame.
@@ -253,31 +261,76 @@ type Conn struct {
messageReader *messageReader // the current low-level reader
readDecompress bool // whether last read frame had RSV1 set
- newDecompressionReader func(io.Reader) io.Reader
+ newDecompressionReader func(io.Reader) io.ReadCloser
}
func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int) *Conn {
+ return newConnBRW(conn, isServer, readBufferSize, writeBufferSize, nil)
+}
+
+type writeHook struct {
+ p []byte
+}
+
+func (wh *writeHook) Write(p []byte) (int, error) {
+ wh.p = p
+ return len(p), nil
+}
+
+func newConnBRW(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int, brw *bufio.ReadWriter) *Conn {
mu := make(chan bool, 1)
mu <- true
- if readBufferSize == 0 {
- readBufferSize = defaultReadBufferSize
+ var br *bufio.Reader
+ if readBufferSize == 0 && brw != nil && brw.Reader != nil {
+ // Reuse the supplied bufio.Reader if the buffer has a useful size.
+ // This code assumes that peek on a reader returns
+ // bufio.Reader.buf[:0].
+ brw.Reader.Reset(conn)
+ if p, err := brw.Reader.Peek(0); err == nil && cap(p) >= 256 {
+ br = brw.Reader
+ }
}
- if readBufferSize < maxControlFramePayloadSize {
- readBufferSize = maxControlFramePayloadSize
+ if br == nil {
+ if readBufferSize == 0 {
+ readBufferSize = defaultReadBufferSize
+ }
+ if readBufferSize < maxControlFramePayloadSize {
+ readBufferSize = maxControlFramePayloadSize
+ }
+ br = bufio.NewReaderSize(conn, readBufferSize)
+ }
+
+ var writeBuf []byte
+ if writeBufferSize == 0 && brw != nil && brw.Writer != nil {
+ // Use the bufio.Writer's buffer if the buffer has a useful size. This
+ // code assumes that bufio.Writer.buf[:1] is passed to the
+ // bufio.Writer's underlying writer.
+ var wh writeHook
+ brw.Writer.Reset(&wh)
+ brw.Writer.WriteByte(0)
+ brw.Flush()
+ if cap(wh.p) >= maxFrameHeaderSize+256 {
+ writeBuf = wh.p[:cap(wh.p)]
+ }
}
- if writeBufferSize == 0 {
- writeBufferSize = defaultWriteBufferSize
+
+ if writeBuf == nil {
+ if writeBufferSize == 0 {
+ writeBufferSize = defaultWriteBufferSize
+ }
+ writeBuf = make([]byte, writeBufferSize+maxFrameHeaderSize)
}
c := &Conn{
isServer: isServer,
- br: bufio.NewReaderSize(conn, readBufferSize),
+ br: br,
conn: conn,
mu: mu,
readFinal: true,
- writeBuf: make([]byte, writeBufferSize+maxFrameHeaderSize),
+ writeBuf: writeBuf,
enableWriteCompression: true,
+ compressionLevel: defaultCompressionLevel,
}
c.SetCloseHandler(nil)
c.SetPingHandler(nil)
@@ -443,11 +496,7 @@ func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) {
}
c.writer = mw
if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) {
- w, err := c.newCompressionWriter(c.writer)
- if err != nil {
- c.writer = nil
- return nil, err
- }
+ w := c.newCompressionWriter(c.writer, c.compressionLevel)
mw.compress = true
c.writer = w
}
@@ -654,12 +703,33 @@ func (w *messageWriter) Close() error {
return nil
}
+// WritePreparedMessage writes prepared message into connection.
+func (c *Conn) WritePreparedMessage(pm *PreparedMessage) error {
+ frameType, frameData, err := pm.frame(prepareKey{
+ isServer: c.isServer,
+ compress: c.newCompressionWriter != nil && c.enableWriteCompression && isData(pm.messageType),
+ compressionLevel: c.compressionLevel,
+ })
+ if err != nil {
+ return err
+ }
+ if c.isWriting {
+ panic("concurrent write to websocket connection")
+ }
+ c.isWriting = true
+ err = c.write(frameType, c.writeDeadline, frameData, nil)
+ if !c.isWriting {
+ panic("concurrent write to websocket connection")
+ }
+ c.isWriting = false
+ return err
+}
+
// WriteMessage is a helper method for getting a writer using NextWriter,
// writing the message and closing the writer.
func (c *Conn) WriteMessage(messageType int, data []byte) error {
if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) {
-
// Fast path with no allocations and single frame.
if err := c.prepWrite(messageType); err != nil {
@@ -855,6 +925,11 @@ func (c *Conn) handleProtocolError(message string) error {
// permanent. Once this method returns a non-nil error, all subsequent calls to
// this method return the same error.
func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
+ // Close previous reader, only relevant for decompression.
+ if c.reader != nil {
+ c.reader.Close()
+ c.reader = nil
+ }
c.messageReader = nil
c.readLength = 0
@@ -867,11 +942,11 @@ func (c *Conn) NextReader() (messageType int, r io.Reader, err error) {
}
if frameType == TextMessage || frameType == BinaryMessage {
c.messageReader = &messageReader{c}
- var r io.Reader = c.messageReader
+ c.reader = c.messageReader
if c.readDecompress {
- r = c.newDecompressionReader(r)
+ c.reader = c.newDecompressionReader(c.reader)
}
- return frameType, r, nil
+ return frameType, c.reader, nil
}
}
@@ -933,6 +1008,10 @@ func (r *messageReader) Read(b []byte) (int, error) {
return 0, err
}
+func (r *messageReader) Close() error {
+ return nil
+}
+
// ReadMessage is a helper method for getting a reader using NextReader and
// reading from that reader to a buffer.
func (c *Conn) ReadMessage() (messageType int, p []byte, err error) {
@@ -969,6 +1048,15 @@ func (c *Conn) CloseHandler() func(code int, text string) error {
// The code argument to h is the received close code or CloseNoStatusReceived
// if the close message is empty. The default close handler sends a close frame
// back to the peer.
+//
+// The application must read the connection to process close messages as
+// described in the section on Control Frames above.
+//
+// The connection read methods return a CloseError when a close frame is
+// received. Most applications should handle close messages as part of their
+// normal error handling. Applications should only set a close handler when the
+// application must perform some action before sending a close frame back to
+// the peer.
func (c *Conn) SetCloseHandler(h func(code int, text string) error) {
if h == nil {
h = func(code int, text string) error {
@@ -991,6 +1079,9 @@ func (c *Conn) PingHandler() func(appData string) error {
// SetPingHandler sets the handler for ping messages received from the peer.
// The appData argument to h is the PING frame application data. The default
// ping handler sends a pong to the peer.
+//
+// The application must read the connection to process ping messages as
+// described in the section on Control Frames above.
func (c *Conn) SetPingHandler(h func(appData string) error) {
if h == nil {
h = func(message string) error {
@@ -1014,6 +1105,9 @@ func (c *Conn) PongHandler() func(appData string) error {
// SetPongHandler sets the handler for pong messages received from the peer.
// The appData argument to h is the PONG frame application data. The default
// pong handler does nothing.
+//
+// The application must read the connection to process ping messages as
+// described in the section on Control Frames above.
func (c *Conn) SetPongHandler(h func(appData string) error) {
if h == nil {
h = func(string) error { return nil }
@@ -1034,6 +1128,18 @@ func (c *Conn) EnableWriteCompression(enable bool) {
c.enableWriteCompression = enable
}
+// SetCompressionLevel sets the flate compression level for subsequent text and
+// binary messages. This function is a noop if compression was not negotiated
+// with the peer. See the compress/flate package for a description of
+// compression levels.
+func (c *Conn) SetCompressionLevel(level int) error {
+ if !isValidCompressionLevel(level) {
+ return errors.New("websocket: invalid compression level")
+ }
+ c.compressionLevel = level
+ return nil
+}
+
// FormatCloseMessage formats closeCode and text as a WebSocket close message.
func FormatCloseMessage(closeCode int, text string) []byte {
buf := make([]byte, 2+len(text))