| Commit message (Collapse) | Author | Age | Files | Lines |
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* Fixing race in update channel
* Switching to struct copy
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* PLT-5860 Updated copyright date in about modal
* PLT-5860 Updated copyright notice in JSX files
* PLT-5860 Updated copyright notice in go files
* Fixed misc copyright dates
* Fixed component snapshots
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* Add v4 endpoint for getting the channels on a team for a user
* Implement PUT /channels/{channel_id}/patch endpoint for APIv4
* Implement POST /teams/{team_id}/channels/search endpoint for APIv4
* Update permission check
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* Implement server changes for group messaging
* Majority of client-side implementation
* Some server updates
* Added new React multiselect component
* Fix style issues
* Add custom renderer for options
* Fix model test
* Update ENTER functionality for multiselect control
* Remove buttons from multiselect UI control
* Updating group messaging UI (#5524)
* Move filter controls up a component level
* Scroll with arrow keys
* Updating mobile layout for multiselect (#5534)
* Fix race condition when backspacing quickly
* Hidden or new GMs show up for regular messages
* Add overriding of number remaining text
* Add UI filtering for team if config setting set
* Add icon to channel switcher and class prop to status icon
* Minor updates per feedback
* Improving group messaging UI (#5563)
* UX changes per feedback
* Update email for group messages
* UI fixes for group messaging (#5587)
* Fix missing localization string
* Add maximum users message when adding members to GM
* Fix input clearing on Android
* Updating group messaging UI (#5603)
* Updating UI for group messaging (#5604)
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* implement get channels endpoints and updated drivers and unittests
* removed channel deletion on tear down, removed manage permission on get channels endpoints, and updated utils to add constant channel length
* added constants for user, team and channel length, updated context to use the model functions
* make sure team name length should be less than the minimum length and revert underscore to team name validity
* changed post test condition from notfound to unauthorized
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handling code to the slack importer (#4458)
* Increase Channel Purpose length to 250.
This commit increases the maxmimum length of the channel purpose field
to 250, including the database migration necessary.
It also adds a method to the Slack importer to check the lengths of
channel properties before importing, and truncate them if necessary.
Fixes #4168
* Fix database migration.
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* improve performance on sendNotifications
* Fix SQL queries
* Remove get direct profiles, not needed anymore
* Add raw data to error details if AppError fails to decode
* men
* Fix decode (#4052)
* Fixing json decode
* Adding unit test
* Initial work for client scaling (#4051)
* Begin adding paging to profiles API
* Added more paging functionality
* Finish hooking up admin console user lists
* Add API for searching users and add searching to all user lists
* Add lazy loading of profiles
* Revert config.json
* Fix unit tests and some style issues
* Add GetProfilesFromList to Go driver and fix web unit test
* Update etag for GetProfiles
* Updating ui for filters and pagination (#4044)
* Updating UI for pagination
* Adjusting margins for filter row
* Adjusting margin for specific modals
* Adding relative padding to system console
* Adjusting responsive view
* Update client user tests
* Minor fixes for direct messages modal (#4056)
* Remove some unneeded initial load calls (#4057)
* UX updates to user lists, added smart counts and bug fixes (#4059)
* Improved getExplicitMentions and unit tests (#4064)
* Refactor getting posts to lazy load profiles correctly (#4062)
* Comment out SetActiveChannel test (#4066)
* Profiler cpu, block, and memory profiler. (#4081)
* Fix TestSetActiveChannel unit test (#4071)
* Fixing build failure caused by dependancies updating (#4076)
* Adding profiler
* Fix admin_team_member_dropdown eslint errors
* Bumping session cache size (#4077)
* Bumping session cache size
* Bumping status cache
* Refactor how the client handles channel members to be large team friendly (#4106)
* Refactor how the client handles channel members to be large team friendly
* Change Id to ChannelId in ChannelStats model
* Updated getChannelMember and getProfilesByIds routes to match proposal
* Performance improvements (#4100)
* Performance improvements
* Fixing re-connect issue
* Fixing error message
* Some other minor perf tweaks
* Some other minor perf tweaks
* Fixing config file
* Fixing buffer size
* Fixing web socket send message
* adding some error logging
* fix getMe to be user required
* Fix websocket event for new user
* Fixing shutting down
* Reverting web socket changes
* Fixing logging lvl
* Adding caching to GetMember
* Adding some logging
* Fixing caching
* Fixing caching invalidate
* Fixing direct message caching
* Fixing caching
* Fixing caching
* Remove GetDirectProfiles from initial load
* Adding logging and fixing websocket client
* Adding back caching from bad merge.
* Explicitly close go driver requests (#4162)
* Refactored how the client handles team members to be more large team friendly (#4159)
* Refactor getProfilesForDirectMessageList API into getAllProfiles API
* Refactored how the client handles team members to be more large team friendly
* Fix js error when receiving a notification
* Fix JS error caused by current user being overwritten with sanitized version (#4165)
* Adding error message to status failure (#4167)
* Fix a few bugs caused by client scaling refactoring (#4170)
* When there is no read replica, don't open a second set of connections to the master database (#4173)
* Adding connection tacking to stats (#4174)
* Reduce DB writes for statuses and other status related changes (#4175)
* Fix bug preventing opening of DM channels from more modal (#4181)
* Fixing socket timing error (#4183)
* Fixing ping/pong handler
* Fixing socket timing error
* Commenting out status broadcasting
* Removing user status changes
* Removing user status changes
* Removing user status changes
* Removing user status changes
* Adding DoPreComputeJson()
* Performance improvements (#4194)
* * Fix System Console Analytics queries
* Add db.SetConnMaxLifetime to 15 minutes
* Add "net/http/pprof" for profiling
* Add FreeOSMemory() to manually release memory on reload config
* Add flag to enable http profiler
* Fix memory leak (#4197)
* Fix memory leak
* removed unneeded nil assignment
* Fixing go routine leak (#4208)
* Merge fixes
* Merge fix
* Refactored statuses to be queried by the client rather than broadcast by the server (#4212)
* Refactored server code to reduce status broadcasts and to allow getting statuses by IDs
* Refactor client code to periodically fetch statuses
* Add store unit test for getting statuses by ids
* Fix status unit test
* Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket
* Adding multiple threads to websocket hub (#4230)
* Adding multiple threads to websocket hub
* Fixing unit tests
* Fixing so websocket connections from the same user end up in the same… (#4240)
* Fixing so websocket connections from the same user end up in the same list
* Removing old comment
* Refactor user autocomplete to query the server (#4239)
* Add API for autocompleting users
* Converted at mention autocomplete to query server
* Converted user search autocomplete to query server
* Switch autocomplete API naming to use term instead of username
* Split autocomplete API into two, one for channels and for teams
* Fix copy/paste error
* Some final client scaling fixes (#4246)
* Add lazy loading of profiles to integration pages
* Add lazy loading of profiles to emoji page
* Fix JS error when receiving post in select team menu and also clean up channel store
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- Add spanish translations
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