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-rw-r--r--vendor/github.com/hashicorp/yamux/stream.go470
1 files changed, 470 insertions, 0 deletions
diff --git a/vendor/github.com/hashicorp/yamux/stream.go b/vendor/github.com/hashicorp/yamux/stream.go
new file mode 100644
index 000000000..aa2391973
--- /dev/null
+++ b/vendor/github.com/hashicorp/yamux/stream.go
@@ -0,0 +1,470 @@
+package yamux
+
+import (
+ "bytes"
+ "io"
+ "sync"
+ "sync/atomic"
+ "time"
+)
+
+type streamState int
+
+const (
+ streamInit streamState = iota
+ streamSYNSent
+ streamSYNReceived
+ streamEstablished
+ streamLocalClose
+ streamRemoteClose
+ streamClosed
+ streamReset
+)
+
+// Stream is used to represent a logical stream
+// within a session.
+type Stream struct {
+ recvWindow uint32
+ sendWindow uint32
+
+ id uint32
+ session *Session
+
+ state streamState
+ stateLock sync.Mutex
+
+ recvBuf *bytes.Buffer
+ recvLock sync.Mutex
+
+ controlHdr header
+ controlErr chan error
+ controlHdrLock sync.Mutex
+
+ sendHdr header
+ sendErr chan error
+ sendLock sync.Mutex
+
+ recvNotifyCh chan struct{}
+ sendNotifyCh chan struct{}
+
+ readDeadline atomic.Value // time.Time
+ writeDeadline atomic.Value // time.Time
+}
+
+// newStream is used to construct a new stream within
+// a given session for an ID
+func newStream(session *Session, id uint32, state streamState) *Stream {
+ s := &Stream{
+ id: id,
+ session: session,
+ state: state,
+ controlHdr: header(make([]byte, headerSize)),
+ controlErr: make(chan error, 1),
+ sendHdr: header(make([]byte, headerSize)),
+ sendErr: make(chan error, 1),
+ recvWindow: initialStreamWindow,
+ sendWindow: initialStreamWindow,
+ recvNotifyCh: make(chan struct{}, 1),
+ sendNotifyCh: make(chan struct{}, 1),
+ }
+ s.readDeadline.Store(time.Time{})
+ s.writeDeadline.Store(time.Time{})
+ return s
+}
+
+// Session returns the associated stream session
+func (s *Stream) Session() *Session {
+ return s.session
+}
+
+// StreamID returns the ID of this stream
+func (s *Stream) StreamID() uint32 {
+ return s.id
+}
+
+// Read is used to read from the stream
+func (s *Stream) Read(b []byte) (n int, err error) {
+ defer asyncNotify(s.recvNotifyCh)
+START:
+ s.stateLock.Lock()
+ switch s.state {
+ case streamLocalClose:
+ fallthrough
+ case streamRemoteClose:
+ fallthrough
+ case streamClosed:
+ s.recvLock.Lock()
+ if s.recvBuf == nil || s.recvBuf.Len() == 0 {
+ s.recvLock.Unlock()
+ s.stateLock.Unlock()
+ return 0, io.EOF
+ }
+ s.recvLock.Unlock()
+ case streamReset:
+ s.stateLock.Unlock()
+ return 0, ErrConnectionReset
+ }
+ s.stateLock.Unlock()
+
+ // If there is no data available, block
+ s.recvLock.Lock()
+ if s.recvBuf == nil || s.recvBuf.Len() == 0 {
+ s.recvLock.Unlock()
+ goto WAIT
+ }
+
+ // Read any bytes
+ n, _ = s.recvBuf.Read(b)
+ s.recvLock.Unlock()
+
+ // Send a window update potentially
+ err = s.sendWindowUpdate()
+ return n, err
+
+WAIT:
+ var timeout <-chan time.Time
+ var timer *time.Timer
+ readDeadline := s.readDeadline.Load().(time.Time)
+ if !readDeadline.IsZero() {
+ delay := readDeadline.Sub(time.Now())
+ timer = time.NewTimer(delay)
+ timeout = timer.C
+ }
+ select {
+ case <-s.recvNotifyCh:
+ if timer != nil {
+ timer.Stop()
+ }
+ goto START
+ case <-timeout:
+ return 0, ErrTimeout
+ }
+}
+
+// Write is used to write to the stream
+func (s *Stream) Write(b []byte) (n int, err error) {
+ s.sendLock.Lock()
+ defer s.sendLock.Unlock()
+ total := 0
+ for total < len(b) {
+ n, err := s.write(b[total:])
+ total += n
+ if err != nil {
+ return total, err
+ }
+ }
+ return total, nil
+}
+
+// write is used to write to the stream, may return on
+// a short write.
+func (s *Stream) write(b []byte) (n int, err error) {
+ var flags uint16
+ var max uint32
+ var body io.Reader
+START:
+ s.stateLock.Lock()
+ switch s.state {
+ case streamLocalClose:
+ fallthrough
+ case streamClosed:
+ s.stateLock.Unlock()
+ return 0, ErrStreamClosed
+ case streamReset:
+ s.stateLock.Unlock()
+ return 0, ErrConnectionReset
+ }
+ s.stateLock.Unlock()
+
+ // If there is no data available, block
+ window := atomic.LoadUint32(&s.sendWindow)
+ if window == 0 {
+ goto WAIT
+ }
+
+ // Determine the flags if any
+ flags = s.sendFlags()
+
+ // Send up to our send window
+ max = min(window, uint32(len(b)))
+ body = bytes.NewReader(b[:max])
+
+ // Send the header
+ s.sendHdr.encode(typeData, flags, s.id, max)
+ if err = s.session.waitForSendErr(s.sendHdr, body, s.sendErr); err != nil {
+ return 0, err
+ }
+
+ // Reduce our send window
+ atomic.AddUint32(&s.sendWindow, ^uint32(max-1))
+
+ // Unlock
+ return int(max), err
+
+WAIT:
+ var timeout <-chan time.Time
+ writeDeadline := s.writeDeadline.Load().(time.Time)
+ if !writeDeadline.IsZero() {
+ delay := writeDeadline.Sub(time.Now())
+ timeout = time.After(delay)
+ }
+ select {
+ case <-s.sendNotifyCh:
+ goto START
+ case <-timeout:
+ return 0, ErrTimeout
+ }
+ return 0, nil
+}
+
+// sendFlags determines any flags that are appropriate
+// based on the current stream state
+func (s *Stream) sendFlags() uint16 {
+ s.stateLock.Lock()
+ defer s.stateLock.Unlock()
+ var flags uint16
+ switch s.state {
+ case streamInit:
+ flags |= flagSYN
+ s.state = streamSYNSent
+ case streamSYNReceived:
+ flags |= flagACK
+ s.state = streamEstablished
+ }
+ return flags
+}
+
+// sendWindowUpdate potentially sends a window update enabling
+// further writes to take place. Must be invoked with the lock.
+func (s *Stream) sendWindowUpdate() error {
+ s.controlHdrLock.Lock()
+ defer s.controlHdrLock.Unlock()
+
+ // Determine the delta update
+ max := s.session.config.MaxStreamWindowSize
+ var bufLen uint32
+ s.recvLock.Lock()
+ if s.recvBuf != nil {
+ bufLen = uint32(s.recvBuf.Len())
+ }
+ delta := (max - bufLen) - s.recvWindow
+
+ // Determine the flags if any
+ flags := s.sendFlags()
+
+ // Check if we can omit the update
+ if delta < (max/2) && flags == 0 {
+ s.recvLock.Unlock()
+ return nil
+ }
+
+ // Update our window
+ s.recvWindow += delta
+ s.recvLock.Unlock()
+
+ // Send the header
+ s.controlHdr.encode(typeWindowUpdate, flags, s.id, delta)
+ if err := s.session.waitForSendErr(s.controlHdr, nil, s.controlErr); err != nil {
+ return err
+ }
+ return nil
+}
+
+// sendClose is used to send a FIN
+func (s *Stream) sendClose() error {
+ s.controlHdrLock.Lock()
+ defer s.controlHdrLock.Unlock()
+
+ flags := s.sendFlags()
+ flags |= flagFIN
+ s.controlHdr.encode(typeWindowUpdate, flags, s.id, 0)
+ if err := s.session.waitForSendErr(s.controlHdr, nil, s.controlErr); err != nil {
+ return err
+ }
+ return nil
+}
+
+// Close is used to close the stream
+func (s *Stream) Close() error {
+ closeStream := false
+ s.stateLock.Lock()
+ switch s.state {
+ // Opened means we need to signal a close
+ case streamSYNSent:
+ fallthrough
+ case streamSYNReceived:
+ fallthrough
+ case streamEstablished:
+ s.state = streamLocalClose
+ goto SEND_CLOSE
+
+ case streamLocalClose:
+ case streamRemoteClose:
+ s.state = streamClosed
+ closeStream = true
+ goto SEND_CLOSE
+
+ case streamClosed:
+ case streamReset:
+ default:
+ panic("unhandled state")
+ }
+ s.stateLock.Unlock()
+ return nil
+SEND_CLOSE:
+ s.stateLock.Unlock()
+ s.sendClose()
+ s.notifyWaiting()
+ if closeStream {
+ s.session.closeStream(s.id)
+ }
+ return nil
+}
+
+// forceClose is used for when the session is exiting
+func (s *Stream) forceClose() {
+ s.stateLock.Lock()
+ s.state = streamClosed
+ s.stateLock.Unlock()
+ s.notifyWaiting()
+}
+
+// processFlags is used to update the state of the stream
+// based on set flags, if any. Lock must be held
+func (s *Stream) processFlags(flags uint16) error {
+ // Close the stream without holding the state lock
+ closeStream := false
+ defer func() {
+ if closeStream {
+ s.session.closeStream(s.id)
+ }
+ }()
+
+ s.stateLock.Lock()
+ defer s.stateLock.Unlock()
+ if flags&flagACK == flagACK {
+ if s.state == streamSYNSent {
+ s.state = streamEstablished
+ }
+ s.session.establishStream(s.id)
+ }
+ if flags&flagFIN == flagFIN {
+ switch s.state {
+ case streamSYNSent:
+ fallthrough
+ case streamSYNReceived:
+ fallthrough
+ case streamEstablished:
+ s.state = streamRemoteClose
+ s.notifyWaiting()
+ case streamLocalClose:
+ s.state = streamClosed
+ closeStream = true
+ s.notifyWaiting()
+ default:
+ s.session.logger.Printf("[ERR] yamux: unexpected FIN flag in state %d", s.state)
+ return ErrUnexpectedFlag
+ }
+ }
+ if flags&flagRST == flagRST {
+ s.state = streamReset
+ closeStream = true
+ s.notifyWaiting()
+ }
+ return nil
+}
+
+// notifyWaiting notifies all the waiting channels
+func (s *Stream) notifyWaiting() {
+ asyncNotify(s.recvNotifyCh)
+ asyncNotify(s.sendNotifyCh)
+}
+
+// incrSendWindow updates the size of our send window
+func (s *Stream) incrSendWindow(hdr header, flags uint16) error {
+ if err := s.processFlags(flags); err != nil {
+ return err
+ }
+
+ // Increase window, unblock a sender
+ atomic.AddUint32(&s.sendWindow, hdr.Length())
+ asyncNotify(s.sendNotifyCh)
+ return nil
+}
+
+// readData is used to handle a data frame
+func (s *Stream) readData(hdr header, flags uint16, conn io.Reader) error {
+ if err := s.processFlags(flags); err != nil {
+ return err
+ }
+
+ // Check that our recv window is not exceeded
+ length := hdr.Length()
+ if length == 0 {
+ return nil
+ }
+
+ // Wrap in a limited reader
+ conn = &io.LimitedReader{R: conn, N: int64(length)}
+
+ // Copy into buffer
+ s.recvLock.Lock()
+
+ if length > s.recvWindow {
+ s.session.logger.Printf("[ERR] yamux: receive window exceeded (stream: %d, remain: %d, recv: %d)", s.id, s.recvWindow, length)
+ return ErrRecvWindowExceeded
+ }
+
+ if s.recvBuf == nil {
+ // Allocate the receive buffer just-in-time to fit the full data frame.
+ // This way we can read in the whole packet without further allocations.
+ s.recvBuf = bytes.NewBuffer(make([]byte, 0, length))
+ }
+ if _, err := io.Copy(s.recvBuf, conn); err != nil {
+ s.session.logger.Printf("[ERR] yamux: Failed to read stream data: %v", err)
+ s.recvLock.Unlock()
+ return err
+ }
+
+ // Decrement the receive window
+ s.recvWindow -= length
+ s.recvLock.Unlock()
+
+ // Unblock any readers
+ asyncNotify(s.recvNotifyCh)
+ return nil
+}
+
+// SetDeadline sets the read and write deadlines
+func (s *Stream) SetDeadline(t time.Time) error {
+ if err := s.SetReadDeadline(t); err != nil {
+ return err
+ }
+ if err := s.SetWriteDeadline(t); err != nil {
+ return err
+ }
+ return nil
+}
+
+// SetReadDeadline sets the deadline for future Read calls.
+func (s *Stream) SetReadDeadline(t time.Time) error {
+ s.readDeadline.Store(t)
+ return nil
+}
+
+// SetWriteDeadline sets the deadline for future Write calls
+func (s *Stream) SetWriteDeadline(t time.Time) error {
+ s.writeDeadline.Store(t)
+ return nil
+}
+
+// Shrink is used to compact the amount of buffers utilized
+// This is useful when using Yamux in a connection pool to reduce
+// the idle memory utilization.
+func (s *Stream) Shrink() {
+ s.recvLock.Lock()
+ if s.recvBuf != nil && s.recvBuf.Len() == 0 {
+ s.recvBuf = nil
+ }
+ s.recvLock.Unlock()
+}