| Commit message (Collapse) | Author | Age | Files | Lines |
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* Add localized timestamp support for email notification
* Move localTime logic over to getFormattedPostTime
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release-5.1-daily-merge-20180712
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* push notifications follow teammate name display user or server setting
* Feedback review
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adapted tests
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* remove desktop duration notify props
Signed-off-by: Saturnino Abril <saturnino.abril@gmail.com>
* fix test
Signed-off-by: Saturnino Abril <saturnino.abril@gmail.com>
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* Add user.DeepCopy() function
* Add omit admins/non-admins to WS broadcast and use for updating users
* Updates per feedback and adding unit test for ShouldSendEvent
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On PreSave, need to ensure TimeZone isn't left as NULL.
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* Add supported timezones into config
Remove Timezone list creation in favor of timezone from configs
Add Timezone field to Users table
Clean up format of SupportedTimezones in config
* Remove unwanted change
* Add test for updating user timezone
* Add empty map[string]string if Timezone is null
* Add EnableTimezoneSelection config
* Revert back to map[string]string for ClientConfig
* Refactor SupportedTimezones into timezones.json
* Include timezones.json in TestConfigFlag
* Add timezone api endpoint
* Bump varchar size to 256 and setMaxSize in user_store
* Refactor LoadConfig to LoadConfig and LoadTimezoneConfig
* Remove unnecessary argument in LoadConfig, mail_test
* Add test for timezone endpoint
* Add license header
* Refactor timezones endpoint to system.go
* Add system base route to timezone endpoint
* db timezone upgrade in db v4.9
* Avoid saving SupportedTimezones to config.json
* Add timezonePath support in config
* Remove EnableTimezoneSelection from config
* Use return statement without return parameter
* Refactor test for SupportedTimezones
* Check for supportedTimezone != nil instead of using len
* Decouple SupportedTimezones out of Config
* Fix failing test
* Add LastTeamIconUpdate back in upgrade.go
* Write timezone config in config_flag_test
* Add code fallback for default timezone support
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This centralizes the source of truth on the rules for username / email
processing instead of scattering `strings.ToLower` invocations.
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* XYZ-13: Update Permission and Role structs to new design.
* XYZ-10: Role store.
* XYZ-9/XYZ-44: Roles API endpoints and WebSocket message.
* XYZ-8: Switch server permissions checks to store backed roles.
* XYZ-58: Proper validation of roles where required.
* XYZ-11/XYZ-55: Migration to store backed roles from policy config.
* XYZ-37: Update unit tests to work with database roles.
* XYZ-56: Remove the "guest" role.
* Changes to SetDefaultRolesFromConfig.
* Short-circuit the store if nothing has changed.
* Address first round of review comments.
* Address second round of review comments.
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* XYZ-32: Changes type of 'position' column on 'users' table.
* XYZ-32: Uncomment to run on CI and pre-release.
* XYZ-32: Reverts translation changes.
* XYZ-32: Fix for gofmt.
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* add admin update endpoint that can upate authservice and authdata
* Control only SystemAdmin access
* Refactored AdminUpdate endpoint to only be able to update AuthData, AuthService and Password by User.Id
* Refactor to move `PUT /api/v4/users/{user_id}/auth`. Created a struct to hold UserAuth info.
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* UCHAT-60 change default notification settings for new users
* 1. Turn off "Case sensitive first name" in Words that trigger mentions. 2. Send Desktop Notifications for "Only for mentions and direct messages".
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* role refactor
* add missing file
* fix web test
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* add model.NewX funcs for builtin types
* whoops, forgot to add the new file
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* move teammate name display setting to the system console
* update all the likes of TeammateNameDisplay names
* fix gofmt error
* rebase and fix conflict
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(#6213)
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* Don't sanitize returned user when updating a user
* Use user model function for clearing private data
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This reverts commit 2e911b77c3386833f8f0cea82c7b6b3e5583a08e.
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* Increase maximum length of field User.Position
* Rename method
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* PLT-5860 Updated copyright date in about modal
* PLT-5860 Updated copyright notice in JSX files
* PLT-5860 Updated copyright notice in go files
* Fixed misc copyright dates
* Fixed component snapshots
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* PLT-3193 Add channel notification preferences for push and email notifications
* unit tests, model validation and localization
* Feedback review
* Adding back allowFromCache check
* Setting push and email to use default settings
* Move props as constants
* address feedback
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* implement get channels endpoints and updated drivers and unittests
* removed channel deletion on tear down, removed manage permission on get channels endpoints, and updated utils to add constant channel length
* added constants for user, team and channel length, updated context to use the model functions
* make sure team name length should be less than the minimum length and revert underscore to team name validity
* changed post test condition from notfound to unauthorized
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* Implement APIv4 infrastructure
* Update parameter requirement functions per feedback
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* Migrate admin functions into app package
* More user function refactoring
* Move post functions into app package
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* Add User.Position field to store & model.
* GOFMT
* Add Position to user settings.
* Unit tests.
* Add position to profile popup.
* i18n
* Fix log message for invalid position.
* Add Position field attribute to LDAP config.
* Add Position field attribute to SAML config.
* Reword empty position message.
* Change Position Max Length to 35.
* Better invalid position error message.
* Add new fields to config.json.
* Ensure position is never longer than max when displayed.
* Hard limit of 64 chars with soft limit still 35
* Put field with other attributes.
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* improve performance on sendNotifications
* Fix SQL queries
* Remove get direct profiles, not needed anymore
* Add raw data to error details if AppError fails to decode
* men
* Fix decode (#4052)
* Fixing json decode
* Adding unit test
* Initial work for client scaling (#4051)
* Begin adding paging to profiles API
* Added more paging functionality
* Finish hooking up admin console user lists
* Add API for searching users and add searching to all user lists
* Add lazy loading of profiles
* Revert config.json
* Fix unit tests and some style issues
* Add GetProfilesFromList to Go driver and fix web unit test
* Update etag for GetProfiles
* Updating ui for filters and pagination (#4044)
* Updating UI for pagination
* Adjusting margins for filter row
* Adjusting margin for specific modals
* Adding relative padding to system console
* Adjusting responsive view
* Update client user tests
* Minor fixes for direct messages modal (#4056)
* Remove some unneeded initial load calls (#4057)
* UX updates to user lists, added smart counts and bug fixes (#4059)
* Improved getExplicitMentions and unit tests (#4064)
* Refactor getting posts to lazy load profiles correctly (#4062)
* Comment out SetActiveChannel test (#4066)
* Profiler cpu, block, and memory profiler. (#4081)
* Fix TestSetActiveChannel unit test (#4071)
* Fixing build failure caused by dependancies updating (#4076)
* Adding profiler
* Fix admin_team_member_dropdown eslint errors
* Bumping session cache size (#4077)
* Bumping session cache size
* Bumping status cache
* Refactor how the client handles channel members to be large team friendly (#4106)
* Refactor how the client handles channel members to be large team friendly
* Change Id to ChannelId in ChannelStats model
* Updated getChannelMember and getProfilesByIds routes to match proposal
* Performance improvements (#4100)
* Performance improvements
* Fixing re-connect issue
* Fixing error message
* Some other minor perf tweaks
* Some other minor perf tweaks
* Fixing config file
* Fixing buffer size
* Fixing web socket send message
* adding some error logging
* fix getMe to be user required
* Fix websocket event for new user
* Fixing shutting down
* Reverting web socket changes
* Fixing logging lvl
* Adding caching to GetMember
* Adding some logging
* Fixing caching
* Fixing caching invalidate
* Fixing direct message caching
* Fixing caching
* Fixing caching
* Remove GetDirectProfiles from initial load
* Adding logging and fixing websocket client
* Adding back caching from bad merge.
* Explicitly close go driver requests (#4162)
* Refactored how the client handles team members to be more large team friendly (#4159)
* Refactor getProfilesForDirectMessageList API into getAllProfiles API
* Refactored how the client handles team members to be more large team friendly
* Fix js error when receiving a notification
* Fix JS error caused by current user being overwritten with sanitized version (#4165)
* Adding error message to status failure (#4167)
* Fix a few bugs caused by client scaling refactoring (#4170)
* When there is no read replica, don't open a second set of connections to the master database (#4173)
* Adding connection tacking to stats (#4174)
* Reduce DB writes for statuses and other status related changes (#4175)
* Fix bug preventing opening of DM channels from more modal (#4181)
* Fixing socket timing error (#4183)
* Fixing ping/pong handler
* Fixing socket timing error
* Commenting out status broadcasting
* Removing user status changes
* Removing user status changes
* Removing user status changes
* Removing user status changes
* Adding DoPreComputeJson()
* Performance improvements (#4194)
* * Fix System Console Analytics queries
* Add db.SetConnMaxLifetime to 15 minutes
* Add "net/http/pprof" for profiling
* Add FreeOSMemory() to manually release memory on reload config
* Add flag to enable http profiler
* Fix memory leak (#4197)
* Fix memory leak
* removed unneeded nil assignment
* Fixing go routine leak (#4208)
* Merge fixes
* Merge fix
* Refactored statuses to be queried by the client rather than broadcast by the server (#4212)
* Refactored server code to reduce status broadcasts and to allow getting statuses by IDs
* Refactor client code to periodically fetch statuses
* Add store unit test for getting statuses by ids
* Fix status unit test
* Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket
* Adding multiple threads to websocket hub (#4230)
* Adding multiple threads to websocket hub
* Fixing unit tests
* Fixing so websocket connections from the same user end up in the same… (#4240)
* Fixing so websocket connections from the same user end up in the same list
* Removing old comment
* Refactor user autocomplete to query the server (#4239)
* Add API for autocompleting users
* Converted at mention autocomplete to query server
* Converted user search autocomplete to query server
* Switch autocomplete API naming to use term instead of username
* Split autocomplete API into two, one for channels and for teams
* Fix copy/paste error
* Some final client scaling fixes (#4246)
* Add lazy loading of profiles to integration pages
* Add lazy loading of profiles to emoji page
* Fix JS error when receiving post in select team menu and also clean up channel store
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* PLT-4155 Show correct login method in system console
* Remove checking for system admin privileges in getProfiles
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* PLT-3921 System Console Recent Active Users
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