| Commit message (Collapse) | Author | Age | Files | Lines |
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* Auto Changes
* 4139 Made channel limits configurable in the System Console as described in the issue
* Removed error message entries from other locales, made maxChannelsPerteam type to pointer
* Added * symbol to maxChannelsPerTeam inside isValid function
* Update team_test.go
* Restored to old test
* Checked maximum number channels per team when creating channel
* Fixed code to pass api/channel_test.go
* Reverted changes on config except MaxChannelsPerTeam
* Update channel.go
* Ran gofmt -w .
* Reverted vendor directoy
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* improve performance on sendNotifications
* Fix SQL queries
* Remove get direct profiles, not needed anymore
* Add raw data to error details if AppError fails to decode
* men
* Fix decode (#4052)
* Fixing json decode
* Adding unit test
* Initial work for client scaling (#4051)
* Begin adding paging to profiles API
* Added more paging functionality
* Finish hooking up admin console user lists
* Add API for searching users and add searching to all user lists
* Add lazy loading of profiles
* Revert config.json
* Fix unit tests and some style issues
* Add GetProfilesFromList to Go driver and fix web unit test
* Update etag for GetProfiles
* Updating ui for filters and pagination (#4044)
* Updating UI for pagination
* Adjusting margins for filter row
* Adjusting margin for specific modals
* Adding relative padding to system console
* Adjusting responsive view
* Update client user tests
* Minor fixes for direct messages modal (#4056)
* Remove some unneeded initial load calls (#4057)
* UX updates to user lists, added smart counts and bug fixes (#4059)
* Improved getExplicitMentions and unit tests (#4064)
* Refactor getting posts to lazy load profiles correctly (#4062)
* Comment out SetActiveChannel test (#4066)
* Profiler cpu, block, and memory profiler. (#4081)
* Fix TestSetActiveChannel unit test (#4071)
* Fixing build failure caused by dependancies updating (#4076)
* Adding profiler
* Fix admin_team_member_dropdown eslint errors
* Bumping session cache size (#4077)
* Bumping session cache size
* Bumping status cache
* Refactor how the client handles channel members to be large team friendly (#4106)
* Refactor how the client handles channel members to be large team friendly
* Change Id to ChannelId in ChannelStats model
* Updated getChannelMember and getProfilesByIds routes to match proposal
* Performance improvements (#4100)
* Performance improvements
* Fixing re-connect issue
* Fixing error message
* Some other minor perf tweaks
* Some other minor perf tweaks
* Fixing config file
* Fixing buffer size
* Fixing web socket send message
* adding some error logging
* fix getMe to be user required
* Fix websocket event for new user
* Fixing shutting down
* Reverting web socket changes
* Fixing logging lvl
* Adding caching to GetMember
* Adding some logging
* Fixing caching
* Fixing caching invalidate
* Fixing direct message caching
* Fixing caching
* Fixing caching
* Remove GetDirectProfiles from initial load
* Adding logging and fixing websocket client
* Adding back caching from bad merge.
* Explicitly close go driver requests (#4162)
* Refactored how the client handles team members to be more large team friendly (#4159)
* Refactor getProfilesForDirectMessageList API into getAllProfiles API
* Refactored how the client handles team members to be more large team friendly
* Fix js error when receiving a notification
* Fix JS error caused by current user being overwritten with sanitized version (#4165)
* Adding error message to status failure (#4167)
* Fix a few bugs caused by client scaling refactoring (#4170)
* When there is no read replica, don't open a second set of connections to the master database (#4173)
* Adding connection tacking to stats (#4174)
* Reduce DB writes for statuses and other status related changes (#4175)
* Fix bug preventing opening of DM channels from more modal (#4181)
* Fixing socket timing error (#4183)
* Fixing ping/pong handler
* Fixing socket timing error
* Commenting out status broadcasting
* Removing user status changes
* Removing user status changes
* Removing user status changes
* Removing user status changes
* Adding DoPreComputeJson()
* Performance improvements (#4194)
* * Fix System Console Analytics queries
* Add db.SetConnMaxLifetime to 15 minutes
* Add "net/http/pprof" for profiling
* Add FreeOSMemory() to manually release memory on reload config
* Add flag to enable http profiler
* Fix memory leak (#4197)
* Fix memory leak
* removed unneeded nil assignment
* Fixing go routine leak (#4208)
* Merge fixes
* Merge fix
* Refactored statuses to be queried by the client rather than broadcast by the server (#4212)
* Refactored server code to reduce status broadcasts and to allow getting statuses by IDs
* Refactor client code to periodically fetch statuses
* Add store unit test for getting statuses by ids
* Fix status unit test
* Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket
* Adding multiple threads to websocket hub (#4230)
* Adding multiple threads to websocket hub
* Fixing unit tests
* Fixing so websocket connections from the same user end up in the same… (#4240)
* Fixing so websocket connections from the same user end up in the same list
* Removing old comment
* Refactor user autocomplete to query the server (#4239)
* Add API for autocompleting users
* Converted at mention autocomplete to query server
* Converted user search autocomplete to query server
* Switch autocomplete API naming to use term instead of username
* Split autocomplete API into two, one for channels and for teams
* Fix copy/paste error
* Some final client scaling fixes (#4246)
* Add lazy loading of profiles to integration pages
* Add lazy loading of profiles to emoji page
* Fix JS error when receiving post in select team menu and also clean up channel store
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teams” (#4260)
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* Update saml_settings.jsx
* Update en.json
* Text tweak
* Fix build error
* Use classnames in saml_settings.jsx to fix build errors
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* Update about_build_modal.jsx
* Update en.json
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* Update en.json
* Update rate_settings.jsx
* Update en.json
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* Update ldap_settings.jsx
* Update en.json
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* Update webrtc_settings.jsx
* Update en.json
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* Update installed_oauth_apps.jsx
* Update custom_integrations_settings.jsx
* Update confirm_integration.jsx
* Update installed_oauth_apps.jsx
* Update en.json
* Change FormattedMessage to FormattedHTMLMessage
* Fix proper coding of links in en.json
* Update en.json
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* Auto-complete for !channels when posting messages.
This is part 1 of the fix for PLT-1759 to make channels linkable.
Still to do:
- Make the !channels clickable when they appear in messages. This is
blocked until PR #3865 is resolved as it looks like that refactors
some of the code that would be touched by making this change.
- Unit tests. Again, I think the above referenced PR should be merged
before tackling this.
* Fix style problems.
* Highlighting of !channel-names in messages.
This only identifies the !channel-name (not the display name). The
implementation of the auto-complete on channel names now needs to be
modified to convert to the channel handle before sending the message.
* Display !channel-name as !Display Name.
When we encounter !channel-name in a message, display it as a link using
the channel's actual name rather than it's handle (name).
* Match on names and display name, and use name.
* Autocomplete channels matching on both the name and the the display
name.
* Use the name as the text we fill in instead of the display name. It's
potentially a bit ugly, but it minimises complexity for now as
otherwise we'd have to do complicated things to the message box.
* Fix style issues.
* Load more channels everywhere.
Whenever we load the list of channels, we should also load the list of
more channels. This is to enable auto-completing and auto-linking of all
channels whether or not the user is in them currently.
* Include more channels in the map for linking.
* Listen for channel list updates for autolinking.
* Remove accidental console.log.
* Autocomplete on more channels too.
* i18n for channel autocomplete.
* Link directly to channels in !channel mentions.
This currently does not work if you aren't a member of that channel.
Need to decide what the correct behaviour is in that case.
* Fix style issues.
* Show channel name and handle in suggestion.
* Match channels only at start or after space.
* Better matching in text-formatting.
Only match channels after a space-type character or at the start in the
posts list too.
* Move the route construction to make tests work.
Moves route-construction out of text_formatting.jsx and into utils.jsx
so that the unit tests work once again.
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* WebRTC Server side
* WebRTC client side
* Bug fixes and improvements
* Pushing UI improvements for webrtc (#3728)
* Pushing UI improvements for webrtc
* Updating webrtc css
* PLT-3943 WebRTC P1: bug fixes and improvements
* Video resolution set to std, reduce volume of ringtone and flip video horizontally
* Fix calling a user B while WebRTC RHS is still opened
* Leave RHS opened when call ends, Fix isBusy on popover and channel_header
* Fix pre-release feature, RHS & System Console
* PLT-3945 - Updating UI for webrtc (#3908)
* PLT-3943 Webrtc p1
* Add ongoing call indicator when RHS is opened
* UI updates to to webrtc notifcation (#3959)
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knows about (#4008)
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* WebRTC Server side
* WebRTC System Console
* Consistency on variable names
* Add turn and stun uri validation
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All translators have translated this string item using an uppercase letter.
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* Let's be consistent with keyboard shortcuts.
* Update en.json
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* Update user.go
* Update en.json
* Update ldap_test_button.jsx
* Update en.json
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* Minor UI fixes
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* PLT-4061 - Updating pdf preview pages message
* PLT-4063 - Fixing spacing for LDAP button
* PLT-3837 - Showing reply button on mobile in the RHS
* PLT-4046 - Cantering tutorial on older mobile versions
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Update text for restricting integration management to admins
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Change "Native Apps" to "Mattermost Apps" for consistency
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* Update user_settings_notifications.jsx
* Update en.json
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This allows mattermost to use a non-tls connection with a SMTP server that
supports PLAIN auth (but not LOGIN). The go library explicitly allows PLAIN
auth over non-tls connections - https://golang.org/src/net/smtp/auth.go#L55
Fixes #2929
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* Update custom_integrations_settings.jsx
* Update en.json
* Update custom_integrations_settings.jsx
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* Update confirm_integration.jsx
* Update en.json
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* Update user_settings_notifications.jsx
* Update user_settings_notifications.jsx
* Update email_notification_setting.jsx
* Update en.json
* Update user_settings_notifications.jsx
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