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* Add Scheme model and stub store.
* Port ChannelStore to be Scheme aware.
* Make almost all the API/APP layer work with ChannelSchemes.
Only thing still hacky is UpdateChannelMemberRoles().
* Add basic SchemeStore implementation.
* Migrate UpdateChannelMemberRoles properly and fix tests.
* Update store tests and mocks so they work.
* Include creating default roles in Scheme create store function.
* Implement role deletion and start scheme deletion.
* Only use non-deleted roles for authorization.
* Add GetByScheme method to Team store.
* Add GetChannelsByScheme.
* Update store mocks.
* Implement scheme deletion in the store.
* Rename is valid function.
* Add offset and limit to queries to fetch teams and channels by scheme.
* Fix queries.
* Implement scheme awareness in Team store and add a migration.
* Tidy up ChannelStore mapping functions and add exhaustive unit tests.
* Add all missing i18n.
* Proper tests for TeamStore internal functions and fix them.
* Make additional TeamMember fields nullable.
* Make new ChannelMember fields nullable.
* Create new nullable columns without defaults.
* Make new fields in large tables nullalble.
* Fix empty list of TeamMembers.
* Deduplicate SQL queries.
* Fix spelling.
* Fix review comment.
* More review fixes.
* More review fixes.
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* Push notification styling improvements
* Fix unit tests
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(public|private) (#8798)
* send websocket event whenever the channel has changed it's type (public|private)
* updated per comment
Signed-off-by: Saturnino Abril <saturnino.abril@gmail.com>
* add channel_converted websocket event
Signed-off-by: Saturnino Abril <saturnino.abril@gmail.com>
* only send channel_id via websocket message for "channel_converted" event
Signed-off-by: Saturnino Abril <saturnino.abril@gmail.com>
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* remove desktop duration notify props
Signed-off-by: Saturnino Abril <saturnino.abril@gmail.com>
* fix test
Signed-off-by: Saturnino Abril <saturnino.abril@gmail.com>
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* allow `Wait()`ing on the supervisor
In the event the plugin supervisor shuts down a plugin for crashing too
many times, the new `Wait()` interface allows the `ActivatePlugin` to
accept a callback function to trigger when `supervisor.Wait()` returns.
If the supervisor shuts down normally, this callback is invoked with
a nil error, otherwise any error reported by the supervisor is passed
along.
* improve plugin activation/deactivation logic
Avoid triggering activation of previously failed-to-start plugins just
becase something in the configuration changed. Now, intelligently
compare the global enable bit as well as the each individual plugin's
enabled bit.
* expose store to manipulate PluginStatuses
* expose API to fetch plugin statuses
* keep track of whether or not plugin sandboxing is supported
* transition plugin statuses
* restore error on plugin activation if already active
* don't initialize test plugins until successfully loaded
* emit websocket events when plugin statuses change
* skip pruning if already initialized
* MM-8622: maintain plugin statuses in memory
Switch away from persisting plugin statuses to the database, and
maintain in memory instead. This will be followed by a cluster interface
to query the in-memory status of plugin statuses from all cluster nodes.
At the same time, rename `cluster_discovery_id` on the `PluginStatus`
model object to `cluster_id`.
* MM-8622: aggregate plugin statuses across cluster
* fetch cluster plugin statuses when emitting websocket notification
* address unit test fixes after rebasing
* relax (poor) racey unit test re: supervisor.Wait()
* make store-mocks
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Signed-off-by: Saturnino Abril <saturnino.abril@gmail.com>
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Signed-off-by: Saturnino Abril <saturnino.abril@gmail.com>
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* Set EnableUserCreation to true by default
* Fix argument type to FormatBool
* Convert EnableUserCreation instances to pointer
* Convert to boolean in tests also
* Set value of pointer to be false
* Convert remaining EnableUserCreation instances to pointer
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* Remove api package
* Remove api dependency from cmd package
* Remove EnableAPIv3 setting
* Update web tests
* Add more websocket tests
* Move some ws and oauth tests to api4 package
* Move command tests into api4 package
* Test fixes
* Fix msg command test
* Add some app file tests
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Reordered notification strings
MM-10335 Changed uppercase CHANNEL to Lowercase Channel, added @ sign before username on notifications
Added @ sign in front of username in all email notifications.
Capitalized Direct Message and Group Message in email notifications.
Fixed the issue with long group message names.
Removed executable bit
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(#8791)
* Adding plugin ability to intercept posts before they reach the DB.
* s/envoked/invoked/
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end (#8760)
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(#8738)
* [MM-10458] Change system response to "Could not find the channel" when trying to invite user to private channel you can't see
* add another check to check if user have permission to add another in pvt channel
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* pass GET slash command payloads through query string
Previously, both GET and POST requests received the payload via the
body, but this was incorrect for GET requests. Now, the payloads for GET
requests is sent via the query string.
* reorder tests for clarity
* switch command tests to use httptest servers
* restore original test command endpoints
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(#8748)
* MM-10495 Updated user agent detection to match output of previous library
* Fixed missing license header
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This is a reworked set of changes originally from @josephGuo to begin
reducing the duplicated memory required when uploading files.
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without losing their account (#8756)
* Adding LoginIdAttribute
* Modifying LDAP to use loginIDAttribute.
* Adding IDAttribute migration and AD objectGUID support.
* Removing unused idea.
* Fix typo.
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* Added missing i18n strings for files and email batching
* Added more fields to log messages
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* don't report an error on plugin activation if already active
* improved plugin logging events
Log an error when a plugin's ServeHTTP fails, or when it unexpectedly
terminates.
Restart a plugin at most three times, allowing its failure to later
bubble up under the "failed to stay running" status.
* clarified plugin activation/deactivation
Avoid repeatedly activating when any configuration bit changes. Improved
logging.
* constrain plugin ids to ^[a-zA-Z0-9-_\.]+$ and enforce minimum length
Previously, the plugin id was used unsanitized to relocate the plugin
bundle, which allowed writing outside the `plugins/` directory by using
an `id` containing `../`.
Similarly, an empty string was accepted as an id and led to unexpected
error messages.
* remove plugins by manifest path, not id
If the id within the manifest ever diverges from the actual plugin
location, it becomes impossible to remove via the API. Instead, if the
plugin is found by id, remove the path containing the manifest.
* ignore plugins with nil manifests
If a plugin was detected, but had a manifest that couldn't be parsed, it
will be left nil but still be listed among the packages. Skip over these
in most cases to avoid segfaults.
* leverage mlog more effectively for plugins
* build issues
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(#8631)
* Force-convert non-UTF8 HTML to UTF8 before opengraph processing
* Split the force-encoding function
* Add benchmark Test for the forceHTMLEncodingToUTF8()
```
Running tool: /home/comet/go-v1.9.2/bin/go test -benchmem -run=^$ github.com/mattermost/mattermost-server/app -bench ^BenchmarkForceHTMLEncodingToUTF8$
[03:32:58 KST 2018/04/21] [INFO] (github.com/mattermost/mattermost-server/app.TestMain:28) -test.run used, not creating temporary containers
goos: linux
goarch: amd64
pkg: github.com/mattermost/mattermost-server/app
BenchmarkForceHTMLEncodingToUTF8/with_converting-4 100000 11201 ns/op 18704 B/op 32 allocs/op
BenchmarkForceHTMLEncodingToUTF8/without_converting-4 300000 3931 ns/op 4632 B/op 13 allocs/op
PASS
ok github.com/mattermost/mattermost-server/app 2.703s
Success: Benchmarks passed.
```
* Remove an unnecessary constraint
* Add pre-check if content-type header is already utf-8
* Move the checking for utf-8 into forceHTMLEncodingToUTF8() for testing
* Revert df3f347213faa0d023c26d201fa6531f46391086..HEAD, without Gopkg.lock
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* Add missing diagnostics for 4.10
* Add missing ":"
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* set team.LastTeamIconUpdate to 0 when removing team icon
* add APIv4 for removing team icon
* removed comment and updated typo on AppError
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* Implementing structured logging
* Changes to en.json to allow refactor to run.
* Fixing global logger
* Structured logger initalization.
* Add caller.
* Do some log redirection.
* Auto refactor
* Cleaning up l4g reference and removing dependancy.
* Removing junk.
* Copyright headers.
* Fixing tests
* Revert "Changes to en.json to allow refactor to run."
This reverts commit fd8249e99bcad0231e6ea65cd77c32aae9a54026.
* Fixing some auto refactor strangeness and typo.
* Making keys more human readable.
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* Fixing connected socket count
* Adding unit test
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* MM-10232: improve error handling from malformed slash command responses
Switch to json.Unmarshal, which doesn't obscure JSON parse failures like
json.Decode. The latter is primarily designed for streams of JSON, not
necessarily unmarshalling just a single object.
* rework HumanizedJsonError to expose Line and Character discretely
* MM-10259: pinpoint line and character where json config error occurs
* tweak HumanizeJsonError to accept err first
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system_admin (#8655)
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* Add user.DeepCopy() function
* Add omit admins/non-admins to WS broadcast and use for updating users
* Updates per feedback and adding unit test for ShouldSendEvent
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error (#8645)
* Suppress confusing personal access token message in invalid session error
* Updates per feedback
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