diff options
Diffstat (limited to 'vendor/github.com/gorilla/websocket/conn.go')
-rw-r--r-- | vendor/github.com/gorilla/websocket/conn.go | 44 |
1 files changed, 25 insertions, 19 deletions
diff --git a/vendor/github.com/gorilla/websocket/conn.go b/vendor/github.com/gorilla/websocket/conn.go index 97e1dbacb..cd3569d53 100644 --- a/vendor/github.com/gorilla/websocket/conn.go +++ b/vendor/github.com/gorilla/websocket/conn.go @@ -76,7 +76,7 @@ const ( // is UTF-8 encoded text. PingMessage = 9 - // PongMessage denotes a ping control message. The optional message payload + // PongMessage denotes a pong control message. The optional message payload // is UTF-8 encoded text. PongMessage = 10 ) @@ -100,9 +100,8 @@ func (e *netError) Error() string { return e.msg } func (e *netError) Temporary() bool { return e.temporary } func (e *netError) Timeout() bool { return e.timeout } -// CloseError represents close frame. +// CloseError represents a close message. type CloseError struct { - // Code is defined in RFC 6455, section 11.7. Code int @@ -343,7 +342,8 @@ func (c *Conn) Subprotocol() string { return c.subprotocol } -// Close closes the underlying network connection without sending or waiting for a close frame. +// Close closes the underlying network connection without sending or waiting +// for a close message. func (c *Conn) Close() error { return c.conn.Close() } @@ -484,6 +484,9 @@ func (c *Conn) prepWrite(messageType int) error { // // There can be at most one open writer on a connection. NextWriter closes the // previous writer if the application has not already done so. +// +// All message types (TextMessage, BinaryMessage, CloseMessage, PingMessage and +// PongMessage) are supported. func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) { if err := c.prepWrite(messageType); err != nil { return nil, err @@ -764,7 +767,6 @@ func (c *Conn) SetWriteDeadline(t time.Time) error { // Read methods func (c *Conn) advanceFrame() (int, error) { - // 1. Skip remainder of previous frame. if c.readRemaining > 0 { @@ -1033,7 +1035,7 @@ func (c *Conn) SetReadDeadline(t time.Time) error { } // SetReadLimit sets the maximum size for a message read from the peer. If a -// message exceeds the limit, the connection sends a close frame to the peer +// message exceeds the limit, the connection sends a close message to the peer // and returns ErrReadLimit to the application. func (c *Conn) SetReadLimit(limit int64) { c.readLimit = limit @@ -1046,24 +1048,21 @@ func (c *Conn) CloseHandler() func(code int, text string) error { // SetCloseHandler sets the handler for close messages received from the peer. // The code argument to h is the received close code or CloseNoStatusReceived -// if the close message is empty. The default close handler sends a close frame -// back to the peer. +// if the close message is empty. The default close handler sends a close +// message back to the peer. // // The application must read the connection to process close messages as -// described in the section on Control Frames above. +// described in the section on Control Messages above. // -// The connection read methods return a CloseError when a close frame is +// The connection read methods return a CloseError when a close message is // received. Most applications should handle close messages as part of their // normal error handling. Applications should only set a close handler when the -// application must perform some action before sending a close frame back to +// application must perform some action before sending a close message back to // the peer. func (c *Conn) SetCloseHandler(h func(code int, text string) error) { if h == nil { h = func(code int, text string) error { - message := []byte{} - if code != CloseNoStatusReceived { - message = FormatCloseMessage(code, "") - } + message := FormatCloseMessage(code, "") c.WriteControl(CloseMessage, message, time.Now().Add(writeWait)) return nil } @@ -1077,11 +1076,11 @@ func (c *Conn) PingHandler() func(appData string) error { } // SetPingHandler sets the handler for ping messages received from the peer. -// The appData argument to h is the PING frame application data. The default +// The appData argument to h is the PING message application data. The default // ping handler sends a pong to the peer. // // The application must read the connection to process ping messages as -// described in the section on Control Frames above. +// described in the section on Control Messages above. func (c *Conn) SetPingHandler(h func(appData string) error) { if h == nil { h = func(message string) error { @@ -1103,11 +1102,11 @@ func (c *Conn) PongHandler() func(appData string) error { } // SetPongHandler sets the handler for pong messages received from the peer. -// The appData argument to h is the PONG frame application data. The default +// The appData argument to h is the PONG message application data. The default // pong handler does nothing. // // The application must read the connection to process ping messages as -// described in the section on Control Frames above. +// described in the section on Control Messages above. func (c *Conn) SetPongHandler(h func(appData string) error) { if h == nil { h = func(string) error { return nil } @@ -1141,7 +1140,14 @@ func (c *Conn) SetCompressionLevel(level int) error { } // FormatCloseMessage formats closeCode and text as a WebSocket close message. +// An empty message is returned for code CloseNoStatusReceived. func FormatCloseMessage(closeCode int, text string) []byte { + if closeCode == CloseNoStatusReceived { + // Return empty message because it's illegal to send + // CloseNoStatusReceived. Return non-nil value in case application + // checks for nil. + return []byte{} + } buf := make([]byte, 2+len(text)) binary.BigEndian.PutUint16(buf, uint16(closeCode)) copy(buf[2:], text) |