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Diffstat (limited to 'vendor/google.golang.org/grpc/health/health.go')
-rw-r--r-- | vendor/google.golang.org/grpc/health/health.go | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/vendor/google.golang.org/grpc/health/health.go b/vendor/google.golang.org/grpc/health/health.go new file mode 100644 index 000000000..de7f9ba79 --- /dev/null +++ b/vendor/google.golang.org/grpc/health/health.go @@ -0,0 +1,72 @@ +/* + * + * Copyright 2017 gRPC authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +//go:generate protoc --go_out=plugins=grpc,paths=source_relative:. grpc_health_v1/health.proto + +// Package health provides some utility functions to health-check a server. The implementation +// is based on protobuf. Users need to write their own implementations if other IDLs are used. +package health + +import ( + "sync" + + "golang.org/x/net/context" + "google.golang.org/grpc/codes" + healthpb "google.golang.org/grpc/health/grpc_health_v1" + "google.golang.org/grpc/status" +) + +// Server implements `service Health`. +type Server struct { + mu sync.Mutex + // statusMap stores the serving status of the services this Server monitors. + statusMap map[string]healthpb.HealthCheckResponse_ServingStatus +} + +// NewServer returns a new Server. +func NewServer() *Server { + return &Server{ + statusMap: make(map[string]healthpb.HealthCheckResponse_ServingStatus), + } +} + +// Check implements `service Health`. +func (s *Server) Check(ctx context.Context, in *healthpb.HealthCheckRequest) (*healthpb.HealthCheckResponse, error) { + s.mu.Lock() + defer s.mu.Unlock() + if in.Service == "" { + // check the server overall health status. + return &healthpb.HealthCheckResponse{ + Status: healthpb.HealthCheckResponse_SERVING, + }, nil + } + if status, ok := s.statusMap[in.Service]; ok { + return &healthpb.HealthCheckResponse{ + Status: status, + }, nil + } + return nil, status.Error(codes.NotFound, "unknown service") +} + +// SetServingStatus is called when need to reset the serving status of a service +// or insert a new service entry into the statusMap. +func (s *Server) SetServingStatus(service string, status healthpb.HealthCheckResponse_ServingStatus) { + s.mu.Lock() + s.statusMap[service] = status + s.mu.Unlock() +} |