| Commit message (Collapse) | Author | Age | Files | Lines |
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We never actually initialized `log` on apiRPCClient, and it can't log
without making an RPC call anyway, so just switch to logging errors from
the plugin to STDERR instead.
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* make GetChannelByName take teamId first
I think it is more natural to accept `teamId`, then `channelName`,
given the pattern followed by other Plugin API methods and even the SQL
Store itself. The App layer seems unusual in accepting `channelName`
first.
This also re-generates the mocks fixing the parameter order for the
recently added `UserStatus` APIs.
* add GetChannelByNameForTeamName
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* Add plugin APIs for getting/updating user statuses
* Add and update tests
* Updates per feedback
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* clean up plugins GoDoc:
- eliminate plugin.NewBlankContext() as unnecessary
- export ValidIdRegex as a string vs. the less readable var
- add/update various documentation strings
- hide everything by default, except where used by client plugins or the mattermost-server. The exception to this rule are the `*(Args|Returns)` structs which must be public for go-plugin, but are now prefixed with `Z_` with a warning not to use.
- include a top-level example to get plugin authors started
This is not a breaking change for existing plugins compiled against
plugins-v2.
* remove commented out ServeHTTPResponseWriter
* update examples to match developer docs
* add missing plugin/doc.go license header
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update api mocks
Generated new hooks
ChannelHasJoinedChannel Implementation
User Left Team/Channel Hook; User Joined Team Hook Implementation
Update RPC Client and Mocks
gofmt
go tests fix
Add Config API Methods
codegne
Add Channel Has Been Created Hook
Fix ChannelHasBeenCreated hook
fix missing context param
fix duplicate hooks; remove redudandcy
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* Adding blank request context to plugin hooks for future use.
* Rename RequestContext to Context
* Adding context to ServeHTTP and ExecuteCommand
* Fixing import cycle in test.
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* Capturing stdout, stderr of plugins in logs.
* Cleanup go-plugin debug logs.
* Adding logging to plugin API
* Generating mocks.
* godoc convention
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* Add plugin API for publishing custom WebSocket events
* Add clearer payload comment
* Update comment
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* Moving plugins to use hashicorp go-plugin.
* Tweaks from feedback.
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