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* PLT-2713/PLT-6028 Added System Users list to System Console (#5882)Harrison Healey2017-03-301-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * PLT-2713 Added ability for admins to list users not in any team * Updated style of unit test * Split SearchableUserList to give better control over its properties * Added users without any teams to the user store * Added ManageUsers page * Renamed ManageUsers to SystemUsers * Added ability to search by user id in SystemUsers page * Added SystemUsersDropdown * Removed unnecessary injectIntl * Created TeamUtils * Reduced scope of system console heading CSS * Added team filter to TeamAnalytics page * Updated admin console sidebar * Removed unnecessary TODO * Removed unused reference to deleted modal * Fixed system console sidebar not scrolling on first load * Fixed TeamAnalytics page not rendering on first load * Fixed chart.js throwing an error when switching between teams * Changed TeamAnalytics header to show the team's display name * Fixed appearance of TeamAnalytics and SystemUsers on small screen widths * Fixed placement of 'No users found' message * Fixed teams not appearing in SystemUsers on first load * Updated user count text for SystemUsers * Changed search by id fallback to trigger less often * Fixed SystemUsers list items not updating when searching * Fixed localization strings for SystemUsers page
* Remove race between clearing lists and search requests (#5686)Joram Wilander2017-03-091-2/+3
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* Discard outdated results in modal searches (#5082)Joram Wilander2017-01-161-1/+7
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* PLT-5049 (Webapp) New Channel Members UI. (#5036)George Goldberg2017-01-151-0/+173
This replaces the existing Channel Members UI with one based on the Team Members UI, so that either a button, a role or a role with a menu can be displayed. Basic logic for which actions and roles are displayed is implemented, although this doesn't change behaviour or functionality at all, as that will come in later PRs. It does, however, add code to fetch the ChannelMember objects as that is necessary to provide the full set of actions and roles as intended.