diff options
Diffstat (limited to 'vendor/github.com/gorilla/websocket/examples/echo/server.go')
-rw-r--r-- | vendor/github.com/gorilla/websocket/examples/echo/server.go | 133 |
1 files changed, 0 insertions, 133 deletions
diff --git a/vendor/github.com/gorilla/websocket/examples/echo/server.go b/vendor/github.com/gorilla/websocket/examples/echo/server.go deleted file mode 100644 index ecc680c8b..000000000 --- a/vendor/github.com/gorilla/websocket/examples/echo/server.go +++ /dev/null @@ -1,133 +0,0 @@ -// Copyright 2015 The Gorilla WebSocket Authors. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -// +build ignore - -package main - -import ( - "flag" - "html/template" - "log" - "net/http" - - "github.com/gorilla/websocket" -) - -var addr = flag.String("addr", "localhost:8080", "http service address") - -var upgrader = websocket.Upgrader{} // use default options - -func echo(w http.ResponseWriter, r *http.Request) { - c, err := upgrader.Upgrade(w, r, nil) - if err != nil { - log.Print("upgrade:", err) - return - } - defer c.Close() - for { - mt, message, err := c.ReadMessage() - if err != nil { - log.Println("read:", err) - break - } - log.Printf("recv: %s", message) - err = c.WriteMessage(mt, message) - if err != nil { - log.Println("write:", err) - break - } - } -} - -func home(w http.ResponseWriter, r *http.Request) { - homeTemplate.Execute(w, "ws://"+r.Host+"/echo") -} - -func main() { - flag.Parse() - log.SetFlags(0) - http.HandleFunc("/echo", echo) - http.HandleFunc("/", home) - log.Fatal(http.ListenAndServe(*addr, nil)) -} - -var homeTemplate = template.Must(template.New("").Parse(` -<!DOCTYPE html> -<html> -<head> -<meta charset="utf-8"> -<script> -window.addEventListener("load", function(evt) { - - var output = document.getElementById("output"); - var input = document.getElementById("input"); - var ws; - - var print = function(message) { - var d = document.createElement("div"); - d.innerHTML = message; - output.appendChild(d); - }; - - document.getElementById("open").onclick = function(evt) { - if (ws) { - return false; - } - ws = new WebSocket("{{.}}"); - ws.onopen = function(evt) { - print("OPEN"); - } - ws.onclose = function(evt) { - print("CLOSE"); - ws = null; - } - ws.onmessage = function(evt) { - print("RESPONSE: " + evt.data); - } - ws.onerror = function(evt) { - print("ERROR: " + evt.data); - } - return false; - }; - - document.getElementById("send").onclick = function(evt) { - if (!ws) { - return false; - } - print("SEND: " + input.value); - ws.send(input.value); - return false; - }; - - document.getElementById("close").onclick = function(evt) { - if (!ws) { - return false; - } - ws.close(); - return false; - }; - -}); -</script> -</head> -<body> -<table> -<tr><td valign="top" width="50%"> -<p>Click "Open" to create a connection to the server, -"Send" to send a message to the server and "Close" to close the connection. -You can change the message and send multiple times. -<p> -<form> -<button id="open">Open</button> -<button id="close">Close</button> -<p><input id="input" type="text" value="Hello world!"> -<button id="send">Send</button> -</form> -</td><td valign="top" width="50%"> -<div id="output"></div> -</td></tr></table> -</body> -</html> -`)) |