| Commit message (Collapse) | Author | Age | Files | Lines |
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This replaces the existing Channel Members UI with one based on the Team
Members UI, so that either a button, a role or a role with a menu can be
displayed.
Basic logic for which actions and roles are displayed is implemented,
although this doesn't change behaviour or functionality at all, as that
will come in later PRs. It does, however, add code to fetch the
ChannelMember objects as that is necessary to provide the full set of
actions and roles as intended.
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* PLT-4167 Team Sidebar
* Address feedback from PM
* change route from my_members to members
* bug fixes
* Updating styles for teams sidebar (#4681)
* Added PM changes
* Fix corner cases
* Addressing feedback
* use two different endpoints
* Bug fixes
* Rename model and client functions, using preferences to store last team and channel viewed
* Fix mobile notification count and closing the team sidebar
* unit test, fixed bad merge and retrieve from cached when available
* bug fixes
* use id for last channel in preferences, query optimization
* Updating multi team css (#4830)
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* Refactor 'More Channels' modal into the new modal pattern
* Fix unit test
* Readded CSS changes
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* Add more channel paging API
* Add channel paging support to client
* Add DB channel search functions
* Add API for searching more channels
* Add more channel search functionality to client
* Add API for autocompleting channels
* Add channel autocomplete functionality to the client
* Move to be deprecated APIs to their own file
* Final clean-up
* Fixes related to feedback
* Localization changes
* Add unit as suffix to timeout constants
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* PLT-4483 Removed MoreChange listener from ChannelStore
* PLT-4483 Removed LeaveChannel listener from ChannelStore
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channels (#4371)
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* PLT-4430 improve slow channel switching
* Update client side unit tests
* Convert getChannelsUnread to getMyChannelMembers and address other feedback
* Pull channel members on websocket reconnect
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* improve performance on sendNotifications
* Fix SQL queries
* Remove get direct profiles, not needed anymore
* Add raw data to error details if AppError fails to decode
* men
* Fix decode (#4052)
* Fixing json decode
* Adding unit test
* Initial work for client scaling (#4051)
* Begin adding paging to profiles API
* Added more paging functionality
* Finish hooking up admin console user lists
* Add API for searching users and add searching to all user lists
* Add lazy loading of profiles
* Revert config.json
* Fix unit tests and some style issues
* Add GetProfilesFromList to Go driver and fix web unit test
* Update etag for GetProfiles
* Updating ui for filters and pagination (#4044)
* Updating UI for pagination
* Adjusting margins for filter row
* Adjusting margin for specific modals
* Adding relative padding to system console
* Adjusting responsive view
* Update client user tests
* Minor fixes for direct messages modal (#4056)
* Remove some unneeded initial load calls (#4057)
* UX updates to user lists, added smart counts and bug fixes (#4059)
* Improved getExplicitMentions and unit tests (#4064)
* Refactor getting posts to lazy load profiles correctly (#4062)
* Comment out SetActiveChannel test (#4066)
* Profiler cpu, block, and memory profiler. (#4081)
* Fix TestSetActiveChannel unit test (#4071)
* Fixing build failure caused by dependancies updating (#4076)
* Adding profiler
* Fix admin_team_member_dropdown eslint errors
* Bumping session cache size (#4077)
* Bumping session cache size
* Bumping status cache
* Refactor how the client handles channel members to be large team friendly (#4106)
* Refactor how the client handles channel members to be large team friendly
* Change Id to ChannelId in ChannelStats model
* Updated getChannelMember and getProfilesByIds routes to match proposal
* Performance improvements (#4100)
* Performance improvements
* Fixing re-connect issue
* Fixing error message
* Some other minor perf tweaks
* Some other minor perf tweaks
* Fixing config file
* Fixing buffer size
* Fixing web socket send message
* adding some error logging
* fix getMe to be user required
* Fix websocket event for new user
* Fixing shutting down
* Reverting web socket changes
* Fixing logging lvl
* Adding caching to GetMember
* Adding some logging
* Fixing caching
* Fixing caching invalidate
* Fixing direct message caching
* Fixing caching
* Fixing caching
* Remove GetDirectProfiles from initial load
* Adding logging and fixing websocket client
* Adding back caching from bad merge.
* Explicitly close go driver requests (#4162)
* Refactored how the client handles team members to be more large team friendly (#4159)
* Refactor getProfilesForDirectMessageList API into getAllProfiles API
* Refactored how the client handles team members to be more large team friendly
* Fix js error when receiving a notification
* Fix JS error caused by current user being overwritten with sanitized version (#4165)
* Adding error message to status failure (#4167)
* Fix a few bugs caused by client scaling refactoring (#4170)
* When there is no read replica, don't open a second set of connections to the master database (#4173)
* Adding connection tacking to stats (#4174)
* Reduce DB writes for statuses and other status related changes (#4175)
* Fix bug preventing opening of DM channels from more modal (#4181)
* Fixing socket timing error (#4183)
* Fixing ping/pong handler
* Fixing socket timing error
* Commenting out status broadcasting
* Removing user status changes
* Removing user status changes
* Removing user status changes
* Removing user status changes
* Adding DoPreComputeJson()
* Performance improvements (#4194)
* * Fix System Console Analytics queries
* Add db.SetConnMaxLifetime to 15 minutes
* Add "net/http/pprof" for profiling
* Add FreeOSMemory() to manually release memory on reload config
* Add flag to enable http profiler
* Fix memory leak (#4197)
* Fix memory leak
* removed unneeded nil assignment
* Fixing go routine leak (#4208)
* Merge fixes
* Merge fix
* Refactored statuses to be queried by the client rather than broadcast by the server (#4212)
* Refactored server code to reduce status broadcasts and to allow getting statuses by IDs
* Refactor client code to periodically fetch statuses
* Add store unit test for getting statuses by ids
* Fix status unit test
* Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket
* Adding multiple threads to websocket hub (#4230)
* Adding multiple threads to websocket hub
* Fixing unit tests
* Fixing so websocket connections from the same user end up in the same… (#4240)
* Fixing so websocket connections from the same user end up in the same list
* Removing old comment
* Refactor user autocomplete to query the server (#4239)
* Add API for autocompleting users
* Converted at mention autocomplete to query server
* Converted user search autocomplete to query server
* Switch autocomplete API naming to use term instead of username
* Split autocomplete API into two, one for channels and for teams
* Fix copy/paste error
* Some final client scaling fixes (#4246)
* Add lazy loading of profiles to integration pages
* Add lazy loading of profiles to emoji page
* Fix JS error when receiving post in select team menu and also clean up channel store
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* Fixing marking channels unread, again
* Update channel_store.jsx
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* Re-added ALT+Click to mark msgs unread, fixed mentions for DM
* Added string to /shortcuts
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* Auto-complete for !channels when posting messages.
This is part 1 of the fix for PLT-1759 to make channels linkable.
Still to do:
- Make the !channels clickable when they appear in messages. This is
blocked until PR #3865 is resolved as it looks like that refactors
some of the code that would be touched by making this change.
- Unit tests. Again, I think the above referenced PR should be merged
before tackling this.
* Fix style problems.
* Highlighting of !channel-names in messages.
This only identifies the !channel-name (not the display name). The
implementation of the auto-complete on channel names now needs to be
modified to convert to the channel handle before sending the message.
* Display !channel-name as !Display Name.
When we encounter !channel-name in a message, display it as a link using
the channel's actual name rather than it's handle (name).
* Match on names and display name, and use name.
* Autocomplete channels matching on both the name and the the display
name.
* Use the name as the text we fill in instead of the display name. It's
potentially a bit ugly, but it minimises complexity for now as
otherwise we'd have to do complicated things to the message box.
* Fix style issues.
* Load more channels everywhere.
Whenever we load the list of channels, we should also load the list of
more channels. This is to enable auto-completing and auto-linking of all
channels whether or not the user is in them currently.
* Include more channels in the map for linking.
* Listen for channel list updates for autolinking.
* Remove accidental console.log.
* Autocomplete on more channels too.
* i18n for channel autocomplete.
* Link directly to channels in !channel mentions.
This currently does not work if you aren't a member of that channel.
Need to decide what the correct behaviour is in that case.
* Fix style issues.
* Show channel name and handle in suggestion.
* Match channels only at start or after space.
* Better matching in text-formatting.
Only match channels after a space-type character or at the start in the
posts list too.
* Move the route construction to make tests work.
Moves route-construction out of text_formatting.jsx and into utils.jsx
so that the unit tests work once again.
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* Fixed clientside calculation of direct channel mention count
* Fixed serverside calculation of direct channel mention count
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messages indicator (squashed) (#3374)
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management permissions (#3453)
* EE: Add the ability to restrict channel management permissions
* Always allow last user in a channel to delete that channel
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* Added channel switcher modal
* Fixed typos
* Added handling for duplicate channels
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* Updating client dependancies
* Fixing eslint errors with updates
* Updating eslint
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