From cf7a05f80f68b5b1c8bcc0089679dd497cec2506 Mon Sep 17 00:00:00 2001 From: =Corey Hulen Date: Sun, 14 Jun 2015 23:53:32 -0800 Subject: first commit --- .../p/draw2d/draw2d/advanced_path.go | 42 + .../src/code.google.com/p/draw2d/draw2d/arc.go | 67 + .../code.google.com/p/draw2d/draw2d/curve/Makefile | 11 + .../code.google.com/p/draw2d/draw2d/curve/arc.go | 36 + .../p/draw2d/draw2d/curve/cubic_float64.go | 67 + .../p/draw2d/draw2d/curve/cubic_float64_others.go | 696 ++++++++ .../p/draw2d/draw2d/curve/curve_test.go | 262 +++ .../p/draw2d/draw2d/curve/quad_float64.go | 51 + .../src/code.google.com/p/draw2d/draw2d/curves.go | 336 ++++ .../src/code.google.com/p/draw2d/draw2d/dasher.go | 90 + .../p/draw2d/draw2d/demux_converter.go | 23 + .../src/code.google.com/p/draw2d/draw2d/doc.go | 5 + .../src/code.google.com/p/draw2d/draw2d/font.go | 97 ++ .../src/code.google.com/p/draw2d/draw2d/gc.go | 55 + .../src/code.google.com/p/draw2d/draw2d/image.go | 359 ++++ .../src/code.google.com/p/draw2d/draw2d/math.go | 52 + .../src/code.google.com/p/draw2d/draw2d/paint.go | 92 + .../src/code.google.com/p/draw2d/draw2d/path.go | 27 + .../code.google.com/p/draw2d/draw2d/path_adder.go | 70 + .../p/draw2d/draw2d/path_converter.go | 173 ++ .../p/draw2d/draw2d/path_storage.go | 190 +++ .../p/draw2d/draw2d/raster/coverage_table.go | 203 +++ .../p/draw2d/draw2d/raster/fillerAA.go | 320 ++++ .../p/draw2d/draw2d/raster/fillerV1/fillerAA.go | 303 ++++ .../p/draw2d/draw2d/raster/fillerV2/fillerAA.go | 320 ++++ .../p/draw2d/draw2d/raster/fixed_point.go | 17 + .../code.google.com/p/draw2d/draw2d/raster/line.go | 55 + .../p/draw2d/draw2d/raster/polygon.go | 581 +++++++ .../p/draw2d/draw2d/raster/raster_test.go | 200 +++ .../p/draw2d/draw2d/rgba_interpolation.go | 150 ++ .../code.google.com/p/draw2d/draw2d/stack_gc.go | 208 +++ .../src/code.google.com/p/draw2d/draw2d/stroker.go | 135 ++ .../code.google.com/p/draw2d/draw2d/transform.go | 306 ++++ .../code.google.com/p/draw2d/draw2d/vertex2d.go | 19 + .../p/freetype-go/freetype/raster/geom.go | 280 ++++ .../p/freetype-go/freetype/raster/paint.go | 292 ++++ .../p/freetype-go/freetype/raster/raster.go | 579 +++++++ .../p/freetype-go/freetype/raster/stroke.go | 466 ++++++ .../p/freetype-go/freetype/truetype/glyph.go | 530 ++++++ .../p/freetype-go/freetype/truetype/hint.go | 1764 ++++++++++++++++++++ .../p/freetype-go/freetype/truetype/hint_test.go | 673 ++++++++ .../p/freetype-go/freetype/truetype/opcodes.go | 289 ++++ .../p/freetype-go/freetype/truetype/truetype.go | 554 ++++++ .../freetype-go/freetype/truetype/truetype_test.go | 366 ++++ .../src/code.google.com/p/go-uuid/uuid/LICENSE | 27 + .../src/code.google.com/p/go-uuid/uuid/dce.go | 84 + .../src/code.google.com/p/go-uuid/uuid/doc.go | 8 + .../src/code.google.com/p/go-uuid/uuid/hash.go | 53 + .../src/code.google.com/p/go-uuid/uuid/json.go | 30 + .../code.google.com/p/go-uuid/uuid/json_test.go | 32 + .../src/code.google.com/p/go-uuid/uuid/node.go | 101 ++ .../src/code.google.com/p/go-uuid/uuid/seq_test.go | 66 + .../src/code.google.com/p/go-uuid/uuid/time.go | 132 ++ .../src/code.google.com/p/go-uuid/uuid/util.go | 43 + .../src/code.google.com/p/go-uuid/uuid/uuid.go | 163 ++ .../code.google.com/p/go-uuid/uuid/uuid_test.go | 390 +++++ .../src/code.google.com/p/go-uuid/uuid/version1.go | 41 + .../src/code.google.com/p/go-uuid/uuid/version4.go | 25 + .../code.google.com/p/go.crypto/bcrypt/base64.go | 35 + .../code.google.com/p/go.crypto/bcrypt/bcrypt.go | 294 ++++ .../p/go.crypto/bcrypt/bcrypt_test.go | 226 +++ .../src/code.google.com/p/log4go/.hgtags | 4 + .../src/code.google.com/p/log4go/LICENSE | 13 + .../_workspace/src/code.google.com/p/log4go/README | 12 + .../src/code.google.com/p/log4go/config.go | 288 ++++ .../p/log4go/examples/ConsoleLogWriter_Manual.go | 13 + .../p/log4go/examples/FileLogWriter_Manual.go | 57 + .../p/log4go/examples/SimpleNetLogServer.go | 42 + .../p/log4go/examples/SocketLogWriter_Manual.go | 18 + .../p/log4go/examples/XMLConfigurationExample.go | 13 + .../code.google.com/p/log4go/examples/example.xml | 47 + .../src/code.google.com/p/log4go/filelog.go | 239 +++ .../src/code.google.com/p/log4go/log4go.go | 484 ++++++ .../src/code.google.com/p/log4go/log4go_test.go | 534 ++++++ .../src/code.google.com/p/log4go/pattlog.go | 122 ++ .../src/code.google.com/p/log4go/socklog.go | 57 + .../src/code.google.com/p/log4go/termlog.go | 45 + .../src/code.google.com/p/log4go/wrapper.go | 278 +++ 78 files changed, 15427 insertions(+) create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/advanced_path.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/arc.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/Makefile create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/arc.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/cubic_float64.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/cubic_float64_others.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/curve_test.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/quad_float64.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curves.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/dasher.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/demux_converter.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/doc.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/font.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/gc.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/image.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/math.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/paint.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_adder.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_converter.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_storage.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/coverage_table.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fillerAA.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fillerV1/fillerAA.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fillerV2/fillerAA.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fixed_point.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/line.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/polygon.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/raster_test.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/rgba_interpolation.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/stack_gc.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/stroker.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/transform.go create mode 100644 Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/vertex2d.go create mode 100644 Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/geom.go create mode 100644 Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/paint.go create mode 100644 Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/raster.go create mode 100644 Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/stroke.go create mode 100644 Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/glyph.go create mode 100644 Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/hint.go create mode 100644 Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/hint_test.go create mode 100644 Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go create mode 100644 Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/truetype.go create mode 100644 Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/truetype_test.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/LICENSE create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/dce.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/doc.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/hash.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/json.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/json_test.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/node.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/seq_test.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/time.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/util.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/uuid.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/uuid_test.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/version1.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/version4.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go.crypto/bcrypt/base64.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go.crypto/bcrypt/bcrypt.go create mode 100644 Godeps/_workspace/src/code.google.com/p/go.crypto/bcrypt/bcrypt_test.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/.hgtags create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/LICENSE create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/README create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/config.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/examples/ConsoleLogWriter_Manual.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/examples/FileLogWriter_Manual.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/examples/SimpleNetLogServer.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/examples/SocketLogWriter_Manual.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/examples/XMLConfigurationExample.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/examples/example.xml create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/filelog.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/log4go.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/log4go_test.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/pattlog.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/socklog.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/termlog.go create mode 100644 Godeps/_workspace/src/code.google.com/p/log4go/wrapper.go (limited to 'Godeps/_workspace/src/code.google.com') diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/advanced_path.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/advanced_path.go new file mode 100644 index 000000000..68f1d782b --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/advanced_path.go @@ -0,0 +1,42 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 13/12/2010 by Laurent Le Goff + +package draw2d + +import ( + "math" +) + +//high level path creation + +func Rect(path Path, x1, y1, x2, y2 float64) { + path.MoveTo(x1, y1) + path.LineTo(x2, y1) + path.LineTo(x2, y2) + path.LineTo(x1, y2) + path.Close() +} + +func RoundRect(path Path, x1, y1, x2, y2, arcWidth, arcHeight float64) { + arcWidth = arcWidth / 2 + arcHeight = arcHeight / 2 + path.MoveTo(x1, y1+arcHeight) + path.QuadCurveTo(x1, y1, x1+arcWidth, y1) + path.LineTo(x2-arcWidth, y1) + path.QuadCurveTo(x2, y1, x2, y1+arcHeight) + path.LineTo(x2, y2-arcHeight) + path.QuadCurveTo(x2, y2, x2-arcWidth, y2) + path.LineTo(x1+arcWidth, y2) + path.QuadCurveTo(x1, y2, x1, y2-arcHeight) + path.Close() +} + +func Ellipse(path Path, cx, cy, rx, ry float64) { + path.ArcTo(cx, cy, rx, ry, 0, -math.Pi*2) + path.Close() +} + +func Circle(path Path, cx, cy, radius float64) { + path.ArcTo(cx, cy, radius, radius, 0, -math.Pi*2) + path.Close() +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/arc.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/arc.go new file mode 100644 index 000000000..0698b8da0 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/arc.go @@ -0,0 +1,67 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff + +package draw2d + +import ( + "code.google.com/p/freetype-go/freetype/raster" + "math" +) + +func arc(t VertexConverter, x, y, rx, ry, start, angle, scale float64) (lastX, lastY float64) { + end := start + angle + clockWise := true + if angle < 0 { + clockWise = false + } + ra := (math.Abs(rx) + math.Abs(ry)) / 2 + da := math.Acos(ra/(ra+0.125/scale)) * 2 + //normalize + if !clockWise { + da = -da + } + angle = start + da + var curX, curY float64 + for { + if (angle < end-da/4) != clockWise { + curX = x + math.Cos(end)*rx + curY = y + math.Sin(end)*ry + return curX, curY + } + curX = x + math.Cos(angle)*rx + curY = y + math.Sin(angle)*ry + + angle += da + t.Vertex(curX, curY) + } + return curX, curY +} + +func arcAdder(adder raster.Adder, x, y, rx, ry, start, angle, scale float64) raster.Point { + end := start + angle + clockWise := true + if angle < 0 { + clockWise = false + } + ra := (math.Abs(rx) + math.Abs(ry)) / 2 + da := math.Acos(ra/(ra+0.125/scale)) * 2 + //normalize + if !clockWise { + da = -da + } + angle = start + da + var curX, curY float64 + for { + if (angle < end-da/4) != clockWise { + curX = x + math.Cos(end)*rx + curY = y + math.Sin(end)*ry + return raster.Point{raster.Fix32(curX * 256), raster.Fix32(curY * 256)} + } + curX = x + math.Cos(angle)*rx + curY = y + math.Sin(angle)*ry + + angle += da + adder.Add1(raster.Point{raster.Fix32(curX * 256), raster.Fix32(curY * 256)}) + } + return raster.Point{raster.Fix32(curX * 256), raster.Fix32(curY * 256)} +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/Makefile b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/Makefile new file mode 100644 index 000000000..15ceee070 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/Makefile @@ -0,0 +1,11 @@ +include $(GOROOT)/src/Make.inc + +TARG=draw2d.googlecode.com/hg/draw2d/curve +GOFILES=\ + cubic_float64.go\ + quad_float64.go\ + cubic_float64_others.go\ + + + +include $(GOROOT)/src/Make.pkg diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/arc.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/arc.go new file mode 100644 index 000000000..92850e979 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/arc.go @@ -0,0 +1,36 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff +package curve + +import ( + "math" +) + +func SegmentArc(t LineTracer, x, y, rx, ry, start, angle, scale float64) { + end := start + angle + clockWise := true + if angle < 0 { + clockWise = false + } + ra := (math.Abs(rx) + math.Abs(ry)) / 2 + da := math.Acos(ra/(ra+0.125/scale)) * 2 + //normalize + if !clockWise { + da = -da + } + angle = start + da + var curX, curY float64 + for { + if (angle < end-da/4) != clockWise { + curX = x + math.Cos(end)*rx + curY = y + math.Sin(end)*ry + break; + } + curX = x + math.Cos(angle)*rx + curY = y + math.Sin(angle)*ry + + angle += da + t.LineTo(curX, curY) + } + t.LineTo(curX, curY) +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/cubic_float64.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/cubic_float64.go new file mode 100644 index 000000000..64a7ac639 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/cubic_float64.go @@ -0,0 +1,67 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 17/05/2011 by Laurent Le Goff +package curve + +import ( + "math" +) + +const ( + CurveRecursionLimit = 32 +) + +// X1, Y1, X2, Y2, X3, Y3, X4, Y4 float64 +type CubicCurveFloat64 [8]float64 + +type LineTracer interface { + LineTo(x, y float64) +} + +func (c *CubicCurveFloat64) Subdivide(c1, c2 *CubicCurveFloat64) (x23, y23 float64) { + // Calculate all the mid-points of the line segments + //---------------------- + c1[0], c1[1] = c[0], c[1] + c2[6], c2[7] = c[6], c[7] + c1[2] = (c[0] + c[2]) / 2 + c1[3] = (c[1] + c[3]) / 2 + x23 = (c[2] + c[4]) / 2 + y23 = (c[3] + c[5]) / 2 + c2[4] = (c[4] + c[6]) / 2 + c2[5] = (c[5] + c[7]) / 2 + c1[4] = (c1[2] + x23) / 2 + c1[5] = (c1[3] + y23) / 2 + c2[2] = (x23 + c2[4]) / 2 + c2[3] = (y23 + c2[5]) / 2 + c1[6] = (c1[4] + c2[2]) / 2 + c1[7] = (c1[5] + c2[3]) / 2 + c2[0], c2[1] = c1[6], c1[7] + return +} + +func (curve *CubicCurveFloat64) Segment(t LineTracer, flattening_threshold float64) { + var curves [CurveRecursionLimit]CubicCurveFloat64 + curves[0] = *curve + i := 0 + // current curve + var c *CubicCurveFloat64 + + var dx, dy, d2, d3 float64 + + for i >= 0 { + c = &curves[i] + dx = c[6] - c[0] + dy = c[7] - c[1] + + d2 = math.Abs(((c[2]-c[6])*dy - (c[3]-c[7])*dx)) + d3 = math.Abs(((c[4]-c[6])*dy - (c[5]-c[7])*dx)) + + if (d2+d3)*(d2+d3) < flattening_threshold*(dx*dx+dy*dy) || i == len(curves)-1 { + t.LineTo(c[6], c[7]) + i-- + } else { + // second half of bezier go lower onto the stack + c.Subdivide(&curves[i+1], &curves[i]) + i++ + } + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/cubic_float64_others.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/cubic_float64_others.go new file mode 100644 index 000000000..a888b22a1 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/cubic_float64_others.go @@ -0,0 +1,696 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 17/05/2011 by Laurent Le Goff +package curve + +import ( + "math" +) + +const ( + CurveCollinearityEpsilon = 1e-30 + CurveAngleToleranceEpsilon = 0.01 +) + +//mu ranges from 0 to 1, start to end of curve +func (c *CubicCurveFloat64) ArbitraryPoint(mu float64) (x, y float64) { + + mum1 := 1 - mu + mum13 := mum1 * mum1 * mum1 + mu3 := mu * mu * mu + + x = mum13*c[0] + 3*mu*mum1*mum1*c[2] + 3*mu*mu*mum1*c[4] + mu3*c[6] + y = mum13*c[1] + 3*mu*mum1*mum1*c[3] + 3*mu*mu*mum1*c[5] + mu3*c[7] + return +} + +func (c *CubicCurveFloat64) SubdivideAt(c1, c2 *CubicCurveFloat64, t float64) (x23, y23 float64) { + inv_t := (1 - t) + c1[0], c1[1] = c[0], c[1] + c2[6], c2[7] = c[6], c[7] + + c1[2] = inv_t*c[0] + t*c[2] + c1[3] = inv_t*c[1] + t*c[3] + + x23 = inv_t*c[2] + t*c[4] + y23 = inv_t*c[3] + t*c[5] + + c2[4] = inv_t*c[4] + t*c[6] + c2[5] = inv_t*c[5] + t*c[7] + + c1[4] = inv_t*c1[2] + t*x23 + c1[5] = inv_t*c1[3] + t*y23 + + c2[2] = inv_t*x23 + t*c2[4] + c2[3] = inv_t*y23 + t*c2[5] + + c1[6] = inv_t*c1[4] + t*c2[2] + c1[7] = inv_t*c1[5] + t*c2[3] + + c2[0], c2[1] = c1[6], c1[7] + return +} + +func (c *CubicCurveFloat64) EstimateDistance() float64 { + dx1 := c[2] - c[0] + dy1 := c[3] - c[1] + dx2 := c[4] - c[2] + dy2 := c[5] - c[3] + dx3 := c[6] - c[4] + dy3 := c[7] - c[5] + return math.Sqrt(dx1*dx1+dy1*dy1) + math.Sqrt(dx2*dx2+dy2*dy2) + math.Sqrt(dx3*dx3+dy3*dy3) +} + +// subdivide the curve in straight lines using line approximation and Casteljau recursive subdivision +func (c *CubicCurveFloat64) SegmentRec(t LineTracer, flattening_threshold float64) { + c.segmentRec(t, flattening_threshold) + t.LineTo(c[6], c[7]) +} + +func (c *CubicCurveFloat64) segmentRec(t LineTracer, flattening_threshold float64) { + var c1, c2 CubicCurveFloat64 + c.Subdivide(&c1, &c2) + + // Try to approximate the full cubic curve by a single straight line + //------------------ + dx := c[6] - c[0] + dy := c[7] - c[1] + + d2 := math.Abs(((c[2]-c[6])*dy - (c[3]-c[7])*dx)) + d3 := math.Abs(((c[4]-c[6])*dy - (c[5]-c[7])*dx)) + + if (d2+d3)*(d2+d3) < flattening_threshold*(dx*dx+dy*dy) { + t.LineTo(c[6], c[7]) + return + } + // Continue subdivision + //---------------------- + c1.segmentRec(t, flattening_threshold) + c2.segmentRec(t, flattening_threshold) +} + +/* + The function has the following parameters: + approximationScale : + Eventually determines the approximation accuracy. In practice we need to transform points from the World coordinate system to the Screen one. + It always has some scaling coefficient. + The curves are usually processed in the World coordinates, while the approximation accuracy should be eventually in pixels. + Usually it looks as follows: + curved.approximationScale(transform.scale()); + where transform is the affine matrix that includes all the transformations, including viewport and zoom. + angleTolerance : + You set it in radians. + The less this value is the more accurate will be the approximation at sharp turns. + But 0 means that we don't consider angle conditions at all. + cuspLimit : + An angle in radians. + If 0, only the real cusps will have bevel cuts. + If more than 0, it will restrict the sharpness. + The more this value is the less sharp turns will be cut. + Typically it should not exceed 10-15 degrees. +*/ +func (c *CubicCurveFloat64) AdaptiveSegmentRec(t LineTracer, approximationScale, angleTolerance, cuspLimit float64) { + cuspLimit = computeCuspLimit(cuspLimit) + distanceToleranceSquare := 0.5 / approximationScale + distanceToleranceSquare = distanceToleranceSquare * distanceToleranceSquare + c.adaptiveSegmentRec(t, 0, distanceToleranceSquare, angleTolerance, cuspLimit) + t.LineTo(c[6], c[7]) +} + +func computeCuspLimit(v float64) (r float64) { + if v == 0.0 { + r = 0.0 + } else { + r = math.Pi - v + } + return +} + +func squareDistance(x1, y1, x2, y2 float64) float64 { + dx := x2 - x1 + dy := y2 - y1 + return dx*dx + dy*dy +} + +/** + * http://www.antigrain.com/research/adaptive_bezier/index.html + */ +func (c *CubicCurveFloat64) adaptiveSegmentRec(t LineTracer, level int, distanceToleranceSquare, angleTolerance, cuspLimit float64) { + if level > CurveRecursionLimit { + return + } + var c1, c2 CubicCurveFloat64 + x23, y23 := c.Subdivide(&c1, &c2) + + // Try to approximate the full cubic curve by a single straight line + //------------------ + dx := c[6] - c[0] + dy := c[7] - c[1] + + d2 := math.Abs(((c[2]-c[6])*dy - (c[3]-c[7])*dx)) + d3 := math.Abs(((c[4]-c[6])*dy - (c[5]-c[7])*dx)) + switch { + case d2 <= CurveCollinearityEpsilon && d3 <= CurveCollinearityEpsilon: + // All collinear OR p1==p4 + //---------------------- + k := dx*dx + dy*dy + if k == 0 { + d2 = squareDistance(c[0], c[1], c[2], c[3]) + d3 = squareDistance(c[6], c[7], c[4], c[5]) + } else { + k = 1 / k + da1 := c[2] - c[0] + da2 := c[3] - c[1] + d2 = k * (da1*dx + da2*dy) + da1 = c[4] - c[0] + da2 = c[5] - c[1] + d3 = k * (da1*dx + da2*dy) + if d2 > 0 && d2 < 1 && d3 > 0 && d3 < 1 { + // Simple collinear case, 1---2---3---4 + // We can leave just two endpoints + return + } + if d2 <= 0 { + d2 = squareDistance(c[2], c[3], c[0], c[1]) + } else if d2 >= 1 { + d2 = squareDistance(c[2], c[3], c[6], c[7]) + } else { + d2 = squareDistance(c[2], c[3], c[0]+d2*dx, c[1]+d2*dy) + } + + if d3 <= 0 { + d3 = squareDistance(c[4], c[5], c[0], c[1]) + } else if d3 >= 1 { + d3 = squareDistance(c[4], c[5], c[6], c[7]) + } else { + d3 = squareDistance(c[4], c[5], c[0]+d3*dx, c[1]+d3*dy) + } + } + if d2 > d3 { + if d2 < distanceToleranceSquare { + t.LineTo(c[2], c[3]) + return + } + } else { + if d3 < distanceToleranceSquare { + t.LineTo(c[4], c[5]) + return + } + } + + case d2 <= CurveCollinearityEpsilon && d3 > CurveCollinearityEpsilon: + // p1,p2,p4 are collinear, p3 is significant + //---------------------- + if d3*d3 <= distanceToleranceSquare*(dx*dx+dy*dy) { + if angleTolerance < CurveAngleToleranceEpsilon { + t.LineTo(x23, y23) + return + } + + // Angle Condition + //---------------------- + da1 := math.Abs(math.Atan2(c[7]-c[5], c[6]-c[4]) - math.Atan2(c[5]-c[3], c[4]-c[2])) + if da1 >= math.Pi { + da1 = 2*math.Pi - da1 + } + + if da1 < angleTolerance { + t.LineTo(c[2], c[3]) + t.LineTo(c[4], c[5]) + return + } + + if cuspLimit != 0.0 { + if da1 > cuspLimit { + t.LineTo(c[4], c[5]) + return + } + } + } + + case d2 > CurveCollinearityEpsilon && d3 <= CurveCollinearityEpsilon: + // p1,p3,p4 are collinear, p2 is significant + //---------------------- + if d2*d2 <= distanceToleranceSquare*(dx*dx+dy*dy) { + if angleTolerance < CurveAngleToleranceEpsilon { + t.LineTo(x23, y23) + return + } + + // Angle Condition + //---------------------- + da1 := math.Abs(math.Atan2(c[5]-c[3], c[4]-c[2]) - math.Atan2(c[3]-c[1], c[2]-c[0])) + if da1 >= math.Pi { + da1 = 2*math.Pi - da1 + } + + if da1 < angleTolerance { + t.LineTo(c[2], c[3]) + t.LineTo(c[4], c[5]) + return + } + + if cuspLimit != 0.0 { + if da1 > cuspLimit { + t.LineTo(c[2], c[3]) + return + } + } + } + + case d2 > CurveCollinearityEpsilon && d3 > CurveCollinearityEpsilon: + // Regular case + //----------------- + if (d2+d3)*(d2+d3) <= distanceToleranceSquare*(dx*dx+dy*dy) { + // If the curvature doesn't exceed the distanceTolerance value + // we tend to finish subdivisions. + //---------------------- + if angleTolerance < CurveAngleToleranceEpsilon { + t.LineTo(x23, y23) + return + } + + // Angle & Cusp Condition + //---------------------- + k := math.Atan2(c[5]-c[3], c[4]-c[2]) + da1 := math.Abs(k - math.Atan2(c[3]-c[1], c[2]-c[0])) + da2 := math.Abs(math.Atan2(c[7]-c[5], c[6]-c[4]) - k) + if da1 >= math.Pi { + da1 = 2*math.Pi - da1 + } + if da2 >= math.Pi { + da2 = 2*math.Pi - da2 + } + + if da1+da2 < angleTolerance { + // Finally we can stop the recursion + //---------------------- + t.LineTo(x23, y23) + return + } + + if cuspLimit != 0.0 { + if da1 > cuspLimit { + t.LineTo(c[2], c[3]) + return + } + + if da2 > cuspLimit { + t.LineTo(c[4], c[5]) + return + } + } + } + } + + // Continue subdivision + //---------------------- + c1.adaptiveSegmentRec(t, level+1, distanceToleranceSquare, angleTolerance, cuspLimit) + c2.adaptiveSegmentRec(t, level+1, distanceToleranceSquare, angleTolerance, cuspLimit) + +} + +func (curve *CubicCurveFloat64) AdaptiveSegment(t LineTracer, approximationScale, angleTolerance, cuspLimit float64) { + cuspLimit = computeCuspLimit(cuspLimit) + distanceToleranceSquare := 0.5 / approximationScale + distanceToleranceSquare = distanceToleranceSquare * distanceToleranceSquare + + var curves [CurveRecursionLimit]CubicCurveFloat64 + curves[0] = *curve + i := 0 + // current curve + var c *CubicCurveFloat64 + var c1, c2 CubicCurveFloat64 + var dx, dy, d2, d3, k, x23, y23 float64 + for i >= 0 { + c = &curves[i] + x23, y23 = c.Subdivide(&c1, &c2) + + // Try to approximate the full cubic curve by a single straight line + //------------------ + dx = c[6] - c[0] + dy = c[7] - c[1] + + d2 = math.Abs(((c[2]-c[6])*dy - (c[3]-c[7])*dx)) + d3 = math.Abs(((c[4]-c[6])*dy - (c[5]-c[7])*dx)) + switch { + case i == len(curves)-1: + t.LineTo(c[6], c[7]) + i-- + continue + case d2 <= CurveCollinearityEpsilon && d3 <= CurveCollinearityEpsilon: + // All collinear OR p1==p4 + //---------------------- + k = dx*dx + dy*dy + if k == 0 { + d2 = squareDistance(c[0], c[1], c[2], c[3]) + d3 = squareDistance(c[6], c[7], c[4], c[5]) + } else { + k = 1 / k + da1 := c[2] - c[0] + da2 := c[3] - c[1] + d2 = k * (da1*dx + da2*dy) + da1 = c[4] - c[0] + da2 = c[5] - c[1] + d3 = k * (da1*dx + da2*dy) + if d2 > 0 && d2 < 1 && d3 > 0 && d3 < 1 { + // Simple collinear case, 1---2---3---4 + // We can leave just two endpoints + i-- + continue + } + if d2 <= 0 { + d2 = squareDistance(c[2], c[3], c[0], c[1]) + } else if d2 >= 1 { + d2 = squareDistance(c[2], c[3], c[6], c[7]) + } else { + d2 = squareDistance(c[2], c[3], c[0]+d2*dx, c[1]+d2*dy) + } + + if d3 <= 0 { + d3 = squareDistance(c[4], c[5], c[0], c[1]) + } else if d3 >= 1 { + d3 = squareDistance(c[4], c[5], c[6], c[7]) + } else { + d3 = squareDistance(c[4], c[5], c[0]+d3*dx, c[1]+d3*dy) + } + } + if d2 > d3 { + if d2 < distanceToleranceSquare { + t.LineTo(c[2], c[3]) + i-- + continue + } + } else { + if d3 < distanceToleranceSquare { + t.LineTo(c[4], c[5]) + i-- + continue + } + } + + case d2 <= CurveCollinearityEpsilon && d3 > CurveCollinearityEpsilon: + // p1,p2,p4 are collinear, p3 is significant + //---------------------- + if d3*d3 <= distanceToleranceSquare*(dx*dx+dy*dy) { + if angleTolerance < CurveAngleToleranceEpsilon { + t.LineTo(x23, y23) + i-- + continue + } + + // Angle Condition + //---------------------- + da1 := math.Abs(math.Atan2(c[7]-c[5], c[6]-c[4]) - math.Atan2(c[5]-c[3], c[4]-c[2])) + if da1 >= math.Pi { + da1 = 2*math.Pi - da1 + } + + if da1 < angleTolerance { + t.LineTo(c[2], c[3]) + t.LineTo(c[4], c[5]) + i-- + continue + } + + if cuspLimit != 0.0 { + if da1 > cuspLimit { + t.LineTo(c[4], c[5]) + i-- + continue + } + } + } + + case d2 > CurveCollinearityEpsilon && d3 <= CurveCollinearityEpsilon: + // p1,p3,p4 are collinear, p2 is significant + //---------------------- + if d2*d2 <= distanceToleranceSquare*(dx*dx+dy*dy) { + if angleTolerance < CurveAngleToleranceEpsilon { + t.LineTo(x23, y23) + i-- + continue + } + + // Angle Condition + //---------------------- + da1 := math.Abs(math.Atan2(c[5]-c[3], c[4]-c[2]) - math.Atan2(c[3]-c[1], c[2]-c[0])) + if da1 >= math.Pi { + da1 = 2*math.Pi - da1 + } + + if da1 < angleTolerance { + t.LineTo(c[2], c[3]) + t.LineTo(c[4], c[5]) + i-- + continue + } + + if cuspLimit != 0.0 { + if da1 > cuspLimit { + t.LineTo(c[2], c[3]) + i-- + continue + } + } + } + + case d2 > CurveCollinearityEpsilon && d3 > CurveCollinearityEpsilon: + // Regular case + //----------------- + if (d2+d3)*(d2+d3) <= distanceToleranceSquare*(dx*dx+dy*dy) { + // If the curvature doesn't exceed the distanceTolerance value + // we tend to finish subdivisions. + //---------------------- + if angleTolerance < CurveAngleToleranceEpsilon { + t.LineTo(x23, y23) + i-- + continue + } + + // Angle & Cusp Condition + //---------------------- + k := math.Atan2(c[5]-c[3], c[4]-c[2]) + da1 := math.Abs(k - math.Atan2(c[3]-c[1], c[2]-c[0])) + da2 := math.Abs(math.Atan2(c[7]-c[5], c[6]-c[4]) - k) + if da1 >= math.Pi { + da1 = 2*math.Pi - da1 + } + if da2 >= math.Pi { + da2 = 2*math.Pi - da2 + } + + if da1+da2 < angleTolerance { + // Finally we can stop the recursion + //---------------------- + t.LineTo(x23, y23) + i-- + continue + } + + if cuspLimit != 0.0 { + if da1 > cuspLimit { + t.LineTo(c[2], c[3]) + i-- + continue + } + + if da2 > cuspLimit { + t.LineTo(c[4], c[5]) + i-- + continue + } + } + } + } + + // Continue subdivision + //---------------------- + curves[i+1], curves[i] = c1, c2 + i++ + } + t.LineTo(curve[6], curve[7]) +} + +/********************** Ahmad thesis *******************/ + +/************************************************************************************** +* This code is the implementation of the Parabolic Approximation (PA). Although * +* it uses recursive subdivision as a safe net for the failing cases, this is an * +* iterative routine and reduces considerably the number of vertices (point) * +* generation. * +**************************************************************************************/ + +func (c *CubicCurveFloat64) ParabolicSegment(t LineTracer, flattening_threshold float64) { + estimatedIFP := c.numberOfInflectionPoints() + if estimatedIFP == 0 { + // If no inflection points then apply PA on the full Bezier segment. + c.doParabolicApproximation(t, flattening_threshold) + return + } + // If one or more inflection point then we will have to subdivide the curve + numOfIfP, t1, t2 := c.findInflectionPoints() + if numOfIfP == 2 { + // Case when 2 inflection points then divide at the smallest one first + var sub1, tmp1, sub2, sub3 CubicCurveFloat64 + c.SubdivideAt(&sub1, &tmp1, t1) + // Now find the second inflection point in the second curve an subdivide + numOfIfP, t1, t2 = tmp1.findInflectionPoints() + if numOfIfP == 2 { + tmp1.SubdivideAt(&sub2, &sub3, t2) + } else if numOfIfP == 1 { + tmp1.SubdivideAt(&sub2, &sub3, t1) + } else { + return + } + // Use PA for first subsegment + sub1.doParabolicApproximation(t, flattening_threshold) + // Use RS for the second (middle) subsegment + sub2.Segment(t, flattening_threshold) + // Drop the last point in the array will be added by the PA in third subsegment + //noOfPoints--; + // Use PA for the third curve + sub3.doParabolicApproximation(t, flattening_threshold) + } else if numOfIfP == 1 { + // Case where there is one inflection point, subdivide once and use PA on + // both subsegments + var sub1, sub2 CubicCurveFloat64 + c.SubdivideAt(&sub1, &sub2, t1) + sub1.doParabolicApproximation(t, flattening_threshold) + //noOfPoints--; + sub2.doParabolicApproximation(t, flattening_threshold) + } else { + // Case where there is no inflection USA PA directly + c.doParabolicApproximation(t, flattening_threshold) + } +} + +// Find the third control point deviation form the axis +func (c *CubicCurveFloat64) thirdControlPointDeviation() float64 { + dx := c[2] - c[0] + dy := c[3] - c[1] + l2 := dx*dx + dy*dy + if l2 == 0 { + return 0 + } + l := math.Sqrt(l2) + r := (c[3] - c[1]) / l + s := (c[0] - c[2]) / l + u := (c[2]*c[1] - c[0]*c[3]) / l + return math.Abs(r*c[4] + s*c[5] + u) +} + +// Find the number of inflection point +func (c *CubicCurveFloat64) numberOfInflectionPoints() int { + dx21 := (c[2] - c[0]) + dy21 := (c[3] - c[1]) + dx32 := (c[4] - c[2]) + dy32 := (c[5] - c[3]) + dx43 := (c[6] - c[4]) + dy43 := (c[7] - c[5]) + if ((dx21*dy32 - dy21*dx32) * (dx32*dy43 - dy32*dx43)) < 0 { + return 1 // One inflection point + } else if ((dx21*dy32 - dy21*dx32) * (dx21*dy43 - dy21*dx43)) > 0 { + return 0 // No inflection point + } else { + // Most cases no inflection point + b1 := (dx21*dx32 + dy21*dy32) > 0 + b2 := (dx32*dx43 + dy32*dy43) > 0 + if b1 || b2 && !(b1 && b2) { // xor!! + return 0 + } + } + return -1 // cases where there in zero or two inflection points +} + +// This is the main function where all the work is done +func (curve *CubicCurveFloat64) doParabolicApproximation(tracer LineTracer, flattening_threshold float64) { + var c *CubicCurveFloat64 + c = curve + var d, t, dx, dy, d2, d3 float64 + for { + dx = c[6] - c[0] + dy = c[7] - c[1] + + d2 = math.Abs(((c[2]-c[6])*dy - (c[3]-c[7])*dx)) + d3 = math.Abs(((c[4]-c[6])*dy - (c[5]-c[7])*dx)) + + if (d2+d3)*(d2+d3) < flattening_threshold*(dx*dx+dy*dy) { + // If the subsegment deviation satisfy the flatness then store the last + // point and stop + tracer.LineTo(c[6], c[7]) + break + } + // Find the third control point deviation and the t values for subdivision + d = c.thirdControlPointDeviation() + t = 2 * math.Sqrt(flattening_threshold/d/3) + if t > 1 { + // Case where the t value calculated is invalid so using RS + c.Segment(tracer, flattening_threshold) + break + } + // Valid t value to subdivide at that calculated value + var b1, b2 CubicCurveFloat64 + c.SubdivideAt(&b1, &b2, t) + // First subsegment should have its deviation equal to flatness + dx = b1[6] - b1[0] + dy = b1[7] - b1[1] + + d2 = math.Abs(((b1[2]-b1[6])*dy - (b1[3]-b1[7])*dx)) + d3 = math.Abs(((b1[4]-b1[6])*dy - (b1[5]-b1[7])*dx)) + + if (d2+d3)*(d2+d3) > flattening_threshold*(dx*dx+dy*dy) { + // if not then use RS to handle any mathematical errors + b1.Segment(tracer, flattening_threshold) + } else { + tracer.LineTo(b1[6], b1[7]) + } + // repeat the process for the left over subsegment. + c = &b2 + } +} + +// Find the actual inflection points and return the number of inflection points found +// if 2 inflection points found, the first one returned will be with smaller t value. +func (curve *CubicCurveFloat64) findInflectionPoints() (int, firstIfp, secondIfp float64) { + // For Cubic Bezier curve with equation P=a*t^3 + b*t^2 + c*t + d + // slope of the curve dP/dt = 3*a*t^2 + 2*b*t + c + // a = (float)(-bez.p1 + 3*bez.p2 - 3*bez.p3 + bez.p4); + // b = (float)(3*bez.p1 - 6*bez.p2 + 3*bez.p3); + // c = (float)(-3*bez.p1 + 3*bez.p2); + ax := (-curve[0] + 3*curve[2] - 3*curve[4] + curve[6]) + bx := (3*curve[0] - 6*curve[2] + 3*curve[4]) + cx := (-3*curve[0] + 3*curve[2]) + ay := (-curve[1] + 3*curve[3] - 3*curve[5] + curve[7]) + by := (3*curve[1] - 6*curve[3] + 3*curve[5]) + cy := (-3*curve[1] + 3*curve[3]) + a := (3 * (ay*bx - ax*by)) + b := (3 * (ay*cx - ax*cy)) + c := (by*cx - bx*cy) + r2 := (b*b - 4*a*c) + firstIfp = 0.0 + secondIfp = 0.0 + if r2 >= 0.0 && a != 0.0 { + r := math.Sqrt(r2) + firstIfp = ((-b + r) / (2 * a)) + secondIfp = ((-b - r) / (2 * a)) + if (firstIfp > 0.0 && firstIfp < 1.0) && (secondIfp > 0.0 && secondIfp < 1.0) { + if firstIfp > secondIfp { + tmp := firstIfp + firstIfp = secondIfp + secondIfp = tmp + } + if secondIfp-firstIfp > 0.00001 { + return 2, firstIfp, secondIfp + } else { + return 1, firstIfp, secondIfp + } + } else if firstIfp > 0.0 && firstIfp < 1.0 { + return 1, firstIfp, secondIfp + } else if secondIfp > 0.0 && secondIfp < 1.0 { + firstIfp = secondIfp + return 1, firstIfp, secondIfp + } + return 0, firstIfp, secondIfp + } + return 0, firstIfp, secondIfp +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/curve_test.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/curve_test.go new file mode 100644 index 000000000..5e9eecac0 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/curve_test.go @@ -0,0 +1,262 @@ +package curve + +import ( + "bufio" + "code.google.com/p/draw2d/draw2d/raster" + "fmt" + "image" + "image/color" + "image/draw" + "image/png" + "log" + "os" + "testing" +) + +var ( + flattening_threshold float64 = 0.5 + testsCubicFloat64 = []CubicCurveFloat64{ + CubicCurveFloat64{100, 100, 200, 100, 100, 200, 200, 200}, + CubicCurveFloat64{100, 100, 300, 200, 200, 200, 300, 100}, + CubicCurveFloat64{100, 100, 0, 300, 200, 0, 300, 300}, + CubicCurveFloat64{150, 290, 10, 10, 290, 10, 150, 290}, + CubicCurveFloat64{10, 290, 10, 10, 290, 10, 290, 290}, + CubicCurveFloat64{100, 290, 290, 10, 10, 10, 200, 290}, + } + testsQuadFloat64 = []QuadCurveFloat64{ + QuadCurveFloat64{100, 100, 200, 100, 200, 200}, + QuadCurveFloat64{100, 100, 290, 200, 290, 100}, + QuadCurveFloat64{100, 100, 0, 290, 200, 290}, + QuadCurveFloat64{150, 290, 10, 10, 290, 290}, + QuadCurveFloat64{10, 290, 10, 10, 290, 290}, + QuadCurveFloat64{100, 290, 290, 10, 120, 290}, + } +) + +type Path struct { + points []float64 +} + +func (p *Path) LineTo(x, y float64) { + if len(p.points)+2 > cap(p.points) { + points := make([]float64, len(p.points)+2, len(p.points)+32) + copy(points, p.points) + p.points = points + } else { + p.points = p.points[0 : len(p.points)+2] + } + p.points[len(p.points)-2] = x + p.points[len(p.points)-1] = y +} + +func init() { + f, err := os.Create("_test.html") + if err != nil { + log.Println(err) + os.Exit(1) + } + defer f.Close() + log.Printf("Create html viewer") + f.Write([]byte("")) + for i := 0; i < len(testsCubicFloat64); i++ { + f.Write([]byte(fmt.Sprintf("
\n\n\n\n\n
\n", i, i, i, i, i))) + } + for i := 0; i < len(testsQuadFloat64); i++ { + f.Write([]byte(fmt.Sprintf("
\n
\n", i))) + } + f.Write([]byte("")) + +} + +func savepng(filePath string, m image.Image) { + f, err := os.Create(filePath) + if err != nil { + log.Println(err) + os.Exit(1) + } + defer f.Close() + b := bufio.NewWriter(f) + err = png.Encode(b, m) + if err != nil { + log.Println(err) + os.Exit(1) + } + err = b.Flush() + if err != nil { + log.Println(err) + os.Exit(1) + } +} + +func drawPoints(img draw.Image, c color.Color, s ...float64) image.Image { + /*for i := 0; i < len(s); i += 2 { + x, y := int(s[i]+0.5), int(s[i+1]+0.5) + img.Set(x, y, c) + img.Set(x, y+1, c) + img.Set(x, y-1, c) + img.Set(x+1, y, c) + img.Set(x+1, y+1, c) + img.Set(x+1, y-1, c) + img.Set(x-1, y, c) + img.Set(x-1, y+1, c) + img.Set(x-1, y-1, c) + + }*/ + return img +} + +func TestCubicCurveRec(t *testing.T) { + for i, curve := range testsCubicFloat64 { + var p Path + p.LineTo(curve[0], curve[1]) + curve.SegmentRec(&p, flattening_threshold) + img := image.NewNRGBA(image.Rect(0, 0, 300, 300)) + raster.PolylineBresenham(img, color.NRGBA{0xff, 0, 0, 0xff}, curve[:]...) + raster.PolylineBresenham(img, image.Black, p.points...) + //drawPoints(img, image.NRGBAColor{0, 0, 0, 0xff}, curve[:]...) + drawPoints(img, color.NRGBA{0, 0, 0, 0xff}, p.points...) + savepng(fmt.Sprintf("_testRec%d.png", i), img) + log.Printf("Num of points: %d\n", len(p.points)) + } + fmt.Println() +} + +func TestCubicCurve(t *testing.T) { + for i, curve := range testsCubicFloat64 { + var p Path + p.LineTo(curve[0], curve[1]) + curve.Segment(&p, flattening_threshold) + img := image.NewNRGBA(image.Rect(0, 0, 300, 300)) + raster.PolylineBresenham(img, color.NRGBA{0xff, 0, 0, 0xff}, curve[:]...) + raster.PolylineBresenham(img, image.Black, p.points...) + //drawPoints(img, image.NRGBAColor{0, 0, 0, 0xff}, curve[:]...) + drawPoints(img, color.NRGBA{0, 0, 0, 0xff}, p.points...) + savepng(fmt.Sprintf("_test%d.png", i), img) + log.Printf("Num of points: %d\n", len(p.points)) + } + fmt.Println() +} + +func TestCubicCurveAdaptiveRec(t *testing.T) { + for i, curve := range testsCubicFloat64 { + var p Path + p.LineTo(curve[0], curve[1]) + curve.AdaptiveSegmentRec(&p, 1, 0, 0) + img := image.NewNRGBA(image.Rect(0, 0, 300, 300)) + raster.PolylineBresenham(img, color.NRGBA{0xff, 0, 0, 0xff}, curve[:]...) + raster.PolylineBresenham(img, image.Black, p.points...) + //drawPoints(img, image.NRGBAColor{0, 0, 0, 0xff}, curve[:]...) + drawPoints(img, color.NRGBA{0, 0, 0, 0xff}, p.points...) + savepng(fmt.Sprintf("_testAdaptiveRec%d.png", i), img) + log.Printf("Num of points: %d\n", len(p.points)) + } + fmt.Println() +} + +func TestCubicCurveAdaptive(t *testing.T) { + for i, curve := range testsCubicFloat64 { + var p Path + p.LineTo(curve[0], curve[1]) + curve.AdaptiveSegment(&p, 1, 0, 0) + img := image.NewNRGBA(image.Rect(0, 0, 300, 300)) + raster.PolylineBresenham(img, color.NRGBA{0xff, 0, 0, 0xff}, curve[:]...) + raster.PolylineBresenham(img, image.Black, p.points...) + //drawPoints(img, image.NRGBAColor{0, 0, 0, 0xff}, curve[:]...) + drawPoints(img, color.NRGBA{0, 0, 0, 0xff}, p.points...) + savepng(fmt.Sprintf("_testAdaptive%d.png", i), img) + log.Printf("Num of points: %d\n", len(p.points)) + } + fmt.Println() +} + +func TestCubicCurveParabolic(t *testing.T) { + for i, curve := range testsCubicFloat64 { + var p Path + p.LineTo(curve[0], curve[1]) + curve.ParabolicSegment(&p, flattening_threshold) + img := image.NewNRGBA(image.Rect(0, 0, 300, 300)) + raster.PolylineBresenham(img, color.NRGBA{0xff, 0, 0, 0xff}, curve[:]...) + raster.PolylineBresenham(img, image.Black, p.points...) + //drawPoints(img, image.NRGBAColor{0, 0, 0, 0xff}, curve[:]...) + drawPoints(img, color.NRGBA{0, 0, 0, 0xff}, p.points...) + savepng(fmt.Sprintf("_testParabolic%d.png", i), img) + log.Printf("Num of points: %d\n", len(p.points)) + } + fmt.Println() +} + +func TestQuadCurve(t *testing.T) { + for i, curve := range testsQuadFloat64 { + var p Path + p.LineTo(curve[0], curve[1]) + curve.Segment(&p, flattening_threshold) + img := image.NewNRGBA(image.Rect(0, 0, 300, 300)) + raster.PolylineBresenham(img, color.NRGBA{0xff, 0, 0, 0xff}, curve[:]...) + raster.PolylineBresenham(img, image.Black, p.points...) + //drawPoints(img, image.NRGBAColor{0, 0, 0, 0xff}, curve[:]...) + drawPoints(img, color.NRGBA{0, 0, 0, 0xff}, p.points...) + savepng(fmt.Sprintf("_testQuad%d.png", i), img) + log.Printf("Num of points: %d\n", len(p.points)) + } + fmt.Println() +} + +func BenchmarkCubicCurveRec(b *testing.B) { + for i := 0; i < b.N; i++ { + for _, curve := range testsCubicFloat64 { + p := Path{make([]float64, 0, 32)} + p.LineTo(curve[0], curve[1]) + curve.SegmentRec(&p, flattening_threshold) + } + } +} + +func BenchmarkCubicCurve(b *testing.B) { + for i := 0; i < b.N; i++ { + for _, curve := range testsCubicFloat64 { + p := Path{make([]float64, 0, 32)} + p.LineTo(curve[0], curve[1]) + curve.Segment(&p, flattening_threshold) + } + } +} + +func BenchmarkCubicCurveAdaptiveRec(b *testing.B) { + for i := 0; i < b.N; i++ { + for _, curve := range testsCubicFloat64 { + p := Path{make([]float64, 0, 32)} + p.LineTo(curve[0], curve[1]) + curve.AdaptiveSegmentRec(&p, 1, 0, 0) + } + } +} + +func BenchmarkCubicCurveAdaptive(b *testing.B) { + for i := 0; i < b.N; i++ { + for _, curve := range testsCubicFloat64 { + p := Path{make([]float64, 0, 32)} + p.LineTo(curve[0], curve[1]) + curve.AdaptiveSegment(&p, 1, 0, 0) + } + } +} + +func BenchmarkCubicCurveParabolic(b *testing.B) { + for i := 0; i < b.N; i++ { + for _, curve := range testsCubicFloat64 { + p := Path{make([]float64, 0, 32)} + p.LineTo(curve[0], curve[1]) + curve.ParabolicSegment(&p, flattening_threshold) + } + } +} + +func BenchmarkQuadCurve(b *testing.B) { + for i := 0; i < b.N; i++ { + for _, curve := range testsQuadFloat64 { + p := Path{make([]float64, 0, 32)} + p.LineTo(curve[0], curve[1]) + curve.Segment(&p, flattening_threshold) + } + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/quad_float64.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/quad_float64.go new file mode 100644 index 000000000..bd72affbb --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curve/quad_float64.go @@ -0,0 +1,51 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 17/05/2011 by Laurent Le Goff +package curve + +import ( + "math" +) + +//X1, Y1, X2, Y2, X3, Y3 float64 +type QuadCurveFloat64 [6]float64 + +func (c *QuadCurveFloat64) Subdivide(c1, c2 *QuadCurveFloat64) { + // Calculate all the mid-points of the line segments + //---------------------- + c1[0], c1[1] = c[0], c[1] + c2[4], c2[5] = c[4], c[5] + c1[2] = (c[0] + c[2]) / 2 + c1[3] = (c[1] + c[3]) / 2 + c2[2] = (c[2] + c[4]) / 2 + c2[3] = (c[3] + c[5]) / 2 + c1[4] = (c1[2] + c2[2]) / 2 + c1[5] = (c1[3] + c2[3]) / 2 + c2[0], c2[1] = c1[4], c1[5] + return +} + +func (curve *QuadCurveFloat64) Segment(t LineTracer, flattening_threshold float64) { + var curves [CurveRecursionLimit]QuadCurveFloat64 + curves[0] = *curve + i := 0 + // current curve + var c *QuadCurveFloat64 + var dx, dy, d float64 + + for i >= 0 { + c = &curves[i] + dx = c[4] - c[0] + dy = c[5] - c[1] + + d = math.Abs(((c[2]-c[4])*dy - (c[3]-c[5])*dx)) + + if (d*d) < flattening_threshold*(dx*dx+dy*dy) || i == len(curves)-1 { + t.LineTo(c[4], c[5]) + i-- + } else { + // second half of bezier go lower onto the stack + c.Subdivide(&curves[i+1], &curves[i]) + i++ + } + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curves.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curves.go new file mode 100644 index 000000000..4623cd4dc --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/curves.go @@ -0,0 +1,336 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff + +package draw2d + +import ( + "math" +) + +var ( + CurveRecursionLimit = 32 + CurveCollinearityEpsilon = 1e-30 + CurveAngleToleranceEpsilon = 0.01 +) + +/* + The function has the following parameters: + approximationScale : + Eventually determines the approximation accuracy. In practice we need to transform points from the World coordinate system to the Screen one. + It always has some scaling coefficient. + The curves are usually processed in the World coordinates, while the approximation accuracy should be eventually in pixels. + Usually it looks as follows: + curved.approximationScale(transform.scale()); + where transform is the affine matrix that includes all the transformations, including viewport and zoom. + angleTolerance : + You set it in radians. + The less this value is the more accurate will be the approximation at sharp turns. + But 0 means that we don't consider angle conditions at all. + cuspLimit : + An angle in radians. + If 0, only the real cusps will have bevel cuts. + If more than 0, it will restrict the sharpness. + The more this value is the less sharp turns will be cut. + Typically it should not exceed 10-15 degrees. +*/ +func cubicBezier(v VertexConverter, x1, y1, x2, y2, x3, y3, x4, y4, approximationScale, angleTolerance, cuspLimit float64) { + cuspLimit = computeCuspLimit(cuspLimit) + distanceToleranceSquare := 0.5 / approximationScale + distanceToleranceSquare = distanceToleranceSquare * distanceToleranceSquare + recursiveCubicBezier(v, x1, y1, x2, y2, x3, y3, x4, y4, 0, distanceToleranceSquare, angleTolerance, cuspLimit) +} + +/* + * see cubicBezier comments for approximationScale and angleTolerance definition + */ +func quadraticBezier(v VertexConverter, x1, y1, x2, y2, x3, y3, approximationScale, angleTolerance float64) { + distanceToleranceSquare := 0.5 / approximationScale + distanceToleranceSquare = distanceToleranceSquare * distanceToleranceSquare + + recursiveQuadraticBezierBezier(v, x1, y1, x2, y2, x3, y3, 0, distanceToleranceSquare, angleTolerance) +} + +func computeCuspLimit(v float64) (r float64) { + if v == 0.0 { + r = 0.0 + } else { + r = math.Pi - v + } + return +} + +/** + * http://www.antigrain.com/research/adaptive_bezier/index.html + */ +func recursiveQuadraticBezierBezier(v VertexConverter, x1, y1, x2, y2, x3, y3 float64, level int, distanceToleranceSquare, angleTolerance float64) { + if level > CurveRecursionLimit { + return + } + + // Calculate all the mid-points of the line segments + //---------------------- + x12 := (x1 + x2) / 2 + y12 := (y1 + y2) / 2 + x23 := (x2 + x3) / 2 + y23 := (y2 + y3) / 2 + x123 := (x12 + x23) / 2 + y123 := (y12 + y23) / 2 + + dx := x3 - x1 + dy := y3 - y1 + d := math.Abs(((x2-x3)*dy - (y2-y3)*dx)) + + if d > CurveCollinearityEpsilon { + // Regular case + //----------------- + if d*d <= distanceToleranceSquare*(dx*dx+dy*dy) { + // If the curvature doesn't exceed the distanceTolerance value + // we tend to finish subdivisions. + //---------------------- + if angleTolerance < CurveAngleToleranceEpsilon { + v.Vertex(x123, y123) + return + } + + // Angle & Cusp Condition + //---------------------- + da := math.Abs(math.Atan2(y3-y2, x3-x2) - math.Atan2(y2-y1, x2-x1)) + if da >= math.Pi { + da = 2*math.Pi - da + } + + if da < angleTolerance { + // Finally we can stop the recursion + //---------------------- + v.Vertex(x123, y123) + return + } + } + } else { + // Collinear case + //------------------ + da := dx*dx + dy*dy + if da == 0 { + d = squareDistance(x1, y1, x2, y2) + } else { + d = ((x2-x1)*dx + (y2-y1)*dy) / da + if d > 0 && d < 1 { + // Simple collinear case, 1---2---3 + // We can leave just two endpoints + return + } + if d <= 0 { + d = squareDistance(x2, y2, x1, y1) + } else if d >= 1 { + d = squareDistance(x2, y2, x3, y3) + } else { + d = squareDistance(x2, y2, x1+d*dx, y1+d*dy) + } + } + if d < distanceToleranceSquare { + v.Vertex(x2, y2) + return + } + } + + // Continue subdivision + //---------------------- + recursiveQuadraticBezierBezier(v, x1, y1, x12, y12, x123, y123, level+1, distanceToleranceSquare, angleTolerance) + recursiveQuadraticBezierBezier(v, x123, y123, x23, y23, x3, y3, level+1, distanceToleranceSquare, angleTolerance) +} + +/** + * http://www.antigrain.com/research/adaptive_bezier/index.html + */ +func recursiveCubicBezier(v VertexConverter, x1, y1, x2, y2, x3, y3, x4, y4 float64, level int, distanceToleranceSquare, angleTolerance, cuspLimit float64) { + if level > CurveRecursionLimit { + return + } + + // Calculate all the mid-points of the line segments + //---------------------- + x12 := (x1 + x2) / 2 + y12 := (y1 + y2) / 2 + x23 := (x2 + x3) / 2 + y23 := (y2 + y3) / 2 + x34 := (x3 + x4) / 2 + y34 := (y3 + y4) / 2 + x123 := (x12 + x23) / 2 + y123 := (y12 + y23) / 2 + x234 := (x23 + x34) / 2 + y234 := (y23 + y34) / 2 + x1234 := (x123 + x234) / 2 + y1234 := (y123 + y234) / 2 + + // Try to approximate the full cubic curve by a single straight line + //------------------ + dx := x4 - x1 + dy := y4 - y1 + + d2 := math.Abs(((x2-x4)*dy - (y2-y4)*dx)) + d3 := math.Abs(((x3-x4)*dy - (y3-y4)*dx)) + + switch { + case d2 <= CurveCollinearityEpsilon && d3 <= CurveCollinearityEpsilon: + // All collinear OR p1==p4 + //---------------------- + k := dx*dx + dy*dy + if k == 0 { + d2 = squareDistance(x1, y1, x2, y2) + d3 = squareDistance(x4, y4, x3, y3) + } else { + k = 1 / k + da1 := x2 - x1 + da2 := y2 - y1 + d2 = k * (da1*dx + da2*dy) + da1 = x3 - x1 + da2 = y3 - y1 + d3 = k * (da1*dx + da2*dy) + if d2 > 0 && d2 < 1 && d3 > 0 && d3 < 1 { + // Simple collinear case, 1---2---3---4 + // We can leave just two endpoints + return + } + if d2 <= 0 { + d2 = squareDistance(x2, y2, x1, y1) + } else if d2 >= 1 { + d2 = squareDistance(x2, y2, x4, y4) + } else { + d2 = squareDistance(x2, y2, x1+d2*dx, y1+d2*dy) + } + + if d3 <= 0 { + d3 = squareDistance(x3, y3, x1, y1) + } else if d3 >= 1 { + d3 = squareDistance(x3, y3, x4, y4) + } else { + d3 = squareDistance(x3, y3, x1+d3*dx, y1+d3*dy) + } + } + if d2 > d3 { + if d2 < distanceToleranceSquare { + v.Vertex(x2, y2) + return + } + } else { + if d3 < distanceToleranceSquare { + v.Vertex(x3, y3) + return + } + } + break + + case d2 <= CurveCollinearityEpsilon && d3 > CurveCollinearityEpsilon: + // p1,p2,p4 are collinear, p3 is significant + //---------------------- + if d3*d3 <= distanceToleranceSquare*(dx*dx+dy*dy) { + if angleTolerance < CurveAngleToleranceEpsilon { + v.Vertex(x23, y23) + return + } + + // Angle Condition + //---------------------- + da1 := math.Abs(math.Atan2(y4-y3, x4-x3) - math.Atan2(y3-y2, x3-x2)) + if da1 >= math.Pi { + da1 = 2*math.Pi - da1 + } + + if da1 < angleTolerance { + v.Vertex(x2, y2) + v.Vertex(x3, y3) + return + } + + if cuspLimit != 0.0 { + if da1 > cuspLimit { + v.Vertex(x3, y3) + return + } + } + } + break + + case d2 > CurveCollinearityEpsilon && d3 <= CurveCollinearityEpsilon: + // p1,p3,p4 are collinear, p2 is significant + //---------------------- + if d2*d2 <= distanceToleranceSquare*(dx*dx+dy*dy) { + if angleTolerance < CurveAngleToleranceEpsilon { + v.Vertex(x23, y23) + return + } + + // Angle Condition + //---------------------- + da1 := math.Abs(math.Atan2(y3-y2, x3-x2) - math.Atan2(y2-y1, x2-x1)) + if da1 >= math.Pi { + da1 = 2*math.Pi - da1 + } + + if da1 < angleTolerance { + v.Vertex(x2, y2) + v.Vertex(x3, y3) + return + } + + if cuspLimit != 0.0 { + if da1 > cuspLimit { + v.Vertex(x2, y2) + return + } + } + } + break + + case d2 > CurveCollinearityEpsilon && d3 > CurveCollinearityEpsilon: + // Regular case + //----------------- + if (d2+d3)*(d2+d3) <= distanceToleranceSquare*(dx*dx+dy*dy) { + // If the curvature doesn't exceed the distanceTolerance value + // we tend to finish subdivisions. + //---------------------- + if angleTolerance < CurveAngleToleranceEpsilon { + v.Vertex(x23, y23) + return + } + + // Angle & Cusp Condition + //---------------------- + k := math.Atan2(y3-y2, x3-x2) + da1 := math.Abs(k - math.Atan2(y2-y1, x2-x1)) + da2 := math.Abs(math.Atan2(y4-y3, x4-x3) - k) + if da1 >= math.Pi { + da1 = 2*math.Pi - da1 + } + if da2 >= math.Pi { + da2 = 2*math.Pi - da2 + } + + if da1+da2 < angleTolerance { + // Finally we can stop the recursion + //---------------------- + v.Vertex(x23, y23) + return + } + + if cuspLimit != 0.0 { + if da1 > cuspLimit { + v.Vertex(x2, y2) + return + } + + if da2 > cuspLimit { + v.Vertex(x3, y3) + return + } + } + } + break + } + + // Continue subdivision + //---------------------- + recursiveCubicBezier(v, x1, y1, x12, y12, x123, y123, x1234, y1234, level+1, distanceToleranceSquare, angleTolerance, cuspLimit) + recursiveCubicBezier(v, x1234, y1234, x234, y234, x34, y34, x4, y4, level+1, distanceToleranceSquare, angleTolerance, cuspLimit) + +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/dasher.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/dasher.go new file mode 100644 index 000000000..521029992 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/dasher.go @@ -0,0 +1,90 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 13/12/2010 by Laurent Le Goff + +package draw2d + +type DashVertexConverter struct { + command VertexCommand + next VertexConverter + x, y, distance float64 + dash []float64 + currentDash int + dashOffset float64 +} + +func NewDashConverter(dash []float64, dashOffset float64, converter VertexConverter) *DashVertexConverter { + var dasher DashVertexConverter + dasher.dash = dash + dasher.currentDash = 0 + dasher.dashOffset = dashOffset + dasher.next = converter + return &dasher +} + +func (dasher *DashVertexConverter) NextCommand(cmd VertexCommand) { + dasher.command = cmd + if dasher.command == VertexStopCommand { + dasher.next.NextCommand(VertexStopCommand) + } +} + +func (dasher *DashVertexConverter) Vertex(x, y float64) { + switch dasher.command { + case VertexStartCommand: + dasher.start(x, y) + default: + dasher.lineTo(x, y) + } + dasher.command = VertexNoCommand +} + +func (dasher *DashVertexConverter) start(x, y float64) { + dasher.next.NextCommand(VertexStartCommand) + dasher.next.Vertex(x, y) + dasher.x, dasher.y = x, y + dasher.distance = dasher.dashOffset + dasher.currentDash = 0 +} + +func (dasher *DashVertexConverter) lineTo(x, y float64) { + rest := dasher.dash[dasher.currentDash] - dasher.distance + for rest < 0 { + dasher.distance = dasher.distance - dasher.dash[dasher.currentDash] + dasher.currentDash = (dasher.currentDash + 1) % len(dasher.dash) + rest = dasher.dash[dasher.currentDash] - dasher.distance + } + d := distance(dasher.x, dasher.y, x, y) + for d >= rest { + k := rest / d + lx := dasher.x + k*(x-dasher.x) + ly := dasher.y + k*(y-dasher.y) + if dasher.currentDash%2 == 0 { + // line + dasher.next.Vertex(lx, ly) + } else { + // gap + dasher.next.NextCommand(VertexStopCommand) + dasher.next.NextCommand(VertexStartCommand) + dasher.next.Vertex(lx, ly) + } + d = d - rest + dasher.x, dasher.y = lx, ly + dasher.currentDash = (dasher.currentDash + 1) % len(dasher.dash) + rest = dasher.dash[dasher.currentDash] + } + dasher.distance = d + if dasher.currentDash%2 == 0 { + // line + dasher.next.Vertex(x, y) + } else { + // gap + dasher.next.NextCommand(VertexStopCommand) + dasher.next.NextCommand(VertexStartCommand) + dasher.next.Vertex(x, y) + } + if dasher.distance >= dasher.dash[dasher.currentDash] { + dasher.distance = dasher.distance - dasher.dash[dasher.currentDash] + dasher.currentDash = (dasher.currentDash + 1) % len(dasher.dash) + } + dasher.x, dasher.y = x, y +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/demux_converter.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/demux_converter.go new file mode 100644 index 000000000..b5c871d2c --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/demux_converter.go @@ -0,0 +1,23 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 13/12/2010 by Laurent Le Goff + +package draw2d + +type DemuxConverter struct { + converters []VertexConverter +} + +func NewDemuxConverter(converters ...VertexConverter) *DemuxConverter { + return &DemuxConverter{converters} +} + +func (dc *DemuxConverter) NextCommand(cmd VertexCommand) { + for _, converter := range dc.converters { + converter.NextCommand(cmd) + } +} +func (dc *DemuxConverter) Vertex(x, y float64) { + for _, converter := range dc.converters { + converter.Vertex(x, y) + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/doc.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/doc.go new file mode 100644 index 000000000..3baeffb4d --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/doc.go @@ -0,0 +1,5 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 13/12/2010 by Laurent Le Goff + +// The package draw2d provide a Graphic Context that can draw vectorial figure on surface. +package draw2d diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/font.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/font.go new file mode 100644 index 000000000..eb0b5325c --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/font.go @@ -0,0 +1,97 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 13/12/2010 by Laurent Le Goff + +package draw2d + +import ( + "code.google.com/p/freetype-go/freetype/truetype" + "io/ioutil" + "log" + "path" +) + +var ( + fontFolder = "../resource/font/" + fonts = make(map[string]*truetype.Font) +) + +type FontStyle byte + +const ( + FontStyleNormal FontStyle = iota + FontStyleBold + FontStyleItalic +) + +type FontFamily byte + +const ( + FontFamilySans FontFamily = iota + FontFamilySerif + FontFamilyMono +) + +type FontData struct { + Name string + Family FontFamily + Style FontStyle +} + +func fontFileName(fontData FontData) string { + fontFileName := fontData.Name + switch fontData.Family { + case FontFamilySans: + fontFileName += "s" + case FontFamilySerif: + fontFileName += "r" + case FontFamilyMono: + fontFileName += "m" + } + if fontData.Style&FontStyleBold != 0 { + fontFileName += "b" + } else { + fontFileName += "r" + } + + if fontData.Style&FontStyleItalic != 0 { + fontFileName += "i" + } + fontFileName += ".ttf" + return fontFileName +} + +func RegisterFont(fontData FontData, font *truetype.Font) { + fonts[fontFileName(fontData)] = font +} + +func GetFont(fontData FontData) *truetype.Font { + fontFileName := fontFileName(fontData) + font := fonts[fontFileName] + if font != nil { + return font + } + fonts[fontFileName] = loadFont(fontFileName) + return fonts[fontFileName] +} + +func GetFontFolder() string { + return fontFolder +} + +func SetFontFolder(folder string) { + fontFolder = folder +} + +func loadFont(fontFileName string) *truetype.Font { + fontBytes, err := ioutil.ReadFile(path.Join(fontFolder, fontFileName)) + if err != nil { + log.Println(err) + return nil + } + font, err := truetype.Parse(fontBytes) + if err != nil { + log.Println(err) + return nil + } + return font +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/gc.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/gc.go new file mode 100644 index 000000000..66dc5088f --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/gc.go @@ -0,0 +1,55 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff + +package draw2d + +import ( + "image" + "image/color" +) + +type FillRule int + +const ( + FillRuleEvenOdd FillRule = iota + FillRuleWinding +) + +type GraphicContext interface { + Path + // Create a new path + BeginPath() + GetMatrixTransform() MatrixTransform + SetMatrixTransform(tr MatrixTransform) + ComposeMatrixTransform(tr MatrixTransform) + Rotate(angle float64) + Translate(tx, ty float64) + Scale(sx, sy float64) + SetStrokeColor(c color.Color) + SetFillColor(c color.Color) + SetFillRule(f FillRule) + SetLineWidth(lineWidth float64) + SetLineCap(cap Cap) + SetLineJoin(join Join) + SetLineDash(dash []float64, dashOffset float64) + SetFontSize(fontSize float64) + GetFontSize() float64 + SetFontData(fontData FontData) + GetFontData() FontData + DrawImage(image image.Image) + Save() + Restore() + Clear() + ClearRect(x1, y1, x2, y2 int) + SetDPI(dpi int) + GetDPI() int + GetStringBounds(s string) (left, top, right, bottom float64) + CreateStringPath(text string, x, y float64) (cursor float64) + FillString(text string) (cursor float64) + FillStringAt(text string, x, y float64) (cursor float64) + StrokeString(text string) (cursor float64) + StrokeStringAt(text string, x, y float64) (cursor float64) + Stroke(paths ...*PathStorage) + Fill(paths ...*PathStorage) + FillStroke(paths ...*PathStorage) +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/image.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/image.go new file mode 100644 index 000000000..9f91bc71f --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/image.go @@ -0,0 +1,359 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff + +package draw2d + +import ( + "code.google.com/p/freetype-go/freetype/raster" + "code.google.com/p/freetype-go/freetype/truetype" + "errors" + "image" + "image/color" + "image/draw" + "log" + "math" +) + +type Painter interface { + raster.Painter + SetColor(color color.Color) +} + +var ( + defaultFontData = FontData{"luxi", FontFamilySans, FontStyleNormal} +) + +type ImageGraphicContext struct { + *StackGraphicContext + img draw.Image + painter Painter + fillRasterizer *raster.Rasterizer + strokeRasterizer *raster.Rasterizer + glyphBuf *truetype.GlyphBuf + DPI int +} + +/** + * Create a new Graphic context from an image + */ +func NewGraphicContext(img draw.Image) *ImageGraphicContext { + var painter Painter + switch selectImage := img.(type) { + case *image.RGBA: + painter = raster.NewRGBAPainter(selectImage) + default: + panic("Image type not supported") + } + return NewGraphicContextWithPainter(img, painter) +} + +// Create a new Graphic context from an image and a Painter (see Freetype-go) +func NewGraphicContextWithPainter(img draw.Image, painter Painter) *ImageGraphicContext { + width, height := img.Bounds().Dx(), img.Bounds().Dy() + dpi := 92 + gc := &ImageGraphicContext{ + NewStackGraphicContext(), + img, + painter, + raster.NewRasterizer(width, height), + raster.NewRasterizer(width, height), + truetype.NewGlyphBuf(), + dpi, + } + return gc +} + +func (gc *ImageGraphicContext) GetDPI() int { + return gc.DPI +} + +func (gc *ImageGraphicContext) Clear() { + width, height := gc.img.Bounds().Dx(), gc.img.Bounds().Dy() + gc.ClearRect(0, 0, width, height) +} + +func (gc *ImageGraphicContext) ClearRect(x1, y1, x2, y2 int) { + imageColor := image.NewUniform(gc.Current.FillColor) + draw.Draw(gc.img, image.Rect(x1, y1, x2, y2), imageColor, image.ZP, draw.Over) +} + +func (gc *ImageGraphicContext) DrawImage(img image.Image) { + DrawImage(img, gc.img, gc.Current.Tr, draw.Over, BilinearFilter) +} + +func (gc *ImageGraphicContext) FillString(text string) (cursor float64) { + return gc.FillStringAt(text, 0, 0) +} + +func (gc *ImageGraphicContext) FillStringAt(text string, x, y float64) (cursor float64) { + width := gc.CreateStringPath(text, x, y) + gc.Fill() + return width +} + +func (gc *ImageGraphicContext) StrokeString(text string) (cursor float64) { + return gc.StrokeStringAt(text, 0, 0) +} + +func (gc *ImageGraphicContext) StrokeStringAt(text string, x, y float64) (cursor float64) { + width := gc.CreateStringPath(text, x, y) + gc.Stroke() + return width +} + +func (gc *ImageGraphicContext) loadCurrentFont() (*truetype.Font, error) { + font := GetFont(gc.Current.FontData) + if font == nil { + font = GetFont(defaultFontData) + } + if font == nil { + return nil, errors.New("No font set, and no default font available.") + } + gc.SetFont(font) + gc.SetFontSize(gc.Current.FontSize) + return font, nil +} + +func fUnitsToFloat64(x int32) float64 { + scaled := x << 2 + return float64(scaled/256) + float64(scaled%256)/256.0 +} + +// p is a truetype.Point measured in FUnits and positive Y going upwards. +// The returned value is the same thing measured in floating point and positive Y +// going downwards. +func pointToF64Point(p truetype.Point) (x, y float64) { + return fUnitsToFloat64(p.X), -fUnitsToFloat64(p.Y) +} + +// drawContour draws the given closed contour at the given sub-pixel offset. +func (gc *ImageGraphicContext) drawContour(ps []truetype.Point, dx, dy float64) { + if len(ps) == 0 { + return + } + startX, startY := pointToF64Point(ps[0]) + gc.MoveTo(startX+dx, startY+dy) + q0X, q0Y, on0 := startX, startY, true + for _, p := range ps[1:] { + qX, qY := pointToF64Point(p) + on := p.Flags&0x01 != 0 + if on { + if on0 { + gc.LineTo(qX+dx, qY+dy) + } else { + gc.QuadCurveTo(q0X+dx, q0Y+dy, qX+dx, qY+dy) + } + } else { + if on0 { + // No-op. + } else { + midX := (q0X + qX) / 2 + midY := (q0Y + qY) / 2 + gc.QuadCurveTo(q0X+dx, q0Y+dy, midX+dx, midY+dy) + } + } + q0X, q0Y, on0 = qX, qY, on + } + // Close the curve. + if on0 { + gc.LineTo(startX+dx, startY+dy) + } else { + gc.QuadCurveTo(q0X+dx, q0Y+dy, startX+dx, startY+dy) + } +} + +func (gc *ImageGraphicContext) drawGlyph(glyph truetype.Index, dx, dy float64) error { + if err := gc.glyphBuf.Load(gc.Current.font, gc.Current.scale, glyph, truetype.NoHinting); err != nil { + return err + } + e0 := 0 + for _, e1 := range gc.glyphBuf.End { + gc.drawContour(gc.glyphBuf.Point[e0:e1], dx, dy) + e0 = e1 + } + return nil +} + +// CreateStringPath creates a path from the string s at x, y, and returns the string width. +// The text is placed so that the left edge of the em square of the first character of s +// and the baseline intersect at x, y. The majority of the affected pixels will be +// above and to the right of the point, but some may be below or to the left. +// For example, drawing a string that starts with a 'J' in an italic font may +// affect pixels below and left of the point. +func (gc *ImageGraphicContext) CreateStringPath(s string, x, y float64) float64 { + font, err := gc.loadCurrentFont() + if err != nil { + log.Println(err) + return 0.0 + } + startx := x + prev, hasPrev := truetype.Index(0), false + for _, rune := range s { + index := font.Index(rune) + if hasPrev { + x += fUnitsToFloat64(font.Kerning(gc.Current.scale, prev, index)) + } + err := gc.drawGlyph(index, x, y) + if err != nil { + log.Println(err) + return startx - x + } + x += fUnitsToFloat64(font.HMetric(gc.Current.scale, index).AdvanceWidth) + prev, hasPrev = index, true + } + return x - startx +} + +// GetStringBounds returns the approximate pixel bounds of the string s at x, y. +// The the left edge of the em square of the first character of s +// and the baseline intersect at 0, 0 in the returned coordinates. +// Therefore the top and left coordinates may well be negative. +func (gc *ImageGraphicContext) GetStringBounds(s string) (left, top, right, bottom float64) { + font, err := gc.loadCurrentFont() + if err != nil { + log.Println(err) + return 0, 0, 0, 0 + } + top, left, bottom, right = 10e6, 10e6, -10e6, -10e6 + cursor := 0.0 + prev, hasPrev := truetype.Index(0), false + for _, rune := range s { + index := font.Index(rune) + if hasPrev { + cursor += fUnitsToFloat64(font.Kerning(gc.Current.scale, prev, index)) + } + if err := gc.glyphBuf.Load(gc.Current.font, gc.Current.scale, index, truetype.NoHinting); err != nil { + log.Println(err) + return 0, 0, 0, 0 + } + e0 := 0 + for _, e1 := range gc.glyphBuf.End { + ps := gc.glyphBuf.Point[e0:e1] + for _, p := range ps { + x, y := pointToF64Point(p) + top = math.Min(top, y) + bottom = math.Max(bottom, y) + left = math.Min(left, x+cursor) + right = math.Max(right, x+cursor) + } + } + cursor += fUnitsToFloat64(font.HMetric(gc.Current.scale, index).AdvanceWidth) + prev, hasPrev = index, true + } + return left, top, right, bottom +} + +// recalc recalculates scale and bounds values from the font size, screen +// resolution and font metrics, and invalidates the glyph cache. +func (gc *ImageGraphicContext) recalc() { + gc.Current.scale = int32(gc.Current.FontSize * float64(gc.DPI) * (64.0 / 72.0)) +} + +// SetDPI sets the screen resolution in dots per inch. +func (gc *ImageGraphicContext) SetDPI(dpi int) { + gc.DPI = dpi + gc.recalc() +} + +// SetFont sets the font used to draw text. +func (gc *ImageGraphicContext) SetFont(font *truetype.Font) { + gc.Current.font = font +} + +// SetFontSize sets the font size in points (as in ``a 12 point font''). +func (gc *ImageGraphicContext) SetFontSize(fontSize float64) { + gc.Current.FontSize = fontSize + gc.recalc() +} + +func (gc *ImageGraphicContext) paint(rasterizer *raster.Rasterizer, color color.Color) { + gc.painter.SetColor(color) + rasterizer.Rasterize(gc.painter) + rasterizer.Clear() + gc.Current.Path.Clear() +} + +/**** second method ****/ +func (gc *ImageGraphicContext) Stroke(paths ...*PathStorage) { + paths = append(paths, gc.Current.Path) + gc.strokeRasterizer.UseNonZeroWinding = true + + stroker := NewLineStroker(gc.Current.Cap, gc.Current.Join, NewVertexMatrixTransform(gc.Current.Tr, NewVertexAdder(gc.strokeRasterizer))) + stroker.HalfLineWidth = gc.Current.LineWidth / 2 + var pathConverter *PathConverter + if gc.Current.Dash != nil && len(gc.Current.Dash) > 0 { + dasher := NewDashConverter(gc.Current.Dash, gc.Current.DashOffset, stroker) + pathConverter = NewPathConverter(dasher) + } else { + pathConverter = NewPathConverter(stroker) + } + pathConverter.ApproximationScale = gc.Current.Tr.GetScale() + pathConverter.Convert(paths...) + + gc.paint(gc.strokeRasterizer, gc.Current.StrokeColor) +} + +/**** second method ****/ +func (gc *ImageGraphicContext) Fill(paths ...*PathStorage) { + paths = append(paths, gc.Current.Path) + gc.fillRasterizer.UseNonZeroWinding = gc.Current.FillRule.UseNonZeroWinding() + + /**** first method ****/ + pathConverter := NewPathConverter(NewVertexMatrixTransform(gc.Current.Tr, NewVertexAdder(gc.fillRasterizer))) + pathConverter.ApproximationScale = gc.Current.Tr.GetScale() + pathConverter.Convert(paths...) + + gc.paint(gc.fillRasterizer, gc.Current.FillColor) +} + +/* second method */ +func (gc *ImageGraphicContext) FillStroke(paths ...*PathStorage) { + gc.fillRasterizer.UseNonZeroWinding = gc.Current.FillRule.UseNonZeroWinding() + gc.strokeRasterizer.UseNonZeroWinding = true + + filler := NewVertexMatrixTransform(gc.Current.Tr, NewVertexAdder(gc.fillRasterizer)) + + stroker := NewLineStroker(gc.Current.Cap, gc.Current.Join, NewVertexMatrixTransform(gc.Current.Tr, NewVertexAdder(gc.strokeRasterizer))) + stroker.HalfLineWidth = gc.Current.LineWidth / 2 + + demux := NewDemuxConverter(filler, stroker) + paths = append(paths, gc.Current.Path) + pathConverter := NewPathConverter(demux) + pathConverter.ApproximationScale = gc.Current.Tr.GetScale() + pathConverter.Convert(paths...) + + gc.paint(gc.fillRasterizer, gc.Current.FillColor) + gc.paint(gc.strokeRasterizer, gc.Current.StrokeColor) +} + +func (f FillRule) UseNonZeroWinding() bool { + switch f { + case FillRuleEvenOdd: + return false + case FillRuleWinding: + return true + } + return false +} + +func (c Cap) Convert() raster.Capper { + switch c { + case RoundCap: + return raster.RoundCapper + case ButtCap: + return raster.ButtCapper + case SquareCap: + return raster.SquareCapper + } + return raster.RoundCapper +} + +func (j Join) Convert() raster.Joiner { + switch j { + case RoundJoin: + return raster.RoundJoiner + case BevelJoin: + return raster.BevelJoiner + } + return raster.RoundJoiner +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/math.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/math.go new file mode 100644 index 000000000..c4bb761df --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/math.go @@ -0,0 +1,52 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff + +package draw2d + +import ( + "math" +) + +func distance(x1, y1, x2, y2 float64) float64 { + dx := x2 - x1 + dy := y2 - y1 + return float64(math.Sqrt(dx*dx + dy*dy)) +} + +func vectorDistance(dx, dy float64) float64 { + return float64(math.Sqrt(dx*dx + dy*dy)) +} + +func squareDistance(x1, y1, x2, y2 float64) float64 { + dx := x2 - x1 + dy := y2 - y1 + return dx*dx + dy*dy +} + +func min(x, y float64) float64 { + if x < y { + return x + } + return y +} + +func max(x, y float64) float64 { + if x > y { + return x + } + return y +} + +func minMax(x, y float64) (min, max float64) { + if x > y { + return y, x + } + return x, y +} + +func minUint32(a, b uint32) uint32 { + if a < b { + return a + } + return b +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/paint.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/paint.go new file mode 100644 index 000000000..885d993ae --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/paint.go @@ -0,0 +1,92 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff + +package draw2d + +/* +import ( + "image/draw" + "image" + "freetype-go.googlecode.com/hg/freetype/raster" +)*/ + +const M = 1<<16 - 1 + +/* +type NRGBAPainter struct { + // The image to compose onto. + Image *image.NRGBA + // The Porter-Duff composition operator. + Op draw.Op + // The 16-bit color to paint the spans. + cr, cg, cb, ca uint32 +} + +// Paint satisfies the Painter interface by painting ss onto an image.RGBA. +func (r *NRGBAPainter) Paint(ss []raster.Span, done bool) { + b := r.Image.Bounds() + for _, s := range ss { + if s.Y < b.Min.Y { + continue + } + if s.Y >= b.Max.Y { + return + } + if s.X0 < b.Min.X { + s.X0 = b.Min.X + } + if s.X1 > b.Max.X { + s.X1 = b.Max.X + } + if s.X0 >= s.X1 { + continue + } + base := s.Y * r.Image.Stride + p := r.Image.Pix[base+s.X0 : base+s.X1] + // This code is duplicated from drawGlyphOver in $GOROOT/src/pkg/image/draw/draw.go. + // TODO(nigeltao): Factor out common code into a utility function, once the compiler + // can inline such function calls. + ma := s.A >> 16 + if r.Op == draw.Over { + for i, nrgba := range p { + dr, dg, db, da := nrgba. + a := M - (r.ca*ma)/M + da = (da*a + r.ca*ma) / M + if da != 0 { + dr = minUint32(M, (dr*a+r.cr*ma)/da) + dg = minUint32(M, (dg*a+r.cg*ma)/da) + db = minUint32(M, (db*a+r.cb*ma)/da) + } else { + dr, dg, db = 0, 0, 0 + } + p[i] = image.NRGBAColor{uint8(dr >> 8), uint8(dg >> 8), uint8(db >> 8), uint8(da >> 8)} + } + } else { + for i, nrgba := range p { + dr, dg, db, da := nrgba.RGBA() + a := M - ma + da = (da*a + r.ca*ma) / M + if da != 0 { + dr = minUint32(M, (dr*a+r.cr*ma)/da) + dg = minUint32(M, (dg*a+r.cg*ma)/da) + db = minUint32(M, (db*a+r.cb*ma)/da) + } else { + dr, dg, db = 0, 0, 0 + } + p[i] = image.NRGBAColor{uint8(dr >> 8), uint8(dg >> 8), uint8(db >> 8), uint8(da >> 8)} + } + } + } + +} + +// SetColor sets the color to paint the spans. +func (r *NRGBAPainter) SetColor(c image.Color) { + r.cr, r.cg, r.cb, r.ca = c.RGBA() +} + +// NewRGBAPainter creates a new RGBAPainter for the given image. +func NewNRGBAPainter(m *image.NRGBA) *NRGBAPainter { + return &NRGBAPainter{Image: m} +} +*/ diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path.go new file mode 100644 index 000000000..b82910e24 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path.go @@ -0,0 +1,27 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff + +package draw2d + +type Path interface { + // Return the current point of the path + LastPoint() (x, y float64) + // Create a new subpath that start at the specified point + MoveTo(x, y float64) + // Create a new subpath that start at the specified point + // relative to the current point + RMoveTo(dx, dy float64) + // Add a line to the current subpath + LineTo(x, y float64) + // Add a line to the current subpath + // relative to the current point + RLineTo(dx, dy float64) + + QuadCurveTo(cx, cy, x, y float64) + RQuadCurveTo(dcx, dcy, dx, dy float64) + CubicCurveTo(cx1, cy1, cx2, cy2, x, y float64) + RCubicCurveTo(dcx1, dcy1, dcx2, dcy2, dx, dy float64) + ArcTo(cx, cy, rx, ry, startAngle, angle float64) + RArcTo(dcx, dcy, rx, ry, startAngle, angle float64) + Close() +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_adder.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_adder.go new file mode 100644 index 000000000..c5efd2beb --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_adder.go @@ -0,0 +1,70 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 13/12/2010 by Laurent Le Goff + +package draw2d + +import ( + "code.google.com/p/freetype-go/freetype/raster" +) + +type VertexAdder struct { + command VertexCommand + adder raster.Adder +} + +func NewVertexAdder(adder raster.Adder) *VertexAdder { + return &VertexAdder{VertexNoCommand, adder} +} + +func (vertexAdder *VertexAdder) NextCommand(cmd VertexCommand) { + vertexAdder.command = cmd +} + +func (vertexAdder *VertexAdder) Vertex(x, y float64) { + switch vertexAdder.command { + case VertexStartCommand: + vertexAdder.adder.Start(raster.Point{raster.Fix32(x * 256), raster.Fix32(y * 256)}) + default: + vertexAdder.adder.Add1(raster.Point{raster.Fix32(x * 256), raster.Fix32(y * 256)}) + } + vertexAdder.command = VertexNoCommand +} + +type PathAdder struct { + adder raster.Adder + firstPoint raster.Point + ApproximationScale float64 +} + +func NewPathAdder(adder raster.Adder) *PathAdder { + return &PathAdder{adder, raster.Point{0, 0}, 1} +} + +func (pathAdder *PathAdder) Convert(paths ...*PathStorage) { + for _, path := range paths { + j := 0 + for _, cmd := range path.commands { + switch cmd { + case MoveTo: + pathAdder.firstPoint = raster.Point{raster.Fix32(path.vertices[j] * 256), raster.Fix32(path.vertices[j+1] * 256)} + pathAdder.adder.Start(pathAdder.firstPoint) + j += 2 + case LineTo: + pathAdder.adder.Add1(raster.Point{raster.Fix32(path.vertices[j] * 256), raster.Fix32(path.vertices[j+1] * 256)}) + j += 2 + case QuadCurveTo: + pathAdder.adder.Add2(raster.Point{raster.Fix32(path.vertices[j] * 256), raster.Fix32(path.vertices[j+1] * 256)}, raster.Point{raster.Fix32(path.vertices[j+2] * 256), raster.Fix32(path.vertices[j+3] * 256)}) + j += 4 + case CubicCurveTo: + pathAdder.adder.Add3(raster.Point{raster.Fix32(path.vertices[j] * 256), raster.Fix32(path.vertices[j+1] * 256)}, raster.Point{raster.Fix32(path.vertices[j+2] * 256), raster.Fix32(path.vertices[j+3] * 256)}, raster.Point{raster.Fix32(path.vertices[j+4] * 256), raster.Fix32(path.vertices[j+5] * 256)}) + j += 6 + case ArcTo: + lastPoint := arcAdder(pathAdder.adder, path.vertices[j], path.vertices[j+1], path.vertices[j+2], path.vertices[j+3], path.vertices[j+4], path.vertices[j+5], pathAdder.ApproximationScale) + pathAdder.adder.Add1(lastPoint) + j += 6 + case Close: + pathAdder.adder.Add1(pathAdder.firstPoint) + } + } + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_converter.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_converter.go new file mode 100644 index 000000000..0ef96b84d --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_converter.go @@ -0,0 +1,173 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 06/12/2010 by Laurent Le Goff + +package draw2d + +import ( + "math" +) + +type PathConverter struct { + converter VertexConverter + ApproximationScale, AngleTolerance, CuspLimit float64 + startX, startY, x, y float64 +} + +func NewPathConverter(converter VertexConverter) *PathConverter { + return &PathConverter{converter, 1, 0, 0, 0, 0, 0, 0} +} + +func (c *PathConverter) Convert(paths ...*PathStorage) { + for _, path := range paths { + j := 0 + for _, cmd := range path.commands { + j = j + c.ConvertCommand(cmd, path.vertices[j:]...) + } + c.converter.NextCommand(VertexStopCommand) + } +} + +func (c *PathConverter) ConvertCommand(cmd PathCmd, vertices ...float64) int { + switch cmd { + case MoveTo: + c.x, c.y = vertices[0], vertices[1] + c.startX, c.startY = c.x, c.y + c.converter.NextCommand(VertexStopCommand) + c.converter.NextCommand(VertexStartCommand) + c.converter.Vertex(c.x, c.y) + return 2 + case LineTo: + c.x, c.y = vertices[0], vertices[1] + if c.startX == c.x && c.startY == c.y { + c.converter.NextCommand(VertexCloseCommand) + } + c.converter.Vertex(c.x, c.y) + c.converter.NextCommand(VertexJoinCommand) + return 2 + case QuadCurveTo: + quadraticBezier(c.converter, c.x, c.y, vertices[0], vertices[1], vertices[2], vertices[3], c.ApproximationScale, c.AngleTolerance) + c.x, c.y = vertices[2], vertices[3] + if c.startX == c.x && c.startY == c.y { + c.converter.NextCommand(VertexCloseCommand) + } + c.converter.Vertex(c.x, c.y) + return 4 + case CubicCurveTo: + cubicBezier(c.converter, c.x, c.y, vertices[0], vertices[1], vertices[2], vertices[3], vertices[4], vertices[5], c.ApproximationScale, c.AngleTolerance, c.CuspLimit) + c.x, c.y = vertices[4], vertices[5] + if c.startX == c.x && c.startY == c.y { + c.converter.NextCommand(VertexCloseCommand) + } + c.converter.Vertex(c.x, c.y) + return 6 + case ArcTo: + c.x, c.y = arc(c.converter, vertices[0], vertices[1], vertices[2], vertices[3], vertices[4], vertices[5], c.ApproximationScale) + if c.startX == c.x && c.startY == c.y { + c.converter.NextCommand(VertexCloseCommand) + } + c.converter.Vertex(c.x, c.y) + return 6 + case Close: + c.converter.NextCommand(VertexCloseCommand) + c.converter.Vertex(c.startX, c.startY) + return 0 + } + return 0 +} + +func (c *PathConverter) MoveTo(x, y float64) *PathConverter { + c.x, c.y = x, y + c.startX, c.startY = c.x, c.y + c.converter.NextCommand(VertexStopCommand) + c.converter.NextCommand(VertexStartCommand) + c.converter.Vertex(c.x, c.y) + return c +} + +func (c *PathConverter) RMoveTo(dx, dy float64) *PathConverter { + c.MoveTo(c.x+dx, c.y+dy) + return c +} + +func (c *PathConverter) LineTo(x, y float64) *PathConverter { + c.x, c.y = x, y + if c.startX == c.x && c.startY == c.y { + c.converter.NextCommand(VertexCloseCommand) + } + c.converter.Vertex(c.x, c.y) + c.converter.NextCommand(VertexJoinCommand) + return c +} + +func (c *PathConverter) RLineTo(dx, dy float64) *PathConverter { + c.LineTo(c.x+dx, c.y+dy) + return c +} + +func (c *PathConverter) QuadCurveTo(cx, cy, x, y float64) *PathConverter { + quadraticBezier(c.converter, c.x, c.y, cx, cy, x, y, c.ApproximationScale, c.AngleTolerance) + c.x, c.y = x, y + if c.startX == c.x && c.startY == c.y { + c.converter.NextCommand(VertexCloseCommand) + } + c.converter.Vertex(c.x, c.y) + return c +} + +func (c *PathConverter) RQuadCurveTo(dcx, dcy, dx, dy float64) *PathConverter { + c.QuadCurveTo(c.x+dcx, c.y+dcy, c.x+dx, c.y+dy) + return c +} + +func (c *PathConverter) CubicCurveTo(cx1, cy1, cx2, cy2, x, y float64) *PathConverter { + cubicBezier(c.converter, c.x, c.y, cx1, cy1, cx2, cy2, x, y, c.ApproximationScale, c.AngleTolerance, c.CuspLimit) + c.x, c.y = x, y + if c.startX == c.x && c.startY == c.y { + c.converter.NextCommand(VertexCloseCommand) + } + c.converter.Vertex(c.x, c.y) + return c +} + +func (c *PathConverter) RCubicCurveTo(dcx1, dcy1, dcx2, dcy2, dx, dy float64) *PathConverter { + c.CubicCurveTo(c.x+dcx1, c.y+dcy1, c.x+dcx2, c.y+dcy2, c.x+dx, c.y+dy) + return c +} + +func (c *PathConverter) ArcTo(cx, cy, rx, ry, startAngle, angle float64) *PathConverter { + endAngle := startAngle + angle + clockWise := true + if angle < 0 { + clockWise = false + } + // normalize + if clockWise { + for endAngle < startAngle { + endAngle += math.Pi * 2.0 + } + } else { + for startAngle < endAngle { + startAngle += math.Pi * 2.0 + } + } + startX := cx + math.Cos(startAngle)*rx + startY := cy + math.Sin(startAngle)*ry + c.MoveTo(startX, startY) + c.x, c.y = arc(c.converter, cx, cy, rx, ry, startAngle, angle, c.ApproximationScale) + if c.startX == c.x && c.startY == c.y { + c.converter.NextCommand(VertexCloseCommand) + } + c.converter.Vertex(c.x, c.y) + return c +} + +func (c *PathConverter) RArcTo(dcx, dcy, rx, ry, startAngle, angle float64) *PathConverter { + c.ArcTo(c.x+dcx, c.y+dcy, rx, ry, startAngle, angle) + return c +} + +func (c *PathConverter) Close() *PathConverter { + c.converter.NextCommand(VertexCloseCommand) + c.converter.Vertex(c.startX, c.startY) + return c +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_storage.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_storage.go new file mode 100644 index 000000000..c2a887037 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/path_storage.go @@ -0,0 +1,190 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff + +package draw2d + +import ( + "fmt" + "math" +) + +type PathCmd int + +const ( + MoveTo PathCmd = iota + LineTo + QuadCurveTo + CubicCurveTo + ArcTo + Close +) + +type PathStorage struct { + commands []PathCmd + vertices []float64 + x, y float64 +} + +func NewPathStorage() (p *PathStorage) { + p = new(PathStorage) + p.commands = make([]PathCmd, 0, 256) + p.vertices = make([]float64, 0, 256) + return +} + +func (p *PathStorage) Clear() { + p.commands = p.commands[0:0] + p.vertices = p.vertices[0:0] + return +} + +func (p *PathStorage) appendToPath(cmd PathCmd, vertices ...float64) { + if cap(p.vertices) <= len(p.vertices)+6 { + a := make([]PathCmd, len(p.commands), cap(p.commands)+256) + b := make([]float64, len(p.vertices), cap(p.vertices)+256) + copy(a, p.commands) + p.commands = a + copy(b, p.vertices) + p.vertices = b + } + p.commands = p.commands[0 : len(p.commands)+1] + p.commands[len(p.commands)-1] = cmd + copy(p.vertices[len(p.vertices):len(p.vertices)+len(vertices)], vertices) + p.vertices = p.vertices[0 : len(p.vertices)+len(vertices)] +} + +func (src *PathStorage) Copy() (dest *PathStorage) { + dest = new(PathStorage) + dest.commands = make([]PathCmd, len(src.commands)) + copy(dest.commands, src.commands) + dest.vertices = make([]float64, len(src.vertices)) + copy(dest.vertices, src.vertices) + return dest +} + +func (p *PathStorage) LastPoint() (x, y float64) { + return p.x, p.y +} + +func (p *PathStorage) IsEmpty() bool { + return len(p.commands) == 0 +} + +func (p *PathStorage) Close() *PathStorage { + p.appendToPath(Close) + return p +} + +func (p *PathStorage) MoveTo(x, y float64) *PathStorage { + p.appendToPath(MoveTo, x, y) + p.x = x + p.y = y + return p +} + +func (p *PathStorage) RMoveTo(dx, dy float64) *PathStorage { + x, y := p.LastPoint() + p.MoveTo(x+dx, y+dy) + return p +} + +func (p *PathStorage) LineTo(x, y float64) *PathStorage { + p.appendToPath(LineTo, x, y) + p.x = x + p.y = y + return p +} + +func (p *PathStorage) RLineTo(dx, dy float64) *PathStorage { + x, y := p.LastPoint() + p.LineTo(x+dx, y+dy) + return p +} + +func (p *PathStorage) QuadCurveTo(cx, cy, x, y float64) *PathStorage { + p.appendToPath(QuadCurveTo, cx, cy, x, y) + p.x = x + p.y = y + return p +} + +func (p *PathStorage) RQuadCurveTo(dcx, dcy, dx, dy float64) *PathStorage { + x, y := p.LastPoint() + p.QuadCurveTo(x+dcx, y+dcy, x+dx, y+dy) + return p +} + +func (p *PathStorage) CubicCurveTo(cx1, cy1, cx2, cy2, x, y float64) *PathStorage { + p.appendToPath(CubicCurveTo, cx1, cy1, cx2, cy2, x, y) + p.x = x + p.y = y + return p +} + +func (p *PathStorage) RCubicCurveTo(dcx1, dcy1, dcx2, dcy2, dx, dy float64) *PathStorage { + x, y := p.LastPoint() + p.CubicCurveTo(x+dcx1, y+dcy1, x+dcx2, y+dcy2, x+dx, y+dy) + return p +} + +func (p *PathStorage) ArcTo(cx, cy, rx, ry, startAngle, angle float64) *PathStorage { + endAngle := startAngle + angle + clockWise := true + if angle < 0 { + clockWise = false + } + // normalize + if clockWise { + for endAngle < startAngle { + endAngle += math.Pi * 2.0 + } + } else { + for startAngle < endAngle { + startAngle += math.Pi * 2.0 + } + } + startX := cx + math.Cos(startAngle)*rx + startY := cy + math.Sin(startAngle)*ry + if len(p.commands) > 0 { + p.LineTo(startX, startY) + } else { + p.MoveTo(startX, startY) + } + p.appendToPath(ArcTo, cx, cy, rx, ry, startAngle, angle) + p.x = cx + math.Cos(endAngle)*rx + p.y = cy + math.Sin(endAngle)*ry + return p +} + +func (p *PathStorage) RArcTo(dcx, dcy, rx, ry, startAngle, angle float64) *PathStorage { + x, y := p.LastPoint() + p.ArcTo(x+dcx, y+dcy, rx, ry, startAngle, angle) + return p +} + +func (p *PathStorage) String() string { + s := "" + j := 0 + for _, cmd := range p.commands { + switch cmd { + case MoveTo: + s += fmt.Sprintf("MoveTo: %f, %f\n", p.vertices[j], p.vertices[j+1]) + j = j + 2 + case LineTo: + s += fmt.Sprintf("LineTo: %f, %f\n", p.vertices[j], p.vertices[j+1]) + j = j + 2 + case QuadCurveTo: + s += fmt.Sprintf("QuadCurveTo: %f, %f, %f, %f\n", p.vertices[j], p.vertices[j+1], p.vertices[j+2], p.vertices[j+3]) + j = j + 4 + case CubicCurveTo: + s += fmt.Sprintf("CubicCurveTo: %f, %f, %f, %f, %f, %f\n", p.vertices[j], p.vertices[j+1], p.vertices[j+2], p.vertices[j+3], p.vertices[j+4], p.vertices[j+5]) + j = j + 6 + case ArcTo: + s += fmt.Sprintf("ArcTo: %f, %f, %f, %f, %f, %f\n", p.vertices[j], p.vertices[j+1], p.vertices[j+2], p.vertices[j+3], p.vertices[j+4], p.vertices[j+5]) + j = j + 6 + case Close: + s += "Close\n" + } + } + return s +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/coverage_table.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/coverage_table.go new file mode 100644 index 000000000..429836f39 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/coverage_table.go @@ -0,0 +1,203 @@ +// Copyright 2011 The draw2d Authors. All rights reserved. +// created: 27/05/2011 by Laurent Le Goff +package raster + +var SUBPIXEL_OFFSETS_SAMPLE_8 = [8]float64{ + 5.0 / 8, + 0.0 / 8, + 3.0 / 8, + 6.0 / 8, + 1.0 / 8, + 4.0 / 8, + 7.0 / 8, + 2.0 / 8, +} + +var SUBPIXEL_OFFSETS_SAMPLE_8_FIXED = [8]Fix{ + Fix(SUBPIXEL_OFFSETS_SAMPLE_8[0] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_8[1] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_8[2] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_8[3] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_8[4] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_8[5] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_8[6] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_8[7] * FIXED_FLOAT_COEF), +} + +var SUBPIXEL_OFFSETS_SAMPLE_16 = [16]float64{ + 1.0 / 16, + 8.0 / 16, + 4.0 / 16, + 15.0 / 16, + 11.0 / 16, + 2.0 / 16, + 6.0 / 16, + 14.0 / 16, + 10.0 / 16, + 3.0 / 16, + 7.0 / 16, + 12.0 / 16, + 0.0 / 16, + 9.0 / 16, + 5.0 / 16, + 13.0 / 16, +} + +var SUBPIXEL_OFFSETS_SAMPLE_16_FIXED = [16]Fix{ + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[0] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[1] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[2] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[3] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[4] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[5] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[6] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[7] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[8] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[9] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[10] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[11] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[12] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[13] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[14] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_16[15] * FIXED_FLOAT_COEF), +} + +var SUBPIXEL_OFFSETS_SAMPLE_32 = [32]float64{ + 28.0 / 32, + 13.0 / 32, + 6.0 / 32, + 23.0 / 32, + 0.0 / 32, + 17.0 / 32, + 10.0 / 32, + 27.0 / 32, + 4.0 / 32, + 21.0 / 32, + 14.0 / 32, + 31.0 / 32, + 8.0 / 32, + 25.0 / 32, + 18.0 / 32, + 3.0 / 32, + 12.0 / 32, + 29.0 / 32, + 22.0 / 32, + 7.0 / 32, + 16.0 / 32, + 1.0 / 32, + 26.0 / 32, + 11.0 / 32, + 20.0 / 32, + 5.0 / 32, + 30.0 / 32, + 15.0 / 32, + 24.0 / 32, + 9.0 / 32, + 2.0 / 32, + 19.0 / 32, +} +var SUBPIXEL_OFFSETS_SAMPLE_32_FIXED = [32]Fix{ + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[0] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[1] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[2] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[3] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[4] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[5] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[6] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[7] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[8] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[9] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[10] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[11] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[12] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[13] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[14] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[15] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[16] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[17] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[18] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[19] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[20] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[21] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[22] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[23] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[24] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[25] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[26] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[27] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[28] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[29] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[30] * FIXED_FLOAT_COEF), + Fix(SUBPIXEL_OFFSETS_SAMPLE_32[31] * FIXED_FLOAT_COEF), +} + +var coverageTable = [256]uint8{ + pixelCoverage(0x00), pixelCoverage(0x01), pixelCoverage(0x02), pixelCoverage(0x03), + pixelCoverage(0x04), pixelCoverage(0x05), pixelCoverage(0x06), pixelCoverage(0x07), + pixelCoverage(0x08), pixelCoverage(0x09), pixelCoverage(0x0a), pixelCoverage(0x0b), + pixelCoverage(0x0c), pixelCoverage(0x0d), pixelCoverage(0x0e), pixelCoverage(0x0f), + pixelCoverage(0x10), pixelCoverage(0x11), pixelCoverage(0x12), pixelCoverage(0x13), + pixelCoverage(0x14), pixelCoverage(0x15), pixelCoverage(0x16), pixelCoverage(0x17), + pixelCoverage(0x18), pixelCoverage(0x19), pixelCoverage(0x1a), pixelCoverage(0x1b), + pixelCoverage(0x1c), pixelCoverage(0x1d), pixelCoverage(0x1e), pixelCoverage(0x1f), + pixelCoverage(0x20), pixelCoverage(0x21), pixelCoverage(0x22), pixelCoverage(0x23), + pixelCoverage(0x24), pixelCoverage(0x25), pixelCoverage(0x26), pixelCoverage(0x27), + pixelCoverage(0x28), pixelCoverage(0x29), pixelCoverage(0x2a), pixelCoverage(0x2b), + pixelCoverage(0x2c), pixelCoverage(0x2d), pixelCoverage(0x2e), pixelCoverage(0x2f), + pixelCoverage(0x30), pixelCoverage(0x31), pixelCoverage(0x32), pixelCoverage(0x33), + pixelCoverage(0x34), pixelCoverage(0x35), pixelCoverage(0x36), pixelCoverage(0x37), + pixelCoverage(0x38), pixelCoverage(0x39), pixelCoverage(0x3a), pixelCoverage(0x3b), + pixelCoverage(0x3c), pixelCoverage(0x3d), pixelCoverage(0x3e), pixelCoverage(0x3f), + pixelCoverage(0x40), pixelCoverage(0x41), pixelCoverage(0x42), pixelCoverage(0x43), + pixelCoverage(0x44), pixelCoverage(0x45), pixelCoverage(0x46), pixelCoverage(0x47), + pixelCoverage(0x48), pixelCoverage(0x49), pixelCoverage(0x4a), pixelCoverage(0x4b), + pixelCoverage(0x4c), pixelCoverage(0x4d), pixelCoverage(0x4e), pixelCoverage(0x4f), + pixelCoverage(0x50), pixelCoverage(0x51), pixelCoverage(0x52), pixelCoverage(0x53), + pixelCoverage(0x54), pixelCoverage(0x55), pixelCoverage(0x56), pixelCoverage(0x57), + pixelCoverage(0x58), pixelCoverage(0x59), pixelCoverage(0x5a), pixelCoverage(0x5b), + pixelCoverage(0x5c), pixelCoverage(0x5d), pixelCoverage(0x5e), pixelCoverage(0x5f), + pixelCoverage(0x60), pixelCoverage(0x61), pixelCoverage(0x62), pixelCoverage(0x63), + pixelCoverage(0x64), pixelCoverage(0x65), pixelCoverage(0x66), pixelCoverage(0x67), + pixelCoverage(0x68), pixelCoverage(0x69), pixelCoverage(0x6a), pixelCoverage(0x6b), + pixelCoverage(0x6c), pixelCoverage(0x6d), pixelCoverage(0x6e), pixelCoverage(0x6f), + pixelCoverage(0x70), pixelCoverage(0x71), pixelCoverage(0x72), pixelCoverage(0x73), + pixelCoverage(0x74), pixelCoverage(0x75), pixelCoverage(0x76), pixelCoverage(0x77), + pixelCoverage(0x78), pixelCoverage(0x79), pixelCoverage(0x7a), pixelCoverage(0x7b), + pixelCoverage(0x7c), pixelCoverage(0x7d), pixelCoverage(0x7e), pixelCoverage(0x7f), + pixelCoverage(0x80), pixelCoverage(0x81), pixelCoverage(0x82), pixelCoverage(0x83), + pixelCoverage(0x84), pixelCoverage(0x85), pixelCoverage(0x86), pixelCoverage(0x87), + pixelCoverage(0x88), pixelCoverage(0x89), pixelCoverage(0x8a), pixelCoverage(0x8b), + pixelCoverage(0x8c), pixelCoverage(0x8d), pixelCoverage(0x8e), pixelCoverage(0x8f), + pixelCoverage(0x90), pixelCoverage(0x91), pixelCoverage(0x92), pixelCoverage(0x93), + pixelCoverage(0x94), pixelCoverage(0x95), pixelCoverage(0x96), pixelCoverage(0x97), + pixelCoverage(0x98), pixelCoverage(0x99), pixelCoverage(0x9a), pixelCoverage(0x9b), + pixelCoverage(0x9c), pixelCoverage(0x9d), pixelCoverage(0x9e), pixelCoverage(0x9f), + pixelCoverage(0xa0), pixelCoverage(0xa1), pixelCoverage(0xa2), pixelCoverage(0xa3), + pixelCoverage(0xa4), pixelCoverage(0xa5), pixelCoverage(0xa6), pixelCoverage(0xa7), + pixelCoverage(0xa8), pixelCoverage(0xa9), pixelCoverage(0xaa), pixelCoverage(0xab), + pixelCoverage(0xac), pixelCoverage(0xad), pixelCoverage(0xae), pixelCoverage(0xaf), + pixelCoverage(0xb0), pixelCoverage(0xb1), pixelCoverage(0xb2), pixelCoverage(0xb3), + pixelCoverage(0xb4), pixelCoverage(0xb5), pixelCoverage(0xb6), pixelCoverage(0xb7), + pixelCoverage(0xb8), pixelCoverage(0xb9), pixelCoverage(0xba), pixelCoverage(0xbb), + pixelCoverage(0xbc), pixelCoverage(0xbd), pixelCoverage(0xbe), pixelCoverage(0xbf), + pixelCoverage(0xc0), pixelCoverage(0xc1), pixelCoverage(0xc2), pixelCoverage(0xc3), + pixelCoverage(0xc4), pixelCoverage(0xc5), pixelCoverage(0xc6), pixelCoverage(0xc7), + pixelCoverage(0xc8), pixelCoverage(0xc9), pixelCoverage(0xca), pixelCoverage(0xcb), + pixelCoverage(0xcc), pixelCoverage(0xcd), pixelCoverage(0xce), pixelCoverage(0xcf), + pixelCoverage(0xd0), pixelCoverage(0xd1), pixelCoverage(0xd2), pixelCoverage(0xd3), + pixelCoverage(0xd4), pixelCoverage(0xd5), pixelCoverage(0xd6), pixelCoverage(0xd7), + pixelCoverage(0xd8), pixelCoverage(0xd9), pixelCoverage(0xda), pixelCoverage(0xdb), + pixelCoverage(0xdc), pixelCoverage(0xdd), pixelCoverage(0xde), pixelCoverage(0xdf), + pixelCoverage(0xe0), pixelCoverage(0xe1), pixelCoverage(0xe2), pixelCoverage(0xe3), + pixelCoverage(0xe4), pixelCoverage(0xe5), pixelCoverage(0xe6), pixelCoverage(0xe7), + pixelCoverage(0xe8), pixelCoverage(0xe9), pixelCoverage(0xea), pixelCoverage(0xeb), + pixelCoverage(0xec), pixelCoverage(0xed), pixelCoverage(0xee), pixelCoverage(0xef), + pixelCoverage(0xf0), pixelCoverage(0xf1), pixelCoverage(0xf2), pixelCoverage(0xf3), + pixelCoverage(0xf4), pixelCoverage(0xf5), pixelCoverage(0xf6), pixelCoverage(0xf7), + pixelCoverage(0xf8), pixelCoverage(0xf9), pixelCoverage(0xfa), pixelCoverage(0xfb), + pixelCoverage(0xfc), pixelCoverage(0xfd), pixelCoverage(0xfe), pixelCoverage(0xff), +} + +func pixelCoverage(a uint8) uint8 { + return a&1 + a>>1&1 + a>>2&1 + a>>3&1 + a>>4&1 + a>>5&1 + a>>6&1 + a>>7&1 +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fillerAA.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fillerAA.go new file mode 100644 index 000000000..dbff87f1e --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fillerAA.go @@ -0,0 +1,320 @@ +// Copyright 2011 The draw2d Authors. All rights reserved. +// created: 27/05/2011 by Laurent Le Goff +package raster + +import ( + "image" + "image/color" + "unsafe" +) + +const ( + SUBPIXEL_SHIFT = 3 + SUBPIXEL_COUNT = 1 << SUBPIXEL_SHIFT +) + +var SUBPIXEL_OFFSETS = SUBPIXEL_OFFSETS_SAMPLE_8_FIXED + +type SUBPIXEL_DATA uint8 +type NON_ZERO_MASK_DATA_UNIT uint8 + +type Rasterizer8BitsSample struct { + MaskBuffer []SUBPIXEL_DATA + WindingBuffer []NON_ZERO_MASK_DATA_UNIT + + Width int + BufferWidth int + Height int + ClipBound [4]float64 + RemappingMatrix [6]float64 +} + +/* width and height define the maximum output size for the filler. + * The filler will output to larger bitmaps as well, but the output will + * be cropped. + */ +func NewRasterizer8BitsSample(width, height int) *Rasterizer8BitsSample { + var r Rasterizer8BitsSample + // Scale the coordinates by SUBPIXEL_COUNT in vertical direction + // The sampling point for the sub-pixel is at the top right corner. This + // adjustment moves it to the pixel center. + r.RemappingMatrix = [6]float64{1, 0, 0, SUBPIXEL_COUNT, 0.5 / SUBPIXEL_COUNT, -0.5 * SUBPIXEL_COUNT} + r.Width = width + r.Height = height + // The buffer used for filling needs to be one pixel wider than the bitmap. + // This is because the end flag that turns the fill of is the first pixel + // after the actually drawn edge. + r.BufferWidth = width + 1 + + r.MaskBuffer = make([]SUBPIXEL_DATA, r.BufferWidth*height) + r.WindingBuffer = make([]NON_ZERO_MASK_DATA_UNIT, r.BufferWidth*height*SUBPIXEL_COUNT) + r.ClipBound = clip(0, 0, width, height, SUBPIXEL_COUNT) + return &r +} + +func clip(x, y, width, height, scale int) [4]float64 { + var clipBound [4]float64 + + offset := 0.99 / float64(scale) + + clipBound[0] = float64(x) + offset + clipBound[2] = float64(x+width) - offset + + clipBound[1] = float64(y * scale) + clipBound[3] = float64((y + height) * scale) + return clipBound +} + +func intersect(r1, r2 [4]float64) [4]float64 { + if r1[0] < r2[0] { + r1[0] = r2[0] + } + if r1[2] > r2[2] { + r1[2] = r2[2] + } + if r1[0] > r1[2] { + r1[0] = r1[2] + } + + if r1[1] < r2[1] { + r1[1] = r2[1] + } + if r1[3] > r2[3] { + r1[3] = r2[3] + } + if r1[1] > r1[3] { + r1[1] = r1[3] + } + return r1 +} + +func (r *Rasterizer8BitsSample) RenderEvenOdd(img *image.RGBA, color *color.RGBA, polygon *Polygon, tr [6]float64) { + // memset 0 the mask buffer + r.MaskBuffer = make([]SUBPIXEL_DATA, r.BufferWidth*r.Height) + + // inline matrix multiplication + transform := [6]float64{ + tr[0]*r.RemappingMatrix[0] + tr[1]*r.RemappingMatrix[2], + tr[1]*r.RemappingMatrix[3] + tr[0]*r.RemappingMatrix[1], + tr[2]*r.RemappingMatrix[0] + tr[3]*r.RemappingMatrix[2], + tr[3]*r.RemappingMatrix[3] + tr[2]*r.RemappingMatrix[1], + tr[4]*r.RemappingMatrix[0] + tr[5]*r.RemappingMatrix[2] + r.RemappingMatrix[4], + tr[5]*r.RemappingMatrix[3] + tr[4]*r.RemappingMatrix[1] + r.RemappingMatrix[5], + } + + clipRect := clip(img.Bounds().Min.X, img.Bounds().Min.Y, img.Bounds().Dx(), img.Bounds().Dy(), SUBPIXEL_COUNT) + clipRect = intersect(clipRect, r.ClipBound) + p := 0 + l := len(*polygon) / 2 + var edges [32]PolygonEdge + for p < l { + edgeCount := polygon.getEdges(p, 16, edges[:], transform, clipRect) + for k := 0; k < edgeCount; k++ { + r.addEvenOddEdge(&edges[k]) + } + p += 16 + } + + r.fillEvenOdd(img, color, clipRect) +} + +//! Adds an edge to be used with even-odd fill. +func (r *Rasterizer8BitsSample) addEvenOddEdge(edge *PolygonEdge) { + x := Fix(edge.X * FIXED_FLOAT_COEF) + slope := Fix(edge.Slope * FIXED_FLOAT_COEF) + slopeFix := Fix(0) + if edge.LastLine-edge.FirstLine >= SLOPE_FIX_STEP { + slopeFix = Fix(edge.Slope*SLOPE_FIX_STEP*FIXED_FLOAT_COEF) - slope<> FIXED_SHIFT) + mask = SUBPIXEL_DATA(1 << ySub) + yLine = y >> SUBPIXEL_SHIFT + r.MaskBuffer[yLine*r.BufferWidth+xp] ^= mask + x += slope + if y&SLOPE_FIX_MASK == 0 { + x += slopeFix + } + } +} + +//! Adds an edge to be used with non-zero winding fill. +func (r *Rasterizer8BitsSample) addNonZeroEdge(edge *PolygonEdge) { + x := Fix(edge.X * FIXED_FLOAT_COEF) + slope := Fix(edge.Slope * FIXED_FLOAT_COEF) + slopeFix := Fix(0) + if edge.LastLine-edge.FirstLine >= SLOPE_FIX_STEP { + slopeFix = Fix(edge.Slope*SLOPE_FIX_STEP*FIXED_FLOAT_COEF) - slope<> FIXED_SHIFT) + mask = SUBPIXEL_DATA(1 << ySub) + yLine = y >> SUBPIXEL_SHIFT + r.MaskBuffer[yLine*r.BufferWidth+xp] |= mask + r.WindingBuffer[(yLine*r.BufferWidth+xp)*SUBPIXEL_COUNT+int(ySub)] += winding + x += slope + if y&SLOPE_FIX_MASK == 0 { + x += slopeFix + } + } +} + +// Renders the mask to the canvas with even-odd fill. +func (r *Rasterizer8BitsSample) fillEvenOdd(img *image.RGBA, color *color.RGBA, clipBound [4]float64) { + var x, y uint32 + + minX := uint32(clipBound[0]) + maxX := uint32(clipBound[2]) + + minY := uint32(clipBound[1]) >> SUBPIXEL_SHIFT + maxY := uint32(clipBound[3]) >> SUBPIXEL_SHIFT + + //pixColor := (uint32(color.R) << 24) | (uint32(color.G) << 16) | (uint32(color.B) << 8) | uint32(color.A) + pixColor := (*uint32)(unsafe.Pointer(color)) + cs1 := *pixColor & 0xff00ff + cs2 := *pixColor >> 8 & 0xff00ff + + stride := uint32(img.Stride) + var mask SUBPIXEL_DATA + + for y = minY; y < maxY; y++ { + tp := img.Pix[y*stride:] + + mask = 0 + for x = minX; x <= maxX; x++ { + p := (*uint32)(unsafe.Pointer(&tp[x])) + mask ^= r.MaskBuffer[y*uint32(r.BufferWidth)+x] + // 8bits + alpha := uint32(coverageTable[mask]) + // 16bits + //alpha := uint32(coverageTable[mask & 0xff] + coverageTable[(mask >> 8) & 0xff]) + // 32bits + //alpha := uint32(coverageTable[mask & 0xff] + coverageTable[(mask >> 8) & 0xff] + coverageTable[(mask >> 16) & 0xff] + coverageTable[(mask >> 24) & 0xff]) + + // alpha is in range of 0 to SUBPIXEL_COUNT + invAlpha := SUBPIXEL_COUNT - alpha + + ct1 := *p & 0xff00ff * invAlpha + ct2 := *p >> 8 & 0xff00ff * invAlpha + + ct1 = (ct1 + cs1*alpha) >> SUBPIXEL_SHIFT & 0xff00ff + ct2 = (ct2 + cs2*alpha) << (8 - SUBPIXEL_SHIFT) & 0xff00ff00 + + *p = ct1 + ct2 + } + } +} + +/* + * Renders the polygon with non-zero winding fill. + * param aTarget the target bitmap. + * param aPolygon the polygon to render. + * param aColor the color to be used for rendering. + * param aTransformation the transformation matrix. + */ +func (r *Rasterizer8BitsSample) RenderNonZeroWinding(img *image.RGBA, color *color.RGBA, polygon *Polygon, tr [6]float64) { + + r.MaskBuffer = make([]SUBPIXEL_DATA, r.BufferWidth*r.Height) + r.WindingBuffer = make([]NON_ZERO_MASK_DATA_UNIT, r.BufferWidth*r.Height*SUBPIXEL_COUNT) + + // inline matrix multiplication + transform := [6]float64{ + tr[0]*r.RemappingMatrix[0] + tr[1]*r.RemappingMatrix[2], + tr[1]*r.RemappingMatrix[3] + tr[0]*r.RemappingMatrix[1], + tr[2]*r.RemappingMatrix[0] + tr[3]*r.RemappingMatrix[2], + tr[3]*r.RemappingMatrix[3] + tr[2]*r.RemappingMatrix[1], + tr[4]*r.RemappingMatrix[0] + tr[5]*r.RemappingMatrix[2] + r.RemappingMatrix[4], + tr[5]*r.RemappingMatrix[3] + tr[4]*r.RemappingMatrix[1] + r.RemappingMatrix[5], + } + + clipRect := clip(img.Bounds().Min.X, img.Bounds().Min.Y, img.Bounds().Dx(), img.Bounds().Dy(), SUBPIXEL_COUNT) + clipRect = intersect(clipRect, r.ClipBound) + + p := 0 + l := len(*polygon) / 2 + var edges [32]PolygonEdge + for p < l { + edgeCount := polygon.getEdges(p, 16, edges[:], transform, clipRect) + for k := 0; k < edgeCount; k++ { + r.addNonZeroEdge(&edges[k]) + } + p += 16 + } + + r.fillNonZero(img, color, clipRect) +} + +//! Renders the mask to the canvas with non-zero winding fill. +func (r *Rasterizer8BitsSample) fillNonZero(img *image.RGBA, color *color.RGBA, clipBound [4]float64) { + var x, y uint32 + + minX := uint32(clipBound[0]) + maxX := uint32(clipBound[2]) + + minY := uint32(clipBound[1]) >> SUBPIXEL_SHIFT + maxY := uint32(clipBound[3]) >> SUBPIXEL_SHIFT + + //pixColor := (uint32(color.R) << 24) | (uint32(color.G) << 16) | (uint32(color.B) << 8) | uint32(color.A) + pixColor := (*uint32)(unsafe.Pointer(color)) + cs1 := *pixColor & 0xff00ff + cs2 := *pixColor >> 8 & 0xff00ff + + stride := uint32(img.Stride) + var mask SUBPIXEL_DATA + var n uint32 + var values [SUBPIXEL_COUNT]NON_ZERO_MASK_DATA_UNIT + for n = 0; n < SUBPIXEL_COUNT; n++ { + values[n] = 0 + } + + for y = minY; y < maxY; y++ { + tp := img.Pix[y*stride:] + + mask = 0 + for x = minX; x <= maxX; x++ { + p := (*uint32)(unsafe.Pointer(&tp[x])) + temp := r.MaskBuffer[y*uint32(r.BufferWidth)+x] + if temp != 0 { + var bit SUBPIXEL_DATA = 1 + for n = 0; n < SUBPIXEL_COUNT; n++ { + if temp&bit != 0 { + t := values[n] + values[n] += r.WindingBuffer[(y*uint32(r.BufferWidth)+x)*SUBPIXEL_COUNT+n] + if (t == 0 || values[n] == 0) && t != values[n] { + mask ^= bit + } + } + bit <<= 1 + } + } + + // 8bits + alpha := uint32(coverageTable[mask]) + // 16bits + //alpha := uint32(coverageTable[mask & 0xff] + coverageTable[(mask >> 8) & 0xff]) + // 32bits + //alpha := uint32(coverageTable[mask & 0xff] + coverageTable[(mask >> 8) & 0xff] + coverageTable[(mask >> 16) & 0xff] + coverageTable[(mask >> 24) & 0xff]) + + // alpha is in range of 0 to SUBPIXEL_COUNT + invAlpha := uint32(SUBPIXEL_COUNT) - alpha + + ct1 := *p & 0xff00ff * invAlpha + ct2 := *p >> 8 & 0xff00ff * invAlpha + + ct1 = (ct1 + cs1*alpha) >> SUBPIXEL_SHIFT & 0xff00ff + ct2 = (ct2 + cs2*alpha) << (8 - SUBPIXEL_SHIFT) & 0xff00ff00 + + *p = ct1 + ct2 + } + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fillerV1/fillerAA.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fillerV1/fillerAA.go new file mode 100644 index 000000000..a85d34c77 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fillerV1/fillerAA.go @@ -0,0 +1,303 @@ +// Copyright 2011 The draw2d Authors. All rights reserved. +// created: 27/05/2011 by Laurent Le Goff +package raster + +import ( + "image" + "image/color" + "unsafe" +) + +const ( + SUBPIXEL_SHIFT = 3 + SUBPIXEL_COUNT = 1 << SUBPIXEL_SHIFT +) + +var SUBPIXEL_OFFSETS = SUBPIXEL_OFFSETS_SAMPLE_8 + +type SUBPIXEL_DATA uint16 +type NON_ZERO_MASK_DATA_UNIT uint8 + +type Rasterizer8BitsSample struct { + MaskBuffer []SUBPIXEL_DATA + WindingBuffer []NON_ZERO_MASK_DATA_UNIT + + Width int + BufferWidth int + Height int + ClipBound [4]float64 + RemappingMatrix [6]float64 +} + +/* width and height define the maximum output size for the filler. + * The filler will output to larger bitmaps as well, but the output will + * be cropped. + */ +func NewRasterizer8BitsSample(width, height int) *Rasterizer8BitsSample { + var r Rasterizer8BitsSample + // Scale the coordinates by SUBPIXEL_COUNT in vertical direction + // The sampling point for the sub-pixel is at the top right corner. This + // adjustment moves it to the pixel center. + r.RemappingMatrix = [6]float64{1, 0, 0, SUBPIXEL_COUNT, 0.5 / SUBPIXEL_COUNT, -0.5 * SUBPIXEL_COUNT} + r.Width = width + r.Height = height + // The buffer used for filling needs to be one pixel wider than the bitmap. + // This is because the end flag that turns the fill of is the first pixel + // after the actually drawn edge. + r.BufferWidth = width + 1 + + r.MaskBuffer = make([]SUBPIXEL_DATA, r.BufferWidth*height) + r.WindingBuffer = make([]NON_ZERO_MASK_DATA_UNIT, r.BufferWidth*height*SUBPIXEL_COUNT) + r.ClipBound = clip(0, 0, width, height, SUBPIXEL_COUNT) + return &r +} + +func clip(x, y, width, height, scale int) [4]float64 { + var clipBound [4]float64 + + offset := 0.99 / float64(scale) + + clipBound[0] = float64(x) + offset + clipBound[2] = float64(x+width) - offset + + clipBound[1] = float64(y * scale) + clipBound[3] = float64((y + height) * scale) + return clipBound +} + +func intersect(r1, r2 [4]float64) [4]float64 { + if r1[0] < r2[0] { + r1[0] = r2[0] + } + if r1[2] > r2[2] { + r1[2] = r2[2] + } + if r1[0] > r1[2] { + r1[0] = r1[2] + } + + if r1[1] < r2[1] { + r1[1] = r2[1] + } + if r1[3] > r2[3] { + r1[3] = r2[3] + } + if r1[1] > r1[3] { + r1[1] = r1[3] + } + return r1 +} + +func (r *Rasterizer8BitsSample) RenderEvenOdd(img *image.RGBA, color *color.RGBA, polygon *Polygon, tr [6]float64) { + // memset 0 the mask buffer + r.MaskBuffer = make([]SUBPIXEL_DATA, r.BufferWidth*r.Height) + + // inline matrix multiplication + transform := [6]float64{ + tr[0]*r.RemappingMatrix[0] + tr[1]*r.RemappingMatrix[2], + tr[1]*r.RemappingMatrix[3] + tr[0]*r.RemappingMatrix[1], + tr[2]*r.RemappingMatrix[0] + tr[3]*r.RemappingMatrix[2], + tr[3]*r.RemappingMatrix[3] + tr[2]*r.RemappingMatrix[1], + tr[4]*r.RemappingMatrix[0] + tr[5]*r.RemappingMatrix[2] + r.RemappingMatrix[4], + tr[5]*r.RemappingMatrix[3] + tr[4]*r.RemappingMatrix[1] + r.RemappingMatrix[5], + } + + clipRect := clip(img.Bounds().Min.X, img.Bounds().Min.Y, img.Bounds().Dx(), img.Bounds().Dy(), SUBPIXEL_COUNT) + clipRect = intersect(clipRect, r.ClipBound) + p := 0 + l := len(*polygon) / 2 + var edges [32]PolygonEdge + for p < l { + edgeCount := polygon.getEdges(p, 16, edges[:], transform, clipRect) + for k := 0; k < edgeCount; k++ { + r.addEvenOddEdge(&edges[k]) + } + p += 16 + } + + r.fillEvenOdd(img, color, clipRect) +} + +//! Adds an edge to be used with even-odd fill. +func (r *Rasterizer8BitsSample) addEvenOddEdge(edge *PolygonEdge) { + x := edge.X + slope := edge.Slope + var ySub, mask SUBPIXEL_DATA + var xp, yLine int + for y := edge.FirstLine; y <= edge.LastLine; y++ { + ySub = SUBPIXEL_DATA(y & (SUBPIXEL_COUNT - 1)) + xp = int(x + SUBPIXEL_OFFSETS[ySub]) + mask = SUBPIXEL_DATA(1 << ySub) + yLine = y >> SUBPIXEL_SHIFT + r.MaskBuffer[yLine*r.BufferWidth+xp] ^= mask + x += slope + } +} + +// Renders the mask to the canvas with even-odd fill. +func (r *Rasterizer8BitsSample) fillEvenOdd(img *image.RGBA, color *color.RGBA, clipBound [4]float64) { + var x, y uint32 + + minX := uint32(clipBound[0]) + maxX := uint32(clipBound[2]) + + minY := uint32(clipBound[1]) >> SUBPIXEL_SHIFT + maxY := uint32(clipBound[3]) >> SUBPIXEL_SHIFT + + //pixColor := (uint32(color.R) << 24) | (uint32(color.G) << 16) | (uint32(color.B) << 8) | uint32(color.A) + pixColor := (*uint32)(unsafe.Pointer(color)) + cs1 := *pixColor & 0xff00ff + cs2 := *pixColor >> 8 & 0xff00ff + + stride := uint32(img.Stride) + var mask SUBPIXEL_DATA + + for y = minY; y < maxY; y++ { + tp := img.Pix[y*stride:] + + mask = 0 + for x = minX; x <= maxX; x++ { + p := (*uint32)(unsafe.Pointer(&tp[x])) + mask ^= r.MaskBuffer[y*uint32(r.BufferWidth)+x] + // 8bits + alpha := uint32(coverageTable[mask]) + // 16bits + //alpha := uint32(coverageTable[mask & 0xff] + coverageTable[(mask >> 8) & 0xff]) + // 32bits + //alpha := uint32(coverageTable[mask & 0xff] + coverageTable[(mask >> 8) & 0xff] + coverageTable[(mask >> 16) & 0xff] + coverageTable[(mask >> 24) & 0xff]) + + // alpha is in range of 0 to SUBPIXEL_COUNT + invAlpha := uint32(SUBPIXEL_COUNT) - alpha + + ct1 := *p & 0xff00ff * invAlpha + ct2 := *p >> 8 & 0xff00ff * invAlpha + + ct1 = (ct1 + cs1*alpha) >> SUBPIXEL_SHIFT & 0xff00ff + ct2 = (ct2 + cs2*alpha) << (8 - SUBPIXEL_SHIFT) & 0xff00ff00 + + *p = ct1 + ct2 + } + } +} + +/* + * Renders the polygon with non-zero winding fill. + * param aTarget the target bitmap. + * param aPolygon the polygon to render. + * param aColor the color to be used for rendering. + * param aTransformation the transformation matrix. + */ +func (r *Rasterizer8BitsSample) RenderNonZeroWinding(img *image.RGBA, color *color.RGBA, polygon *Polygon, tr [6]float64) { + + r.MaskBuffer = make([]SUBPIXEL_DATA, r.BufferWidth*r.Height) + r.WindingBuffer = make([]NON_ZERO_MASK_DATA_UNIT, r.BufferWidth*r.Height*SUBPIXEL_COUNT) + + // inline matrix multiplication + transform := [6]float64{ + tr[0]*r.RemappingMatrix[0] + tr[1]*r.RemappingMatrix[2], + tr[1]*r.RemappingMatrix[3] + tr[0]*r.RemappingMatrix[1], + tr[2]*r.RemappingMatrix[0] + tr[3]*r.RemappingMatrix[2], + tr[3]*r.RemappingMatrix[3] + tr[2]*r.RemappingMatrix[1], + tr[4]*r.RemappingMatrix[0] + tr[5]*r.RemappingMatrix[2] + r.RemappingMatrix[4], + tr[5]*r.RemappingMatrix[3] + tr[4]*r.RemappingMatrix[1] + r.RemappingMatrix[5], + } + + clipRect := clip(img.Bounds().Min.X, img.Bounds().Min.Y, img.Bounds().Dx(), img.Bounds().Dy(), SUBPIXEL_COUNT) + clipRect = intersect(clipRect, r.ClipBound) + + p := 0 + l := len(*polygon) / 2 + var edges [32]PolygonEdge + for p < l { + edgeCount := polygon.getEdges(p, 16, edges[:], transform, clipRect) + for k := 0; k < edgeCount; k++ { + r.addNonZeroEdge(&edges[k]) + } + p += 16 + } + + r.fillNonZero(img, color, clipRect) +} + +//! Adds an edge to be used with non-zero winding fill. +func (r *Rasterizer8BitsSample) addNonZeroEdge(edge *PolygonEdge) { + x := edge.X + slope := edge.Slope + var ySub, mask SUBPIXEL_DATA + var xp, yLine int + winding := NON_ZERO_MASK_DATA_UNIT(edge.Winding) + for y := edge.FirstLine; y <= edge.LastLine; y++ { + ySub = SUBPIXEL_DATA(y & (SUBPIXEL_COUNT - 1)) + xp = int(x + SUBPIXEL_OFFSETS[ySub]) + mask = SUBPIXEL_DATA(1 << ySub) + yLine = y >> SUBPIXEL_SHIFT + r.MaskBuffer[yLine*r.BufferWidth+xp] |= mask + r.WindingBuffer[(yLine*r.BufferWidth+xp)*SUBPIXEL_COUNT+int(ySub)] += winding + x += slope + } +} + +//! Renders the mask to the canvas with non-zero winding fill. +func (r *Rasterizer8BitsSample) fillNonZero(img *image.RGBA, color *color.RGBA, clipBound [4]float64) { + var x, y uint32 + + minX := uint32(clipBound[0]) + maxX := uint32(clipBound[2]) + + minY := uint32(clipBound[1]) >> SUBPIXEL_SHIFT + maxY := uint32(clipBound[3]) >> SUBPIXEL_SHIFT + + //pixColor := (uint32(color.R) << 24) | (uint32(color.G) << 16) | (uint32(color.B) << 8) | uint32(color.A) + pixColor := (*uint32)(unsafe.Pointer(color)) + cs1 := *pixColor & 0xff00ff + cs2 := *pixColor >> 8 & 0xff00ff + + stride := uint32(img.Stride) + var mask SUBPIXEL_DATA + var n uint32 + var values [SUBPIXEL_COUNT]NON_ZERO_MASK_DATA_UNIT + for n = 0; n < SUBPIXEL_COUNT; n++ { + values[n] = 0 + } + + for y = minY; y < maxY; y++ { + tp := img.Pix[y*stride:] + + mask = 0 + for x = minX; x <= maxX; x++ { + p := (*uint32)(unsafe.Pointer(&tp[x])) + temp := r.MaskBuffer[y*uint32(r.BufferWidth)+x] + if temp != 0 { + var bit SUBPIXEL_DATA = 1 + for n = 0; n < SUBPIXEL_COUNT; n++ { + if temp&bit != 0 { + t := values[n] + values[n] += r.WindingBuffer[(y*uint32(r.BufferWidth)+x)*SUBPIXEL_COUNT+n] + if (t == 0 || values[n] == 0) && t != values[n] { + mask ^= bit + } + } + bit <<= 1 + } + } + + // 8bits + alpha := uint32(coverageTable[mask]) + // 16bits + //alpha := uint32(coverageTable[mask & 0xff] + coverageTable[(mask >> 8) & 0xff]) + // 32bits + //alpha := uint32(coverageTable[mask & 0xff] + coverageTable[(mask >> 8) & 0xff] + coverageTable[(mask >> 16) & 0xff] + coverageTable[(mask >> 24) & 0xff]) + + // alpha is in range of 0 to SUBPIXEL_COUNT + invAlpha := uint32(SUBPIXEL_COUNT) - alpha + + ct1 := *p & 0xff00ff * invAlpha + ct2 := *p >> 8 & 0xff00ff * invAlpha + + ct1 = (ct1 + cs1*alpha) >> SUBPIXEL_SHIFT & 0xff00ff + ct2 = (ct2 + cs2*alpha) << (8 - SUBPIXEL_SHIFT) & 0xff00ff00 + + *p = ct1 + ct2 + } + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fillerV2/fillerAA.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fillerV2/fillerAA.go new file mode 100644 index 000000000..0bda5a4db --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fillerV2/fillerAA.go @@ -0,0 +1,320 @@ +// Copyright 2011 The draw2d Authors. All rights reserved. +// created: 27/05/2011 by Laurent Le Goff +package raster + +import ( + "image" + "image/color" + "unsafe" +) + +const ( + SUBPIXEL_SHIFT = 5 + SUBPIXEL_COUNT = 1 << SUBPIXEL_SHIFT +) + +var SUBPIXEL_OFFSETS = SUBPIXEL_OFFSETS_SAMPLE_32_FIXED + +type SUBPIXEL_DATA uint32 +type NON_ZERO_MASK_DATA_UNIT uint8 + +type Rasterizer8BitsSample struct { + MaskBuffer []SUBPIXEL_DATA + WindingBuffer []NON_ZERO_MASK_DATA_UNIT + + Width int + BufferWidth int + Height int + ClipBound [4]float64 + RemappingMatrix [6]float64 +} + +/* width and height define the maximum output size for the filler. + * The filler will output to larger bitmaps as well, but the output will + * be cropped. + */ +func NewRasterizer8BitsSample(width, height int) *Rasterizer8BitsSample { + var r Rasterizer8BitsSample + // Scale the coordinates by SUBPIXEL_COUNT in vertical direction + // The sampling point for the sub-pixel is at the top right corner. This + // adjustment moves it to the pixel center. + r.RemappingMatrix = [6]float64{1, 0, 0, SUBPIXEL_COUNT, 0.5 / SUBPIXEL_COUNT, -0.5 * SUBPIXEL_COUNT} + r.Width = width + r.Height = height + // The buffer used for filling needs to be one pixel wider than the bitmap. + // This is because the end flag that turns the fill of is the first pixel + // after the actually drawn edge. + r.BufferWidth = width + 1 + + r.MaskBuffer = make([]SUBPIXEL_DATA, r.BufferWidth*height) + r.WindingBuffer = make([]NON_ZERO_MASK_DATA_UNIT, r.BufferWidth*height*SUBPIXEL_COUNT) + r.ClipBound = clip(0, 0, width, height, SUBPIXEL_COUNT) + return &r +} + +func clip(x, y, width, height, scale int) [4]float64 { + var clipBound [4]float64 + + offset := 0.99 / float64(scale) + + clipBound[0] = float64(x) + offset + clipBound[2] = float64(x+width) - offset + + clipBound[1] = float64(y * scale) + clipBound[3] = float64((y + height) * scale) + return clipBound +} + +func intersect(r1, r2 [4]float64) [4]float64 { + if r1[0] < r2[0] { + r1[0] = r2[0] + } + if r1[2] > r2[2] { + r1[2] = r2[2] + } + if r1[0] > r1[2] { + r1[0] = r1[2] + } + + if r1[1] < r2[1] { + r1[1] = r2[1] + } + if r1[3] > r2[3] { + r1[3] = r2[3] + } + if r1[1] > r1[3] { + r1[1] = r1[3] + } + return r1 +} + +func (r *Rasterizer8BitsSample) RenderEvenOdd(img *image.RGBA, color *color.RGBA, polygon *Polygon, tr [6]float64) { + // memset 0 the mask buffer + r.MaskBuffer = make([]SUBPIXEL_DATA, r.BufferWidth*r.Height) + + // inline matrix multiplication + transform := [6]float64{ + tr[0]*r.RemappingMatrix[0] + tr[1]*r.RemappingMatrix[2], + tr[1]*r.RemappingMatrix[3] + tr[0]*r.RemappingMatrix[1], + tr[2]*r.RemappingMatrix[0] + tr[3]*r.RemappingMatrix[2], + tr[3]*r.RemappingMatrix[3] + tr[2]*r.RemappingMatrix[1], + tr[4]*r.RemappingMatrix[0] + tr[5]*r.RemappingMatrix[2] + r.RemappingMatrix[4], + tr[5]*r.RemappingMatrix[3] + tr[4]*r.RemappingMatrix[1] + r.RemappingMatrix[5], + } + + clipRect := clip(img.Bounds().Min.X, img.Bounds().Min.Y, img.Bounds().Dx(), img.Bounds().Dy(), SUBPIXEL_COUNT) + clipRect = intersect(clipRect, r.ClipBound) + p := 0 + l := len(*polygon) / 2 + var edges [32]PolygonEdge + for p < l { + edgeCount := polygon.getEdges(p, 16, edges[:], transform, clipRect) + for k := 0; k < edgeCount; k++ { + r.addEvenOddEdge(&edges[k]) + } + p += 16 + } + + r.fillEvenOdd(img, color, clipRect) +} + +//! Adds an edge to be used with even-odd fill. +func (r *Rasterizer8BitsSample) addEvenOddEdge(edge *PolygonEdge) { + x := Fix(edge.X * FIXED_FLOAT_COEF) + slope := Fix(edge.Slope * FIXED_FLOAT_COEF) + slopeFix := Fix(0) + if edge.LastLine-edge.FirstLine >= SLOPE_FIX_STEP { + slopeFix = Fix(edge.Slope*SLOPE_FIX_STEP*FIXED_FLOAT_COEF) - slope<> FIXED_SHIFT) + mask = SUBPIXEL_DATA(1 << ySub) + yLine = y >> SUBPIXEL_SHIFT + r.MaskBuffer[yLine*r.BufferWidth+xp] ^= mask + x += slope + if y&SLOPE_FIX_MASK == 0 { + x += slopeFix + } + } +} + +//! Adds an edge to be used with non-zero winding fill. +func (r *Rasterizer8BitsSample) addNonZeroEdge(edge *PolygonEdge) { + x := Fix(edge.X * FIXED_FLOAT_COEF) + slope := Fix(edge.Slope * FIXED_FLOAT_COEF) + slopeFix := Fix(0) + if edge.LastLine-edge.FirstLine >= SLOPE_FIX_STEP { + slopeFix = Fix(edge.Slope*SLOPE_FIX_STEP*FIXED_FLOAT_COEF) - slope<> FIXED_SHIFT) + mask = SUBPIXEL_DATA(1 << ySub) + yLine = y >> SUBPIXEL_SHIFT + r.MaskBuffer[yLine*r.BufferWidth+xp] |= mask + r.WindingBuffer[(yLine*r.BufferWidth+xp)*SUBPIXEL_COUNT+int(ySub)] += winding + x += slope + if y&SLOPE_FIX_MASK == 0 { + x += slopeFix + } + } +} + +// Renders the mask to the canvas with even-odd fill. +func (r *Rasterizer8BitsSample) fillEvenOdd(img *image.RGBA, color *color.RGBA, clipBound [4]float64) { + var x, y uint32 + + minX := uint32(clipBound[0]) + maxX := uint32(clipBound[2]) + + minY := uint32(clipBound[1]) >> SUBPIXEL_SHIFT + maxY := uint32(clipBound[3]) >> SUBPIXEL_SHIFT + + //pixColor := (uint32(color.R) << 24) | (uint32(color.G) << 16) | (uint32(color.B) << 8) | uint32(color.A) + pixColor := (*uint32)(unsafe.Pointer(color)) + cs1 := *pixColor & 0xff00ff + cs2 := *pixColor >> 8 & 0xff00ff + + stride := uint32(img.Stride) + var mask SUBPIXEL_DATA + + for y = minY; y < maxY; y++ { + tp := img.Pix[y*stride:] + + mask = 0 + for x = minX; x <= maxX; x++ { + p := (*uint32)(unsafe.Pointer(&tp[x])) + mask ^= r.MaskBuffer[y*uint32(r.BufferWidth)+x] + // 8bits + //alpha := uint32(coverageTable[mask]) + // 16bits + //alpha := uint32(coverageTable[mask & 0xff] + coverageTable[(mask >> 8) & 0xff]) + // 32bits + alpha := uint32(coverageTable[mask&0xff] + coverageTable[mask>>8&0xff] + coverageTable[mask>>16&0xff] + coverageTable[mask>>24&0xff]) + + // alpha is in range of 0 to SUBPIXEL_COUNT + invAlpha := uint32(SUBPIXEL_COUNT) - alpha + + ct1 := *p & 0xff00ff * invAlpha + ct2 := *p >> 8 & 0xff00ff * invAlpha + + ct1 = (ct1 + cs1*alpha) >> SUBPIXEL_SHIFT & 0xff00ff + ct2 = (ct2 + cs2*alpha) << (8 - SUBPIXEL_SHIFT) & 0xff00ff00 + + *p = ct1 + ct2 + } + } +} + +/* + * Renders the polygon with non-zero winding fill. + * param aTarget the target bitmap. + * param aPolygon the polygon to render. + * param aColor the color to be used for rendering. + * param aTransformation the transformation matrix. + */ +func (r *Rasterizer8BitsSample) RenderNonZeroWinding(img *image.RGBA, color *color.RGBA, polygon *Polygon, tr [6]float64) { + + r.MaskBuffer = make([]SUBPIXEL_DATA, r.BufferWidth*r.Height) + r.WindingBuffer = make([]NON_ZERO_MASK_DATA_UNIT, r.BufferWidth*r.Height*SUBPIXEL_COUNT) + + // inline matrix multiplication + transform := [6]float64{ + tr[0]*r.RemappingMatrix[0] + tr[1]*r.RemappingMatrix[2], + tr[1]*r.RemappingMatrix[3] + tr[0]*r.RemappingMatrix[1], + tr[2]*r.RemappingMatrix[0] + tr[3]*r.RemappingMatrix[2], + tr[3]*r.RemappingMatrix[3] + tr[2]*r.RemappingMatrix[1], + tr[4]*r.RemappingMatrix[0] + tr[5]*r.RemappingMatrix[2] + r.RemappingMatrix[4], + tr[5]*r.RemappingMatrix[3] + tr[4]*r.RemappingMatrix[1] + r.RemappingMatrix[5], + } + + clipRect := clip(img.Bounds().Min.X, img.Bounds().Min.Y, img.Bounds().Dx(), img.Bounds().Dy(), SUBPIXEL_COUNT) + clipRect = intersect(clipRect, r.ClipBound) + + p := 0 + l := len(*polygon) / 2 + var edges [32]PolygonEdge + for p < l { + edgeCount := polygon.getEdges(p, 16, edges[:], transform, clipRect) + for k := 0; k < edgeCount; k++ { + r.addNonZeroEdge(&edges[k]) + } + p += 16 + } + + r.fillNonZero(img, color, clipRect) +} + +//! Renders the mask to the canvas with non-zero winding fill. +func (r *Rasterizer8BitsSample) fillNonZero(img *image.RGBA, color *color.RGBA, clipBound [4]float64) { + var x, y uint32 + + minX := uint32(clipBound[0]) + maxX := uint32(clipBound[2]) + + minY := uint32(clipBound[1]) >> SUBPIXEL_SHIFT + maxY := uint32(clipBound[3]) >> SUBPIXEL_SHIFT + + //pixColor := (uint32(color.R) << 24) | (uint32(color.G) << 16) | (uint32(color.B) << 8) | uint32(color.A) + pixColor := (*uint32)(unsafe.Pointer(color)) + cs1 := *pixColor & 0xff00ff + cs2 := *pixColor >> 8 & 0xff00ff + + stride := uint32(img.Stride) + var mask SUBPIXEL_DATA + var n uint32 + var values [SUBPIXEL_COUNT]NON_ZERO_MASK_DATA_UNIT + for n = 0; n < SUBPIXEL_COUNT; n++ { + values[n] = 0 + } + + for y = minY; y < maxY; y++ { + tp := img.Pix[y*stride:] + + mask = 0 + for x = minX; x <= maxX; x++ { + p := (*uint32)(unsafe.Pointer(&tp[x])) + temp := r.MaskBuffer[y*uint32(r.BufferWidth)+x] + if temp != 0 { + var bit SUBPIXEL_DATA = 1 + for n = 0; n < SUBPIXEL_COUNT; n++ { + if temp&bit != 0 { + t := values[n] + values[n] += r.WindingBuffer[(y*uint32(r.BufferWidth)+x)*SUBPIXEL_COUNT+n] + if (t == 0 || values[n] == 0) && t != values[n] { + mask ^= bit + } + } + bit <<= 1 + } + } + + // 8bits + //alpha := uint32(coverageTable[mask]) + // 16bits + //alpha := uint32(coverageTable[mask & 0xff] + coverageTable[(mask >> 8) & 0xff]) + // 32bits + alpha := uint32(coverageTable[mask&0xff] + coverageTable[mask>>8&0xff] + coverageTable[mask>>16&0xff] + coverageTable[mask>>24&0xff]) + + // alpha is in range of 0 to SUBPIXEL_COUNT + invAlpha := uint32(SUBPIXEL_COUNT) - alpha + + ct1 := *p & 0xff00ff * invAlpha + ct2 := *p >> 8 & 0xff00ff * invAlpha + + ct1 = (ct1 + cs1*alpha) >> SUBPIXEL_SHIFT & 0xff00ff + ct2 = (ct2 + cs2*alpha) << (8 - SUBPIXEL_SHIFT) & 0xff00ff00 + + *p = ct1 + ct2 + } + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fixed_point.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fixed_point.go new file mode 100644 index 000000000..14b8419c3 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/fixed_point.go @@ -0,0 +1,17 @@ +package raster + +type Fix int32 + +const ( + FIXED_SHIFT = 16 + FIXED_FLOAT_COEF = 1 << FIXED_SHIFT +) + +/*! Fixed point math inevitably introduces rounding error to the DDA. The error is + * fixed every now and then by a separate fix value. The defines below set these. + */ +const ( + SLOPE_FIX_SHIFT = 8 + SLOPE_FIX_STEP = 1 << SLOPE_FIX_SHIFT + SLOPE_FIX_MASK = SLOPE_FIX_STEP - 1 +) diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/line.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/line.go new file mode 100644 index 000000000..6f6d8863f --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/line.go @@ -0,0 +1,55 @@ +// Copyright 2011 The draw2d Authors. All rights reserved. +// created: 27/05/2011 by Laurent Le Goff +package raster + +import ( + "image/color" + "image/draw" +) + +func abs(i int) int { + if i < 0 { + return -i + } + return i +} + +func PolylineBresenham(img draw.Image, c color.Color, s ...float64) { + for i := 2; i < len(s); i += 2 { + Bresenham(img, c, int(s[i-2]+0.5), int(s[i-1]+0.5), int(s[i]+0.5), int(s[i+1]+0.5)) + } +} + +func Bresenham(img draw.Image, color color.Color, x0, y0, x1, y1 int) { + dx := abs(x1 - x0) + dy := abs(y1 - y0) + var sx, sy int + if x0 < x1 { + sx = 1 + } else { + sx = -1 + } + if y0 < y1 { + sy = 1 + } else { + sy = -1 + } + err := dx - dy + + var e2 int + for { + img.Set(x0, y0, color) + if x0 == x1 && y0 == y1 { + return + } + e2 = 2 * err + if e2 > -dy { + err = err - dy + x0 = x0 + sx + } + if e2 < dx { + err = err + dx + y0 = y0 + sy + } + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/polygon.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/polygon.go new file mode 100644 index 000000000..2a19e7355 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/raster/polygon.go @@ -0,0 +1,581 @@ +// Copyright 2011 The draw2d Authors. All rights reserved. +// created: 27/05/2011 by Laurent Le Goff +package raster + +const ( + POLYGON_CLIP_NONE = iota + POLYGON_CLIP_LEFT + POLYGON_CLIP_RIGHT + POLYGON_CLIP_TOP + POLYGON_CLIP_BOTTOM +) + +type Polygon []float64 + +type PolygonEdge struct { + X, Slope float64 + FirstLine, LastLine int + Winding int16 +} + +//! A more optimized representation of a polygon edge. +type PolygonScanEdge struct { + FirstLine, LastLine int + Winding int16 + X Fix + Slope Fix + SlopeFix Fix + NextEdge *PolygonScanEdge +} + +//! Calculates the edges of the polygon with transformation and clipping to edges array. +/*! \param startIndex the index for the first vertex. + * \param vertexCount the amount of vertices to convert. + * \param edges the array for result edges. This should be able to contain 2*aVertexCount edges. + * \param tr the transformation matrix for the polygon. + * \param aClipRectangle the clip rectangle. + * \return the amount of edges in the result. + */ +func (p Polygon) getEdges(startIndex, vertexCount int, edges []PolygonEdge, tr [6]float64, clipBound [4]float64) int { + startIndex = startIndex * 2 + endIndex := startIndex + vertexCount*2 + if endIndex > len(p) { + endIndex = len(p) + } + + x := p[startIndex] + y := p[startIndex+1] + // inline transformation + prevX := x*tr[0] + y*tr[2] + tr[4] + prevY := x*tr[1] + y*tr[3] + tr[5] + + //! Calculates the clip flags for a point. + prevClipFlags := POLYGON_CLIP_NONE + if prevX < clipBound[0] { + prevClipFlags |= POLYGON_CLIP_LEFT + } else if prevX >= clipBound[2] { + prevClipFlags |= POLYGON_CLIP_RIGHT + } + + if prevY < clipBound[1] { + prevClipFlags |= POLYGON_CLIP_TOP + } else if prevY >= clipBound[3] { + prevClipFlags |= POLYGON_CLIP_BOTTOM + } + + edgeCount := 0 + var k, clipFlags, clipSum, clipUnion int + var xleft, yleft, xright, yright, oldY, maxX, minX float64 + var swapWinding int16 + for n := startIndex; n < endIndex; n = n + 2 { + k = (n + 2) % len(p) + x = p[k]*tr[0] + p[k+1]*tr[2] + tr[4] + y = p[k]*tr[1] + p[k+1]*tr[3] + tr[5] + + //! Calculates the clip flags for a point. + clipFlags = POLYGON_CLIP_NONE + if prevX < clipBound[0] { + clipFlags |= POLYGON_CLIP_LEFT + } else if prevX >= clipBound[2] { + clipFlags |= POLYGON_CLIP_RIGHT + } + if prevY < clipBound[1] { + clipFlags |= POLYGON_CLIP_TOP + } else if prevY >= clipBound[3] { + clipFlags |= POLYGON_CLIP_BOTTOM + } + + clipSum = prevClipFlags | clipFlags + clipUnion = prevClipFlags & clipFlags + + // Skip all edges that are either completely outside at the top or at the bottom. + if clipUnion&(POLYGON_CLIP_TOP|POLYGON_CLIP_BOTTOM) == 0 { + if clipUnion&POLYGON_CLIP_RIGHT != 0 { + // Both clip to right, edge is a vertical line on the right side + if getVerticalEdge(prevY, y, clipBound[2], &edges[edgeCount], clipBound) { + edgeCount++ + } + } else if clipUnion&POLYGON_CLIP_LEFT != 0 { + // Both clip to left, edge is a vertical line on the left side + if getVerticalEdge(prevY, y, clipBound[0], &edges[edgeCount], clipBound) { + edgeCount++ + } + } else if clipSum&(POLYGON_CLIP_RIGHT|POLYGON_CLIP_LEFT) == 0 { + // No clipping in the horizontal direction + if getEdge(prevX, prevY, x, y, &edges[edgeCount], clipBound) { + edgeCount++ + } + } else { + // Clips to left or right or both. + + if x < prevX { + xleft, yleft = x, y + xright, yright = prevX, prevY + swapWinding = -1 + } else { + xleft, yleft = prevX, prevY + xright, yright = x, y + swapWinding = 1 + } + + slope := (yright - yleft) / (xright - xleft) + + if clipSum&POLYGON_CLIP_RIGHT != 0 { + // calculate new position for the right vertex + oldY = yright + maxX = clipBound[2] + + yright = yleft + (maxX-xleft)*slope + xright = maxX + + // add vertical edge for the overflowing part + if getVerticalEdge(yright, oldY, maxX, &edges[edgeCount], clipBound) { + edges[edgeCount].Winding *= swapWinding + edgeCount++ + } + } + + if clipSum&POLYGON_CLIP_LEFT != 0 { + // calculate new position for the left vertex + oldY = yleft + minX = clipBound[0] + + yleft = yleft + (minX-xleft)*slope + xleft = minX + + // add vertical edge for the overflowing part + if getVerticalEdge(oldY, yleft, minX, &edges[edgeCount], clipBound) { + edges[edgeCount].Winding *= swapWinding + edgeCount++ + } + } + + if getEdge(xleft, yleft, xright, yright, &edges[edgeCount], clipBound) { + edges[edgeCount].Winding *= swapWinding + edgeCount++ + } + } + } + + prevClipFlags = clipFlags + prevX = x + prevY = y + } + + return edgeCount +} + +//! Creates a polygon edge between two vectors. +/*! Clips the edge vertically to the clip rectangle. Returns true for edges that + * should be rendered, false for others. + */ +func getEdge(x0, y0, x1, y1 float64, edge *PolygonEdge, clipBound [4]float64) bool { + var startX, startY, endX, endY float64 + var winding int16 + + if y0 <= y1 { + startX = x0 + startY = y0 + endX = x1 + endY = y1 + winding = 1 + } else { + startX = x1 + startY = y1 + endX = x0 + endY = y0 + winding = -1 + } + + // Essentially, firstLine is floor(startY + 1) and lastLine is floor(endY). + // These are refactored to integer casts in order to avoid function + // calls. The difference with integer cast is that numbers are always + // rounded towards zero. Since values smaller than zero get clipped away, + // only coordinates between 0 and -1 require greater attention as they + // also round to zero. The problems in this range can be avoided by + // adding one to the values before conversion and subtracting after it. + + firstLine := int(startY + 1) + lastLine := int(endY+1) - 1 + + minClip := int(clipBound[1]) + maxClip := int(clipBound[3]) + + // If start and end are on the same line, the edge doesn't cross + // any lines and thus can be ignored. + // If the end is smaller than the first line, edge is out. + // If the start is larger than the last line, edge is out. + if firstLine > lastLine || lastLine < minClip || firstLine >= maxClip { + return false + } + + // Adjust the start based on the target. + if firstLine < minClip { + firstLine = minClip + } + + if lastLine >= maxClip { + lastLine = maxClip - 1 + } + edge.Slope = (endX - startX) / (endY - startY) + edge.X = startX + (float64(firstLine)-startY)*edge.Slope + edge.Winding = winding + edge.FirstLine = firstLine + edge.LastLine = lastLine + + return true +} + +//! Creates a vertical polygon edge between two y values. +/*! Clips the edge vertically to the clip rectangle. Returns true for edges that + * should be rendered, false for others. + */ +func getVerticalEdge(startY, endY, x float64, edge *PolygonEdge, clipBound [4]float64) bool { + var start, end float64 + var winding int16 + if startY < endY { + start = startY + end = endY + winding = 1 + } else { + start = endY + end = startY + winding = -1 + } + + firstLine := int(start + 1) + lastLine := int(end+1) - 1 + + minClip := int(clipBound[1]) + maxClip := int(clipBound[3]) + + // If start and end are on the same line, the edge doesn't cross + // any lines and thus can be ignored. + // If the end is smaller than the first line, edge is out. + // If the start is larger than the last line, edge is out. + if firstLine > lastLine || lastLine < minClip || firstLine >= maxClip { + return false + } + + // Adjust the start based on the clip rect. + if firstLine < minClip { + firstLine = minClip + } + if lastLine >= maxClip { + lastLine = maxClip - 1 + } + + edge.Slope = 0 + edge.X = x + edge.Winding = winding + edge.FirstLine = firstLine + edge.LastLine = lastLine + + return true +} + +type VertexData struct { + X, Y float64 + ClipFlags int + Line int +} + +//! Calculates the edges of the polygon with transformation and clipping to edges array. +/*! Note that this may return upto three times the amount of edges that the polygon has vertices, + * in the unlucky case where both left and right side get clipped for all edges. + * \param edges the array for result edges. This should be able to contain 2*aVertexCount edges. + * \param aTransformation the transformation matrix for the polygon. + * \param aClipRectangle the clip rectangle. + * \return the amount of edges in the result. + */ +func (p Polygon) getScanEdges(edges []PolygonScanEdge, tr [6]float64, clipBound [4]float64) int { + var n int + vertexData := make([]VertexData, len(p)/2+1) + for n = 0; n < len(vertexData)-1; n = n + 1 { + k := n * 2 + vertexData[n].X = p[k]*tr[0] + p[k+1]*tr[2] + tr[4] + vertexData[n].Y = p[k]*tr[1] + p[k+1]*tr[3] + tr[5] + // Calculate clip flags for all vertices. + vertexData[n].ClipFlags = POLYGON_CLIP_NONE + if vertexData[n].X < clipBound[0] { + vertexData[n].ClipFlags |= POLYGON_CLIP_LEFT + } else if vertexData[n].X >= clipBound[2] { + vertexData[n].ClipFlags |= POLYGON_CLIP_RIGHT + } + if vertexData[n].Y < clipBound[1] { + vertexData[n].ClipFlags |= POLYGON_CLIP_TOP + } else if vertexData[n].Y >= clipBound[3] { + vertexData[n].ClipFlags |= POLYGON_CLIP_BOTTOM + } + + // Calculate line of the vertex. If the vertex is clipped by top or bottom, the line + // is determined by the clip rectangle. + if vertexData[n].ClipFlags&POLYGON_CLIP_TOP != 0 { + vertexData[n].Line = int(clipBound[1]) + } else if vertexData[n].ClipFlags&POLYGON_CLIP_BOTTOM != 0 { + vertexData[n].Line = int(clipBound[3] - 1) + } else { + vertexData[n].Line = int(vertexData[n].Y+1) - 1 + } + } + + // Copy the data from 0 to the last entry to make the data to loop. + vertexData[len(vertexData)-1] = vertexData[0] + + // Transform the first vertex; store. + // Process mVertexCount - 1 times, next is n+1 + // copy the first vertex to + // Process 1 time, next is n + + edgeCount := 0 + for n = 0; n < len(vertexData)-1; n++ { + clipSum := vertexData[n].ClipFlags | vertexData[n+1].ClipFlags + clipUnion := vertexData[n].ClipFlags & vertexData[n+1].ClipFlags + + if clipUnion&(POLYGON_CLIP_TOP|POLYGON_CLIP_BOTTOM) == 0 && + vertexData[n].Line != vertexData[n+1].Line { + var startIndex, endIndex int + var winding int16 + if vertexData[n].Y < vertexData[n+1].Y { + startIndex = n + endIndex = n + 1 + winding = 1 + } else { + startIndex = n + 1 + endIndex = n + winding = -1 + } + + firstLine := vertexData[startIndex].Line + 1 + lastLine := vertexData[endIndex].Line + + if clipUnion&POLYGON_CLIP_RIGHT != 0 { + // Both clip to right, edge is a vertical line on the right side + edges[edgeCount].FirstLine = firstLine + edges[edgeCount].LastLine = lastLine + edges[edgeCount].Winding = winding + edges[edgeCount].X = Fix(clipBound[2] * FIXED_FLOAT_COEF) + edges[edgeCount].Slope = 0 + edges[edgeCount].SlopeFix = 0 + + edgeCount++ + } else if clipUnion&POLYGON_CLIP_LEFT != 0 { + // Both clip to left, edge is a vertical line on the left side + edges[edgeCount].FirstLine = firstLine + edges[edgeCount].LastLine = lastLine + edges[edgeCount].Winding = winding + edges[edgeCount].X = Fix(clipBound[0] * FIXED_FLOAT_COEF) + edges[edgeCount].Slope = 0 + edges[edgeCount].SlopeFix = 0 + + edgeCount++ + } else if clipSum&(POLYGON_CLIP_RIGHT|POLYGON_CLIP_LEFT) == 0 { + // No clipping in the horizontal direction + slope := (vertexData[endIndex].X - + vertexData[startIndex].X) / + (vertexData[endIndex].Y - + vertexData[startIndex].Y) + + // If there is vertical clip (for the top) it will be processed here. The calculation + // should be done for all non-clipping edges as well to determine the accurate position + // where the edge crosses the first scanline. + startx := vertexData[startIndex].X + + (float64(firstLine)-vertexData[startIndex].Y)*slope + + edges[edgeCount].FirstLine = firstLine + edges[edgeCount].LastLine = lastLine + edges[edgeCount].Winding = winding + edges[edgeCount].X = Fix(startx * FIXED_FLOAT_COEF) + edges[edgeCount].Slope = Fix(slope * FIXED_FLOAT_COEF) + + if lastLine-firstLine >= SLOPE_FIX_STEP { + edges[edgeCount].SlopeFix = Fix(slope*SLOPE_FIX_STEP*FIXED_FLOAT_COEF) - + edges[edgeCount].Slope< clipBound[3] { + clipVertices[p].ClipFlags = POLYGON_CLIP_BOTTOM + clipVertices[p].Line = int(clipBound[3] - 1) + } else { + clipVertices[p].ClipFlags = 0 + clipVertices[p].Line = int(clipVertices[p].Y+1) - 1 + } + } else { + clipVertices[p].ClipFlags = 0 + clipVertices[p].Line = int(clipVertices[p].Y+1) - 1 + } + } + } + + // Now there are three or four vertices, in the top-to-bottom order of start, clip0, clip1, + // end. What kind of edges are required for connecting these can be determined from the + // clip flags. + // -if clip vertex has horizontal clip flags, it doesn't exist. No edge is generated. + // -if start vertex or end vertex has horizontal clip flag, the edge to/from the clip vertex is vertical + // -if the line of two vertices is the same, the edge is not generated, since the edge doesn't + // cross any scanlines. + + // The alternative patterns are: + // start - clip0 - clip1 - end + // start - clip0 - end + // start - clip1 - end + + var topClipIndex, bottomClipIndex int + if (clipVertices[0].ClipFlags|clipVertices[1].ClipFlags)& + (POLYGON_CLIP_LEFT|POLYGON_CLIP_RIGHT) == 0 { + // Both sides are clipped, the order is start-clip0-clip1-end + topClipIndex = 0 + bottomClipIndex = 1 + + // Add the edge from clip0 to clip1 + // Check that the line is different for the vertices. + if clipVertices[0].Line != clipVertices[1].Line { + firstClipLine := clipVertices[0].Line + 1 + + startx := vertexData[startIndex].X + + (float64(firstClipLine)-vertexData[startIndex].Y)*slope + + edges[edgeCount].X = Fix(startx * FIXED_FLOAT_COEF) + edges[edgeCount].Slope = Fix(slope * FIXED_FLOAT_COEF) + edges[edgeCount].FirstLine = firstClipLine + edges[edgeCount].LastLine = clipVertices[1].Line + edges[edgeCount].Winding = winding + + if edges[edgeCount].LastLine-edges[edgeCount].FirstLine >= SLOPE_FIX_STEP { + edges[edgeCount].SlopeFix = Fix(slope*SLOPE_FIX_STEP*FIXED_FLOAT_COEF) - + edges[edgeCount].Slope<= SLOPE_FIX_STEP { + edges[edgeCount].SlopeFix = Fix(slope*SLOPE_FIX_STEP*FIXED_FLOAT_COEF) - + edges[edgeCount].Slope<= SLOPE_FIX_STEP { + edges[edgeCount].SlopeFix = Fix(slope*SLOPE_FIX_STEP*FIXED_FLOAT_COEF) - + edges[edgeCount].Slope< cap(p.points) { + points := make([]float64, len(p.points)+2, len(p.points)+32) + copy(points, p.points) + p.points = points + } else { + p.points = p.points[0 : len(p.points)+2] + } + p.points[len(p.points)-2] = x + p.points[len(p.points)-1] = y +} + +func TestFreetype(t *testing.T) { + var p Path + p.LineTo(10, 190) + c := curve.CubicCurveFloat64{10, 190, 10, 10, 190, 10, 190, 190} + c.Segment(&p, flattening_threshold) + poly := Polygon(p.points) + color := color.RGBA{0, 0, 0, 0xff} + + img := image.NewRGBA(image.Rect(0, 0, 200, 200)) + rasterizer := raster.NewRasterizer(200, 200) + rasterizer.UseNonZeroWinding = false + rasterizer.Start(raster.Point{raster.Fix32(10 * 256), raster.Fix32(190 * 256)}) + for j := 0; j < len(poly); j = j + 2 { + rasterizer.Add1(raster.Point{raster.Fix32(poly[j] * 256), raster.Fix32(poly[j+1] * 256)}) + } + painter := raster.NewRGBAPainter(img) + painter.SetColor(color) + rasterizer.Rasterize(painter) + + savepng("_testFreetype.png", img) +} + +func TestFreetypeNonZeroWinding(t *testing.T) { + var p Path + p.LineTo(10, 190) + c := curve.CubicCurveFloat64{10, 190, 10, 10, 190, 10, 190, 190} + c.Segment(&p, flattening_threshold) + poly := Polygon(p.points) + color := color.RGBA{0, 0, 0, 0xff} + + img := image.NewRGBA(image.Rect(0, 0, 200, 200)) + rasterizer := raster.NewRasterizer(200, 200) + rasterizer.UseNonZeroWinding = true + rasterizer.Start(raster.Point{raster.Fix32(10 * 256), raster.Fix32(190 * 256)}) + for j := 0; j < len(poly); j = j + 2 { + rasterizer.Add1(raster.Point{raster.Fix32(poly[j] * 256), raster.Fix32(poly[j+1] * 256)}) + } + painter := raster.NewRGBAPainter(img) + painter.SetColor(color) + rasterizer.Rasterize(painter) + + savepng("_testFreetypeNonZeroWinding.png", img) +} + +func TestRasterizer(t *testing.T) { + img := image.NewRGBA(image.Rect(0, 0, 200, 200)) + var p Path + p.LineTo(10, 190) + c := curve.CubicCurveFloat64{10, 190, 10, 10, 190, 10, 190, 190} + c.Segment(&p, flattening_threshold) + poly := Polygon(p.points) + color := color.RGBA{0, 0, 0, 0xff} + tr := [6]float64{1, 0, 0, 1, 0, 0} + r := NewRasterizer8BitsSample(200, 200) + //PolylineBresenham(img, image.Black, poly...) + + r.RenderEvenOdd(img, &color, &poly, tr) + savepng("_testRasterizer.png", img) +} + +func TestRasterizerNonZeroWinding(t *testing.T) { + img := image.NewRGBA(image.Rect(0, 0, 200, 200)) + var p Path + p.LineTo(10, 190) + c := curve.CubicCurveFloat64{10, 190, 10, 10, 190, 10, 190, 190} + c.Segment(&p, flattening_threshold) + poly := Polygon(p.points) + color := color.RGBA{0, 0, 0, 0xff} + tr := [6]float64{1, 0, 0, 1, 0, 0} + r := NewRasterizer8BitsSample(200, 200) + //PolylineBresenham(img, image.Black, poly...) + + r.RenderNonZeroWinding(img, &color, &poly, tr) + savepng("_testRasterizerNonZeroWinding.png", img) +} + +func BenchmarkFreetype(b *testing.B) { + var p Path + p.LineTo(10, 190) + c := curve.CubicCurveFloat64{10, 190, 10, 10, 190, 10, 190, 190} + c.Segment(&p, flattening_threshold) + poly := Polygon(p.points) + color := color.RGBA{0, 0, 0, 0xff} + + for i := 0; i < b.N; i++ { + img := image.NewRGBA(image.Rect(0, 0, 200, 200)) + rasterizer := raster.NewRasterizer(200, 200) + rasterizer.UseNonZeroWinding = false + rasterizer.Start(raster.Point{raster.Fix32(10 * 256), raster.Fix32(190 * 256)}) + for j := 0; j < len(poly); j = j + 2 { + rasterizer.Add1(raster.Point{raster.Fix32(poly[j] * 256), raster.Fix32(poly[j+1] * 256)}) + } + painter := raster.NewRGBAPainter(img) + painter.SetColor(color) + rasterizer.Rasterize(painter) + } +} +func BenchmarkFreetypeNonZeroWinding(b *testing.B) { + var p Path + p.LineTo(10, 190) + c := curve.CubicCurveFloat64{10, 190, 10, 10, 190, 10, 190, 190} + c.Segment(&p, flattening_threshold) + poly := Polygon(p.points) + color := color.RGBA{0, 0, 0, 0xff} + + for i := 0; i < b.N; i++ { + img := image.NewRGBA(image.Rect(0, 0, 200, 200)) + rasterizer := raster.NewRasterizer(200, 200) + rasterizer.UseNonZeroWinding = true + rasterizer.Start(raster.Point{raster.Fix32(10 * 256), raster.Fix32(190 * 256)}) + for j := 0; j < len(poly); j = j + 2 { + rasterizer.Add1(raster.Point{raster.Fix32(poly[j] * 256), raster.Fix32(poly[j+1] * 256)}) + } + painter := raster.NewRGBAPainter(img) + painter.SetColor(color) + rasterizer.Rasterize(painter) + } +} + +func BenchmarkRasterizerNonZeroWinding(b *testing.B) { + var p Path + p.LineTo(10, 190) + c := curve.CubicCurveFloat64{10, 190, 10, 10, 190, 10, 190, 190} + c.Segment(&p, flattening_threshold) + poly := Polygon(p.points) + color := color.RGBA{0, 0, 0, 0xff} + tr := [6]float64{1, 0, 0, 1, 0, 0} + for i := 0; i < b.N; i++ { + img := image.NewRGBA(image.Rect(0, 0, 200, 200)) + rasterizer := NewRasterizer8BitsSample(200, 200) + rasterizer.RenderNonZeroWinding(img, &color, &poly, tr) + } +} + +func BenchmarkRasterizer(b *testing.B) { + var p Path + p.LineTo(10, 190) + c := curve.CubicCurveFloat64{10, 190, 10, 10, 190, 10, 190, 190} + c.Segment(&p, flattening_threshold) + poly := Polygon(p.points) + color := color.RGBA{0, 0, 0, 0xff} + tr := [6]float64{1, 0, 0, 1, 0, 0} + for i := 0; i < b.N; i++ { + img := image.NewRGBA(image.Rect(0, 0, 200, 200)) + rasterizer := NewRasterizer8BitsSample(200, 200) + rasterizer.RenderEvenOdd(img, &color, &poly, tr) + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/rgba_interpolation.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/rgba_interpolation.go new file mode 100644 index 000000000..92534e7eb --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/rgba_interpolation.go @@ -0,0 +1,150 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff +// see http://pippin.gimp.org/image_processing/chap_resampling.html + +package draw2d + +import ( + "image" + "image/color" + "image/draw" + "math" +) + +type ImageFilter int + +const ( + LinearFilter ImageFilter = iota + BilinearFilter + BicubicFilter +) + +//see http://pippin.gimp.org/image_processing/chap_resampling.html +func getColorLinear(img image.Image, x, y float64) color.Color { + return img.At(int(x), int(y)) +} + +func getColorBilinear(img image.Image, x, y float64) color.Color { + x0 := math.Floor(x) + y0 := math.Floor(y) + dx := x - x0 + dy := y - y0 + + rt, gt, bt, at := img.At(int(x0), int(y0)).RGBA() + r0, g0, b0, a0 := float64(rt), float64(gt), float64(bt), float64(at) + rt, gt, bt, at = img.At(int(x0+1), int(y0)).RGBA() + r1, g1, b1, a1 := float64(rt), float64(gt), float64(bt), float64(at) + rt, gt, bt, at = img.At(int(x0+1), int(y0+1)).RGBA() + r2, g2, b2, a2 := float64(rt), float64(gt), float64(bt), float64(at) + rt, gt, bt, at = img.At(int(x0), int(y0+1)).RGBA() + r3, g3, b3, a3 := float64(rt), float64(gt), float64(bt), float64(at) + + r := int(lerp(lerp(r0, r1, dx), lerp(r3, r2, dx), dy)) + g := int(lerp(lerp(g0, g1, dx), lerp(g3, g2, dx), dy)) + b := int(lerp(lerp(b0, b1, dx), lerp(b3, b2, dx), dy)) + a := int(lerp(lerp(a0, a1, dx), lerp(a3, a2, dx), dy)) + return color.RGBA{uint8(r >> 8), uint8(g >> 8), uint8(b >> 8), uint8(a >> 8)} +} + +/** +-- LERP +-- /lerp/, vi.,n. +-- +-- Quasi-acronym for Linear Interpolation, used as a verb or noun for +-- the operation. "Bresenham's algorithm lerps incrementally between the +-- two endpoints of the line." (From Jargon File (4.4.4, 14 Aug 2003) +*/ +func lerp(v1, v2, ratio float64) float64 { + return v1*(1-ratio) + v2*ratio +} + +func getColorCubicRow(img image.Image, x, y, offset float64) color.Color { + c0 := img.At(int(x), int(y)) + c1 := img.At(int(x+1), int(y)) + c2 := img.At(int(x+2), int(y)) + c3 := img.At(int(x+3), int(y)) + rt, gt, bt, at := c0.RGBA() + r0, g0, b0, a0 := float64(rt), float64(gt), float64(bt), float64(at) + rt, gt, bt, at = c1.RGBA() + r1, g1, b1, a1 := float64(rt), float64(gt), float64(bt), float64(at) + rt, gt, bt, at = c2.RGBA() + r2, g2, b2, a2 := float64(rt), float64(gt), float64(bt), float64(at) + rt, gt, bt, at = c3.RGBA() + r3, g3, b3, a3 := float64(rt), float64(gt), float64(bt), float64(at) + r, g, b, a := cubic(offset, r0, r1, r2, r3), cubic(offset, g0, g1, g2, g3), cubic(offset, b0, b1, b2, b3), cubic(offset, a0, a1, a2, a3) + return color.RGBA{uint8(r >> 8), uint8(g >> 8), uint8(b >> 8), uint8(a >> 8)} +} + +func getColorBicubic(img image.Image, x, y float64) color.Color { + x0 := math.Floor(x) + y0 := math.Floor(y) + dx := x - x0 + dy := y - y0 + c0 := getColorCubicRow(img, x0-1, y0-1, dx) + c1 := getColorCubicRow(img, x0-1, y0, dx) + c2 := getColorCubicRow(img, x0-1, y0+1, dx) + c3 := getColorCubicRow(img, x0-1, y0+2, dx) + rt, gt, bt, at := c0.RGBA() + r0, g0, b0, a0 := float64(rt), float64(gt), float64(bt), float64(at) + rt, gt, bt, at = c1.RGBA() + r1, g1, b1, a1 := float64(rt), float64(gt), float64(bt), float64(at) + rt, gt, bt, at = c2.RGBA() + r2, g2, b2, a2 := float64(rt), float64(gt), float64(bt), float64(at) + rt, gt, bt, at = c3.RGBA() + r3, g3, b3, a3 := float64(rt), float64(gt), float64(bt), float64(at) + r, g, b, a := cubic(dy, r0, r1, r2, r3), cubic(dy, g0, g1, g2, g3), cubic(dy, b0, b1, b2, b3), cubic(dy, a0, a1, a2, a3) + return color.RGBA{uint8(r >> 8), uint8(g >> 8), uint8(b >> 8), uint8(a >> 8)} +} + +func cubic(offset, v0, v1, v2, v3 float64) uint32 { + // offset is the offset of the sampled value between v1 and v2 + return uint32(((((-7*v0+21*v1-21*v2+7*v3)*offset+ + (15*v0-36*v1+27*v2-6*v3))*offset+ + (-9*v0+9*v2))*offset + (v0 + 16*v1 + v2)) / 18.0) +} + +func DrawImage(src image.Image, dest draw.Image, tr MatrixTransform, op draw.Op, filter ImageFilter) { + bounds := src.Bounds() + x0, y0, x1, y1 := float64(bounds.Min.X), float64(bounds.Min.Y), float64(bounds.Max.X), float64(bounds.Max.Y) + tr.TransformRectangle(&x0, &y0, &x1, &y1) + var x, y, u, v float64 + var c1, c2, cr color.Color + var r, g, b, a, ia, r1, g1, b1, a1, r2, g2, b2, a2 uint32 + var color color.RGBA + for x = x0; x < x1; x++ { + for y = y0; y < y1; y++ { + u = x + v = y + tr.InverseTransform(&u, &v) + if bounds.Min.X <= int(u) && bounds.Max.X > int(u) && bounds.Min.Y <= int(v) && bounds.Max.Y > int(v) { + c1 = dest.At(int(x), int(y)) + switch filter { + case LinearFilter: + c2 = src.At(int(u), int(v)) + case BilinearFilter: + c2 = getColorBilinear(src, u, v) + case BicubicFilter: + c2 = getColorBicubic(src, u, v) + } + switch op { + case draw.Over: + r1, g1, b1, a1 = c1.RGBA() + r2, g2, b2, a2 = c2.RGBA() + ia = M - a2 + r = ((r1 * ia) / M) + r2 + g = ((g1 * ia) / M) + g2 + b = ((b1 * ia) / M) + b2 + a = ((a1 * ia) / M) + a2 + color.R = uint8(r >> 8) + color.G = uint8(g >> 8) + color.B = uint8(b >> 8) + color.A = uint8(a >> 8) + cr = color + default: + cr = c2 + } + dest.Set(int(x), int(y), cr) + } + } + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/stack_gc.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/stack_gc.go new file mode 100644 index 000000000..b2cf63fc4 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/stack_gc.go @@ -0,0 +1,208 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff + +package draw2d + +import ( + "code.google.com/p/freetype-go/freetype/truetype" + "image" + "image/color" +) + +type StackGraphicContext struct { + Current *ContextStack +} + +type ContextStack struct { + Tr MatrixTransform + Path *PathStorage + LineWidth float64 + Dash []float64 + DashOffset float64 + StrokeColor color.Color + FillColor color.Color + FillRule FillRule + Cap Cap + Join Join + FontSize float64 + FontData FontData + + font *truetype.Font + // fontSize and dpi are used to calculate scale. scale is the number of + // 26.6 fixed point units in 1 em. + scale int32 + + previous *ContextStack +} + +/** + * Create a new Graphic context from an image + */ +func NewStackGraphicContext() *StackGraphicContext { + gc := &StackGraphicContext{} + gc.Current = new(ContextStack) + gc.Current.Tr = NewIdentityMatrix() + gc.Current.Path = NewPathStorage() + gc.Current.LineWidth = 1.0 + gc.Current.StrokeColor = image.Black + gc.Current.FillColor = image.White + gc.Current.Cap = RoundCap + gc.Current.FillRule = FillRuleEvenOdd + gc.Current.Join = RoundJoin + gc.Current.FontSize = 10 + gc.Current.FontData = defaultFontData + return gc +} + +func (gc *StackGraphicContext) GetMatrixTransform() MatrixTransform { + return gc.Current.Tr +} + +func (gc *StackGraphicContext) SetMatrixTransform(Tr MatrixTransform) { + gc.Current.Tr = Tr +} + +func (gc *StackGraphicContext) ComposeMatrixTransform(Tr MatrixTransform) { + gc.Current.Tr = Tr.Multiply(gc.Current.Tr) +} + +func (gc *StackGraphicContext) Rotate(angle float64) { + gc.Current.Tr = NewRotationMatrix(angle).Multiply(gc.Current.Tr) +} + +func (gc *StackGraphicContext) Translate(tx, ty float64) { + gc.Current.Tr = NewTranslationMatrix(tx, ty).Multiply(gc.Current.Tr) +} + +func (gc *StackGraphicContext) Scale(sx, sy float64) { + gc.Current.Tr = NewScaleMatrix(sx, sy).Multiply(gc.Current.Tr) +} + +func (gc *StackGraphicContext) SetStrokeColor(c color.Color) { + gc.Current.StrokeColor = c +} + +func (gc *StackGraphicContext) SetFillColor(c color.Color) { + gc.Current.FillColor = c +} + +func (gc *StackGraphicContext) SetFillRule(f FillRule) { + gc.Current.FillRule = f +} + +func (gc *StackGraphicContext) SetLineWidth(LineWidth float64) { + gc.Current.LineWidth = LineWidth +} + +func (gc *StackGraphicContext) SetLineCap(Cap Cap) { + gc.Current.Cap = Cap +} + +func (gc *StackGraphicContext) SetLineJoin(Join Join) { + gc.Current.Join = Join +} + +func (gc *StackGraphicContext) SetLineDash(Dash []float64, DashOffset float64) { + gc.Current.Dash = Dash + gc.Current.DashOffset = DashOffset +} + +func (gc *StackGraphicContext) SetFontSize(FontSize float64) { + gc.Current.FontSize = FontSize +} + +func (gc *StackGraphicContext) GetFontSize() float64 { + return gc.Current.FontSize +} + +func (gc *StackGraphicContext) SetFontData(FontData FontData) { + gc.Current.FontData = FontData +} + +func (gc *StackGraphicContext) GetFontData() FontData { + return gc.Current.FontData +} + +func (gc *StackGraphicContext) BeginPath() { + gc.Current.Path.Clear() +} + +func (gc *StackGraphicContext) IsEmpty() bool { + return gc.Current.Path.IsEmpty() +} + +func (gc *StackGraphicContext) LastPoint() (float64, float64) { + return gc.Current.Path.LastPoint() +} + +func (gc *StackGraphicContext) MoveTo(x, y float64) { + gc.Current.Path.MoveTo(x, y) +} + +func (gc *StackGraphicContext) RMoveTo(dx, dy float64) { + gc.Current.Path.RMoveTo(dx, dy) +} + +func (gc *StackGraphicContext) LineTo(x, y float64) { + gc.Current.Path.LineTo(x, y) +} + +func (gc *StackGraphicContext) RLineTo(dx, dy float64) { + gc.Current.Path.RLineTo(dx, dy) +} + +func (gc *StackGraphicContext) QuadCurveTo(cx, cy, x, y float64) { + gc.Current.Path.QuadCurveTo(cx, cy, x, y) +} + +func (gc *StackGraphicContext) RQuadCurveTo(dcx, dcy, dx, dy float64) { + gc.Current.Path.RQuadCurveTo(dcx, dcy, dx, dy) +} + +func (gc *StackGraphicContext) CubicCurveTo(cx1, cy1, cx2, cy2, x, y float64) { + gc.Current.Path.CubicCurveTo(cx1, cy1, cx2, cy2, x, y) +} + +func (gc *StackGraphicContext) RCubicCurveTo(dcx1, dcy1, dcx2, dcy2, dx, dy float64) { + gc.Current.Path.RCubicCurveTo(dcx1, dcy1, dcx2, dcy2, dx, dy) +} + +func (gc *StackGraphicContext) ArcTo(cx, cy, rx, ry, startAngle, angle float64) { + gc.Current.Path.ArcTo(cx, cy, rx, ry, startAngle, angle) +} + +func (gc *StackGraphicContext) RArcTo(dcx, dcy, rx, ry, startAngle, angle float64) { + gc.Current.Path.RArcTo(dcx, dcy, rx, ry, startAngle, angle) +} + +func (gc *StackGraphicContext) Close() { + gc.Current.Path.Close() +} + +func (gc *StackGraphicContext) Save() { + context := new(ContextStack) + context.FontSize = gc.Current.FontSize + context.FontData = gc.Current.FontData + context.LineWidth = gc.Current.LineWidth + context.StrokeColor = gc.Current.StrokeColor + context.FillColor = gc.Current.FillColor + context.FillRule = gc.Current.FillRule + context.Dash = gc.Current.Dash + context.DashOffset = gc.Current.DashOffset + context.Cap = gc.Current.Cap + context.Join = gc.Current.Join + context.Path = gc.Current.Path.Copy() + context.font = gc.Current.font + context.scale = gc.Current.scale + copy(context.Tr[:], gc.Current.Tr[:]) + context.previous = gc.Current + gc.Current = context +} + +func (gc *StackGraphicContext) Restore() { + if gc.Current.previous != nil { + oldContext := gc.Current + gc.Current = gc.Current.previous + oldContext.previous = nil + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/stroker.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/stroker.go new file mode 100644 index 000000000..9331187f6 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/stroker.go @@ -0,0 +1,135 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 13/12/2010 by Laurent Le Goff + +package draw2d + +type Cap int + +const ( + RoundCap Cap = iota + ButtCap + SquareCap +) + +type Join int + +const ( + BevelJoin Join = iota + RoundJoin + MiterJoin +) + +type LineStroker struct { + Next VertexConverter + HalfLineWidth float64 + Cap Cap + Join Join + vertices []float64 + rewind []float64 + x, y, nx, ny float64 + command VertexCommand +} + +func NewLineStroker(c Cap, j Join, converter VertexConverter) *LineStroker { + l := new(LineStroker) + l.Next = converter + l.HalfLineWidth = 0.5 + l.vertices = make([]float64, 0, 256) + l.rewind = make([]float64, 0, 256) + l.Cap = c + l.Join = j + l.command = VertexNoCommand + return l +} + +func (l *LineStroker) NextCommand(command VertexCommand) { + l.command = command + if command == VertexStopCommand { + l.Next.NextCommand(VertexStartCommand) + for i, j := 0, 1; j < len(l.vertices); i, j = i+2, j+2 { + l.Next.Vertex(l.vertices[i], l.vertices[j]) + l.Next.NextCommand(VertexNoCommand) + } + for i, j := len(l.rewind)-2, len(l.rewind)-1; j > 0; i, j = i-2, j-2 { + l.Next.NextCommand(VertexNoCommand) + l.Next.Vertex(l.rewind[i], l.rewind[j]) + } + if len(l.vertices) > 1 { + l.Next.NextCommand(VertexNoCommand) + l.Next.Vertex(l.vertices[0], l.vertices[1]) + } + l.Next.NextCommand(VertexStopCommand) + // reinit vertices + l.vertices = l.vertices[0:0] + l.rewind = l.rewind[0:0] + l.x, l.y, l.nx, l.ny = 0, 0, 0, 0 + } +} + +func (l *LineStroker) Vertex(x, y float64) { + switch l.command { + case VertexNoCommand: + l.line(l.x, l.y, x, y) + case VertexJoinCommand: + l.joinLine(l.x, l.y, l.nx, l.ny, x, y) + case VertexStartCommand: + l.x, l.y = x, y + case VertexCloseCommand: + l.line(l.x, l.y, x, y) + l.joinLine(l.x, l.y, l.nx, l.ny, x, y) + l.closePolygon() + } + l.command = VertexNoCommand +} + +func (l *LineStroker) appendVertex(vertices ...float64) { + s := len(vertices) / 2 + if len(l.vertices)+s >= cap(l.vertices) { + v := make([]float64, len(l.vertices), cap(l.vertices)+128) + copy(v, l.vertices) + l.vertices = v + v = make([]float64, len(l.rewind), cap(l.rewind)+128) + copy(v, l.rewind) + l.rewind = v + } + + copy(l.vertices[len(l.vertices):len(l.vertices)+s], vertices[:s]) + l.vertices = l.vertices[0 : len(l.vertices)+s] + copy(l.rewind[len(l.rewind):len(l.rewind)+s], vertices[s:]) + l.rewind = l.rewind[0 : len(l.rewind)+s] + +} + +func (l *LineStroker) closePolygon() { + if len(l.vertices) > 1 { + l.appendVertex(l.vertices[0], l.vertices[1], l.rewind[0], l.rewind[1]) + } +} + +func (l *LineStroker) line(x1, y1, x2, y2 float64) { + dx := (x2 - x1) + dy := (y2 - y1) + d := vectorDistance(dx, dy) + if d != 0 { + nx := dy * l.HalfLineWidth / d + ny := -(dx * l.HalfLineWidth / d) + l.appendVertex(x1+nx, y1+ny, x2+nx, y2+ny, x1-nx, y1-ny, x2-nx, y2-ny) + l.x, l.y, l.nx, l.ny = x2, y2, nx, ny + } +} + +func (l *LineStroker) joinLine(x1, y1, nx1, ny1, x2, y2 float64) { + dx := (x2 - x1) + dy := (y2 - y1) + d := vectorDistance(dx, dy) + + if d != 0 { + nx := dy * l.HalfLineWidth / d + ny := -(dx * l.HalfLineWidth / d) + /* l.join(x1, y1, x1 + nx, y1 - ny, nx, ny, x1 + ny2, y1 + nx2, nx2, ny2) + l.join(x1, y1, x1 - ny1, y1 - nx1, nx1, ny1, x1 - ny2, y1 - nx2, nx2, ny2)*/ + + l.appendVertex(x1+nx, y1+ny, x2+nx, y2+ny, x1-nx, y1-ny, x2-nx, y2-ny) + l.x, l.y, l.nx, l.ny = x2, y2, nx, ny + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/transform.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/transform.go new file mode 100644 index 000000000..1d89bfa9b --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/transform.go @@ -0,0 +1,306 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff + +package draw2d + +import ( + "code.google.com/p/freetype-go/freetype/raster" + "math" +) + +type MatrixTransform [6]float64 + +const ( + epsilon = 1e-6 +) + +func (tr MatrixTransform) Determinant() float64 { + return tr[0]*tr[3] - tr[1]*tr[2] +} + +func (tr MatrixTransform) Transform(points ...*float64) { + for i, j := 0, 1; j < len(points); i, j = i+2, j+2 { + x := *points[i] + y := *points[j] + *points[i] = x*tr[0] + y*tr[2] + tr[4] + *points[j] = x*tr[1] + y*tr[3] + tr[5] + } +} + +func (tr MatrixTransform) TransformArray(points []float64) { + for i, j := 0, 1; j < len(points); i, j = i+2, j+2 { + x := points[i] + y := points[j] + points[i] = x*tr[0] + y*tr[2] + tr[4] + points[j] = x*tr[1] + y*tr[3] + tr[5] + } +} + +func (tr MatrixTransform) TransformRectangle(x0, y0, x2, y2 *float64) { + x1 := *x2 + y1 := *y0 + x3 := *x0 + y3 := *y2 + tr.Transform(x0, y0, &x1, &y1, x2, y2, &x3, &y3) + *x0, x1 = minMax(*x0, x1) + *x2, x3 = minMax(*x2, x3) + *y0, y1 = minMax(*y0, y1) + *y2, y3 = minMax(*y2, y3) + + *x0 = min(*x0, *x2) + *y0 = min(*y0, *y2) + *x2 = max(x1, x3) + *y2 = max(y1, y3) +} + +func (tr MatrixTransform) TransformRasterPoint(points ...*raster.Point) { + for _, point := range points { + x := float64(point.X) / 256 + y := float64(point.Y) / 256 + point.X = raster.Fix32((x*tr[0] + y*tr[2] + tr[4]) * 256) + point.Y = raster.Fix32((x*tr[1] + y*tr[3] + tr[5]) * 256) + } +} + +func (tr MatrixTransform) InverseTransform(points ...*float64) { + d := tr.Determinant() // matrix determinant + for i, j := 0, 1; j < len(points); i, j = i+2, j+2 { + x := *points[i] + y := *points[j] + *points[i] = ((x-tr[4])*tr[3] - (y-tr[5])*tr[2]) / d + *points[j] = ((y-tr[5])*tr[0] - (x-tr[4])*tr[1]) / d + } +} + +// ******************** Vector transformations ******************** + +func (tr MatrixTransform) VectorTransform(points ...*float64) { + for i, j := 0, 1; j < len(points); i, j = i+2, j+2 { + x := *points[i] + y := *points[j] + *points[i] = x*tr[0] + y*tr[2] + *points[j] = x*tr[1] + y*tr[3] + } +} + +// ******************** Transformations creation ******************** + +/** Creates an identity transformation. */ +func NewIdentityMatrix() MatrixTransform { + return [6]float64{1, 0, 0, 1, 0, 0} +} + +/** + * Creates a transformation with a translation, that, + * transform point1 into point2. + */ +func NewTranslationMatrix(tx, ty float64) MatrixTransform { + return [6]float64{1, 0, 0, 1, tx, ty} +} + +/** + * Creates a transformation with a sx, sy scale factor + */ +func NewScaleMatrix(sx, sy float64) MatrixTransform { + return [6]float64{sx, 0, 0, sy, 0, 0} +} + +/** + * Creates a rotation transformation. + */ +func NewRotationMatrix(angle float64) MatrixTransform { + c := math.Cos(angle) + s := math.Sin(angle) + return [6]float64{c, s, -s, c, 0, 0} +} + +/** + * Creates a transformation, combining a scale and a translation, that transform rectangle1 into rectangle2. + */ +func NewMatrixTransform(rectangle1, rectangle2 [4]float64) MatrixTransform { + xScale := (rectangle2[2] - rectangle2[0]) / (rectangle1[2] - rectangle1[0]) + yScale := (rectangle2[3] - rectangle2[1]) / (rectangle1[3] - rectangle1[1]) + xOffset := rectangle2[0] - (rectangle1[0] * xScale) + yOffset := rectangle2[1] - (rectangle1[1] * yScale) + return [6]float64{xScale, 0, 0, yScale, xOffset, yOffset} +} + +// ******************** Transformations operations ******************** + +/** + * Returns a transformation that is the inverse of the given transformation. + */ +func (tr MatrixTransform) GetInverseTransformation() MatrixTransform { + d := tr.Determinant() // matrix determinant + return [6]float64{ + tr[3] / d, + -tr[1] / d, + -tr[2] / d, + tr[0] / d, + (tr[2]*tr[5] - tr[3]*tr[4]) / d, + (tr[1]*tr[4] - tr[0]*tr[5]) / d} +} + +func (tr1 MatrixTransform) Multiply(tr2 MatrixTransform) MatrixTransform { + return [6]float64{ + tr1[0]*tr2[0] + tr1[1]*tr2[2], + tr1[1]*tr2[3] + tr1[0]*tr2[1], + tr1[2]*tr2[0] + tr1[3]*tr2[2], + tr1[3]*tr2[3] + tr1[2]*tr2[1], + tr1[4]*tr2[0] + tr1[5]*tr2[2] + tr2[4], + tr1[5]*tr2[3] + tr1[4]*tr2[1] + tr2[5]} +} + +func (tr *MatrixTransform) Scale(sx, sy float64) *MatrixTransform { + tr[0] = sx * tr[0] + tr[1] = sx * tr[1] + tr[2] = sy * tr[2] + tr[3] = sy * tr[3] + return tr +} + +func (tr *MatrixTransform) Translate(tx, ty float64) *MatrixTransform { + tr[4] = tx*tr[0] + ty*tr[2] + tr[4] + tr[5] = ty*tr[3] + tx*tr[1] + tr[5] + return tr +} + +func (tr *MatrixTransform) Rotate(angle float64) *MatrixTransform { + c := math.Cos(angle) + s := math.Sin(angle) + t0 := c*tr[0] + s*tr[2] + t1 := s*tr[3] + c*tr[1] + t2 := c*tr[2] - s*tr[0] + t3 := c*tr[3] - s*tr[1] + tr[0] = t0 + tr[1] = t1 + tr[2] = t2 + tr[3] = t3 + return tr +} + +func (tr MatrixTransform) GetTranslation() (x, y float64) { + return tr[4], tr[5] +} + +func (tr MatrixTransform) GetScaling() (x, y float64) { + return tr[0], tr[3] +} + +func (tr MatrixTransform) GetScale() float64 { + x := 0.707106781*tr[0] + 0.707106781*tr[1] + y := 0.707106781*tr[2] + 0.707106781*tr[3] + return math.Sqrt(x*x + y*y) +} + +func (tr MatrixTransform) GetMaxAbsScaling() (s float64) { + sx := math.Abs(tr[0]) + sy := math.Abs(tr[3]) + if sx > sy { + return sx + } + return sy +} + +func (tr MatrixTransform) GetMinAbsScaling() (s float64) { + sx := math.Abs(tr[0]) + sy := math.Abs(tr[3]) + if sx > sy { + return sy + } + return sx +} + +// ******************** Testing ******************** + +/** + * Tests if a two transformation are equal. A tolerance is applied when + * comparing matrix elements. + */ +func (tr1 MatrixTransform) Equals(tr2 MatrixTransform) bool { + for i := 0; i < 6; i = i + 1 { + if !fequals(tr1[i], tr2[i]) { + return false + } + } + return true +} + +/** + * Tests if a transformation is the identity transformation. A tolerance + * is applied when comparing matrix elements. + */ +func (tr MatrixTransform) IsIdentity() bool { + return fequals(tr[4], 0) && fequals(tr[5], 0) && tr.IsTranslation() +} + +/** + * Tests if a transformation is is a pure translation. A tolerance + * is applied when comparing matrix elements. + */ +func (tr MatrixTransform) IsTranslation() bool { + return fequals(tr[0], 1) && fequals(tr[1], 0) && fequals(tr[2], 0) && fequals(tr[3], 1) +} + +/** + * Compares two floats. + * return true if the distance between the two floats is less than epsilon, false otherwise + */ +func fequals(float1, float2 float64) bool { + return math.Abs(float1-float2) <= epsilon +} + +// this VertexConverter apply the Matrix transformation tr +type VertexMatrixTransform struct { + tr MatrixTransform + Next VertexConverter +} + +func NewVertexMatrixTransform(tr MatrixTransform, converter VertexConverter) *VertexMatrixTransform { + return &VertexMatrixTransform{tr, converter} +} + +// Vertex Matrix Transform +func (vmt *VertexMatrixTransform) NextCommand(command VertexCommand) { + vmt.Next.NextCommand(command) +} + +func (vmt *VertexMatrixTransform) Vertex(x, y float64) { + u := x*vmt.tr[0] + y*vmt.tr[2] + vmt.tr[4] + v := x*vmt.tr[1] + y*vmt.tr[3] + vmt.tr[5] + vmt.Next.Vertex(u, v) +} + +// this adder apply a Matrix transformation to points +type MatrixTransformAdder struct { + tr MatrixTransform + next raster.Adder +} + +func NewMatrixTransformAdder(tr MatrixTransform, adder raster.Adder) *MatrixTransformAdder { + return &MatrixTransformAdder{tr, adder} +} + +// Start starts a new curve at the given point. +func (mta MatrixTransformAdder) Start(a raster.Point) { + mta.tr.TransformRasterPoint(&a) + mta.next.Start(a) +} + +// Add1 adds a linear segment to the current curve. +func (mta MatrixTransformAdder) Add1(b raster.Point) { + mta.tr.TransformRasterPoint(&b) + mta.next.Add1(b) +} + +// Add2 adds a quadratic segment to the current curve. +func (mta MatrixTransformAdder) Add2(b, c raster.Point) { + mta.tr.TransformRasterPoint(&b, &c) + mta.next.Add2(b, c) +} + +// Add3 adds a cubic segment to the current curve. +func (mta MatrixTransformAdder) Add3(b, c, d raster.Point) { + mta.tr.TransformRasterPoint(&b, &c, &d) + mta.next.Add3(b, c, d) +} diff --git a/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/vertex2d.go b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/vertex2d.go new file mode 100644 index 000000000..4e4d4fd83 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/draw2d/draw2d/vertex2d.go @@ -0,0 +1,19 @@ +// Copyright 2010 The draw2d Authors. All rights reserved. +// created: 21/11/2010 by Laurent Le Goff + +package draw2d + +type VertexCommand byte + +const ( + VertexNoCommand VertexCommand = iota + VertexStartCommand + VertexJoinCommand + VertexCloseCommand + VertexStopCommand +) + +type VertexConverter interface { + NextCommand(cmd VertexCommand) + Vertex(x, y float64) +} diff --git a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/geom.go b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/geom.go new file mode 100644 index 000000000..63c86e6ab --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/geom.go @@ -0,0 +1,280 @@ +// Copyright 2010 The Freetype-Go Authors. All rights reserved. +// Use of this source code is governed by your choice of either the +// FreeType License or the GNU General Public License version 2 (or +// any later version), both of which can be found in the LICENSE file. + +package raster + +import ( + "fmt" + "math" +) + +// A Fix32 is a 24.8 fixed point number. +type Fix32 int32 + +// A Fix64 is a 48.16 fixed point number. +type Fix64 int64 + +// String returns a human-readable representation of a 24.8 fixed point number. +// For example, the number one-and-a-quarter becomes "1:064". +func (x Fix32) String() string { + if x < 0 { + x = -x + return fmt.Sprintf("-%d:%03d", int32(x/256), int32(x%256)) + } + return fmt.Sprintf("%d:%03d", int32(x/256), int32(x%256)) +} + +// String returns a human-readable representation of a 48.16 fixed point number. +// For example, the number one-and-a-quarter becomes "1:16384". +func (x Fix64) String() string { + if x < 0 { + x = -x + return fmt.Sprintf("-%d:%05d", int64(x/65536), int64(x%65536)) + } + return fmt.Sprintf("%d:%05d", int64(x/65536), int64(x%65536)) +} + +// maxAbs returns the maximum of abs(a) and abs(b). +func maxAbs(a, b Fix32) Fix32 { + if a < 0 { + a = -a + } + if b < 0 { + b = -b + } + if a < b { + return b + } + return a +} + +// A Point represents a two-dimensional point or vector, in 24.8 fixed point +// format. +type Point struct { + X, Y Fix32 +} + +// String returns a human-readable representation of a Point. +func (p Point) String() string { + return "(" + p.X.String() + ", " + p.Y.String() + ")" +} + +// Add returns the vector p + q. +func (p Point) Add(q Point) Point { + return Point{p.X + q.X, p.Y + q.Y} +} + +// Sub returns the vector p - q. +func (p Point) Sub(q Point) Point { + return Point{p.X - q.X, p.Y - q.Y} +} + +// Mul returns the vector k * p. +func (p Point) Mul(k Fix32) Point { + return Point{p.X * k / 256, p.Y * k / 256} +} + +// Neg returns the vector -p, or equivalently p rotated by 180 degrees. +func (p Point) Neg() Point { + return Point{-p.X, -p.Y} +} + +// Dot returns the dot product p·q. +func (p Point) Dot(q Point) Fix64 { + px, py := int64(p.X), int64(p.Y) + qx, qy := int64(q.X), int64(q.Y) + return Fix64(px*qx + py*qy) +} + +// Len returns the length of the vector p. +func (p Point) Len() Fix32 { + // TODO(nigeltao): use fixed point math. + x := float64(p.X) + y := float64(p.Y) + return Fix32(math.Sqrt(x*x + y*y)) +} + +// Norm returns the vector p normalized to the given length, or the zero Point +// if p is degenerate. +func (p Point) Norm(length Fix32) Point { + d := p.Len() + if d == 0 { + return Point{} + } + s, t := int64(length), int64(d) + x := int64(p.X) * s / t + y := int64(p.Y) * s / t + return Point{Fix32(x), Fix32(y)} +} + +// Rot45CW returns the vector p rotated clockwise by 45 degrees. +// Note that the Y-axis grows downwards, so {1, 0}.Rot45CW is {1/√2, 1/√2}. +func (p Point) Rot45CW() Point { + // 181/256 is approximately 1/√2, or sin(π/4). + px, py := int64(p.X), int64(p.Y) + qx := (+px - py) * 181 / 256 + qy := (+px + py) * 181 / 256 + return Point{Fix32(qx), Fix32(qy)} +} + +// Rot90CW returns the vector p rotated clockwise by 90 degrees. +// Note that the Y-axis grows downwards, so {1, 0}.Rot90CW is {0, 1}. +func (p Point) Rot90CW() Point { + return Point{-p.Y, p.X} +} + +// Rot135CW returns the vector p rotated clockwise by 135 degrees. +// Note that the Y-axis grows downwards, so {1, 0}.Rot135CW is {-1/√2, 1/√2}. +func (p Point) Rot135CW() Point { + // 181/256 is approximately 1/√2, or sin(π/4). + px, py := int64(p.X), int64(p.Y) + qx := (-px - py) * 181 / 256 + qy := (+px - py) * 181 / 256 + return Point{Fix32(qx), Fix32(qy)} +} + +// Rot45CCW returns the vector p rotated counter-clockwise by 45 degrees. +// Note that the Y-axis grows downwards, so {1, 0}.Rot45CCW is {1/√2, -1/√2}. +func (p Point) Rot45CCW() Point { + // 181/256 is approximately 1/√2, or sin(π/4). + px, py := int64(p.X), int64(p.Y) + qx := (+px + py) * 181 / 256 + qy := (-px + py) * 181 / 256 + return Point{Fix32(qx), Fix32(qy)} +} + +// Rot90CCW returns the vector p rotated counter-clockwise by 90 degrees. +// Note that the Y-axis grows downwards, so {1, 0}.Rot90CCW is {0, -1}. +func (p Point) Rot90CCW() Point { + return Point{p.Y, -p.X} +} + +// Rot135CCW returns the vector p rotated counter-clockwise by 135 degrees. +// Note that the Y-axis grows downwards, so {1, 0}.Rot135CCW is {-1/√2, -1/√2}. +func (p Point) Rot135CCW() Point { + // 181/256 is approximately 1/√2, or sin(π/4). + px, py := int64(p.X), int64(p.Y) + qx := (-px + py) * 181 / 256 + qy := (-px - py) * 181 / 256 + return Point{Fix32(qx), Fix32(qy)} +} + +// An Adder accumulates points on a curve. +type Adder interface { + // Start starts a new curve at the given point. + Start(a Point) + // Add1 adds a linear segment to the current curve. + Add1(b Point) + // Add2 adds a quadratic segment to the current curve. + Add2(b, c Point) + // Add3 adds a cubic segment to the current curve. + Add3(b, c, d Point) +} + +// A Path is a sequence of curves, and a curve is a start point followed by a +// sequence of linear, quadratic or cubic segments. +type Path []Fix32 + +// String returns a human-readable representation of a Path. +func (p Path) String() string { + s := "" + for i := 0; i < len(p); { + if i != 0 { + s += " " + } + switch p[i] { + case 0: + s += "S0" + fmt.Sprint([]Fix32(p[i+1:i+3])) + i += 4 + case 1: + s += "A1" + fmt.Sprint([]Fix32(p[i+1:i+3])) + i += 4 + case 2: + s += "A2" + fmt.Sprint([]Fix32(p[i+1:i+5])) + i += 6 + case 3: + s += "A3" + fmt.Sprint([]Fix32(p[i+1:i+7])) + i += 8 + default: + panic("freetype/raster: bad path") + } + } + return s +} + +// Clear cancels any previous calls to p.Start or p.AddXxx. +func (p *Path) Clear() { + *p = (*p)[:0] +} + +// Start starts a new curve at the given point. +func (p *Path) Start(a Point) { + *p = append(*p, 0, a.X, a.Y, 0) +} + +// Add1 adds a linear segment to the current curve. +func (p *Path) Add1(b Point) { + *p = append(*p, 1, b.X, b.Y, 1) +} + +// Add2 adds a quadratic segment to the current curve. +func (p *Path) Add2(b, c Point) { + *p = append(*p, 2, b.X, b.Y, c.X, c.Y, 2) +} + +// Add3 adds a cubic segment to the current curve. +func (p *Path) Add3(b, c, d Point) { + *p = append(*p, 3, b.X, b.Y, c.X, c.Y, d.X, d.Y, 3) +} + +// AddPath adds the Path q to p. +func (p *Path) AddPath(q Path) { + *p = append(*p, q...) +} + +// AddStroke adds a stroked Path. +func (p *Path) AddStroke(q Path, width Fix32, cr Capper, jr Joiner) { + Stroke(p, q, width, cr, jr) +} + +// firstPoint returns the first point in a non-empty Path. +func (p Path) firstPoint() Point { + return Point{p[1], p[2]} +} + +// lastPoint returns the last point in a non-empty Path. +func (p Path) lastPoint() Point { + return Point{p[len(p)-3], p[len(p)-2]} +} + +// addPathReversed adds q reversed to p. +// For example, if q consists of a linear segment from A to B followed by a +// quadratic segment from B to C to D, then the values of q looks like: +// index: 01234567890123 +// value: 0AA01BB12CCDD2 +// So, when adding q backwards to p, we want to Add2(C, B) followed by Add1(A). +func addPathReversed(p Adder, q Path) { + if len(q) == 0 { + return + } + i := len(q) - 1 + for { + switch q[i] { + case 0: + return + case 1: + i -= 4 + p.Add1(Point{q[i-2], q[i-1]}) + case 2: + i -= 6 + p.Add2(Point{q[i+2], q[i+3]}, Point{q[i-2], q[i-1]}) + case 3: + i -= 8 + p.Add3(Point{q[i+4], q[i+5]}, Point{q[i+2], q[i+3]}, Point{q[i-2], q[i-1]}) + default: + panic("freetype/raster: bad path") + } + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/paint.go b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/paint.go new file mode 100644 index 000000000..13cccc192 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/paint.go @@ -0,0 +1,292 @@ +// Copyright 2010 The Freetype-Go Authors. All rights reserved. +// Use of this source code is governed by your choice of either the +// FreeType License or the GNU General Public License version 2 (or +// any later version), both of which can be found in the LICENSE file. + +package raster + +import ( + "image" + "image/color" + "image/draw" + "math" +) + +// A Span is a horizontal segment of pixels with constant alpha. X0 is an +// inclusive bound and X1 is exclusive, the same as for slices. A fully +// opaque Span has A == 1<<32 - 1. +type Span struct { + Y, X0, X1 int + A uint32 +} + +// A Painter knows how to paint a batch of Spans. Rasterization may involve +// Painting multiple batches, and done will be true for the final batch. +// The Spans' Y values are monotonically increasing during a rasterization. +// Paint may use all of ss as scratch space during the call. +type Painter interface { + Paint(ss []Span, done bool) +} + +// The PainterFunc type adapts an ordinary function to the Painter interface. +type PainterFunc func(ss []Span, done bool) + +// Paint just delegates the call to f. +func (f PainterFunc) Paint(ss []Span, done bool) { f(ss, done) } + +// An AlphaOverPainter is a Painter that paints Spans onto an image.Alpha +// using the Over Porter-Duff composition operator. +type AlphaOverPainter struct { + Image *image.Alpha +} + +// Paint satisfies the Painter interface by painting ss onto an image.Alpha. +func (r AlphaOverPainter) Paint(ss []Span, done bool) { + b := r.Image.Bounds() + for _, s := range ss { + if s.Y < b.Min.Y { + continue + } + if s.Y >= b.Max.Y { + return + } + if s.X0 < b.Min.X { + s.X0 = b.Min.X + } + if s.X1 > b.Max.X { + s.X1 = b.Max.X + } + if s.X0 >= s.X1 { + continue + } + base := (s.Y-r.Image.Rect.Min.Y)*r.Image.Stride - r.Image.Rect.Min.X + p := r.Image.Pix[base+s.X0 : base+s.X1] + a := int(s.A >> 24) + for i, c := range p { + v := int(c) + p[i] = uint8((v*255 + (255-v)*a) / 255) + } + } +} + +// NewAlphaOverPainter creates a new AlphaOverPainter for the given image. +func NewAlphaOverPainter(m *image.Alpha) AlphaOverPainter { + return AlphaOverPainter{m} +} + +// An AlphaSrcPainter is a Painter that paints Spans onto an image.Alpha +// using the Src Porter-Duff composition operator. +type AlphaSrcPainter struct { + Image *image.Alpha +} + +// Paint satisfies the Painter interface by painting ss onto an image.Alpha. +func (r AlphaSrcPainter) Paint(ss []Span, done bool) { + b := r.Image.Bounds() + for _, s := range ss { + if s.Y < b.Min.Y { + continue + } + if s.Y >= b.Max.Y { + return + } + if s.X0 < b.Min.X { + s.X0 = b.Min.X + } + if s.X1 > b.Max.X { + s.X1 = b.Max.X + } + if s.X0 >= s.X1 { + continue + } + base := (s.Y-r.Image.Rect.Min.Y)*r.Image.Stride - r.Image.Rect.Min.X + p := r.Image.Pix[base+s.X0 : base+s.X1] + color := uint8(s.A >> 24) + for i := range p { + p[i] = color + } + } +} + +// NewAlphaSrcPainter creates a new AlphaSrcPainter for the given image. +func NewAlphaSrcPainter(m *image.Alpha) AlphaSrcPainter { + return AlphaSrcPainter{m} +} + +type RGBAPainter struct { + // The image to compose onto. + Image *image.RGBA + // The Porter-Duff composition operator. + Op draw.Op + // The 16-bit color to paint the spans. + cr, cg, cb, ca uint32 +} + +// Paint satisfies the Painter interface by painting ss onto an image.RGBA. +func (r *RGBAPainter) Paint(ss []Span, done bool) { + b := r.Image.Bounds() + for _, s := range ss { + if s.Y < b.Min.Y { + continue + } + if s.Y >= b.Max.Y { + return + } + if s.X0 < b.Min.X { + s.X0 = b.Min.X + } + if s.X1 > b.Max.X { + s.X1 = b.Max.X + } + if s.X0 >= s.X1 { + continue + } + // This code is similar to drawGlyphOver in $GOROOT/src/pkg/image/draw/draw.go. + ma := s.A >> 16 + const m = 1<<16 - 1 + i0 := (s.Y-r.Image.Rect.Min.Y)*r.Image.Stride + (s.X0-r.Image.Rect.Min.X)*4 + i1 := i0 + (s.X1-s.X0)*4 + if r.Op == draw.Over { + for i := i0; i < i1; i += 4 { + dr := uint32(r.Image.Pix[i+0]) + dg := uint32(r.Image.Pix[i+1]) + db := uint32(r.Image.Pix[i+2]) + da := uint32(r.Image.Pix[i+3]) + a := (m - (r.ca * ma / m)) * 0x101 + r.Image.Pix[i+0] = uint8((dr*a + r.cr*ma) / m >> 8) + r.Image.Pix[i+1] = uint8((dg*a + r.cg*ma) / m >> 8) + r.Image.Pix[i+2] = uint8((db*a + r.cb*ma) / m >> 8) + r.Image.Pix[i+3] = uint8((da*a + r.ca*ma) / m >> 8) + } + } else { + for i := i0; i < i1; i += 4 { + r.Image.Pix[i+0] = uint8(r.cr * ma / m >> 8) + r.Image.Pix[i+1] = uint8(r.cg * ma / m >> 8) + r.Image.Pix[i+2] = uint8(r.cb * ma / m >> 8) + r.Image.Pix[i+3] = uint8(r.ca * ma / m >> 8) + } + } + } +} + +// SetColor sets the color to paint the spans. +func (r *RGBAPainter) SetColor(c color.Color) { + r.cr, r.cg, r.cb, r.ca = c.RGBA() +} + +// NewRGBAPainter creates a new RGBAPainter for the given image. +func NewRGBAPainter(m *image.RGBA) *RGBAPainter { + return &RGBAPainter{Image: m} +} + +// A MonochromePainter wraps another Painter, quantizing each Span's alpha to +// be either fully opaque or fully transparent. +type MonochromePainter struct { + Painter Painter + y, x0, x1 int +} + +// Paint delegates to the wrapped Painter after quantizing each Span's alpha +// value and merging adjacent fully opaque Spans. +func (m *MonochromePainter) Paint(ss []Span, done bool) { + // We compact the ss slice, discarding any Spans whose alpha quantizes to zero. + j := 0 + for _, s := range ss { + if s.A >= 1<<31 { + if m.y == s.Y && m.x1 == s.X0 { + m.x1 = s.X1 + } else { + ss[j] = Span{m.y, m.x0, m.x1, 1<<32 - 1} + j++ + m.y, m.x0, m.x1 = s.Y, s.X0, s.X1 + } + } + } + if done { + // Flush the accumulated Span. + finalSpan := Span{m.y, m.x0, m.x1, 1<<32 - 1} + if j < len(ss) { + ss[j] = finalSpan + j++ + m.Painter.Paint(ss[:j], true) + } else if j == len(ss) { + m.Painter.Paint(ss, false) + if cap(ss) > 0 { + ss = ss[:1] + } else { + ss = make([]Span, 1) + } + ss[0] = finalSpan + m.Painter.Paint(ss, true) + } else { + panic("unreachable") + } + // Reset the accumulator, so that this Painter can be re-used. + m.y, m.x0, m.x1 = 0, 0, 0 + } else { + m.Painter.Paint(ss[:j], false) + } +} + +// NewMonochromePainter creates a new MonochromePainter that wraps the given +// Painter. +func NewMonochromePainter(p Painter) *MonochromePainter { + return &MonochromePainter{Painter: p} +} + +// A GammaCorrectionPainter wraps another Painter, performing gamma-correction +// on each Span's alpha value. +type GammaCorrectionPainter struct { + // The wrapped Painter. + Painter Painter + // Precomputed alpha values for linear interpolation, with fully opaque == 1<<16-1. + a [256]uint16 + // Whether gamma correction is a no-op. + gammaIsOne bool +} + +// Paint delegates to the wrapped Painter after performing gamma-correction +// on each Span. +func (g *GammaCorrectionPainter) Paint(ss []Span, done bool) { + if !g.gammaIsOne { + const ( + M = 0x1010101 // 255*M == 1<<32-1 + N = 0x8080 // N = M>>9, and N < 1<<16-1 + ) + for i, s := range ss { + if s.A == 0 || s.A == 1<<32-1 { + continue + } + p, q := s.A/M, (s.A%M)>>9 + // The resultant alpha is a linear interpolation of g.a[p] and g.a[p+1]. + a := uint32(g.a[p])*(N-q) + uint32(g.a[p+1])*q + a = (a + N/2) / N + // Convert the alpha from 16-bit (which is g.a's range) to 32-bit. + a |= a << 16 + ss[i].A = a + } + } + g.Painter.Paint(ss, done) +} + +// SetGamma sets the gamma value. +func (g *GammaCorrectionPainter) SetGamma(gamma float64) { + if gamma == 1.0 { + g.gammaIsOne = true + return + } + g.gammaIsOne = false + for i := 0; i < 256; i++ { + a := float64(i) / 0xff + a = math.Pow(a, gamma) + g.a[i] = uint16(0xffff * a) + } +} + +// NewGammaCorrectionPainter creates a new GammaCorrectionPainter that wraps +// the given Painter. +func NewGammaCorrectionPainter(p Painter, gamma float64) *GammaCorrectionPainter { + g := &GammaCorrectionPainter{Painter: p} + g.SetGamma(gamma) + return g +} diff --git a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/raster.go b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/raster.go new file mode 100644 index 000000000..45af7eaa2 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/raster.go @@ -0,0 +1,579 @@ +// Copyright 2010 The Freetype-Go Authors. All rights reserved. +// Use of this source code is governed by your choice of either the +// FreeType License or the GNU General Public License version 2 (or +// any later version), both of which can be found in the LICENSE file. + +// The raster package provides an anti-aliasing 2-D rasterizer. +// +// It is part of the larger Freetype-Go suite of font-related packages, +// but the raster package is not specific to font rasterization, and can +// be used standalone without any other Freetype-Go package. +// +// Rasterization is done by the same area/coverage accumulation algorithm +// as the Freetype "smooth" module, and the Anti-Grain Geometry library. +// A description of the area/coverage algorithm is at +// http://projects.tuxee.net/cl-vectors/section-the-cl-aa-algorithm +package raster + +import ( + "strconv" +) + +// A cell is part of a linked list (for a given yi co-ordinate) of accumulated +// area/coverage for the pixel at (xi, yi). +type cell struct { + xi int + area, cover int + next int +} + +type Rasterizer struct { + // If false, the default behavior is to use the even-odd winding fill + // rule during Rasterize. + UseNonZeroWinding bool + // An offset (in pixels) to the painted spans. + Dx, Dy int + + // The width of the Rasterizer. The height is implicit in len(cellIndex). + width int + // splitScaleN is the scaling factor used to determine how many times + // to decompose a quadratic or cubic segment into a linear approximation. + splitScale2, splitScale3 int + + // The current pen position. + a Point + // The current cell and its area/coverage being accumulated. + xi, yi int + area, cover int + + // Saved cells. + cell []cell + // Linked list of cells, one per row. + cellIndex []int + // Buffers. + cellBuf [256]cell + cellIndexBuf [64]int + spanBuf [64]Span +} + +// findCell returns the index in r.cell for the cell corresponding to +// (r.xi, r.yi). The cell is created if necessary. +func (r *Rasterizer) findCell() int { + if r.yi < 0 || r.yi >= len(r.cellIndex) { + return -1 + } + xi := r.xi + if xi < 0 { + xi = -1 + } else if xi > r.width { + xi = r.width + } + i, prev := r.cellIndex[r.yi], -1 + for i != -1 && r.cell[i].xi <= xi { + if r.cell[i].xi == xi { + return i + } + i, prev = r.cell[i].next, i + } + c := len(r.cell) + if c == cap(r.cell) { + buf := make([]cell, c, 4*c) + copy(buf, r.cell) + r.cell = buf[0 : c+1] + } else { + r.cell = r.cell[0 : c+1] + } + r.cell[c] = cell{xi, 0, 0, i} + if prev == -1 { + r.cellIndex[r.yi] = c + } else { + r.cell[prev].next = c + } + return c +} + +// saveCell saves any accumulated r.area/r.cover for (r.xi, r.yi). +func (r *Rasterizer) saveCell() { + if r.area != 0 || r.cover != 0 { + i := r.findCell() + if i != -1 { + r.cell[i].area += r.area + r.cell[i].cover += r.cover + } + r.area = 0 + r.cover = 0 + } +} + +// setCell sets the (xi, yi) cell that r is accumulating area/coverage for. +func (r *Rasterizer) setCell(xi, yi int) { + if r.xi != xi || r.yi != yi { + r.saveCell() + r.xi, r.yi = xi, yi + } +} + +// scan accumulates area/coverage for the yi'th scanline, going from +// x0 to x1 in the horizontal direction (in 24.8 fixed point co-ordinates) +// and from y0f to y1f fractional vertical units within that scanline. +func (r *Rasterizer) scan(yi int, x0, y0f, x1, y1f Fix32) { + // Break the 24.8 fixed point X co-ordinates into integral and fractional parts. + x0i := int(x0) / 256 + x0f := x0 - Fix32(256*x0i) + x1i := int(x1) / 256 + x1f := x1 - Fix32(256*x1i) + + // A perfectly horizontal scan. + if y0f == y1f { + r.setCell(x1i, yi) + return + } + dx, dy := x1-x0, y1f-y0f + // A single cell scan. + if x0i == x1i { + r.area += int((x0f + x1f) * dy) + r.cover += int(dy) + return + } + // There are at least two cells. Apart from the first and last cells, + // all intermediate cells go through the full width of the cell, + // or 256 units in 24.8 fixed point format. + var ( + p, q, edge0, edge1 Fix32 + xiDelta int + ) + if dx > 0 { + p, q = (256-x0f)*dy, dx + edge0, edge1, xiDelta = 0, 256, 1 + } else { + p, q = x0f*dy, -dx + edge0, edge1, xiDelta = 256, 0, -1 + } + yDelta, yRem := p/q, p%q + if yRem < 0 { + yDelta -= 1 + yRem += q + } + // Do the first cell. + xi, y := x0i, y0f + r.area += int((x0f + edge1) * yDelta) + r.cover += int(yDelta) + xi, y = xi+xiDelta, y+yDelta + r.setCell(xi, yi) + if xi != x1i { + // Do all the intermediate cells. + p = 256 * (y1f - y + yDelta) + fullDelta, fullRem := p/q, p%q + if fullRem < 0 { + fullDelta -= 1 + fullRem += q + } + yRem -= q + for xi != x1i { + yDelta = fullDelta + yRem += fullRem + if yRem >= 0 { + yDelta += 1 + yRem -= q + } + r.area += int(256 * yDelta) + r.cover += int(yDelta) + xi, y = xi+xiDelta, y+yDelta + r.setCell(xi, yi) + } + } + // Do the last cell. + yDelta = y1f - y + r.area += int((edge0 + x1f) * yDelta) + r.cover += int(yDelta) +} + +// Start starts a new curve at the given point. +func (r *Rasterizer) Start(a Point) { + r.setCell(int(a.X/256), int(a.Y/256)) + r.a = a +} + +// Add1 adds a linear segment to the current curve. +func (r *Rasterizer) Add1(b Point) { + x0, y0 := r.a.X, r.a.Y + x1, y1 := b.X, b.Y + dx, dy := x1-x0, y1-y0 + // Break the 24.8 fixed point Y co-ordinates into integral and fractional parts. + y0i := int(y0) / 256 + y0f := y0 - Fix32(256*y0i) + y1i := int(y1) / 256 + y1f := y1 - Fix32(256*y1i) + + if y0i == y1i { + // There is only one scanline. + r.scan(y0i, x0, y0f, x1, y1f) + + } else if dx == 0 { + // This is a vertical line segment. We avoid calling r.scan and instead + // manipulate r.area and r.cover directly. + var ( + edge0, edge1 Fix32 + yiDelta int + ) + if dy > 0 { + edge0, edge1, yiDelta = 0, 256, 1 + } else { + edge0, edge1, yiDelta = 256, 0, -1 + } + x0i, yi := int(x0)/256, y0i + x0fTimes2 := (int(x0) - (256 * x0i)) * 2 + // Do the first pixel. + dcover := int(edge1 - y0f) + darea := int(x0fTimes2 * dcover) + r.area += darea + r.cover += dcover + yi += yiDelta + r.setCell(x0i, yi) + // Do all the intermediate pixels. + dcover = int(edge1 - edge0) + darea = int(x0fTimes2 * dcover) + for yi != y1i { + r.area += darea + r.cover += dcover + yi += yiDelta + r.setCell(x0i, yi) + } + // Do the last pixel. + dcover = int(y1f - edge0) + darea = int(x0fTimes2 * dcover) + r.area += darea + r.cover += dcover + + } else { + // There are at least two scanlines. Apart from the first and last scanlines, + // all intermediate scanlines go through the full height of the row, or 256 + // units in 24.8 fixed point format. + var ( + p, q, edge0, edge1 Fix32 + yiDelta int + ) + if dy > 0 { + p, q = (256-y0f)*dx, dy + edge0, edge1, yiDelta = 0, 256, 1 + } else { + p, q = y0f*dx, -dy + edge0, edge1, yiDelta = 256, 0, -1 + } + xDelta, xRem := p/q, p%q + if xRem < 0 { + xDelta -= 1 + xRem += q + } + // Do the first scanline. + x, yi := x0, y0i + r.scan(yi, x, y0f, x+xDelta, edge1) + x, yi = x+xDelta, yi+yiDelta + r.setCell(int(x)/256, yi) + if yi != y1i { + // Do all the intermediate scanlines. + p = 256 * dx + fullDelta, fullRem := p/q, p%q + if fullRem < 0 { + fullDelta -= 1 + fullRem += q + } + xRem -= q + for yi != y1i { + xDelta = fullDelta + xRem += fullRem + if xRem >= 0 { + xDelta += 1 + xRem -= q + } + r.scan(yi, x, edge0, x+xDelta, edge1) + x, yi = x+xDelta, yi+yiDelta + r.setCell(int(x)/256, yi) + } + } + // Do the last scanline. + r.scan(yi, x, edge0, x1, y1f) + } + // The next lineTo starts from b. + r.a = b +} + +// Add2 adds a quadratic segment to the current curve. +func (r *Rasterizer) Add2(b, c Point) { + // Calculate nSplit (the number of recursive decompositions) based on how `curvy' it is. + // Specifically, how much the middle point b deviates from (a+c)/2. + dev := maxAbs(r.a.X-2*b.X+c.X, r.a.Y-2*b.Y+c.Y) / Fix32(r.splitScale2) + nsplit := 0 + for dev > 0 { + dev /= 4 + nsplit++ + } + // dev is 32-bit, and nsplit++ every time we shift off 2 bits, so maxNsplit is 16. + const maxNsplit = 16 + if nsplit > maxNsplit { + panic("freetype/raster: Add2 nsplit too large: " + strconv.Itoa(nsplit)) + } + // Recursively decompose the curve nSplit levels deep. + var ( + pStack [2*maxNsplit + 3]Point + sStack [maxNsplit + 1]int + i int + ) + sStack[0] = nsplit + pStack[0] = c + pStack[1] = b + pStack[2] = r.a + for i >= 0 { + s := sStack[i] + p := pStack[2*i:] + if s > 0 { + // Split the quadratic curve p[:3] into an equivalent set of two shorter curves: + // p[:3] and p[2:5]. The new p[4] is the old p[2], and p[0] is unchanged. + mx := p[1].X + p[4].X = p[2].X + p[3].X = (p[4].X + mx) / 2 + p[1].X = (p[0].X + mx) / 2 + p[2].X = (p[1].X + p[3].X) / 2 + my := p[1].Y + p[4].Y = p[2].Y + p[3].Y = (p[4].Y + my) / 2 + p[1].Y = (p[0].Y + my) / 2 + p[2].Y = (p[1].Y + p[3].Y) / 2 + // The two shorter curves have one less split to do. + sStack[i] = s - 1 + sStack[i+1] = s - 1 + i++ + } else { + // Replace the level-0 quadratic with a two-linear-piece approximation. + midx := (p[0].X + 2*p[1].X + p[2].X) / 4 + midy := (p[0].Y + 2*p[1].Y + p[2].Y) / 4 + r.Add1(Point{midx, midy}) + r.Add1(p[0]) + i-- + } + } +} + +// Add3 adds a cubic segment to the current curve. +func (r *Rasterizer) Add3(b, c, d Point) { + // Calculate nSplit (the number of recursive decompositions) based on how `curvy' it is. + dev2 := maxAbs(r.a.X-3*(b.X+c.X)+d.X, r.a.Y-3*(b.Y+c.Y)+d.Y) / Fix32(r.splitScale2) + dev3 := maxAbs(r.a.X-2*b.X+d.X, r.a.Y-2*b.Y+d.Y) / Fix32(r.splitScale3) + nsplit := 0 + for dev2 > 0 || dev3 > 0 { + dev2 /= 8 + dev3 /= 4 + nsplit++ + } + // devN is 32-bit, and nsplit++ every time we shift off 2 bits, so maxNsplit is 16. + const maxNsplit = 16 + if nsplit > maxNsplit { + panic("freetype/raster: Add3 nsplit too large: " + strconv.Itoa(nsplit)) + } + // Recursively decompose the curve nSplit levels deep. + var ( + pStack [3*maxNsplit + 4]Point + sStack [maxNsplit + 1]int + i int + ) + sStack[0] = nsplit + pStack[0] = d + pStack[1] = c + pStack[2] = b + pStack[3] = r.a + for i >= 0 { + s := sStack[i] + p := pStack[3*i:] + if s > 0 { + // Split the cubic curve p[:4] into an equivalent set of two shorter curves: + // p[:4] and p[3:7]. The new p[6] is the old p[3], and p[0] is unchanged. + m01x := (p[0].X + p[1].X) / 2 + m12x := (p[1].X + p[2].X) / 2 + m23x := (p[2].X + p[3].X) / 2 + p[6].X = p[3].X + p[5].X = m23x + p[1].X = m01x + p[2].X = (m01x + m12x) / 2 + p[4].X = (m12x + m23x) / 2 + p[3].X = (p[2].X + p[4].X) / 2 + m01y := (p[0].Y + p[1].Y) / 2 + m12y := (p[1].Y + p[2].Y) / 2 + m23y := (p[2].Y + p[3].Y) / 2 + p[6].Y = p[3].Y + p[5].Y = m23y + p[1].Y = m01y + p[2].Y = (m01y + m12y) / 2 + p[4].Y = (m12y + m23y) / 2 + p[3].Y = (p[2].Y + p[4].Y) / 2 + // The two shorter curves have one less split to do. + sStack[i] = s - 1 + sStack[i+1] = s - 1 + i++ + } else { + // Replace the level-0 cubic with a two-linear-piece approximation. + midx := (p[0].X + 3*(p[1].X+p[2].X) + p[3].X) / 8 + midy := (p[0].Y + 3*(p[1].Y+p[2].Y) + p[3].Y) / 8 + r.Add1(Point{midx, midy}) + r.Add1(p[0]) + i-- + } + } +} + +// AddPath adds the given Path. +func (r *Rasterizer) AddPath(p Path) { + for i := 0; i < len(p); { + switch p[i] { + case 0: + r.Start(Point{p[i+1], p[i+2]}) + i += 4 + case 1: + r.Add1(Point{p[i+1], p[i+2]}) + i += 4 + case 2: + r.Add2(Point{p[i+1], p[i+2]}, Point{p[i+3], p[i+4]}) + i += 6 + case 3: + r.Add3(Point{p[i+1], p[i+2]}, Point{p[i+3], p[i+4]}, Point{p[i+5], p[i+6]}) + i += 8 + default: + panic("freetype/raster: bad path") + } + } +} + +// AddStroke adds a stroked Path. +func (r *Rasterizer) AddStroke(q Path, width Fix32, cr Capper, jr Joiner) { + Stroke(r, q, width, cr, jr) +} + +// Converts an area value to a uint32 alpha value. A completely filled pixel +// corresponds to an area of 256*256*2, and an alpha of 1<<32-1. The +// conversion of area values greater than this depends on the winding rule: +// even-odd or non-zero. +func (r *Rasterizer) areaToAlpha(area int) uint32 { + // The C Freetype implementation (version 2.3.12) does "alpha := area>>1" without + // the +1. Round-to-nearest gives a more symmetric result than round-down. + // The C implementation also returns 8-bit alpha, not 32-bit alpha. + a := (area + 1) >> 1 + if a < 0 { + a = -a + } + alpha := uint32(a) + if r.UseNonZeroWinding { + if alpha > 0xffff { + alpha = 0xffff + } + } else { + alpha &= 0x1ffff + if alpha > 0x10000 { + alpha = 0x20000 - alpha + } else if alpha == 0x10000 { + alpha = 0x0ffff + } + } + alpha |= alpha << 16 + return alpha +} + +// Rasterize converts r's accumulated curves into Spans for p. The Spans +// passed to p are non-overlapping, and sorted by Y and then X. They all +// have non-zero width (and 0 <= X0 < X1 <= r.width) and non-zero A, except +// for the final Span, which has Y, X0, X1 and A all equal to zero. +func (r *Rasterizer) Rasterize(p Painter) { + r.saveCell() + s := 0 + for yi := 0; yi < len(r.cellIndex); yi++ { + xi, cover := 0, 0 + for c := r.cellIndex[yi]; c != -1; c = r.cell[c].next { + if cover != 0 && r.cell[c].xi > xi { + alpha := r.areaToAlpha(cover * 256 * 2) + if alpha != 0 { + xi0, xi1 := xi, r.cell[c].xi + if xi0 < 0 { + xi0 = 0 + } + if xi1 >= r.width { + xi1 = r.width + } + if xi0 < xi1 { + r.spanBuf[s] = Span{yi + r.Dy, xi0 + r.Dx, xi1 + r.Dx, alpha} + s++ + } + } + } + cover += r.cell[c].cover + alpha := r.areaToAlpha(cover*256*2 - r.cell[c].area) + xi = r.cell[c].xi + 1 + if alpha != 0 { + xi0, xi1 := r.cell[c].xi, xi + if xi0 < 0 { + xi0 = 0 + } + if xi1 >= r.width { + xi1 = r.width + } + if xi0 < xi1 { + r.spanBuf[s] = Span{yi + r.Dy, xi0 + r.Dx, xi1 + r.Dx, alpha} + s++ + } + } + if s > len(r.spanBuf)-2 { + p.Paint(r.spanBuf[:s], false) + s = 0 + } + } + } + p.Paint(r.spanBuf[:s], true) +} + +// Clear cancels any previous calls to r.Start or r.AddXxx. +func (r *Rasterizer) Clear() { + r.a = Point{} + r.xi = 0 + r.yi = 0 + r.area = 0 + r.cover = 0 + r.cell = r.cell[:0] + for i := 0; i < len(r.cellIndex); i++ { + r.cellIndex[i] = -1 + } +} + +// SetBounds sets the maximum width and height of the rasterized image and +// calls Clear. The width and height are in pixels, not Fix32 units. +func (r *Rasterizer) SetBounds(width, height int) { + if width < 0 { + width = 0 + } + if height < 0 { + height = 0 + } + // Use the same ssN heuristic as the C Freetype implementation. + // The C implementation uses the values 32, 16, but those are in + // 26.6 fixed point units, and we use 24.8 fixed point everywhere. + ss2, ss3 := 128, 64 + if width > 24 || height > 24 { + ss2, ss3 = 2*ss2, 2*ss3 + if width > 120 || height > 120 { + ss2, ss3 = 2*ss2, 2*ss3 + } + } + r.width = width + r.splitScale2 = ss2 + r.splitScale3 = ss3 + r.cell = r.cellBuf[:0] + if height > len(r.cellIndexBuf) { + r.cellIndex = make([]int, height) + } else { + r.cellIndex = r.cellIndexBuf[:height] + } + r.Clear() +} + +// NewRasterizer creates a new Rasterizer with the given bounds. +func NewRasterizer(width, height int) *Rasterizer { + r := new(Rasterizer) + r.SetBounds(width, height) + return r +} diff --git a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/stroke.go b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/stroke.go new file mode 100644 index 000000000..d49b1cee9 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/raster/stroke.go @@ -0,0 +1,466 @@ +// Copyright 2010 The Freetype-Go Authors. All rights reserved. +// Use of this source code is governed by your choice of either the +// FreeType License or the GNU General Public License version 2 (or +// any later version), both of which can be found in the LICENSE file. + +package raster + +// Two points are considered practically equal if the square of the distance +// between them is less than one quarter (i.e. 16384 / 65536 in Fix64). +const epsilon = 16384 + +// A Capper signifies how to begin or end a stroked path. +type Capper interface { + // Cap adds a cap to p given a pivot point and the normal vector of a + // terminal segment. The normal's length is half of the stroke width. + Cap(p Adder, halfWidth Fix32, pivot, n1 Point) +} + +// The CapperFunc type adapts an ordinary function to be a Capper. +type CapperFunc func(Adder, Fix32, Point, Point) + +func (f CapperFunc) Cap(p Adder, halfWidth Fix32, pivot, n1 Point) { + f(p, halfWidth, pivot, n1) +} + +// A Joiner signifies how to join interior nodes of a stroked path. +type Joiner interface { + // Join adds a join to the two sides of a stroked path given a pivot + // point and the normal vectors of the trailing and leading segments. + // Both normals have length equal to half of the stroke width. + Join(lhs, rhs Adder, halfWidth Fix32, pivot, n0, n1 Point) +} + +// The JoinerFunc type adapts an ordinary function to be a Joiner. +type JoinerFunc func(lhs, rhs Adder, halfWidth Fix32, pivot, n0, n1 Point) + +func (f JoinerFunc) Join(lhs, rhs Adder, halfWidth Fix32, pivot, n0, n1 Point) { + f(lhs, rhs, halfWidth, pivot, n0, n1) +} + +// RoundCapper adds round caps to a stroked path. +var RoundCapper Capper = CapperFunc(roundCapper) + +func roundCapper(p Adder, halfWidth Fix32, pivot, n1 Point) { + // The cubic Bézier approximation to a circle involves the magic number + // (√2 - 1) * 4/3, which is approximately 141/256. + const k = 141 + e := n1.Rot90CCW() + side := pivot.Add(e) + start, end := pivot.Sub(n1), pivot.Add(n1) + d, e := n1.Mul(k), e.Mul(k) + p.Add3(start.Add(e), side.Sub(d), side) + p.Add3(side.Add(d), end.Add(e), end) +} + +// ButtCapper adds butt caps to a stroked path. +var ButtCapper Capper = CapperFunc(buttCapper) + +func buttCapper(p Adder, halfWidth Fix32, pivot, n1 Point) { + p.Add1(pivot.Add(n1)) +} + +// SquareCapper adds square caps to a stroked path. +var SquareCapper Capper = CapperFunc(squareCapper) + +func squareCapper(p Adder, halfWidth Fix32, pivot, n1 Point) { + e := n1.Rot90CCW() + side := pivot.Add(e) + p.Add1(side.Sub(n1)) + p.Add1(side.Add(n1)) + p.Add1(pivot.Add(n1)) +} + +// RoundJoiner adds round joins to a stroked path. +var RoundJoiner Joiner = JoinerFunc(roundJoiner) + +func roundJoiner(lhs, rhs Adder, haflWidth Fix32, pivot, n0, n1 Point) { + dot := n0.Rot90CW().Dot(n1) + if dot >= 0 { + addArc(lhs, pivot, n0, n1) + rhs.Add1(pivot.Sub(n1)) + } else { + lhs.Add1(pivot.Add(n1)) + addArc(rhs, pivot, n0.Neg(), n1.Neg()) + } +} + +// BevelJoiner adds bevel joins to a stroked path. +var BevelJoiner Joiner = JoinerFunc(bevelJoiner) + +func bevelJoiner(lhs, rhs Adder, haflWidth Fix32, pivot, n0, n1 Point) { + lhs.Add1(pivot.Add(n1)) + rhs.Add1(pivot.Sub(n1)) +} + +// addArc adds a circular arc from pivot+n0 to pivot+n1 to p. The shorter of +// the two possible arcs is taken, i.e. the one spanning <= 180 degrees. +// The two vectors n0 and n1 must be of equal length. +func addArc(p Adder, pivot, n0, n1 Point) { + // r2 is the square of the length of n0. + r2 := n0.Dot(n0) + if r2 < epsilon { + // The arc radius is so small that we collapse to a straight line. + p.Add1(pivot.Add(n1)) + return + } + // We approximate the arc by 0, 1, 2 or 3 45-degree quadratic segments plus + // a final quadratic segment from s to n1. Each 45-degree segment has control + // points {1, 0}, {1, tan(π/8)} and {1/√2, 1/√2} suitably scaled, rotated and + // translated. tan(π/8) is approximately 106/256. + const tpo8 = 106 + var s Point + // We determine which octant the angle between n0 and n1 is in via three dot products. + // m0, m1 and m2 are n0 rotated clockwise by 45, 90 and 135 degrees. + m0 := n0.Rot45CW() + m1 := n0.Rot90CW() + m2 := m0.Rot90CW() + if m1.Dot(n1) >= 0 { + if n0.Dot(n1) >= 0 { + if m2.Dot(n1) <= 0 { + // n1 is between 0 and 45 degrees clockwise of n0. + s = n0 + } else { + // n1 is between 45 and 90 degrees clockwise of n0. + p.Add2(pivot.Add(n0).Add(m1.Mul(tpo8)), pivot.Add(m0)) + s = m0 + } + } else { + pm1, n0t := pivot.Add(m1), n0.Mul(tpo8) + p.Add2(pivot.Add(n0).Add(m1.Mul(tpo8)), pivot.Add(m0)) + p.Add2(pm1.Add(n0t), pm1) + if m0.Dot(n1) >= 0 { + // n1 is between 90 and 135 degrees clockwise of n0. + s = m1 + } else { + // n1 is between 135 and 180 degrees clockwise of n0. + p.Add2(pm1.Sub(n0t), pivot.Add(m2)) + s = m2 + } + } + } else { + if n0.Dot(n1) >= 0 { + if m0.Dot(n1) >= 0 { + // n1 is between 0 and 45 degrees counter-clockwise of n0. + s = n0 + } else { + // n1 is between 45 and 90 degrees counter-clockwise of n0. + p.Add2(pivot.Add(n0).Sub(m1.Mul(tpo8)), pivot.Sub(m2)) + s = m2.Neg() + } + } else { + pm1, n0t := pivot.Sub(m1), n0.Mul(tpo8) + p.Add2(pivot.Add(n0).Sub(m1.Mul(tpo8)), pivot.Sub(m2)) + p.Add2(pm1.Add(n0t), pm1) + if m2.Dot(n1) <= 0 { + // n1 is between 90 and 135 degrees counter-clockwise of n0. + s = m1.Neg() + } else { + // n1 is between 135 and 180 degrees counter-clockwise of n0. + p.Add2(pm1.Sub(n0t), pivot.Sub(m0)) + s = m0.Neg() + } + } + } + // The final quadratic segment has two endpoints s and n1 and the middle + // control point is a multiple of s.Add(n1), i.e. it is on the angle bisector + // of those two points. The multiple ranges between 128/256 and 150/256 as + // the angle between s and n1 ranges between 0 and 45 degrees. + // When the angle is 0 degrees (i.e. s and n1 are coincident) then s.Add(n1) + // is twice s and so the middle control point of the degenerate quadratic + // segment should be half s.Add(n1), and half = 128/256. + // When the angle is 45 degrees then 150/256 is the ratio of the lengths of + // the two vectors {1, tan(π/8)} and {1 + 1/√2, 1/√2}. + // d is the normalized dot product between s and n1. Since the angle ranges + // between 0 and 45 degrees then d ranges between 256/256 and 181/256. + d := 256 * s.Dot(n1) / r2 + multiple := Fix32(150 - 22*(d-181)/(256-181)) + p.Add2(pivot.Add(s.Add(n1).Mul(multiple)), pivot.Add(n1)) +} + +// midpoint returns the midpoint of two Points. +func midpoint(a, b Point) Point { + return Point{(a.X + b.X) / 2, (a.Y + b.Y) / 2} +} + +// angleGreaterThan45 returns whether the angle between two vectors is more +// than 45 degrees. +func angleGreaterThan45(v0, v1 Point) bool { + v := v0.Rot45CCW() + return v.Dot(v1) < 0 || v.Rot90CW().Dot(v1) < 0 +} + +// interpolate returns the point (1-t)*a + t*b. +func interpolate(a, b Point, t Fix64) Point { + s := 65536 - t + x := s*Fix64(a.X) + t*Fix64(b.X) + y := s*Fix64(a.Y) + t*Fix64(b.Y) + return Point{Fix32(x >> 16), Fix32(y >> 16)} +} + +// curviest2 returns the value of t for which the quadratic parametric curve +// (1-t)²*a + 2*t*(1-t).b + t²*c has maximum curvature. +// +// The curvature of the parametric curve f(t) = (x(t), y(t)) is +// |x′y″-y′x″| / (x′²+y′²)^(3/2). +// +// Let d = b-a and e = c-2*b+a, so that f′(t) = 2*d+2*e*t and f″(t) = 2*e. +// The curvature's numerator is (2*dx+2*ex*t)*(2*ey)-(2*dy+2*ey*t)*(2*ex), +// which simplifies to 4*dx*ey-4*dy*ex, which is constant with respect to t. +// +// Thus, curvature is extreme where the denominator is extreme, i.e. where +// (x′²+y′²) is extreme. The first order condition is that +// 2*x′*x″+2*y′*y″ = 0, or (dx+ex*t)*ex + (dy+ey*t)*ey = 0. +// Solving for t gives t = -(dx*ex+dy*ey) / (ex*ex+ey*ey). +func curviest2(a, b, c Point) Fix64 { + dx := int64(b.X - a.X) + dy := int64(b.Y - a.Y) + ex := int64(c.X - 2*b.X + a.X) + ey := int64(c.Y - 2*b.Y + a.Y) + if ex == 0 && ey == 0 { + return 32768 + } + return Fix64(-65536 * (dx*ex + dy*ey) / (ex*ex + ey*ey)) +} + +// A stroker holds state for stroking a path. +type stroker struct { + // p is the destination that records the stroked path. + p Adder + // u is the half-width of the stroke. + u Fix32 + // cr and jr specify how to end and connect path segments. + cr Capper + jr Joiner + // r is the reverse path. Stroking a path involves constructing two + // parallel paths 2*u apart. The first path is added immediately to p, + // the second path is accumulated in r and eventually added in reverse. + r Path + // a is the most recent segment point. anorm is the segment normal of + // length u at that point. + a, anorm Point +} + +// addNonCurvy2 adds a quadratic segment to the stroker, where the segment +// defined by (k.a, b, c) achieves maximum curvature at either k.a or c. +func (k *stroker) addNonCurvy2(b, c Point) { + // We repeatedly divide the segment at its middle until it is straight + // enough to approximate the stroke by just translating the control points. + // ds and ps are stacks of depths and points. t is the top of the stack. + const maxDepth = 5 + var ( + ds [maxDepth + 1]int + ps [2*maxDepth + 3]Point + t int + ) + // Initially the ps stack has one quadratic segment of depth zero. + ds[0] = 0 + ps[2] = k.a + ps[1] = b + ps[0] = c + anorm := k.anorm + var cnorm Point + + for { + depth := ds[t] + a := ps[2*t+2] + b := ps[2*t+1] + c := ps[2*t+0] + ab := b.Sub(a) + bc := c.Sub(b) + abIsSmall := ab.Dot(ab) < Fix64(1<<16) + bcIsSmall := bc.Dot(bc) < Fix64(1<<16) + if abIsSmall && bcIsSmall { + // Approximate the segment by a circular arc. + cnorm = bc.Norm(k.u).Rot90CCW() + mac := midpoint(a, c) + addArc(k.p, mac, anorm, cnorm) + addArc(&k.r, mac, anorm.Neg(), cnorm.Neg()) + } else if depth < maxDepth && angleGreaterThan45(ab, bc) { + // Divide the segment in two and push both halves on the stack. + mab := midpoint(a, b) + mbc := midpoint(b, c) + t++ + ds[t+0] = depth + 1 + ds[t-1] = depth + 1 + ps[2*t+2] = a + ps[2*t+1] = mab + ps[2*t+0] = midpoint(mab, mbc) + ps[2*t-1] = mbc + continue + } else { + // Translate the control points. + bnorm := c.Sub(a).Norm(k.u).Rot90CCW() + cnorm = bc.Norm(k.u).Rot90CCW() + k.p.Add2(b.Add(bnorm), c.Add(cnorm)) + k.r.Add2(b.Sub(bnorm), c.Sub(cnorm)) + } + if t == 0 { + k.a, k.anorm = c, cnorm + return + } + t-- + anorm = cnorm + } + panic("unreachable") +} + +// Add1 adds a linear segment to the stroker. +func (k *stroker) Add1(b Point) { + bnorm := b.Sub(k.a).Norm(k.u).Rot90CCW() + if len(k.r) == 0 { + k.p.Start(k.a.Add(bnorm)) + k.r.Start(k.a.Sub(bnorm)) + } else { + k.jr.Join(k.p, &k.r, k.u, k.a, k.anorm, bnorm) + } + k.p.Add1(b.Add(bnorm)) + k.r.Add1(b.Sub(bnorm)) + k.a, k.anorm = b, bnorm +} + +// Add2 adds a quadratic segment to the stroker. +func (k *stroker) Add2(b, c Point) { + ab := b.Sub(k.a) + bc := c.Sub(b) + abnorm := ab.Norm(k.u).Rot90CCW() + if len(k.r) == 0 { + k.p.Start(k.a.Add(abnorm)) + k.r.Start(k.a.Sub(abnorm)) + } else { + k.jr.Join(k.p, &k.r, k.u, k.a, k.anorm, abnorm) + } + + // Approximate nearly-degenerate quadratics by linear segments. + abIsSmall := ab.Dot(ab) < epsilon + bcIsSmall := bc.Dot(bc) < epsilon + if abIsSmall || bcIsSmall { + acnorm := c.Sub(k.a).Norm(k.u).Rot90CCW() + k.p.Add1(c.Add(acnorm)) + k.r.Add1(c.Sub(acnorm)) + k.a, k.anorm = c, acnorm + return + } + + // The quadratic segment (k.a, b, c) has a point of maximum curvature. + // If this occurs at an end point, we process the segment as a whole. + t := curviest2(k.a, b, c) + if t <= 0 || t >= 65536 { + k.addNonCurvy2(b, c) + return + } + + // Otherwise, we perform a de Casteljau decomposition at the point of + // maximum curvature and process the two straighter parts. + mab := interpolate(k.a, b, t) + mbc := interpolate(b, c, t) + mabc := interpolate(mab, mbc, t) + + // If the vectors ab and bc are close to being in opposite directions, + // then the decomposition can become unstable, so we approximate the + // quadratic segment by two linear segments joined by an arc. + bcnorm := bc.Norm(k.u).Rot90CCW() + if abnorm.Dot(bcnorm) < -Fix64(k.u)*Fix64(k.u)*2047/2048 { + pArc := abnorm.Dot(bc) < 0 + + k.p.Add1(mabc.Add(abnorm)) + if pArc { + z := abnorm.Rot90CW() + addArc(k.p, mabc, abnorm, z) + addArc(k.p, mabc, z, bcnorm) + } + k.p.Add1(mabc.Add(bcnorm)) + k.p.Add1(c.Add(bcnorm)) + + k.r.Add1(mabc.Sub(abnorm)) + if !pArc { + z := abnorm.Rot90CW() + addArc(&k.r, mabc, abnorm.Neg(), z) + addArc(&k.r, mabc, z, bcnorm.Neg()) + } + k.r.Add1(mabc.Sub(bcnorm)) + k.r.Add1(c.Sub(bcnorm)) + + k.a, k.anorm = c, bcnorm + return + } + + // Process the decomposed parts. + k.addNonCurvy2(mab, mabc) + k.addNonCurvy2(mbc, c) +} + +// Add3 adds a cubic segment to the stroker. +func (k *stroker) Add3(b, c, d Point) { + panic("freetype/raster: stroke unimplemented for cubic segments") +} + +// stroke adds the stroked Path q to p, where q consists of exactly one curve. +func (k *stroker) stroke(q Path) { + // Stroking is implemented by deriving two paths each k.u apart from q. + // The left-hand-side path is added immediately to k.p; the right-hand-side + // path is accumulated in k.r. Once we've finished adding the LHS to k.p, + // we add the RHS in reverse order. + k.r = make(Path, 0, len(q)) + k.a = Point{q[1], q[2]} + for i := 4; i < len(q); { + switch q[i] { + case 1: + k.Add1(Point{q[i+1], q[i+2]}) + i += 4 + case 2: + k.Add2(Point{q[i+1], q[i+2]}, Point{q[i+3], q[i+4]}) + i += 6 + case 3: + k.Add3(Point{q[i+1], q[i+2]}, Point{q[i+3], q[i+4]}, Point{q[i+5], q[i+6]}) + i += 8 + default: + panic("freetype/raster: bad path") + } + } + if len(k.r) == 0 { + return + } + // TODO(nigeltao): if q is a closed curve then we should join the first and + // last segments instead of capping them. + k.cr.Cap(k.p, k.u, q.lastPoint(), k.anorm.Neg()) + addPathReversed(k.p, k.r) + pivot := q.firstPoint() + k.cr.Cap(k.p, k.u, pivot, pivot.Sub(Point{k.r[1], k.r[2]})) +} + +// Stroke adds q stroked with the given width to p. The result is typically +// self-intersecting and should be rasterized with UseNonZeroWinding. +// cr and jr may be nil, which defaults to a RoundCapper or RoundJoiner. +func Stroke(p Adder, q Path, width Fix32, cr Capper, jr Joiner) { + if len(q) == 0 { + return + } + if cr == nil { + cr = RoundCapper + } + if jr == nil { + jr = RoundJoiner + } + if q[0] != 0 { + panic("freetype/raster: bad path") + } + s := stroker{p: p, u: width / 2, cr: cr, jr: jr} + i := 0 + for j := 4; j < len(q); { + switch q[j] { + case 0: + s.stroke(q[i:j]) + i, j = j, j+4 + case 1: + j += 4 + case 2: + j += 6 + case 3: + j += 8 + default: + panic("freetype/raster: bad path") + } + } + s.stroke(q[i:]) +} diff --git a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/glyph.go b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/glyph.go new file mode 100644 index 000000000..b5f327851 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/glyph.go @@ -0,0 +1,530 @@ +// Copyright 2010 The Freetype-Go Authors. All rights reserved. +// Use of this source code is governed by your choice of either the +// FreeType License or the GNU General Public License version 2 (or +// any later version), both of which can be found in the LICENSE file. + +package truetype + +// Hinting is the policy for snapping a glyph's contours to pixel boundaries. +type Hinting int32 + +const ( + // NoHinting means to not perform any hinting. + NoHinting Hinting = iota + // FullHinting means to use the font's hinting instructions. + FullHinting + + // TODO: implement VerticalHinting. +) + +// A Point is a co-ordinate pair plus whether it is ``on'' a contour or an +// ``off'' control point. +type Point struct { + X, Y int32 + // The Flags' LSB means whether or not this Point is ``on'' the contour. + // Other bits are reserved for internal use. + Flags uint32 +} + +// A GlyphBuf holds a glyph's contours. A GlyphBuf can be re-used to load a +// series of glyphs from a Font. +type GlyphBuf struct { + // AdvanceWidth is the glyph's advance width. + AdvanceWidth int32 + // B is the glyph's bounding box. + B Bounds + // Point contains all Points from all contours of the glyph. If + // hinting was used to load a glyph then Unhinted contains those + // Points before they were hinted, and InFontUnits contains those + // Points before they were hinted and scaled. + Point, Unhinted, InFontUnits []Point + // End is the point indexes of the end point of each countour. The + // length of End is the number of contours in the glyph. The i'th + // contour consists of points Point[End[i-1]:End[i]], where End[-1] + // is interpreted to mean zero. + End []int + + font *Font + scale int32 + hinting Hinting + hinter hinter + // phantomPoints are the co-ordinates of the synthetic phantom points + // used for hinting and bounding box calculations. + phantomPoints [4]Point + // pp1x is the X co-ordinate of the first phantom point. The '1' is + // using 1-based indexing; pp1x is almost always phantomPoints[0].X. + // TODO: eliminate this and consistently use phantomPoints[0].X. + pp1x int32 + // metricsSet is whether the glyph's metrics have been set yet. For a + // compound glyph, a sub-glyph may override the outer glyph's metrics. + metricsSet bool + // tmp is a scratch buffer. + tmp []Point +} + +// Flags for decoding a glyph's contours. These flags are documented at +// http://developer.apple.com/fonts/TTRefMan/RM06/Chap6glyf.html. +const ( + flagOnCurve = 1 << iota + flagXShortVector + flagYShortVector + flagRepeat + flagPositiveXShortVector + flagPositiveYShortVector + + // The remaining flags are for internal use. + flagTouchedX + flagTouchedY +) + +// The same flag bits (0x10 and 0x20) are overloaded to have two meanings, +// dependent on the value of the flag{X,Y}ShortVector bits. +const ( + flagThisXIsSame = flagPositiveXShortVector + flagThisYIsSame = flagPositiveYShortVector +) + +// Load loads a glyph's contours from a Font, overwriting any previously +// loaded contours for this GlyphBuf. scale is the number of 26.6 fixed point +// units in 1 em, i is the glyph index, and h is the hinting policy. +func (g *GlyphBuf) Load(f *Font, scale int32, i Index, h Hinting) error { + g.Point = g.Point[:0] + g.Unhinted = g.Unhinted[:0] + g.InFontUnits = g.InFontUnits[:0] + g.End = g.End[:0] + g.font = f + g.hinting = h + g.scale = scale + g.pp1x = 0 + g.phantomPoints = [4]Point{} + g.metricsSet = false + + if h != NoHinting { + if err := g.hinter.init(f, scale); err != nil { + return err + } + } + if err := g.load(0, i, true); err != nil { + return err + } + // TODO: this selection of either g.pp1x or g.phantomPoints[0].X isn't ideal, + // and should be cleaned up once we have all the testScaling tests passing, + // plus additional tests for Freetype-Go's bounding boxes matching C Freetype's. + pp1x := g.pp1x + if h != NoHinting { + pp1x = g.phantomPoints[0].X + } + if pp1x != 0 { + for i := range g.Point { + g.Point[i].X -= pp1x + } + } + + advanceWidth := g.phantomPoints[1].X - g.phantomPoints[0].X + if h != NoHinting { + if len(f.hdmx) >= 8 { + if n := u32(f.hdmx, 4); n > 3+uint32(i) { + for hdmx := f.hdmx[8:]; uint32(len(hdmx)) >= n; hdmx = hdmx[n:] { + if int32(hdmx[0]) == scale>>6 { + advanceWidth = int32(hdmx[2+i]) << 6 + break + } + } + } + } + advanceWidth = (advanceWidth + 32) &^ 63 + } + g.AdvanceWidth = advanceWidth + + // Set g.B to the 'control box', which is the bounding box of the Bézier + // curves' control points. This is easier to calculate, no smaller than + // and often equal to the tightest possible bounding box of the curves + // themselves. This approach is what C Freetype does. We can't just scale + // the nominal bounding box in the glyf data as the hinting process and + // phantom point adjustment may move points outside of that box. + if len(g.Point) == 0 { + g.B = Bounds{} + } else { + p := g.Point[0] + g.B.XMin = p.X + g.B.XMax = p.X + g.B.YMin = p.Y + g.B.YMax = p.Y + for _, p := range g.Point[1:] { + if g.B.XMin > p.X { + g.B.XMin = p.X + } else if g.B.XMax < p.X { + g.B.XMax = p.X + } + if g.B.YMin > p.Y { + g.B.YMin = p.Y + } else if g.B.YMax < p.Y { + g.B.YMax = p.Y + } + } + // Snap the box to the grid, if hinting is on. + if h != NoHinting { + g.B.XMin &^= 63 + g.B.YMin &^= 63 + g.B.XMax += 63 + g.B.XMax &^= 63 + g.B.YMax += 63 + g.B.YMax &^= 63 + } + } + return nil +} + +func (g *GlyphBuf) load(recursion int32, i Index, useMyMetrics bool) (err error) { + // The recursion limit here is arbitrary, but defends against malformed glyphs. + if recursion >= 32 { + return UnsupportedError("excessive compound glyph recursion") + } + // Find the relevant slice of g.font.glyf. + var g0, g1 uint32 + if g.font.locaOffsetFormat == locaOffsetFormatShort { + g0 = 2 * uint32(u16(g.font.loca, 2*int(i))) + g1 = 2 * uint32(u16(g.font.loca, 2*int(i)+2)) + } else { + g0 = u32(g.font.loca, 4*int(i)) + g1 = u32(g.font.loca, 4*int(i)+4) + } + + // Decode the contour count and nominal bounding box, from the first + // 10 bytes of the glyf data. boundsYMin and boundsXMax, at offsets 4 + // and 6, are unused. + glyf, ne, boundsXMin, boundsYMax := []byte(nil), 0, int32(0), int32(0) + if g0+10 <= g1 { + glyf = g.font.glyf[g0:g1] + ne = int(int16(u16(glyf, 0))) + boundsXMin = int32(int16(u16(glyf, 2))) + boundsYMax = int32(int16(u16(glyf, 8))) + } + + // Create the phantom points. + uhm, pp1x := g.font.unscaledHMetric(i), int32(0) + uvm := g.font.unscaledVMetric(i, boundsYMax) + g.phantomPoints = [4]Point{ + {X: boundsXMin - uhm.LeftSideBearing}, + {X: boundsXMin - uhm.LeftSideBearing + uhm.AdvanceWidth}, + {X: uhm.AdvanceWidth / 2, Y: boundsYMax + uvm.TopSideBearing}, + {X: uhm.AdvanceWidth / 2, Y: boundsYMax + uvm.TopSideBearing - uvm.AdvanceHeight}, + } + if len(glyf) == 0 { + g.addPhantomsAndScale(len(g.Point), len(g.Point), true, true) + copy(g.phantomPoints[:], g.Point[len(g.Point)-4:]) + g.Point = g.Point[:len(g.Point)-4] + return nil + } + + // Load and hint the contours. + if ne < 0 { + if ne != -1 { + // http://developer.apple.com/fonts/TTRefMan/RM06/Chap6glyf.html says that + // "the values -2, -3, and so forth, are reserved for future use." + return UnsupportedError("negative number of contours") + } + pp1x = g.font.scale(g.scale * (boundsXMin - uhm.LeftSideBearing)) + if err := g.loadCompound(recursion, uhm, i, glyf, useMyMetrics); err != nil { + return err + } + } else { + np0, ne0 := len(g.Point), len(g.End) + program := g.loadSimple(glyf, ne) + g.addPhantomsAndScale(np0, np0, true, true) + pp1x = g.Point[len(g.Point)-4].X + if g.hinting != NoHinting { + if len(program) != 0 { + err := g.hinter.run( + program, + g.Point[np0:], + g.Unhinted[np0:], + g.InFontUnits[np0:], + g.End[ne0:], + ) + if err != nil { + return err + } + } + // Drop the four phantom points. + g.InFontUnits = g.InFontUnits[:len(g.InFontUnits)-4] + g.Unhinted = g.Unhinted[:len(g.Unhinted)-4] + } + if useMyMetrics { + copy(g.phantomPoints[:], g.Point[len(g.Point)-4:]) + } + g.Point = g.Point[:len(g.Point)-4] + if np0 != 0 { + // The hinting program expects the []End values to be indexed relative + // to the inner glyph, not the outer glyph, so we delay adding np0 until + // after the hinting program (if any) has run. + for i := ne0; i < len(g.End); i++ { + g.End[i] += np0 + } + } + } + if useMyMetrics && !g.metricsSet { + g.metricsSet = true + g.pp1x = pp1x + } + return nil +} + +// loadOffset is the initial offset for loadSimple and loadCompound. The first +// 10 bytes are the number of contours and the bounding box. +const loadOffset = 10 + +func (g *GlyphBuf) loadSimple(glyf []byte, ne int) (program []byte) { + offset := loadOffset + for i := 0; i < ne; i++ { + g.End = append(g.End, 1+int(u16(glyf, offset))) + offset += 2 + } + + // Note the TrueType hinting instructions. + instrLen := int(u16(glyf, offset)) + offset += 2 + program = glyf[offset : offset+instrLen] + offset += instrLen + + np0 := len(g.Point) + np1 := np0 + int(g.End[len(g.End)-1]) + + // Decode the flags. + for i := np0; i < np1; { + c := uint32(glyf[offset]) + offset++ + g.Point = append(g.Point, Point{Flags: c}) + i++ + if c&flagRepeat != 0 { + count := glyf[offset] + offset++ + for ; count > 0; count-- { + g.Point = append(g.Point, Point{Flags: c}) + i++ + } + } + } + + // Decode the co-ordinates. + var x int16 + for i := np0; i < np1; i++ { + f := g.Point[i].Flags + if f&flagXShortVector != 0 { + dx := int16(glyf[offset]) + offset++ + if f&flagPositiveXShortVector == 0 { + x -= dx + } else { + x += dx + } + } else if f&flagThisXIsSame == 0 { + x += int16(u16(glyf, offset)) + offset += 2 + } + g.Point[i].X = int32(x) + } + var y int16 + for i := np0; i < np1; i++ { + f := g.Point[i].Flags + if f&flagYShortVector != 0 { + dy := int16(glyf[offset]) + offset++ + if f&flagPositiveYShortVector == 0 { + y -= dy + } else { + y += dy + } + } else if f&flagThisYIsSame == 0 { + y += int16(u16(glyf, offset)) + offset += 2 + } + g.Point[i].Y = int32(y) + } + + return program +} + +func (g *GlyphBuf) loadCompound(recursion int32, uhm HMetric, i Index, + glyf []byte, useMyMetrics bool) error { + + // Flags for decoding a compound glyph. These flags are documented at + // http://developer.apple.com/fonts/TTRefMan/RM06/Chap6glyf.html. + const ( + flagArg1And2AreWords = 1 << iota + flagArgsAreXYValues + flagRoundXYToGrid + flagWeHaveAScale + flagUnused + flagMoreComponents + flagWeHaveAnXAndYScale + flagWeHaveATwoByTwo + flagWeHaveInstructions + flagUseMyMetrics + flagOverlapCompound + ) + np0, ne0 := len(g.Point), len(g.End) + offset := loadOffset + for { + flags := u16(glyf, offset) + component := Index(u16(glyf, offset+2)) + dx, dy, transform, hasTransform := int32(0), int32(0), [4]int32{}, false + if flags&flagArg1And2AreWords != 0 { + dx = int32(int16(u16(glyf, offset+4))) + dy = int32(int16(u16(glyf, offset+6))) + offset += 8 + } else { + dx = int32(int16(int8(glyf[offset+4]))) + dy = int32(int16(int8(glyf[offset+5]))) + offset += 6 + } + if flags&flagArgsAreXYValues == 0 { + return UnsupportedError("compound glyph transform vector") + } + if flags&(flagWeHaveAScale|flagWeHaveAnXAndYScale|flagWeHaveATwoByTwo) != 0 { + hasTransform = true + switch { + case flags&flagWeHaveAScale != 0: + transform[0] = int32(int16(u16(glyf, offset+0))) + transform[3] = transform[0] + offset += 2 + case flags&flagWeHaveAnXAndYScale != 0: + transform[0] = int32(int16(u16(glyf, offset+0))) + transform[3] = int32(int16(u16(glyf, offset+2))) + offset += 4 + case flags&flagWeHaveATwoByTwo != 0: + transform[0] = int32(int16(u16(glyf, offset+0))) + transform[1] = int32(int16(u16(glyf, offset+2))) + transform[2] = int32(int16(u16(glyf, offset+4))) + transform[3] = int32(int16(u16(glyf, offset+6))) + offset += 8 + } + } + savedPP := g.phantomPoints + np0 := len(g.Point) + componentUMM := useMyMetrics && (flags&flagUseMyMetrics != 0) + if err := g.load(recursion+1, component, componentUMM); err != nil { + return err + } + if flags&flagUseMyMetrics == 0 { + g.phantomPoints = savedPP + } + if hasTransform { + for j := np0; j < len(g.Point); j++ { + p := &g.Point[j] + newX := int32((int64(p.X)*int64(transform[0])+1<<13)>>14) + + int32((int64(p.Y)*int64(transform[2])+1<<13)>>14) + newY := int32((int64(p.X)*int64(transform[1])+1<<13)>>14) + + int32((int64(p.Y)*int64(transform[3])+1<<13)>>14) + p.X, p.Y = newX, newY + } + } + dx = g.font.scale(g.scale * dx) + dy = g.font.scale(g.scale * dy) + if flags&flagRoundXYToGrid != 0 { + dx = (dx + 32) &^ 63 + dy = (dy + 32) &^ 63 + } + for j := np0; j < len(g.Point); j++ { + p := &g.Point[j] + p.X += dx + p.Y += dy + } + // TODO: also adjust g.InFontUnits and g.Unhinted? + if flags&flagMoreComponents == 0 { + break + } + } + + instrLen := 0 + if g.hinting != NoHinting && offset+2 <= len(glyf) { + instrLen = int(u16(glyf, offset)) + offset += 2 + } + + g.addPhantomsAndScale(np0, len(g.Point), false, instrLen > 0) + points, ends := g.Point[np0:], g.End[ne0:] + g.Point = g.Point[:len(g.Point)-4] + for j := range points { + points[j].Flags &^= flagTouchedX | flagTouchedY + } + + if instrLen == 0 { + if !g.metricsSet { + copy(g.phantomPoints[:], points[len(points)-4:]) + } + return nil + } + + // Hint the compound glyph. + program := glyf[offset : offset+instrLen] + // Temporarily adjust the ends to be relative to this compound glyph. + if np0 != 0 { + for i := range ends { + ends[i] -= np0 + } + } + // Hinting instructions of a composite glyph completely refer to the + // (already) hinted subglyphs. + g.tmp = append(g.tmp[:0], points...) + if err := g.hinter.run(program, points, g.tmp, g.tmp, ends); err != nil { + return err + } + if np0 != 0 { + for i := range ends { + ends[i] += np0 + } + } + if !g.metricsSet { + copy(g.phantomPoints[:], points[len(points)-4:]) + } + return nil +} + +func (g *GlyphBuf) addPhantomsAndScale(np0, np1 int, simple, adjust bool) { + // Add the four phantom points. + g.Point = append(g.Point, g.phantomPoints[:]...) + // Scale the points. + if simple && g.hinting != NoHinting { + g.InFontUnits = append(g.InFontUnits, g.Point[np1:]...) + } + for i := np1; i < len(g.Point); i++ { + p := &g.Point[i] + p.X = g.font.scale(g.scale * p.X) + p.Y = g.font.scale(g.scale * p.Y) + } + if g.hinting == NoHinting { + return + } + // Round the 1st phantom point to the grid, shifting all other points equally. + // Note that "all other points" starts from np0, not np1. + // TODO: delete this adjustment and the np0/np1 distinction, when + // we update the compatibility tests to C Freetype 2.5.3. + // See http://git.savannah.gnu.org/cgit/freetype/freetype2.git/commit/?id=05c786d990390a7ca18e62962641dac740bacb06 + if adjust { + pp1x := g.Point[len(g.Point)-4].X + if dx := ((pp1x + 32) &^ 63) - pp1x; dx != 0 { + for i := np0; i < len(g.Point); i++ { + g.Point[i].X += dx + } + } + } + if simple { + g.Unhinted = append(g.Unhinted, g.Point[np1:]...) + } + // Round the 2nd and 4th phantom point to the grid. + p := &g.Point[len(g.Point)-3] + p.X = (p.X + 32) &^ 63 + p = &g.Point[len(g.Point)-1] + p.Y = (p.Y + 32) &^ 63 +} + +// TODO: is this necessary? The zero-valued GlyphBuf is perfectly usable. + +// NewGlyphBuf returns a newly allocated GlyphBuf. +func NewGlyphBuf() *GlyphBuf { + return &GlyphBuf{ + Point: make([]Point, 0, 256), + End: make([]int, 0, 32), + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/hint.go b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/hint.go new file mode 100644 index 000000000..26c631436 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/hint.go @@ -0,0 +1,1764 @@ +// Copyright 2012 The Freetype-Go Authors. All rights reserved. +// Use of this source code is governed by your choice of either the +// FreeType License or the GNU General Public License version 2 (or +// any later version), both of which can be found in the LICENSE file. + +package truetype + +// This file implements a Truetype bytecode interpreter. +// The opcodes are described at https://developer.apple.com/fonts/TTRefMan/RM05/Chap5.html + +import ( + "errors" + "math" +) + +const ( + twilightZone = 0 + glyphZone = 1 + numZone = 2 +) + +type pointType uint32 + +const ( + current pointType = 0 + unhinted pointType = 1 + inFontUnits pointType = 2 + numPointType = 3 +) + +// callStackEntry is a bytecode call stack entry. +type callStackEntry struct { + program []byte + pc int + loopCount int32 +} + +// hinter implements bytecode hinting. A hinter can be re-used to hint a series +// of glyphs from a Font. +type hinter struct { + stack, store []int32 + + // functions is a map from function number to bytecode. + functions map[int32][]byte + + // font and scale are the font and scale last used for this hinter. + // Changing the font will require running the new font's fpgm bytecode. + // Changing either will require running the font's prep bytecode. + font *Font + scale int32 + + // gs and defaultGS are the current and default graphics state. The + // default graphics state is the global default graphics state after + // the font's fpgm and prep programs have been run. + gs, defaultGS graphicsState + + // points and ends are the twilight zone's points, glyph's points + // and glyph's contour boundaries. + points [numZone][numPointType][]Point + ends []int + + // scaledCVT is the lazily initialized scaled Control Value Table. + scaledCVTInitialized bool + scaledCVT []f26dot6 +} + +// graphicsState is described at https://developer.apple.com/fonts/TTRefMan/RM04/Chap4.html +type graphicsState struct { + // Projection vector, freedom vector and dual projection vector. + pv, fv, dv [2]f2dot14 + // Reference points and zone pointers. + rp, zp [3]int32 + // Control Value / Single Width Cut-In. + controlValueCutIn, singleWidthCutIn, singleWidth f26dot6 + // Delta base / shift. + deltaBase, deltaShift int32 + // Minimum distance. + minDist f26dot6 + // Loop count. + loop int32 + // Rounding policy. + roundPeriod, roundPhase, roundThreshold f26dot6 + roundSuper45 bool + // Auto-flip. + autoFlip bool +} + +var globalDefaultGS = graphicsState{ + pv: [2]f2dot14{0x4000, 0}, // Unit vector along the X axis. + fv: [2]f2dot14{0x4000, 0}, + dv: [2]f2dot14{0x4000, 0}, + zp: [3]int32{1, 1, 1}, + controlValueCutIn: (17 << 6) / 16, // 17/16 as an f26dot6. + deltaBase: 9, + deltaShift: 3, + minDist: 1 << 6, // 1 as an f26dot6. + loop: 1, + roundPeriod: 1 << 6, // 1 as an f26dot6. + roundThreshold: 1 << 5, // 1/2 as an f26dot6. + roundSuper45: false, + autoFlip: true, +} + +func resetTwilightPoints(f *Font, p []Point) []Point { + if n := int(f.maxTwilightPoints) + 4; n <= cap(p) { + p = p[:n] + for i := range p { + p[i] = Point{} + } + } else { + p = make([]Point, n) + } + return p +} + +func (h *hinter) init(f *Font, scale int32) error { + h.points[twilightZone][0] = resetTwilightPoints(f, h.points[twilightZone][0]) + h.points[twilightZone][1] = resetTwilightPoints(f, h.points[twilightZone][1]) + h.points[twilightZone][2] = resetTwilightPoints(f, h.points[twilightZone][2]) + + rescale := h.scale != scale + if h.font != f { + h.font, rescale = f, true + if h.functions == nil { + h.functions = make(map[int32][]byte) + } else { + for k := range h.functions { + delete(h.functions, k) + } + } + + if x := int(f.maxStackElements); x > len(h.stack) { + x += 255 + x &^= 255 + h.stack = make([]int32, x) + } + if x := int(f.maxStorage); x > len(h.store) { + x += 15 + x &^= 15 + h.store = make([]int32, x) + } + if len(f.fpgm) != 0 { + if err := h.run(f.fpgm, nil, nil, nil, nil); err != nil { + return err + } + } + } + + if rescale { + h.scale = scale + h.scaledCVTInitialized = false + + h.defaultGS = globalDefaultGS + + if len(f.prep) != 0 { + if err := h.run(f.prep, nil, nil, nil, nil); err != nil { + return err + } + h.defaultGS = h.gs + // The MS rasterizer doesn't allow the following graphics state + // variables to be modified by the CVT program. + h.defaultGS.pv = globalDefaultGS.pv + h.defaultGS.fv = globalDefaultGS.fv + h.defaultGS.dv = globalDefaultGS.dv + h.defaultGS.rp = globalDefaultGS.rp + h.defaultGS.zp = globalDefaultGS.zp + h.defaultGS.loop = globalDefaultGS.loop + } + } + return nil +} + +func (h *hinter) run(program []byte, pCurrent, pUnhinted, pInFontUnits []Point, ends []int) error { + h.gs = h.defaultGS + h.points[glyphZone][current] = pCurrent + h.points[glyphZone][unhinted] = pUnhinted + h.points[glyphZone][inFontUnits] = pInFontUnits + h.ends = ends + + if len(program) > 50000 { + return errors.New("truetype: hinting: too many instructions") + } + var ( + steps, pc, top int + opcode uint8 + + callStack [32]callStackEntry + callStackTop int + ) + + for 0 <= pc && pc < len(program) { + steps++ + if steps == 100000 { + return errors.New("truetype: hinting: too many steps") + } + opcode = program[pc] + if top < int(popCount[opcode]) { + return errors.New("truetype: hinting: stack underflow") + } + switch opcode { + + case opSVTCA0: + h.gs.pv = [2]f2dot14{0, 0x4000} + h.gs.fv = [2]f2dot14{0, 0x4000} + h.gs.dv = [2]f2dot14{0, 0x4000} + + case opSVTCA1: + h.gs.pv = [2]f2dot14{0x4000, 0} + h.gs.fv = [2]f2dot14{0x4000, 0} + h.gs.dv = [2]f2dot14{0x4000, 0} + + case opSPVTCA0: + h.gs.pv = [2]f2dot14{0, 0x4000} + h.gs.dv = [2]f2dot14{0, 0x4000} + + case opSPVTCA1: + h.gs.pv = [2]f2dot14{0x4000, 0} + h.gs.dv = [2]f2dot14{0x4000, 0} + + case opSFVTCA0: + h.gs.fv = [2]f2dot14{0, 0x4000} + + case opSFVTCA1: + h.gs.fv = [2]f2dot14{0x4000, 0} + + case opSPVTL0, opSPVTL1, opSFVTL0, opSFVTL1: + top -= 2 + p1 := h.point(0, current, h.stack[top+0]) + p2 := h.point(0, current, h.stack[top+1]) + if p1 == nil || p2 == nil { + return errors.New("truetype: hinting: point out of range") + } + dx := f2dot14(p1.X - p2.X) + dy := f2dot14(p1.Y - p2.Y) + if dx == 0 && dy == 0 { + dx = 0x4000 + } else if opcode&1 != 0 { + // Counter-clockwise rotation. + dx, dy = -dy, dx + } + v := normalize(dx, dy) + if opcode < opSFVTL0 { + h.gs.pv = v + h.gs.dv = v + } else { + h.gs.fv = v + } + + case opSPVFS: + top -= 2 + h.gs.pv = normalize(f2dot14(h.stack[top]), f2dot14(h.stack[top+1])) + h.gs.dv = h.gs.pv + + case opSFVFS: + top -= 2 + h.gs.fv = normalize(f2dot14(h.stack[top]), f2dot14(h.stack[top+1])) + + case opGPV: + if top+1 >= len(h.stack) { + return errors.New("truetype: hinting: stack overflow") + } + h.stack[top+0] = int32(h.gs.pv[0]) + h.stack[top+1] = int32(h.gs.pv[1]) + top += 2 + + case opGFV: + if top+1 >= len(h.stack) { + return errors.New("truetype: hinting: stack overflow") + } + h.stack[top+0] = int32(h.gs.fv[0]) + h.stack[top+1] = int32(h.gs.fv[1]) + top += 2 + + case opSFVTPV: + h.gs.fv = h.gs.pv + + case opISECT: + top -= 5 + p := h.point(2, current, h.stack[top+0]) + a0 := h.point(1, current, h.stack[top+1]) + a1 := h.point(1, current, h.stack[top+2]) + b0 := h.point(0, current, h.stack[top+3]) + b1 := h.point(0, current, h.stack[top+4]) + if p == nil || a0 == nil || a1 == nil || b0 == nil || b1 == nil { + return errors.New("truetype: hinting: point out of range") + } + + dbx := b1.X - b0.X + dby := b1.Y - b0.Y + dax := a1.X - a0.X + day := a1.Y - a0.Y + dx := b0.X - a0.X + dy := b0.Y - a0.Y + discriminant := mulDiv(int64(dax), int64(-dby), 0x40) + + mulDiv(int64(day), int64(dbx), 0x40) + dotProduct := mulDiv(int64(dax), int64(dbx), 0x40) + + mulDiv(int64(day), int64(dby), 0x40) + // The discriminant above is actually a cross product of vectors + // da and db. Together with the dot product, they can be used as + // surrogates for sine and cosine of the angle between the vectors. + // Indeed, + // dotproduct = |da||db|cos(angle) + // discriminant = |da||db|sin(angle) + // We use these equations to reject grazing intersections by + // thresholding abs(tan(angle)) at 1/19, corresponding to 3 degrees. + absDisc, absDotP := discriminant, dotProduct + if absDisc < 0 { + absDisc = -absDisc + } + if absDotP < 0 { + absDotP = -absDotP + } + if 19*absDisc > absDotP { + val := mulDiv(int64(dx), int64(-dby), 0x40) + + mulDiv(int64(dy), int64(dbx), 0x40) + rx := mulDiv(val, int64(dax), discriminant) + ry := mulDiv(val, int64(day), discriminant) + p.X = a0.X + int32(rx) + p.Y = a0.Y + int32(ry) + } else { + p.X = (a0.X + a1.X + b0.X + b1.X) / 4 + p.Y = (a0.Y + a1.Y + b0.Y + b1.Y) / 4 + } + p.Flags |= flagTouchedX | flagTouchedY + + case opSRP0, opSRP1, opSRP2: + top-- + h.gs.rp[opcode-opSRP0] = h.stack[top] + + case opSZP0, opSZP1, opSZP2: + top-- + h.gs.zp[opcode-opSZP0] = h.stack[top] + + case opSZPS: + top-- + h.gs.zp[0] = h.stack[top] + h.gs.zp[1] = h.stack[top] + h.gs.zp[2] = h.stack[top] + + case opSLOOP: + top-- + if h.stack[top] <= 0 { + return errors.New("truetype: hinting: invalid data") + } + h.gs.loop = h.stack[top] + + case opRTG: + h.gs.roundPeriod = 1 << 6 + h.gs.roundPhase = 0 + h.gs.roundThreshold = 1 << 5 + h.gs.roundSuper45 = false + + case opRTHG: + h.gs.roundPeriod = 1 << 6 + h.gs.roundPhase = 1 << 5 + h.gs.roundThreshold = 1 << 5 + h.gs.roundSuper45 = false + + case opSMD: + top-- + h.gs.minDist = f26dot6(h.stack[top]) + + case opELSE: + opcode = 1 + goto ifelse + + case opJMPR: + top-- + pc += int(h.stack[top]) + continue + + case opSCVTCI: + top-- + h.gs.controlValueCutIn = f26dot6(h.stack[top]) + + case opSSWCI: + top-- + h.gs.singleWidthCutIn = f26dot6(h.stack[top]) + + case opSSW: + top-- + h.gs.singleWidth = f26dot6(h.font.scale(h.scale * h.stack[top])) + + case opDUP: + if top >= len(h.stack) { + return errors.New("truetype: hinting: stack overflow") + } + h.stack[top] = h.stack[top-1] + top++ + + case opPOP: + top-- + + case opCLEAR: + top = 0 + + case opSWAP: + h.stack[top-1], h.stack[top-2] = h.stack[top-2], h.stack[top-1] + + case opDEPTH: + if top >= len(h.stack) { + return errors.New("truetype: hinting: stack overflow") + } + h.stack[top] = int32(top) + top++ + + case opCINDEX, opMINDEX: + x := int(h.stack[top-1]) + if x <= 0 || x >= top { + return errors.New("truetype: hinting: invalid data") + } + h.stack[top-1] = h.stack[top-1-x] + if opcode == opMINDEX { + copy(h.stack[top-1-x:top-1], h.stack[top-x:top]) + top-- + } + + case opALIGNPTS: + top -= 2 + p := h.point(1, current, h.stack[top]) + q := h.point(0, current, h.stack[top+1]) + if p == nil || q == nil { + return errors.New("truetype: hinting: point out of range") + } + d := dotProduct(f26dot6(q.X-p.X), f26dot6(q.Y-p.Y), h.gs.pv) / 2 + h.move(p, +d, true) + h.move(q, -d, true) + + case opUTP: + top-- + p := h.point(0, current, h.stack[top]) + if p == nil { + return errors.New("truetype: hinting: point out of range") + } + p.Flags &^= flagTouchedX | flagTouchedY + + case opLOOPCALL, opCALL: + if callStackTop >= len(callStack) { + return errors.New("truetype: hinting: call stack overflow") + } + top-- + f, ok := h.functions[h.stack[top]] + if !ok { + return errors.New("truetype: hinting: undefined function") + } + callStack[callStackTop] = callStackEntry{program, pc, 1} + if opcode == opLOOPCALL { + top-- + if h.stack[top] == 0 { + break + } + callStack[callStackTop].loopCount = h.stack[top] + } + callStackTop++ + program, pc = f, 0 + continue + + case opFDEF: + // Save all bytecode up until the next ENDF. + startPC := pc + 1 + fdefloop: + for { + pc++ + if pc >= len(program) { + return errors.New("truetype: hinting: unbalanced FDEF") + } + switch program[pc] { + case opFDEF: + return errors.New("truetype: hinting: nested FDEF") + case opENDF: + top-- + h.functions[h.stack[top]] = program[startPC : pc+1] + break fdefloop + default: + var ok bool + pc, ok = skipInstructionPayload(program, pc) + if !ok { + return errors.New("truetype: hinting: unbalanced FDEF") + } + } + } + + case opENDF: + if callStackTop == 0 { + return errors.New("truetype: hinting: call stack underflow") + } + callStackTop-- + callStack[callStackTop].loopCount-- + if callStack[callStackTop].loopCount != 0 { + callStackTop++ + pc = 0 + continue + } + program, pc = callStack[callStackTop].program, callStack[callStackTop].pc + + case opMDAP0, opMDAP1: + top-- + i := h.stack[top] + p := h.point(0, current, i) + if p == nil { + return errors.New("truetype: hinting: point out of range") + } + distance := f26dot6(0) + if opcode == opMDAP1 { + distance = dotProduct(f26dot6(p.X), f26dot6(p.Y), h.gs.pv) + // TODO: metrics compensation. + distance = h.round(distance) - distance + } + h.move(p, distance, true) + h.gs.rp[0] = i + h.gs.rp[1] = i + + case opIUP0, opIUP1: + iupY, mask := opcode == opIUP0, uint32(flagTouchedX) + if iupY { + mask = flagTouchedY + } + prevEnd := 0 + for _, end := range h.ends { + for i := prevEnd; i < end; i++ { + for i < end && h.points[glyphZone][current][i].Flags&mask == 0 { + i++ + } + if i == end { + break + } + firstTouched, curTouched := i, i + i++ + for ; i < end; i++ { + if h.points[glyphZone][current][i].Flags&mask != 0 { + h.iupInterp(iupY, curTouched+1, i-1, curTouched, i) + curTouched = i + } + } + if curTouched == firstTouched { + h.iupShift(iupY, prevEnd, end, curTouched) + } else { + h.iupInterp(iupY, curTouched+1, end-1, curTouched, firstTouched) + if firstTouched > 0 { + h.iupInterp(iupY, prevEnd, firstTouched-1, curTouched, firstTouched) + } + } + } + prevEnd = end + } + + case opSHP0, opSHP1: + if top < int(h.gs.loop) { + return errors.New("truetype: hinting: stack underflow") + } + _, _, d, ok := h.displacement(opcode&1 == 0) + if !ok { + return errors.New("truetype: hinting: point out of range") + } + for ; h.gs.loop != 0; h.gs.loop-- { + top-- + p := h.point(2, current, h.stack[top]) + if p == nil { + return errors.New("truetype: hinting: point out of range") + } + h.move(p, d, true) + } + h.gs.loop = 1 + + case opSHC0, opSHC1: + top-- + zonePointer, i, d, ok := h.displacement(opcode&1 == 0) + if !ok { + return errors.New("truetype: hinting: point out of range") + } + if h.gs.zp[2] == 0 { + // TODO: implement this when we have a glyph that does this. + return errors.New("hinting: unimplemented SHC instruction") + } + contour := h.stack[top] + if contour < 0 || len(ends) <= int(contour) { + return errors.New("truetype: hinting: contour out of range") + } + j0, j1 := int32(0), int32(h.ends[contour]) + if contour > 0 { + j0 = int32(h.ends[contour-1]) + } + move := h.gs.zp[zonePointer] != h.gs.zp[2] + for j := j0; j < j1; j++ { + if move || j != i { + h.move(h.point(2, current, j), d, true) + } + } + + case opSHZ0, opSHZ1: + top-- + zonePointer, i, d, ok := h.displacement(opcode&1 == 0) + if !ok { + return errors.New("truetype: hinting: point out of range") + } + + // As per C Freetype, SHZ doesn't move the phantom points, or mark + // the points as touched. + limit := int32(len(h.points[h.gs.zp[2]][current])) + if h.gs.zp[2] == glyphZone { + limit -= 4 + } + for j := int32(0); j < limit; j++ { + if i != j || h.gs.zp[zonePointer] != h.gs.zp[2] { + h.move(h.point(2, current, j), d, false) + } + } + + case opSHPIX: + top-- + d := f26dot6(h.stack[top]) + if top < int(h.gs.loop) { + return errors.New("truetype: hinting: stack underflow") + } + for ; h.gs.loop != 0; h.gs.loop-- { + top-- + p := h.point(2, current, h.stack[top]) + if p == nil { + return errors.New("truetype: hinting: point out of range") + } + h.move(p, d, true) + } + h.gs.loop = 1 + + case opIP: + if top < int(h.gs.loop) { + return errors.New("truetype: hinting: stack underflow") + } + pointType := inFontUnits + twilight := h.gs.zp[0] == 0 || h.gs.zp[1] == 0 || h.gs.zp[2] == 0 + if twilight { + pointType = unhinted + } + p := h.point(1, pointType, h.gs.rp[2]) + oldP := h.point(0, pointType, h.gs.rp[1]) + oldRange := dotProduct(f26dot6(p.X-oldP.X), f26dot6(p.Y-oldP.Y), h.gs.dv) + + p = h.point(1, current, h.gs.rp[2]) + curP := h.point(0, current, h.gs.rp[1]) + curRange := dotProduct(f26dot6(p.X-curP.X), f26dot6(p.Y-curP.Y), h.gs.pv) + for ; h.gs.loop != 0; h.gs.loop-- { + top-- + i := h.stack[top] + p = h.point(2, pointType, i) + oldDist := dotProduct(f26dot6(p.X-oldP.X), f26dot6(p.Y-oldP.Y), h.gs.dv) + p = h.point(2, current, i) + curDist := dotProduct(f26dot6(p.X-curP.X), f26dot6(p.Y-curP.Y), h.gs.pv) + newDist := f26dot6(0) + if oldDist != 0 { + if oldRange != 0 { + newDist = f26dot6(mulDiv(int64(oldDist), int64(curRange), int64(oldRange))) + } else { + newDist = -oldDist + } + } + h.move(p, newDist-curDist, true) + } + h.gs.loop = 1 + + case opMSIRP0, opMSIRP1: + top -= 2 + i := h.stack[top] + distance := f26dot6(h.stack[top+1]) + + // TODO: special case h.gs.zp[1] == 0 in C Freetype. + ref := h.point(0, current, h.gs.rp[0]) + p := h.point(1, current, i) + if ref == nil || p == nil { + return errors.New("truetype: hinting: point out of range") + } + curDist := dotProduct(f26dot6(p.X-ref.X), f26dot6(p.Y-ref.Y), h.gs.pv) + + // Set-RP0 bit. + if opcode == opMSIRP1 { + h.gs.rp[0] = i + } + h.gs.rp[1] = h.gs.rp[0] + h.gs.rp[2] = i + + // Move the point. + h.move(p, distance-curDist, true) + + case opALIGNRP: + if top < int(h.gs.loop) { + return errors.New("truetype: hinting: stack underflow") + } + ref := h.point(0, current, h.gs.rp[0]) + if ref == nil { + return errors.New("truetype: hinting: point out of range") + } + for ; h.gs.loop != 0; h.gs.loop-- { + top-- + p := h.point(1, current, h.stack[top]) + if p == nil { + return errors.New("truetype: hinting: point out of range") + } + h.move(p, -dotProduct(f26dot6(p.X-ref.X), f26dot6(p.Y-ref.Y), h.gs.pv), true) + } + h.gs.loop = 1 + + case opRTDG: + h.gs.roundPeriod = 1 << 5 + h.gs.roundPhase = 0 + h.gs.roundThreshold = 1 << 4 + h.gs.roundSuper45 = false + + case opMIAP0, opMIAP1: + top -= 2 + i := h.stack[top] + distance := h.getScaledCVT(h.stack[top+1]) + if h.gs.zp[0] == 0 { + p := h.point(0, unhinted, i) + q := h.point(0, current, i) + p.X = int32((int64(distance) * int64(h.gs.fv[0])) >> 14) + p.Y = int32((int64(distance) * int64(h.gs.fv[1])) >> 14) + *q = *p + } + p := h.point(0, current, i) + oldDist := dotProduct(f26dot6(p.X), f26dot6(p.Y), h.gs.pv) + if opcode == opMIAP1 { + if (distance - oldDist).abs() > h.gs.controlValueCutIn { + distance = oldDist + } + // TODO: metrics compensation. + distance = h.round(distance) + } + h.move(p, distance-oldDist, true) + h.gs.rp[0] = i + h.gs.rp[1] = i + + case opNPUSHB: + opcode = 0 + goto push + + case opNPUSHW: + opcode = 0x80 + goto push + + case opWS: + top -= 2 + i := int(h.stack[top]) + if i < 0 || len(h.store) <= i { + return errors.New("truetype: hinting: invalid data") + } + h.store[i] = h.stack[top+1] + + case opRS: + i := int(h.stack[top-1]) + if i < 0 || len(h.store) <= i { + return errors.New("truetype: hinting: invalid data") + } + h.stack[top-1] = h.store[i] + + case opWCVTP: + top -= 2 + h.setScaledCVT(h.stack[top], f26dot6(h.stack[top+1])) + + case opRCVT: + h.stack[top-1] = int32(h.getScaledCVT(h.stack[top-1])) + + case opGC0, opGC1: + i := h.stack[top-1] + if opcode == opGC0 { + p := h.point(2, current, i) + h.stack[top-1] = int32(dotProduct(f26dot6(p.X), f26dot6(p.Y), h.gs.pv)) + } else { + p := h.point(2, unhinted, i) + // Using dv as per C Freetype. + h.stack[top-1] = int32(dotProduct(f26dot6(p.X), f26dot6(p.Y), h.gs.dv)) + } + + case opSCFS: + top -= 2 + i := h.stack[top] + p := h.point(2, current, i) + if p == nil { + return errors.New("truetype: hinting: point out of range") + } + c := dotProduct(f26dot6(p.X), f26dot6(p.Y), h.gs.pv) + h.move(p, f26dot6(h.stack[top+1])-c, true) + if h.gs.zp[2] != 0 { + break + } + q := h.point(2, unhinted, i) + if q == nil { + return errors.New("truetype: hinting: point out of range") + } + q.X = p.X + q.Y = p.Y + + case opMD0, opMD1: + top-- + pt, v, scale := pointType(0), [2]f2dot14{}, false + if opcode == opMD0 { + pt = current + v = h.gs.pv + } else if h.gs.zp[0] == 0 || h.gs.zp[1] == 0 { + pt = unhinted + v = h.gs.dv + } else { + pt = inFontUnits + v = h.gs.dv + scale = true + } + p := h.point(0, pt, h.stack[top-1]) + q := h.point(1, pt, h.stack[top]) + if p == nil || q == nil { + return errors.New("truetype: hinting: point out of range") + } + d := int32(dotProduct(f26dot6(p.X-q.X), f26dot6(p.Y-q.Y), v)) + if scale { + d = int32(int64(d*h.scale) / int64(h.font.fUnitsPerEm)) + } + h.stack[top-1] = d + + case opMPPEM, opMPS: + if top >= len(h.stack) { + return errors.New("truetype: hinting: stack overflow") + } + // For MPS, point size should be irrelevant; we return the PPEM. + h.stack[top] = h.scale >> 6 + top++ + + case opFLIPON, opFLIPOFF: + h.gs.autoFlip = opcode == opFLIPON + + case opDEBUG: + // No-op. + + case opLT: + top-- + h.stack[top-1] = bool2int32(h.stack[top-1] < h.stack[top]) + + case opLTEQ: + top-- + h.stack[top-1] = bool2int32(h.stack[top-1] <= h.stack[top]) + + case opGT: + top-- + h.stack[top-1] = bool2int32(h.stack[top-1] > h.stack[top]) + + case opGTEQ: + top-- + h.stack[top-1] = bool2int32(h.stack[top-1] >= h.stack[top]) + + case opEQ: + top-- + h.stack[top-1] = bool2int32(h.stack[top-1] == h.stack[top]) + + case opNEQ: + top-- + h.stack[top-1] = bool2int32(h.stack[top-1] != h.stack[top]) + + case opODD, opEVEN: + i := h.round(f26dot6(h.stack[top-1])) >> 6 + h.stack[top-1] = int32(i&1) ^ int32(opcode-opODD) + + case opIF: + top-- + if h.stack[top] == 0 { + opcode = 0 + goto ifelse + } + + case opEIF: + // No-op. + + case opAND: + top-- + h.stack[top-1] = bool2int32(h.stack[top-1] != 0 && h.stack[top] != 0) + + case opOR: + top-- + h.stack[top-1] = bool2int32(h.stack[top-1]|h.stack[top] != 0) + + case opNOT: + h.stack[top-1] = bool2int32(h.stack[top-1] == 0) + + case opDELTAP1: + goto delta + + case opSDB: + top-- + h.gs.deltaBase = h.stack[top] + + case opSDS: + top-- + h.gs.deltaShift = h.stack[top] + + case opADD: + top-- + h.stack[top-1] += h.stack[top] + + case opSUB: + top-- + h.stack[top-1] -= h.stack[top] + + case opDIV: + top-- + if h.stack[top] == 0 { + return errors.New("truetype: hinting: division by zero") + } + h.stack[top-1] = int32(f26dot6(h.stack[top-1]).div(f26dot6(h.stack[top]))) + + case opMUL: + top-- + h.stack[top-1] = int32(f26dot6(h.stack[top-1]).mul(f26dot6(h.stack[top]))) + + case opABS: + if h.stack[top-1] < 0 { + h.stack[top-1] = -h.stack[top-1] + } + + case opNEG: + h.stack[top-1] = -h.stack[top-1] + + case opFLOOR: + h.stack[top-1] &^= 63 + + case opCEILING: + h.stack[top-1] += 63 + h.stack[top-1] &^= 63 + + case opROUND00, opROUND01, opROUND10, opROUND11: + // The four flavors of opROUND are equivalent. See the comment below on + // opNROUND for the rationale. + h.stack[top-1] = int32(h.round(f26dot6(h.stack[top-1]))) + + case opNROUND00, opNROUND01, opNROUND10, opNROUND11: + // No-op. The spec says to add one of four "compensations for the engine + // characteristics", to cater for things like "different dot-size printers". + // https://developer.apple.com/fonts/TTRefMan/RM02/Chap2.html#engine_compensation + // This code does not implement engine compensation, as we don't expect to + // be used to output on dot-matrix printers. + + case opWCVTF: + top -= 2 + h.setScaledCVT(h.stack[top], f26dot6(h.font.scale(h.scale*h.stack[top+1]))) + + case opDELTAP2, opDELTAP3, opDELTAC1, opDELTAC2, opDELTAC3: + goto delta + + case opSROUND, opS45ROUND: + top-- + switch (h.stack[top] >> 6) & 0x03 { + case 0: + h.gs.roundPeriod = 1 << 5 + case 1, 3: + h.gs.roundPeriod = 1 << 6 + case 2: + h.gs.roundPeriod = 1 << 7 + } + h.gs.roundSuper45 = opcode == opS45ROUND + if h.gs.roundSuper45 { + // The spec says to multiply by √2, but the C Freetype code says 1/√2. + // We go with 1/√2. + h.gs.roundPeriod *= 46341 + h.gs.roundPeriod /= 65536 + } + h.gs.roundPhase = h.gs.roundPeriod * f26dot6((h.stack[top]>>4)&0x03) / 4 + if x := h.stack[top] & 0x0f; x != 0 { + h.gs.roundThreshold = h.gs.roundPeriod * f26dot6(x-4) / 8 + } else { + h.gs.roundThreshold = h.gs.roundPeriod - 1 + } + + case opJROT: + top -= 2 + if h.stack[top+1] != 0 { + pc += int(h.stack[top]) + continue + } + + case opJROF: + top -= 2 + if h.stack[top+1] == 0 { + pc += int(h.stack[top]) + continue + } + + case opROFF: + h.gs.roundPeriod = 0 + h.gs.roundPhase = 0 + h.gs.roundThreshold = 0 + h.gs.roundSuper45 = false + + case opRUTG: + h.gs.roundPeriod = 1 << 6 + h.gs.roundPhase = 0 + h.gs.roundThreshold = 1<<6 - 1 + h.gs.roundSuper45 = false + + case opRDTG: + h.gs.roundPeriod = 1 << 6 + h.gs.roundPhase = 0 + h.gs.roundThreshold = 0 + h.gs.roundSuper45 = false + + case opSANGW, opAA: + // These ops are "anachronistic" and no longer used. + top-- + + case opFLIPPT: + if top < int(h.gs.loop) { + return errors.New("truetype: hinting: stack underflow") + } + points := h.points[glyphZone][current] + for ; h.gs.loop != 0; h.gs.loop-- { + top-- + i := h.stack[top] + if i < 0 || len(points) <= int(i) { + return errors.New("truetype: hinting: point out of range") + } + points[i].Flags ^= flagOnCurve + } + h.gs.loop = 1 + + case opFLIPRGON, opFLIPRGOFF: + top -= 2 + i, j, points := h.stack[top], h.stack[top+1], h.points[glyphZone][current] + if i < 0 || len(points) <= int(i) || j < 0 || len(points) <= int(j) { + return errors.New("truetype: hinting: point out of range") + } + for ; i <= j; i++ { + if opcode == opFLIPRGON { + points[i].Flags |= flagOnCurve + } else { + points[i].Flags &^= flagOnCurve + } + } + + case opSCANCTRL: + // We do not support dropout control, as we always rasterize grayscale glyphs. + top-- + + case opSDPVTL0, opSDPVTL1: + top -= 2 + for i := 0; i < 2; i++ { + pt := unhinted + if i != 0 { + pt = current + } + p := h.point(1, pt, h.stack[top]) + q := h.point(2, pt, h.stack[top+1]) + if p == nil || q == nil { + return errors.New("truetype: hinting: point out of range") + } + dx := f2dot14(p.X - q.X) + dy := f2dot14(p.Y - q.Y) + if dx == 0 && dy == 0 { + dx = 0x4000 + } else if opcode&1 != 0 { + // Counter-clockwise rotation. + dx, dy = -dy, dx + } + if i == 0 { + h.gs.dv = normalize(dx, dy) + } else { + h.gs.pv = normalize(dx, dy) + } + } + + case opGETINFO: + res := int32(0) + if h.stack[top-1]&(1<<0) != 0 { + // Set the engine version. We hard-code this to 35, the same as + // the C freetype code, which says that "Version~35 corresponds + // to MS rasterizer v.1.7 as used e.g. in Windows~98". + res |= 35 + } + if h.stack[top-1]&(1<<5) != 0 { + // Set that we support grayscale. + res |= 1 << 12 + } + // We set no other bits, as we do not support rotated or stretched glyphs. + h.stack[top-1] = res + + case opIDEF: + // IDEF is for ancient versions of the bytecode interpreter, and is no longer used. + return errors.New("truetype: hinting: unsupported IDEF instruction") + + case opROLL: + h.stack[top-1], h.stack[top-3], h.stack[top-2] = + h.stack[top-3], h.stack[top-2], h.stack[top-1] + + case opMAX: + top-- + if h.stack[top-1] < h.stack[top] { + h.stack[top-1] = h.stack[top] + } + + case opMIN: + top-- + if h.stack[top-1] > h.stack[top] { + h.stack[top-1] = h.stack[top] + } + + case opSCANTYPE: + // We do not support dropout control, as we always rasterize grayscale glyphs. + top-- + + case opINSTCTRL: + // TODO: support instruction execution control? It seems rare, and even when + // nominally used (e.g. Source Sans Pro), it seems conditional on extreme or + // unusual rasterization conditions. For example, the code snippet at + // https://developer.apple.com/fonts/TTRefMan/RM05/Chap5.html#INSTCTRL + // uses INSTCTRL when grid-fitting a rotated or stretched glyph, but + // freetype-go does not support rotated or stretched glyphs. + top -= 2 + + default: + if opcode < opPUSHB000 { + return errors.New("truetype: hinting: unrecognized instruction") + } + + if opcode < opMDRP00000 { + // PUSHxxxx opcode. + + if opcode < opPUSHW000 { + opcode -= opPUSHB000 - 1 + } else { + opcode -= opPUSHW000 - 1 - 0x80 + } + goto push + } + + if opcode < opMIRP00000 { + // MDRPxxxxx opcode. + + top-- + i := h.stack[top] + ref := h.point(0, current, h.gs.rp[0]) + p := h.point(1, current, i) + if ref == nil || p == nil { + return errors.New("truetype: hinting: point out of range") + } + + oldDist := f26dot6(0) + if h.gs.zp[0] == 0 || h.gs.zp[1] == 0 { + p0 := h.point(1, unhinted, i) + p1 := h.point(0, unhinted, h.gs.rp[0]) + oldDist = dotProduct(f26dot6(p0.X-p1.X), f26dot6(p0.Y-p1.Y), h.gs.dv) + } else { + p0 := h.point(1, inFontUnits, i) + p1 := h.point(0, inFontUnits, h.gs.rp[0]) + oldDist = dotProduct(f26dot6(p0.X-p1.X), f26dot6(p0.Y-p1.Y), h.gs.dv) + oldDist = f26dot6(h.font.scale(h.scale * int32(oldDist))) + } + + // Single-width cut-in test. + if x := (oldDist - h.gs.singleWidth).abs(); x < h.gs.singleWidthCutIn { + if oldDist >= 0 { + oldDist = +h.gs.singleWidth + } else { + oldDist = -h.gs.singleWidth + } + } + + // Rounding bit. + // TODO: metrics compensation. + distance := oldDist + if opcode&0x04 != 0 { + distance = h.round(oldDist) + } + + // Minimum distance bit. + if opcode&0x08 != 0 { + if oldDist >= 0 { + if distance < h.gs.minDist { + distance = h.gs.minDist + } + } else { + if distance > -h.gs.minDist { + distance = -h.gs.minDist + } + } + } + + // Set-RP0 bit. + h.gs.rp[1] = h.gs.rp[0] + h.gs.rp[2] = i + if opcode&0x10 != 0 { + h.gs.rp[0] = i + } + + // Move the point. + oldDist = dotProduct(f26dot6(p.X-ref.X), f26dot6(p.Y-ref.Y), h.gs.pv) + h.move(p, distance-oldDist, true) + + } else { + // MIRPxxxxx opcode. + + top -= 2 + i := h.stack[top] + cvtDist := h.getScaledCVT(h.stack[top+1]) + if (cvtDist - h.gs.singleWidth).abs() < h.gs.singleWidthCutIn { + if cvtDist >= 0 { + cvtDist = +h.gs.singleWidth + } else { + cvtDist = -h.gs.singleWidth + } + } + + if h.gs.zp[1] == 0 { + // TODO: implement once we have a .ttf file that triggers + // this, so that we can step through C's freetype. + return errors.New("truetype: hinting: unimplemented twilight point adjustment") + } + + ref := h.point(0, unhinted, h.gs.rp[0]) + p := h.point(1, unhinted, i) + if ref == nil || p == nil { + return errors.New("truetype: hinting: point out of range") + } + oldDist := dotProduct(f26dot6(p.X-ref.X), f26dot6(p.Y-ref.Y), h.gs.dv) + + ref = h.point(0, current, h.gs.rp[0]) + p = h.point(1, current, i) + if ref == nil || p == nil { + return errors.New("truetype: hinting: point out of range") + } + curDist := dotProduct(f26dot6(p.X-ref.X), f26dot6(p.Y-ref.Y), h.gs.pv) + + if h.gs.autoFlip && oldDist^cvtDist < 0 { + cvtDist = -cvtDist + } + + // Rounding bit. + // TODO: metrics compensation. + distance := cvtDist + if opcode&0x04 != 0 { + // The CVT value is only used if close enough to oldDist. + if (h.gs.zp[0] == h.gs.zp[1]) && + ((cvtDist - oldDist).abs() > h.gs.controlValueCutIn) { + + distance = oldDist + } + distance = h.round(distance) + } + + // Minimum distance bit. + if opcode&0x08 != 0 { + if oldDist >= 0 { + if distance < h.gs.minDist { + distance = h.gs.minDist + } + } else { + if distance > -h.gs.minDist { + distance = -h.gs.minDist + } + } + } + + // Set-RP0 bit. + h.gs.rp[1] = h.gs.rp[0] + h.gs.rp[2] = i + if opcode&0x10 != 0 { + h.gs.rp[0] = i + } + + // Move the point. + h.move(p, distance-curDist, true) + } + } + pc++ + continue + + ifelse: + // Skip past bytecode until the next ELSE (if opcode == 0) or the + // next EIF (for all opcodes). Opcode == 0 means that we have come + // from an IF. Opcode == 1 means that we have come from an ELSE. + { + ifelseloop: + for depth := 0; ; { + pc++ + if pc >= len(program) { + return errors.New("truetype: hinting: unbalanced IF or ELSE") + } + switch program[pc] { + case opIF: + depth++ + case opELSE: + if depth == 0 && opcode == 0 { + break ifelseloop + } + case opEIF: + depth-- + if depth < 0 { + break ifelseloop + } + default: + var ok bool + pc, ok = skipInstructionPayload(program, pc) + if !ok { + return errors.New("truetype: hinting: unbalanced IF or ELSE") + } + } + } + pc++ + continue + } + + push: + // Push n elements from the program to the stack, where n is the low 7 bits of + // opcode. If the low 7 bits are zero, then n is the next byte from the program. + // The high bit being 0 means that the elements are zero-extended bytes. + // The high bit being 1 means that the elements are sign-extended words. + { + width := 1 + if opcode&0x80 != 0 { + opcode &^= 0x80 + width = 2 + } + if opcode == 0 { + pc++ + if pc >= len(program) { + return errors.New("truetype: hinting: insufficient data") + } + opcode = program[pc] + } + pc++ + if top+int(opcode) > len(h.stack) { + return errors.New("truetype: hinting: stack overflow") + } + if pc+width*int(opcode) > len(program) { + return errors.New("truetype: hinting: insufficient data") + } + for ; opcode > 0; opcode-- { + if width == 1 { + h.stack[top] = int32(program[pc]) + } else { + h.stack[top] = int32(int8(program[pc]))<<8 | int32(program[pc+1]) + } + top++ + pc += width + } + continue + } + + delta: + { + if opcode >= opDELTAC1 && !h.scaledCVTInitialized { + h.initializeScaledCVT() + } + top-- + n := h.stack[top] + if int32(top) < 2*n { + return errors.New("truetype: hinting: stack underflow") + } + for ; n > 0; n-- { + top -= 2 + b := h.stack[top] + c := (b & 0xf0) >> 4 + switch opcode { + case opDELTAP2, opDELTAC2: + c += 16 + case opDELTAP3, opDELTAC3: + c += 32 + } + c += h.gs.deltaBase + if ppem := (h.scale + 1<<5) >> 6; ppem != c { + continue + } + b = (b & 0x0f) - 8 + if b >= 0 { + b++ + } + b = b * 64 / (1 << uint32(h.gs.deltaShift)) + if opcode >= opDELTAC1 { + a := h.stack[top+1] + if a < 0 || len(h.scaledCVT) <= int(a) { + return errors.New("truetype: hinting: index out of range") + } + h.scaledCVT[a] += f26dot6(b) + } else { + p := h.point(0, current, h.stack[top+1]) + if p == nil { + return errors.New("truetype: hinting: point out of range") + } + h.move(p, f26dot6(b), true) + } + } + pc++ + continue + } + } + return nil +} + +func (h *hinter) initializeScaledCVT() { + h.scaledCVTInitialized = true + if n := len(h.font.cvt) / 2; n <= cap(h.scaledCVT) { + h.scaledCVT = h.scaledCVT[:n] + } else { + if n < 32 { + n = 32 + } + h.scaledCVT = make([]f26dot6, len(h.font.cvt)/2, n) + } + for i := range h.scaledCVT { + unscaled := uint16(h.font.cvt[2*i])<<8 | uint16(h.font.cvt[2*i+1]) + h.scaledCVT[i] = f26dot6(h.font.scale(h.scale * int32(int16(unscaled)))) + } +} + +// getScaledCVT returns the scaled value from the font's Control Value Table. +func (h *hinter) getScaledCVT(i int32) f26dot6 { + if !h.scaledCVTInitialized { + h.initializeScaledCVT() + } + if i < 0 || len(h.scaledCVT) <= int(i) { + return 0 + } + return h.scaledCVT[i] +} + +// setScaledCVT overrides the scaled value from the font's Control Value Table. +func (h *hinter) setScaledCVT(i int32, v f26dot6) { + if !h.scaledCVTInitialized { + h.initializeScaledCVT() + } + if i < 0 || len(h.scaledCVT) <= int(i) { + return + } + h.scaledCVT[i] = v +} + +func (h *hinter) point(zonePointer uint32, pt pointType, i int32) *Point { + points := h.points[h.gs.zp[zonePointer]][pt] + if i < 0 || len(points) <= int(i) { + return nil + } + return &points[i] +} + +func (h *hinter) move(p *Point, distance f26dot6, touch bool) { + fvx := int64(h.gs.fv[0]) + pvx := int64(h.gs.pv[0]) + if fvx == 0x4000 && pvx == 0x4000 { + p.X += int32(distance) + if touch { + p.Flags |= flagTouchedX + } + return + } + + fvy := int64(h.gs.fv[1]) + pvy := int64(h.gs.pv[1]) + if fvy == 0x4000 && pvy == 0x4000 { + p.Y += int32(distance) + if touch { + p.Flags |= flagTouchedY + } + return + } + + fvDotPv := (fvx*pvx + fvy*pvy) >> 14 + + if fvx != 0 { + p.X += int32(mulDiv(fvx, int64(distance), fvDotPv)) + if touch { + p.Flags |= flagTouchedX + } + } + + if fvy != 0 { + p.Y += int32(mulDiv(fvy, int64(distance), fvDotPv)) + if touch { + p.Flags |= flagTouchedY + } + } +} + +func (h *hinter) iupInterp(interpY bool, p1, p2, ref1, ref2 int) { + if p1 > p2 { + return + } + if ref1 >= len(h.points[glyphZone][current]) || + ref2 >= len(h.points[glyphZone][current]) { + return + } + + var ifu1, ifu2 int32 + if interpY { + ifu1 = h.points[glyphZone][inFontUnits][ref1].Y + ifu2 = h.points[glyphZone][inFontUnits][ref2].Y + } else { + ifu1 = h.points[glyphZone][inFontUnits][ref1].X + ifu2 = h.points[glyphZone][inFontUnits][ref2].X + } + if ifu1 > ifu2 { + ifu1, ifu2 = ifu2, ifu1 + ref1, ref2 = ref2, ref1 + } + + var unh1, unh2, delta1, delta2 int32 + if interpY { + unh1 = h.points[glyphZone][unhinted][ref1].Y + unh2 = h.points[glyphZone][unhinted][ref2].Y + delta1 = h.points[glyphZone][current][ref1].Y - unh1 + delta2 = h.points[glyphZone][current][ref2].Y - unh2 + } else { + unh1 = h.points[glyphZone][unhinted][ref1].X + unh2 = h.points[glyphZone][unhinted][ref2].X + delta1 = h.points[glyphZone][current][ref1].X - unh1 + delta2 = h.points[glyphZone][current][ref2].X - unh2 + } + + var xy, ifuXY int32 + if ifu1 == ifu2 { + for i := p1; i <= p2; i++ { + if interpY { + xy = h.points[glyphZone][unhinted][i].Y + } else { + xy = h.points[glyphZone][unhinted][i].X + } + + if xy <= unh1 { + xy += delta1 + } else { + xy += delta2 + } + + if interpY { + h.points[glyphZone][current][i].Y = xy + } else { + h.points[glyphZone][current][i].X = xy + } + } + return + } + + scale, scaleOK := int64(0), false + for i := p1; i <= p2; i++ { + if interpY { + xy = h.points[glyphZone][unhinted][i].Y + ifuXY = h.points[glyphZone][inFontUnits][i].Y + } else { + xy = h.points[glyphZone][unhinted][i].X + ifuXY = h.points[glyphZone][inFontUnits][i].X + } + + if xy <= unh1 { + xy += delta1 + } else if xy >= unh2 { + xy += delta2 + } else { + if !scaleOK { + scaleOK = true + scale = mulDiv(int64(unh2+delta2-unh1-delta1), 0x10000, int64(ifu2-ifu1)) + } + numer := int64(ifuXY-ifu1) * scale + if numer >= 0 { + numer += 0x8000 + } else { + numer -= 0x8000 + } + xy = unh1 + delta1 + int32(numer/0x10000) + } + + if interpY { + h.points[glyphZone][current][i].Y = xy + } else { + h.points[glyphZone][current][i].X = xy + } + } +} + +func (h *hinter) iupShift(interpY bool, p1, p2, p int) { + var delta int32 + if interpY { + delta = h.points[glyphZone][current][p].Y - h.points[glyphZone][unhinted][p].Y + } else { + delta = h.points[glyphZone][current][p].X - h.points[glyphZone][unhinted][p].X + } + if delta == 0 { + return + } + for i := p1; i < p2; i++ { + if i == p { + continue + } + if interpY { + h.points[glyphZone][current][i].Y += delta + } else { + h.points[glyphZone][current][i].X += delta + } + } +} + +func (h *hinter) displacement(useZP1 bool) (zonePointer uint32, i int32, d f26dot6, ok bool) { + zonePointer, i = uint32(0), h.gs.rp[1] + if useZP1 { + zonePointer, i = 1, h.gs.rp[2] + } + p := h.point(zonePointer, current, i) + q := h.point(zonePointer, unhinted, i) + if p == nil || q == nil { + return 0, 0, 0, false + } + d = dotProduct(f26dot6(p.X-q.X), f26dot6(p.Y-q.Y), h.gs.pv) + return zonePointer, i, d, true +} + +// skipInstructionPayload increments pc by the extra data that follows a +// variable length PUSHB or PUSHW instruction. +func skipInstructionPayload(program []byte, pc int) (newPC int, ok bool) { + switch program[pc] { + case opNPUSHB: + pc++ + if pc >= len(program) { + return 0, false + } + pc += int(program[pc]) + case opNPUSHW: + pc++ + if pc >= len(program) { + return 0, false + } + pc += 2 * int(program[pc]) + case opPUSHB000, opPUSHB001, opPUSHB010, opPUSHB011, + opPUSHB100, opPUSHB101, opPUSHB110, opPUSHB111: + pc += int(program[pc] - (opPUSHB000 - 1)) + case opPUSHW000, opPUSHW001, opPUSHW010, opPUSHW011, + opPUSHW100, opPUSHW101, opPUSHW110, opPUSHW111: + pc += 2 * int(program[pc]-(opPUSHW000-1)) + } + return pc, true +} + +// f2dot14 is a 2.14 fixed point number. +type f2dot14 int16 + +func normalize(x, y f2dot14) [2]f2dot14 { + fx, fy := float64(x), float64(y) + l := 0x4000 / math.Hypot(fx, fy) + fx *= l + if fx >= 0 { + fx += 0.5 + } else { + fx -= 0.5 + } + fy *= l + if fy >= 0 { + fy += 0.5 + } else { + fy -= 0.5 + } + return [2]f2dot14{f2dot14(fx), f2dot14(fy)} +} + +// f26dot6 is a 26.6 fixed point number. +type f26dot6 int32 + +// abs returns abs(x) in 26.6 fixed point arithmetic. +func (x f26dot6) abs() f26dot6 { + if x < 0 { + return -x + } + return x +} + +// div returns x/y in 26.6 fixed point arithmetic. +func (x f26dot6) div(y f26dot6) f26dot6 { + return f26dot6((int64(x) << 6) / int64(y)) +} + +// mul returns x*y in 26.6 fixed point arithmetic. +func (x f26dot6) mul(y f26dot6) f26dot6 { + return f26dot6((int64(x)*int64(y) + 1<<5) >> 6) +} + +// dotProduct returns the dot product of [x, y] and q. It is almost the same as +// px := int64(x) +// py := int64(y) +// qx := int64(q[0]) +// qy := int64(q[1]) +// return f26dot6((px*qx + py*qy + 1<<13) >> 14) +// except that the computation is done with 32-bit integers to produce exactly +// the same rounding behavior as C Freetype. +func dotProduct(x, y f26dot6, q [2]f2dot14) f26dot6 { + // Compute x*q[0] as 64-bit value. + l := uint32((int32(x) & 0xFFFF) * int32(q[0])) + m := (int32(x) >> 16) * int32(q[0]) + + lo1 := l + (uint32(m) << 16) + hi1 := (m >> 16) + (int32(l) >> 31) + bool2int32(lo1 < l) + + // Compute y*q[1] as 64-bit value. + l = uint32((int32(y) & 0xFFFF) * int32(q[1])) + m = (int32(y) >> 16) * int32(q[1]) + + lo2 := l + (uint32(m) << 16) + hi2 := (m >> 16) + (int32(l) >> 31) + bool2int32(lo2 < l) + + // Add them. + lo := lo1 + lo2 + hi := hi1 + hi2 + bool2int32(lo < lo1) + + // Divide the result by 2^14 with rounding. + s := hi >> 31 + l = lo + uint32(s) + hi += s + bool2int32(l < lo) + lo = l + + l = lo + 0x2000 + hi += bool2int32(l < lo) + + return f26dot6((uint32(hi) << 18) | (l >> 14)) +} + +// mulDiv returns x*y/z, rounded to the nearest integer. +func mulDiv(x, y, z int64) int64 { + xy := x * y + if z < 0 { + xy, z = -xy, -z + } + if xy >= 0 { + xy += z / 2 + } else { + xy -= z / 2 + } + return xy / z +} + +// round rounds the given number. The rounding algorithm is described at +// https://developer.apple.com/fonts/TTRefMan/RM02/Chap2.html#rounding +func (h *hinter) round(x f26dot6) f26dot6 { + if h.gs.roundPeriod == 0 { + // Rounding is off. + return x + } + if x >= 0 { + ret := x - h.gs.roundPhase + h.gs.roundThreshold + if h.gs.roundSuper45 { + ret /= h.gs.roundPeriod + ret *= h.gs.roundPeriod + } else { + ret &= -h.gs.roundPeriod + } + if x != 0 && ret < 0 { + ret = 0 + } + return ret + h.gs.roundPhase + } + ret := -x - h.gs.roundPhase + h.gs.roundThreshold + if h.gs.roundSuper45 { + ret /= h.gs.roundPeriod + ret *= h.gs.roundPeriod + } else { + ret &= -h.gs.roundPeriod + } + if ret < 0 { + ret = 0 + } + return -ret - h.gs.roundPhase +} + +func bool2int32(b bool) int32 { + if b { + return 1 + } + return 0 +} diff --git a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/hint_test.go b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/hint_test.go new file mode 100644 index 000000000..c8b8d604d --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/hint_test.go @@ -0,0 +1,673 @@ +// Copyright 2012 The Freetype-Go Authors. All rights reserved. +// Use of this source code is governed by your choice of either the +// FreeType License or the GNU General Public License version 2 (or +// any later version), both of which can be found in the LICENSE file. + +package truetype + +import ( + "reflect" + "strings" + "testing" +) + +func TestBytecode(t *testing.T) { + testCases := []struct { + desc string + prog []byte + want []int32 + errStr string + }{ + { + "underflow", + []byte{ + opDUP, + }, + nil, + "underflow", + }, + { + "infinite loop", + []byte{ + opPUSHW000, // [-1] + 0xff, + 0xff, + opDUP, // [-1, -1] + opJMPR, // [-1] + }, + nil, + "too many steps", + }, + { + "unbalanced if/else", + []byte{ + opPUSHB000, // [0] + 0, + opIF, + }, + nil, + "unbalanced", + }, + { + "vector set/gets", + []byte{ + opSVTCA1, // [] + opGPV, // [0x4000, 0] + opSVTCA0, // [0x4000, 0] + opGFV, // [0x4000, 0, 0, 0x4000] + opNEG, // [0x4000, 0, 0, -0x4000] + opSPVFS, // [0x4000, 0] + opSFVTPV, // [0x4000, 0] + opPUSHB000, // [0x4000, 0, 1] + 1, + opGFV, // [0x4000, 0, 1, 0, -0x4000] + opPUSHB000, // [0x4000, 0, 1, 0, -0x4000, 2] + 2, + }, + []int32{0x4000, 0, 1, 0, -0x4000, 2}, + "", + }, + { + "jumps", + []byte{ + opPUSHB001, // [10, 2] + 10, + 2, + opJMPR, // [10] + opDUP, // not executed + opDUP, // [10, 10] + opPUSHB010, // [10, 10, 20, 2, 1] + 20, + 2, + 1, + opJROT, // [10, 10, 20] + opDUP, // not executed + opDUP, // [10, 10, 20, 20] + opPUSHB010, // [10, 10, 20, 20, 30, 2, 1] + 30, + 2, + 1, + opJROF, // [10, 10, 20, 20, 30] + opDUP, // [10, 10, 20, 20, 30, 30] + opDUP, // [10, 10, 20, 20, 30, 30, 30] + }, + []int32{10, 10, 20, 20, 30, 30, 30}, + "", + }, + { + "stack ops", + []byte{ + opPUSHB010, // [10, 20, 30] + 10, + 20, + 30, + opCLEAR, // [] + opPUSHB010, // [40, 50, 60] + 40, + 50, + 60, + opSWAP, // [40, 60, 50] + opDUP, // [40, 60, 50, 50] + opDUP, // [40, 60, 50, 50, 50] + opPOP, // [40, 60, 50, 50] + opDEPTH, // [40, 60, 50, 50, 4] + opCINDEX, // [40, 60, 50, 50, 40] + opPUSHB000, // [40, 60, 50, 50, 40, 4] + 4, + opMINDEX, // [40, 50, 50, 40, 60] + }, + []int32{40, 50, 50, 40, 60}, + "", + }, + { + "push ops", + []byte{ + opPUSHB000, // [255] + 255, + opPUSHW001, // [255, -2, 253] + 255, + 254, + 0, + 253, + opNPUSHB, // [1, -2, 253, 1, 2] + 2, + 1, + 2, + opNPUSHW, // [1, -2, 253, 1, 2, 0x0405, 0x0607, 0x0809] + 3, + 4, + 5, + 6, + 7, + 8, + 9, + }, + []int32{255, -2, 253, 1, 2, 0x0405, 0x0607, 0x0809}, + "", + }, + { + "store ops", + []byte{ + opPUSHB011, // [1, 22, 3, 44] + 1, + 22, + 3, + 44, + opWS, // [1, 22] + opWS, // [] + opPUSHB000, // [3] + 3, + opRS, // [44] + }, + []int32{44}, + "", + }, + { + "comparison ops", + []byte{ + opPUSHB001, // [10, 20] + 10, + 20, + opLT, // [1] + opPUSHB001, // [1, 10, 20] + 10, + 20, + opLTEQ, // [1, 1] + opPUSHB001, // [1, 1, 10, 20] + 10, + 20, + opGT, // [1, 1, 0] + opPUSHB001, // [1, 1, 0, 10, 20] + 10, + 20, + opGTEQ, // [1, 1, 0, 0] + opEQ, // [1, 1, 1] + opNEQ, // [1, 0] + }, + []int32{1, 0}, + "", + }, + { + "odd/even", + // Calculate odd(2+31/64), odd(2+32/64), even(2), even(1). + []byte{ + opPUSHB000, // [159] + 159, + opODD, // [0] + opPUSHB000, // [0, 160] + 160, + opODD, // [0, 1] + opPUSHB000, // [0, 1, 128] + 128, + opEVEN, // [0, 1, 1] + opPUSHB000, // [0, 1, 1, 64] + 64, + opEVEN, // [0, 1, 1, 0] + }, + []int32{0, 1, 1, 0}, + "", + }, + { + "if true", + []byte{ + opPUSHB001, // [255, 1] + 255, + 1, + opIF, + opPUSHB000, // [255, 2] + 2, + opEIF, + opPUSHB000, // [255, 2, 254] + 254, + }, + []int32{255, 2, 254}, + "", + }, + { + "if false", + []byte{ + opPUSHB001, // [255, 0] + 255, + 0, + opIF, + opPUSHB000, // [255] + 2, + opEIF, + opPUSHB000, // [255, 254] + 254, + }, + []int32{255, 254}, + "", + }, + { + "if/else true", + []byte{ + opPUSHB000, // [1] + 1, + opIF, + opPUSHB000, // [2] + 2, + opELSE, + opPUSHB000, // not executed + 3, + opEIF, + }, + []int32{2}, + "", + }, + { + "if/else false", + []byte{ + opPUSHB000, // [0] + 0, + opIF, + opPUSHB000, // not executed + 2, + opELSE, + opPUSHB000, // [3] + 3, + opEIF, + }, + []int32{3}, + "", + }, + { + "if/else true if/else false", + // 0x58 is the opcode for opIF. The literal 0x58s below are pushed data. + []byte{ + opPUSHB010, // [255, 0, 1] + 255, + 0, + 1, + opIF, + opIF, + opPUSHB001, // not executed + 0x58, + 0x58, + opELSE, + opPUSHW000, // [255, 0x5858] + 0x58, + 0x58, + opEIF, + opELSE, + opIF, + opNPUSHB, // not executed + 3, + 0x58, + 0x58, + 0x58, + opELSE, + opNPUSHW, // not executed + 2, + 0x58, + 0x58, + 0x58, + 0x58, + opEIF, + opEIF, + opPUSHB000, // [255, 0x5858, 254] + 254, + }, + []int32{255, 0x5858, 254}, + "", + }, + { + "if/else false if/else true", + // 0x58 is the opcode for opIF. The literal 0x58s below are pushed data. + []byte{ + opPUSHB010, // [255, 1, 0] + 255, + 1, + 0, + opIF, + opIF, + opPUSHB001, // not executed + 0x58, + 0x58, + opELSE, + opPUSHW000, // not executed + 0x58, + 0x58, + opEIF, + opELSE, + opIF, + opNPUSHB, // [255, 0x58, 0x58, 0x58] + 3, + 0x58, + 0x58, + 0x58, + opELSE, + opNPUSHW, // not executed + 2, + 0x58, + 0x58, + 0x58, + 0x58, + opEIF, + opEIF, + opPUSHB000, // [255, 0x58, 0x58, 0x58, 254] + 254, + }, + []int32{255, 0x58, 0x58, 0x58, 254}, + "", + }, + { + "logical ops", + []byte{ + opPUSHB010, // [0, 10, 20] + 0, + 10, + 20, + opAND, // [0, 1] + opOR, // [1] + opNOT, // [0] + }, + []int32{0}, + "", + }, + { + "arithmetic ops", + // Calculate abs((-(1 - (2*3)))/2 + 1/64). + // The answer is 5/2 + 1/64 in ideal numbers, or 161 in 26.6 fixed point math. + []byte{ + opPUSHB010, // [64, 128, 192] + 1 << 6, + 2 << 6, + 3 << 6, + opMUL, // [64, 384] + opSUB, // [-320] + opNEG, // [320] + opPUSHB000, // [320, 128] + 2 << 6, + opDIV, // [160] + opPUSHB000, // [160, 1] + 1, + opADD, // [161] + opABS, // [161] + }, + []int32{161}, + "", + }, + { + "floor, ceiling", + []byte{ + opPUSHB000, // [96] + 96, + opFLOOR, // [64] + opPUSHB000, // [64, 96] + 96, + opCEILING, // [64, 128] + }, + []int32{64, 128}, + "", + }, + { + "rounding", + // Round 1.40625 (which is 90/64) under various rounding policies. + // See figure 20 of https://developer.apple.com/fonts/TTRefMan/RM02/Chap2.html#rounding + []byte{ + opROFF, // [] + opPUSHB000, // [90] + 90, + opROUND00, // [90] + opRTG, // [90] + opPUSHB000, // [90, 90] + 90, + opROUND00, // [90, 64] + opRTHG, // [90, 64] + opPUSHB000, // [90, 64, 90] + 90, + opROUND00, // [90, 64, 96] + opRDTG, // [90, 64, 96] + opPUSHB000, // [90, 64, 96, 90] + 90, + opROUND00, // [90, 64, 96, 64] + opRUTG, // [90, 64, 96, 64] + opPUSHB000, // [90, 64, 96, 64, 90] + 90, + opROUND00, // [90, 64, 96, 64, 128] + opRTDG, // [90, 64, 96, 64, 128] + opPUSHB000, // [90, 64, 96, 64, 128, 90] + 90, + opROUND00, // [90, 64, 96, 64, 128, 96] + }, + []int32{90, 64, 96, 64, 128, 96}, + "", + }, + { + "super-rounding", + // See figure 20 of https://developer.apple.com/fonts/TTRefMan/RM02/Chap2.html#rounding + // and the sign preservation steps of the "Order of rounding operations" section. + []byte{ + opPUSHB000, // [0x58] + 0x58, + opSROUND, // [] + opPUSHW000, // [-81] + 0xff, + 0xaf, + opROUND00, // [-80] + opPUSHW000, // [-80, -80] + 0xff, + 0xb0, + opROUND00, // [-80, -80] + opPUSHW000, // [-80, -80, -17] + 0xff, + 0xef, + opROUND00, // [-80, -80, -16] + opPUSHW000, // [-80, -80, -16, -16] + 0xff, + 0xf0, + opROUND00, // [-80, -80, -16, -16] + opPUSHB000, // [-80, -80, -16, -16, 0] + 0, + opROUND00, // [-80, -80, -16, -16, 16] + opPUSHB000, // [-80, -80, -16, -16, 16, 16] + 16, + opROUND00, // [-80, -80, -16, -16, 16, 16] + opPUSHB000, // [-80, -80, -16, -16, 16, 16, 47] + 47, + opROUND00, // [-80, -80, -16, -16, 16, 16, 16] + opPUSHB000, // [-80, -80, -16, -16, 16, 16, 16, 48] + 48, + opROUND00, // [-80, -80, -16, -16, 16, 16, 16, 80] + }, + []int32{-80, -80, -16, -16, 16, 16, 16, 80}, + "", + }, + { + "roll", + []byte{ + opPUSHB010, // [1, 2, 3] + 1, + 2, + 3, + opROLL, // [2, 3, 1] + }, + []int32{2, 3, 1}, + "", + }, + { + "max/min", + []byte{ + opPUSHW001, // [-2, -3] + 0xff, + 0xfe, + 0xff, + 0xfd, + opMAX, // [-2] + opPUSHW001, // [-2, -4, -5] + 0xff, + 0xfc, + 0xff, + 0xfb, + opMIN, // [-2, -5] + }, + []int32{-2, -5}, + "", + }, + { + "functions", + []byte{ + opPUSHB011, // [3, 7, 0, 3] + 3, + 7, + 0, + 3, + + opFDEF, // Function #3 (not called) + opPUSHB000, + 98, + opENDF, + + opFDEF, // Function #0 + opDUP, + opADD, + opENDF, + + opFDEF, // Function #7 + opPUSHB001, + 10, + 0, + opCALL, + opDUP, + opENDF, + + opFDEF, // Function #3 (again) + opPUSHB000, + 99, + opENDF, + + opPUSHB001, // [2, 0] + 2, + 0, + opCALL, // [4] + opPUSHB000, // [4, 3] + 3, + opLOOPCALL, // [99, 99, 99, 99] + opPUSHB000, // [99, 99, 99, 99, 7] + 7, + opCALL, // [99, 99, 99, 99, 20, 20] + }, + []int32{99, 99, 99, 99, 20, 20}, + "", + }, + } + + for _, tc := range testCases { + h := &hinter{} + h.init(&Font{ + maxStorage: 32, + maxStackElements: 100, + }, 768) + err, errStr := h.run(tc.prog, nil, nil, nil, nil), "" + if err != nil { + errStr = err.Error() + } + if tc.errStr != "" { + if errStr == "" { + t.Errorf("%s: got no error, want %q", tc.desc, tc.errStr) + } else if !strings.Contains(errStr, tc.errStr) { + t.Errorf("%s: got error %q, want one containing %q", tc.desc, errStr, tc.errStr) + } + continue + } + if errStr != "" { + t.Errorf("%s: got error %q, want none", tc.desc, errStr) + continue + } + got := h.stack[:len(tc.want)] + if !reflect.DeepEqual(got, tc.want) { + t.Errorf("%s: got %v, want %v", tc.desc, got, tc.want) + continue + } + } +} + +// TestMove tests that the hinter.move method matches the output of the C +// Freetype implementation. +func TestMove(t *testing.T) { + h, p := hinter{}, Point{} + testCases := []struct { + pvX, pvY, fvX, fvY f2dot14 + wantX, wantY int32 + }{ + {+0x4000, +0x0000, +0x4000, +0x0000, +1000, +0}, + {+0x4000, +0x0000, -0x4000, +0x0000, +1000, +0}, + {-0x4000, +0x0000, +0x4000, +0x0000, -1000, +0}, + {-0x4000, +0x0000, -0x4000, +0x0000, -1000, +0}, + {+0x0000, +0x4000, +0x0000, +0x4000, +0, +1000}, + {+0x0000, +0x4000, +0x0000, -0x4000, +0, +1000}, + {+0x4000, +0x0000, +0x2d41, +0x2d41, +1000, +1000}, + {+0x4000, +0x0000, -0x2d41, +0x2d41, +1000, -1000}, + {+0x4000, +0x0000, +0x2d41, -0x2d41, +1000, -1000}, + {+0x4000, +0x0000, -0x2d41, -0x2d41, +1000, +1000}, + {-0x4000, +0x0000, +0x2d41, +0x2d41, -1000, -1000}, + {-0x4000, +0x0000, -0x2d41, +0x2d41, -1000, +1000}, + {-0x4000, +0x0000, +0x2d41, -0x2d41, -1000, +1000}, + {-0x4000, +0x0000, -0x2d41, -0x2d41, -1000, -1000}, + {+0x376d, +0x2000, +0x2d41, +0x2d41, +732, +732}, + {-0x376d, +0x2000, +0x2d41, +0x2d41, -2732, -2732}, + {+0x376d, +0x2000, +0x2d41, -0x2d41, +2732, -2732}, + {-0x376d, +0x2000, +0x2d41, -0x2d41, -732, +732}, + {-0x376d, -0x2000, +0x2d41, +0x2d41, -732, -732}, + {+0x376d, +0x2000, +0x4000, +0x0000, +1155, +0}, + {+0x376d, +0x2000, +0x0000, +0x4000, +0, +2000}, + } + for _, tc := range testCases { + p = Point{} + h.gs.pv = [2]f2dot14{tc.pvX, tc.pvY} + h.gs.fv = [2]f2dot14{tc.fvX, tc.fvY} + h.move(&p, 1000, true) + tx := p.Flags&flagTouchedX != 0 + ty := p.Flags&flagTouchedY != 0 + wantTX := tc.fvX != 0 + wantTY := tc.fvY != 0 + if p.X != tc.wantX || p.Y != tc.wantY || tx != wantTX || ty != wantTY { + t.Errorf("pv=%v, fv=%v\ngot %d, %d, %t, %t\nwant %d, %d, %t, %t", + h.gs.pv, h.gs.fv, p.X, p.Y, tx, ty, tc.wantX, tc.wantY, wantTX, wantTY) + continue + } + + // Check that p is aligned with the freedom vector. + a := int64(p.X) * int64(tc.fvY) + b := int64(p.Y) * int64(tc.fvX) + if a != b { + t.Errorf("pv=%v, fv=%v, p=%v not aligned with fv", h.gs.pv, h.gs.fv, p) + continue + } + + // Check that the projected p is 1000 away from the origin. + dotProd := (int64(p.X)*int64(tc.pvX) + int64(p.Y)*int64(tc.pvY) + 1<<13) >> 14 + if dotProd != 1000 { + t.Errorf("pv=%v, fv=%v, p=%v not 1000 from origin", h.gs.pv, h.gs.fv, p) + continue + } + } +} + +// TestNormalize tests that the normalize function matches the output of the C +// Freetype implementation. +func TestNormalize(t *testing.T) { + testCases := [][2]f2dot14{ + {-15895, 3974}, + {-15543, 5181}, + {-14654, 7327}, + {-11585, 11585}, + {0, 16384}, + {11585, 11585}, + {14654, 7327}, + {15543, 5181}, + {15895, 3974}, + {16066, 3213}, + {16161, 2694}, + {16219, 2317}, + {16257, 2032}, + {16284, 1809}, + } + for i, want := range testCases { + got := normalize(f2dot14(i)-4, 1) + if got != want { + t.Errorf("i=%d: got %v, want %v", i, got, want) + } + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go new file mode 100644 index 000000000..1880e1e63 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/opcodes.go @@ -0,0 +1,289 @@ +// Copyright 2012 The Freetype-Go Authors. All rights reserved. +// Use of this source code is governed by your choice of either the +// FreeType License or the GNU General Public License version 2 (or +// any later version), both of which can be found in the LICENSE file. + +package truetype + +// The Truetype opcodes are summarized at +// https://developer.apple.com/fonts/TTRefMan/RM07/appendixA.html + +const ( + opSVTCA0 = 0x00 // Set freedom and projection Vectors To Coordinate Axis + opSVTCA1 = 0x01 // . + opSPVTCA0 = 0x02 // Set Projection Vector To Coordinate Axis + opSPVTCA1 = 0x03 // . + opSFVTCA0 = 0x04 // Set Freedom Vector to Coordinate Axis + opSFVTCA1 = 0x05 // . + opSPVTL0 = 0x06 // Set Projection Vector To Line + opSPVTL1 = 0x07 // . + opSFVTL0 = 0x08 // Set Freedom Vector To Line + opSFVTL1 = 0x09 // . + opSPVFS = 0x0a // Set Projection Vector From Stack + opSFVFS = 0x0b // Set Freedom Vector From Stack + opGPV = 0x0c // Get Projection Vector + opGFV = 0x0d // Get Freedom Vector + opSFVTPV = 0x0e // Set Freedom Vector To Projection Vector + opISECT = 0x0f // moves point p to the InterSECTion of two lines + opSRP0 = 0x10 // Set Reference Point 0 + opSRP1 = 0x11 // Set Reference Point 1 + opSRP2 = 0x12 // Set Reference Point 2 + opSZP0 = 0x13 // Set Zone Pointer 0 + opSZP1 = 0x14 // Set Zone Pointer 1 + opSZP2 = 0x15 // Set Zone Pointer 2 + opSZPS = 0x16 // Set Zone PointerS + opSLOOP = 0x17 // Set LOOP variable + opRTG = 0x18 // Round To Grid + opRTHG = 0x19 // Round To Half Grid + opSMD = 0x1a // Set Minimum Distance + opELSE = 0x1b // ELSE clause + opJMPR = 0x1c // JuMP Relative + opSCVTCI = 0x1d // Set Control Value Table Cut-In + opSSWCI = 0x1e // Set Single Width Cut-In + opSSW = 0x1f // Set Single Width + opDUP = 0x20 // DUPlicate top stack element + opPOP = 0x21 // POP top stack element + opCLEAR = 0x22 // CLEAR the stack + opSWAP = 0x23 // SWAP the top two elements on the stack + opDEPTH = 0x24 // DEPTH of the stack + opCINDEX = 0x25 // Copy the INDEXed element to the top of the stack + opMINDEX = 0x26 // Move the INDEXed element to the top of the stack + opALIGNPTS = 0x27 // ALIGN PoinTS + op_0x28 = 0x28 // deprecated + opUTP = 0x29 // UnTouch Point + opLOOPCALL = 0x2a // LOOP and CALL function + opCALL = 0x2b // CALL function + opFDEF = 0x2c // Function DEFinition + opENDF = 0x2d // END Function definition + opMDAP0 = 0x2e // Move Direct Absolute Point + opMDAP1 = 0x2f // . + opIUP0 = 0x30 // Interpolate Untouched Points through the outline + opIUP1 = 0x31 // . + opSHP0 = 0x32 // SHift Point using reference point + opSHP1 = 0x33 // . + opSHC0 = 0x34 // SHift Contour using reference point + opSHC1 = 0x35 // . + opSHZ0 = 0x36 // SHift Zone using reference point + opSHZ1 = 0x37 // . + opSHPIX = 0x38 // SHift point by a PIXel amount + opIP = 0x39 // Interpolate Point + opMSIRP0 = 0x3a // Move Stack Indirect Relative Point + opMSIRP1 = 0x3b // . + opALIGNRP = 0x3c // ALIGN to Reference Point + opRTDG = 0x3d // Round To Double Grid + opMIAP0 = 0x3e // Move Indirect Absolute Point + opMIAP1 = 0x3f // . + opNPUSHB = 0x40 // PUSH N Bytes + opNPUSHW = 0x41 // PUSH N Words + opWS = 0x42 // Write Store + opRS = 0x43 // Read Store + opWCVTP = 0x44 // Write Control Value Table in Pixel units + opRCVT = 0x45 // Read Control Value Table entry + opGC0 = 0x46 // Get Coordinate projected onto the projection vector + opGC1 = 0x47 // . + opSCFS = 0x48 // Sets Coordinate From the Stack using projection vector and freedom vector + opMD0 = 0x49 // Measure Distance + opMD1 = 0x4a // . + opMPPEM = 0x4b // Measure Pixels Per EM + opMPS = 0x4c // Measure Point Size + opFLIPON = 0x4d // set the auto FLIP Boolean to ON + opFLIPOFF = 0x4e // set the auto FLIP Boolean to OFF + opDEBUG = 0x4f // DEBUG call + opLT = 0x50 // Less Than + opLTEQ = 0x51 // Less Than or EQual + opGT = 0x52 // Greater Than + opGTEQ = 0x53 // Greater Than or EQual + opEQ = 0x54 // EQual + opNEQ = 0x55 // Not EQual + opODD = 0x56 // ODD + opEVEN = 0x57 // EVEN + opIF = 0x58 // IF test + opEIF = 0x59 // End IF + opAND = 0x5a // logical AND + opOR = 0x5b // logical OR + opNOT = 0x5c // logical NOT + opDELTAP1 = 0x5d // DELTA exception P1 + opSDB = 0x5e // Set Delta Base in the graphics state + opSDS = 0x5f // Set Delta Shift in the graphics state + opADD = 0x60 // ADD + opSUB = 0x61 // SUBtract + opDIV = 0x62 // DIVide + opMUL = 0x63 // MULtiply + opABS = 0x64 // ABSolute value + opNEG = 0x65 // NEGate + opFLOOR = 0x66 // FLOOR + opCEILING = 0x67 // CEILING + opROUND00 = 0x68 // ROUND value + opROUND01 = 0x69 // . + opROUND10 = 0x6a // . + opROUND11 = 0x6b // . + opNROUND00 = 0x6c // No ROUNDing of value + opNROUND01 = 0x6d // . + opNROUND10 = 0x6e // . + opNROUND11 = 0x6f // . + opWCVTF = 0x70 // Write Control Value Table in Funits + opDELTAP2 = 0x71 // DELTA exception P2 + opDELTAP3 = 0x72 // DELTA exception P3 + opDELTAC1 = 0x73 // DELTA exception C1 + opDELTAC2 = 0x74 // DELTA exception C2 + opDELTAC3 = 0x75 // DELTA exception C3 + opSROUND = 0x76 // Super ROUND + opS45ROUND = 0x77 // Super ROUND 45 degrees + opJROT = 0x78 // Jump Relative On True + opJROF = 0x79 // Jump Relative On False + opROFF = 0x7a // Round OFF + op_0x7b = 0x7b // deprecated + opRUTG = 0x7c // Round Up To Grid + opRDTG = 0x7d // Round Down To Grid + opSANGW = 0x7e // Set ANGle Weight + opAA = 0x7f // Adjust Angle + opFLIPPT = 0x80 // FLIP PoinT + opFLIPRGON = 0x81 // FLIP RanGe ON + opFLIPRGOFF = 0x82 // FLIP RanGe OFF + op_0x83 = 0x83 // deprecated + op_0x84 = 0x84 // deprecated + opSCANCTRL = 0x85 // SCAN conversion ConTRoL + opSDPVTL0 = 0x86 // Set Dual Projection Vector To Line + opSDPVTL1 = 0x87 // . + opGETINFO = 0x88 // GET INFOrmation + opIDEF = 0x89 // Instruction DEFinition + opROLL = 0x8a // ROLL the top three stack elements + opMAX = 0x8b // MAXimum of top two stack elements + opMIN = 0x8c // MINimum of top two stack elements + opSCANTYPE = 0x8d // SCANTYPE + opINSTCTRL = 0x8e // INSTRuction execution ConTRoL + op_0x8f = 0x8f + op_0x90 = 0x90 + op_0x91 = 0x91 + op_0x92 = 0x92 + op_0x93 = 0x93 + op_0x94 = 0x94 + op_0x95 = 0x95 + op_0x96 = 0x96 + op_0x97 = 0x97 + op_0x98 = 0x98 + op_0x99 = 0x99 + op_0x9a = 0x9a + op_0x9b = 0x9b + op_0x9c = 0x9c + op_0x9d = 0x9d + op_0x9e = 0x9e + op_0x9f = 0x9f + op_0xa0 = 0xa0 + op_0xa1 = 0xa1 + op_0xa2 = 0xa2 + op_0xa3 = 0xa3 + op_0xa4 = 0xa4 + op_0xa5 = 0xa5 + op_0xa6 = 0xa6 + op_0xa7 = 0xa7 + op_0xa8 = 0xa8 + op_0xa9 = 0xa9 + op_0xaa = 0xaa + op_0xab = 0xab + op_0xac = 0xac + op_0xad = 0xad + op_0xae = 0xae + op_0xaf = 0xaf + opPUSHB000 = 0xb0 // PUSH Bytes + opPUSHB001 = 0xb1 // . + opPUSHB010 = 0xb2 // . + opPUSHB011 = 0xb3 // . + opPUSHB100 = 0xb4 // . + opPUSHB101 = 0xb5 // . + opPUSHB110 = 0xb6 // . + opPUSHB111 = 0xb7 // . + opPUSHW000 = 0xb8 // PUSH Words + opPUSHW001 = 0xb9 // . + opPUSHW010 = 0xba // . + opPUSHW011 = 0xbb // . + opPUSHW100 = 0xbc // . + opPUSHW101 = 0xbd // . + opPUSHW110 = 0xbe // . + opPUSHW111 = 0xbf // . + opMDRP00000 = 0xc0 // Move Direct Relative Point + opMDRP00001 = 0xc1 // . + opMDRP00010 = 0xc2 // . + opMDRP00011 = 0xc3 // . + opMDRP00100 = 0xc4 // . + opMDRP00101 = 0xc5 // . + opMDRP00110 = 0xc6 // . + opMDRP00111 = 0xc7 // . + opMDRP01000 = 0xc8 // . + opMDRP01001 = 0xc9 // . + opMDRP01010 = 0xca // . + opMDRP01011 = 0xcb // . + opMDRP01100 = 0xcc // . + opMDRP01101 = 0xcd // . + opMDRP01110 = 0xce // . + opMDRP01111 = 0xcf // . + opMDRP10000 = 0xd0 // . + opMDRP10001 = 0xd1 // . + opMDRP10010 = 0xd2 // . + opMDRP10011 = 0xd3 // . + opMDRP10100 = 0xd4 // . + opMDRP10101 = 0xd5 // . + opMDRP10110 = 0xd6 // . + opMDRP10111 = 0xd7 // . + opMDRP11000 = 0xd8 // . + opMDRP11001 = 0xd9 // . + opMDRP11010 = 0xda // . + opMDRP11011 = 0xdb // . + opMDRP11100 = 0xdc // . + opMDRP11101 = 0xdd // . + opMDRP11110 = 0xde // . + opMDRP11111 = 0xdf // . + opMIRP00000 = 0xe0 // Move Indirect Relative Point + opMIRP00001 = 0xe1 // . + opMIRP00010 = 0xe2 // . + opMIRP00011 = 0xe3 // . + opMIRP00100 = 0xe4 // . + opMIRP00101 = 0xe5 // . + opMIRP00110 = 0xe6 // . + opMIRP00111 = 0xe7 // . + opMIRP01000 = 0xe8 // . + opMIRP01001 = 0xe9 // . + opMIRP01010 = 0xea // . + opMIRP01011 = 0xeb // . + opMIRP01100 = 0xec // . + opMIRP01101 = 0xed // . + opMIRP01110 = 0xee // . + opMIRP01111 = 0xef // . + opMIRP10000 = 0xf0 // . + opMIRP10001 = 0xf1 // . + opMIRP10010 = 0xf2 // . + opMIRP10011 = 0xf3 // . + opMIRP10100 = 0xf4 // . + opMIRP10101 = 0xf5 // . + opMIRP10110 = 0xf6 // . + opMIRP10111 = 0xf7 // . + opMIRP11000 = 0xf8 // . + opMIRP11001 = 0xf9 // . + opMIRP11010 = 0xfa // . + opMIRP11011 = 0xfb // . + opMIRP11100 = 0xfc // . + opMIRP11101 = 0xfd // . + opMIRP11110 = 0xfe // . + opMIRP11111 = 0xff // . +) + +// popCount is the number of stack elements that each opcode pops. +var popCount = [256]uint8{ + // 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f + 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 0, 0, 0, 5, // 0x00 - 0x0f + 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 1, 1, 1, 1, // 0x10 - 0x1f + 1, 1, 0, 2, 0, 1, 1, 2, 0, 1, 2, 1, 1, 0, 1, 1, // 0x20 - 0x2f + 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 2, 2, 0, 0, 2, 2, // 0x30 - 0x3f + 0, 0, 2, 1, 2, 1, 1, 1, 2, 2, 2, 0, 0, 0, 0, 0, // 0x40 - 0x4f + 2, 2, 2, 2, 2, 2, 1, 1, 1, 0, 2, 2, 1, 1, 1, 1, // 0x50 - 0x5f + 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0x60 - 0x6f + 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 0, 0, 0, 0, 1, 1, // 0x70 - 0x7f + 0, 2, 2, 0, 0, 1, 2, 2, 1, 1, 3, 2, 2, 1, 2, 0, // 0x80 - 0x8f + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0x90 - 0x9f + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0xa0 - 0xaf + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0xb0 - 0xbf + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0xc0 - 0xcf + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 0xd0 - 0xdf + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // 0xe0 - 0xef + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // 0xf0 - 0xff +} diff --git a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/truetype.go b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/truetype.go new file mode 100644 index 000000000..96ceef547 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/truetype.go @@ -0,0 +1,554 @@ +// Copyright 2010 The Freetype-Go Authors. All rights reserved. +// Use of this source code is governed by your choice of either the +// FreeType License or the GNU General Public License version 2 (or +// any later version), both of which can be found in the LICENSE file. + +// Package truetype provides a parser for the TTF and TTC file formats. +// Those formats are documented at http://developer.apple.com/fonts/TTRefMan/ +// and http://www.microsoft.com/typography/otspec/ +// +// Some of a font's methods provide lengths or co-ordinates, e.g. bounds, font +// metrics and control points. All these methods take a scale parameter, which +// is the number of device units in 1 em. For example, if 1 em is 10 pixels and +// 1 pixel is 64 units, then scale is 640. If the device space involves pixels, +// 64 units per pixel is recommended, since that is what the bytecode hinter +// uses when snapping point co-ordinates to the pixel grid. +// +// To measure a TrueType font in ideal FUnit space, use scale equal to +// font.FUnitsPerEm(). +package truetype + +import ( + "fmt" +) + +// An Index is a Font's index of a rune. +type Index uint16 + +// A Bounds holds the co-ordinate range of one or more glyphs. +// The endpoints are inclusive. +type Bounds struct { + XMin, YMin, XMax, YMax int32 +} + +// An HMetric holds the horizontal metrics of a single glyph. +type HMetric struct { + AdvanceWidth, LeftSideBearing int32 +} + +// A VMetric holds the vertical metrics of a single glyph. +type VMetric struct { + AdvanceHeight, TopSideBearing int32 +} + +// A FormatError reports that the input is not a valid TrueType font. +type FormatError string + +func (e FormatError) Error() string { + return "freetype: invalid TrueType format: " + string(e) +} + +// An UnsupportedError reports that the input uses a valid but unimplemented +// TrueType feature. +type UnsupportedError string + +func (e UnsupportedError) Error() string { + return "freetype: unsupported TrueType feature: " + string(e) +} + +// u32 returns the big-endian uint32 at b[i:]. +func u32(b []byte, i int) uint32 { + return uint32(b[i])<<24 | uint32(b[i+1])<<16 | uint32(b[i+2])<<8 | uint32(b[i+3]) +} + +// u16 returns the big-endian uint16 at b[i:]. +func u16(b []byte, i int) uint16 { + return uint16(b[i])<<8 | uint16(b[i+1]) +} + +// readTable returns a slice of the TTF data given by a table's directory entry. +func readTable(ttf []byte, offsetLength []byte) ([]byte, error) { + offset := int(u32(offsetLength, 0)) + if offset < 0 { + return nil, FormatError(fmt.Sprintf("offset too large: %d", uint32(offset))) + } + length := int(u32(offsetLength, 4)) + if length < 0 { + return nil, FormatError(fmt.Sprintf("length too large: %d", uint32(length))) + } + end := offset + length + if end < 0 || end > len(ttf) { + return nil, FormatError(fmt.Sprintf("offset + length too large: %d", uint32(offset)+uint32(length))) + } + return ttf[offset:end], nil +} + +const ( + locaOffsetFormatUnknown int = iota + locaOffsetFormatShort + locaOffsetFormatLong +) + +// A cm holds a parsed cmap entry. +type cm struct { + start, end, delta, offset uint32 +} + +// A Font represents a Truetype font. +type Font struct { + // Tables sliced from the TTF data. The different tables are documented + // at http://developer.apple.com/fonts/TTRefMan/RM06/Chap6.html + cmap, cvt, fpgm, glyf, hdmx, head, hhea, hmtx, kern, loca, maxp, os2, prep, vmtx []byte + + cmapIndexes []byte + + // Cached values derived from the raw ttf data. + cm []cm + locaOffsetFormat int + nGlyph, nHMetric, nKern int + fUnitsPerEm int32 + bounds Bounds + // Values from the maxp section. + maxTwilightPoints, maxStorage, maxFunctionDefs, maxStackElements uint16 +} + +func (f *Font) parseCmap() error { + const ( + cmapFormat4 = 4 + cmapFormat12 = 12 + languageIndependent = 0 + + // A 32-bit encoding consists of a most-significant 16-bit Platform ID and a + // least-significant 16-bit Platform Specific ID. The magic numbers are + // specified at https://www.microsoft.com/typography/otspec/name.htm + unicodeEncoding = 0x00000003 // PID = 0 (Unicode), PSID = 3 (Unicode 2.0) + microsoftSymbolEncoding = 0x00030000 // PID = 3 (Microsoft), PSID = 0 (Symbol) + microsoftUCS2Encoding = 0x00030001 // PID = 3 (Microsoft), PSID = 1 (UCS-2) + microsoftUCS4Encoding = 0x0003000a // PID = 3 (Microsoft), PSID = 10 (UCS-4) + ) + + if len(f.cmap) < 4 { + return FormatError("cmap too short") + } + nsubtab := int(u16(f.cmap, 2)) + if len(f.cmap) < 8*nsubtab+4 { + return FormatError("cmap too short") + } + offset, found, x := 0, false, 4 + for i := 0; i < nsubtab; i++ { + // We read the 16-bit Platform ID and 16-bit Platform Specific ID as a single uint32. + // All values are big-endian. + pidPsid, o := u32(f.cmap, x), u32(f.cmap, x+4) + x += 8 + // We prefer the Unicode cmap encoding. Failing to find that, we fall + // back onto the Microsoft cmap encoding. + if pidPsid == unicodeEncoding { + offset, found = int(o), true + break + + } else if pidPsid == microsoftSymbolEncoding || + pidPsid == microsoftUCS2Encoding || + pidPsid == microsoftUCS4Encoding { + + offset, found = int(o), true + // We don't break out of the for loop, so that Unicode can override Microsoft. + } + } + if !found { + return UnsupportedError("cmap encoding") + } + if offset <= 0 || offset > len(f.cmap) { + return FormatError("bad cmap offset") + } + + cmapFormat := u16(f.cmap, offset) + switch cmapFormat { + case cmapFormat4: + language := u16(f.cmap, offset+4) + if language != languageIndependent { + return UnsupportedError(fmt.Sprintf("language: %d", language)) + } + segCountX2 := int(u16(f.cmap, offset+6)) + if segCountX2%2 == 1 { + return FormatError(fmt.Sprintf("bad segCountX2: %d", segCountX2)) + } + segCount := segCountX2 / 2 + offset += 14 + f.cm = make([]cm, segCount) + for i := 0; i < segCount; i++ { + f.cm[i].end = uint32(u16(f.cmap, offset)) + offset += 2 + } + offset += 2 + for i := 0; i < segCount; i++ { + f.cm[i].start = uint32(u16(f.cmap, offset)) + offset += 2 + } + for i := 0; i < segCount; i++ { + f.cm[i].delta = uint32(u16(f.cmap, offset)) + offset += 2 + } + for i := 0; i < segCount; i++ { + f.cm[i].offset = uint32(u16(f.cmap, offset)) + offset += 2 + } + f.cmapIndexes = f.cmap[offset:] + return nil + + case cmapFormat12: + if u16(f.cmap, offset+2) != 0 { + return FormatError(fmt.Sprintf("cmap format: % x", f.cmap[offset:offset+4])) + } + length := u32(f.cmap, offset+4) + language := u32(f.cmap, offset+8) + if language != languageIndependent { + return UnsupportedError(fmt.Sprintf("language: %d", language)) + } + nGroups := u32(f.cmap, offset+12) + if length != 12*nGroups+16 { + return FormatError("inconsistent cmap length") + } + offset += 16 + f.cm = make([]cm, nGroups) + for i := uint32(0); i < nGroups; i++ { + f.cm[i].start = u32(f.cmap, offset+0) + f.cm[i].end = u32(f.cmap, offset+4) + f.cm[i].delta = u32(f.cmap, offset+8) - f.cm[i].start + offset += 12 + } + return nil + } + return UnsupportedError(fmt.Sprintf("cmap format: %d", cmapFormat)) +} + +func (f *Font) parseHead() error { + if len(f.head) != 54 { + return FormatError(fmt.Sprintf("bad head length: %d", len(f.head))) + } + f.fUnitsPerEm = int32(u16(f.head, 18)) + f.bounds.XMin = int32(int16(u16(f.head, 36))) + f.bounds.YMin = int32(int16(u16(f.head, 38))) + f.bounds.XMax = int32(int16(u16(f.head, 40))) + f.bounds.YMax = int32(int16(u16(f.head, 42))) + switch i := u16(f.head, 50); i { + case 0: + f.locaOffsetFormat = locaOffsetFormatShort + case 1: + f.locaOffsetFormat = locaOffsetFormatLong + default: + return FormatError(fmt.Sprintf("bad indexToLocFormat: %d", i)) + } + return nil +} + +func (f *Font) parseHhea() error { + if len(f.hhea) != 36 { + return FormatError(fmt.Sprintf("bad hhea length: %d", len(f.hhea))) + } + f.nHMetric = int(u16(f.hhea, 34)) + if 4*f.nHMetric+2*(f.nGlyph-f.nHMetric) != len(f.hmtx) { + return FormatError(fmt.Sprintf("bad hmtx length: %d", len(f.hmtx))) + } + return nil +} + +func (f *Font) parseKern() error { + // Apple's TrueType documentation (http://developer.apple.com/fonts/TTRefMan/RM06/Chap6kern.html) says: + // "Previous versions of the 'kern' table defined both the version and nTables fields in the header + // as UInt16 values and not UInt32 values. Use of the older format on the Mac OS is discouraged + // (although AAT can sense an old kerning table and still make correct use of it). Microsoft + // Windows still uses the older format for the 'kern' table and will not recognize the newer one. + // Fonts targeted for the Mac OS only should use the new format; fonts targeted for both the Mac OS + // and Windows should use the old format." + // Since we expect that almost all fonts aim to be Windows-compatible, we only parse the "older" format, + // just like the C Freetype implementation. + if len(f.kern) == 0 { + if f.nKern != 0 { + return FormatError("bad kern table length") + } + return nil + } + if len(f.kern) < 18 { + return FormatError("kern data too short") + } + version, offset := u16(f.kern, 0), 2 + if version != 0 { + return UnsupportedError(fmt.Sprintf("kern version: %d", version)) + } + n, offset := u16(f.kern, offset), offset+2 + if n != 1 { + return UnsupportedError(fmt.Sprintf("kern nTables: %d", n)) + } + offset += 2 + length, offset := int(u16(f.kern, offset)), offset+2 + coverage, offset := u16(f.kern, offset), offset+2 + if coverage != 0x0001 { + // We only support horizontal kerning. + return UnsupportedError(fmt.Sprintf("kern coverage: 0x%04x", coverage)) + } + f.nKern, offset = int(u16(f.kern, offset)), offset+2 + if 6*f.nKern != length-14 { + return FormatError("bad kern table length") + } + return nil +} + +func (f *Font) parseMaxp() error { + if len(f.maxp) != 32 { + return FormatError(fmt.Sprintf("bad maxp length: %d", len(f.maxp))) + } + f.nGlyph = int(u16(f.maxp, 4)) + f.maxTwilightPoints = u16(f.maxp, 16) + f.maxStorage = u16(f.maxp, 18) + f.maxFunctionDefs = u16(f.maxp, 20) + f.maxStackElements = u16(f.maxp, 24) + return nil +} + +// scale returns x divided by f.fUnitsPerEm, rounded to the nearest integer. +func (f *Font) scale(x int32) int32 { + if x >= 0 { + x += f.fUnitsPerEm / 2 + } else { + x -= f.fUnitsPerEm / 2 + } + return x / f.fUnitsPerEm +} + +// Bounds returns the union of a Font's glyphs' bounds. +func (f *Font) Bounds(scale int32) Bounds { + b := f.bounds + b.XMin = f.scale(scale * b.XMin) + b.YMin = f.scale(scale * b.YMin) + b.XMax = f.scale(scale * b.XMax) + b.YMax = f.scale(scale * b.YMax) + return b +} + +// FUnitsPerEm returns the number of FUnits in a Font's em-square's side. +func (f *Font) FUnitsPerEm() int32 { + return f.fUnitsPerEm +} + +// Index returns a Font's index for the given rune. +func (f *Font) Index(x rune) Index { + c := uint32(x) + for i, j := 0, len(f.cm); i < j; { + h := i + (j-i)/2 + cm := &f.cm[h] + if c < cm.start { + j = h + } else if cm.end < c { + i = h + 1 + } else if cm.offset == 0 { + return Index(c + cm.delta) + } else { + offset := int(cm.offset) + 2*(h-len(f.cm)+int(c-cm.start)) + return Index(u16(f.cmapIndexes, offset)) + } + } + return 0 +} + +// unscaledHMetric returns the unscaled horizontal metrics for the glyph with +// the given index. +func (f *Font) unscaledHMetric(i Index) (h HMetric) { + j := int(i) + if j < 0 || f.nGlyph <= j { + return HMetric{} + } + if j >= f.nHMetric { + p := 4 * (f.nHMetric - 1) + return HMetric{ + AdvanceWidth: int32(u16(f.hmtx, p)), + LeftSideBearing: int32(int16(u16(f.hmtx, p+2*(j-f.nHMetric)+4))), + } + } + return HMetric{ + AdvanceWidth: int32(u16(f.hmtx, 4*j)), + LeftSideBearing: int32(int16(u16(f.hmtx, 4*j+2))), + } +} + +// HMetric returns the horizontal metrics for the glyph with the given index. +func (f *Font) HMetric(scale int32, i Index) HMetric { + h := f.unscaledHMetric(i) + h.AdvanceWidth = f.scale(scale * h.AdvanceWidth) + h.LeftSideBearing = f.scale(scale * h.LeftSideBearing) + return h +} + +// unscaledVMetric returns the unscaled vertical metrics for the glyph with +// the given index. yMax is the top of the glyph's bounding box. +func (f *Font) unscaledVMetric(i Index, yMax int32) (v VMetric) { + j := int(i) + if j < 0 || f.nGlyph <= j { + return VMetric{} + } + if 4*j+4 <= len(f.vmtx) { + return VMetric{ + AdvanceHeight: int32(u16(f.vmtx, 4*j)), + TopSideBearing: int32(int16(u16(f.vmtx, 4*j+2))), + } + } + // The OS/2 table has grown over time. + // https://developer.apple.com/fonts/TTRefMan/RM06/Chap6OS2.html + // says that it was originally 68 bytes. Optional fields, including + // the ascender and descender, are described at + // http://www.microsoft.com/typography/otspec/os2.htm + if len(f.os2) >= 72 { + sTypoAscender := int32(int16(u16(f.os2, 68))) + sTypoDescender := int32(int16(u16(f.os2, 70))) + return VMetric{ + AdvanceHeight: sTypoAscender - sTypoDescender, + TopSideBearing: sTypoAscender - yMax, + } + } + return VMetric{ + AdvanceHeight: f.fUnitsPerEm, + TopSideBearing: 0, + } +} + +// VMetric returns the vertical metrics for the glyph with the given index. +func (f *Font) VMetric(scale int32, i Index) VMetric { + // TODO: should 0 be bounds.YMax? + v := f.unscaledVMetric(i, 0) + v.AdvanceHeight = f.scale(scale * v.AdvanceHeight) + v.TopSideBearing = f.scale(scale * v.TopSideBearing) + return v +} + +// Kerning returns the kerning for the given glyph pair. +func (f *Font) Kerning(scale int32, i0, i1 Index) int32 { + if f.nKern == 0 { + return 0 + } + g := uint32(i0)<<16 | uint32(i1) + lo, hi := 0, f.nKern + for lo < hi { + i := (lo + hi) / 2 + ig := u32(f.kern, 18+6*i) + if ig < g { + lo = i + 1 + } else if ig > g { + hi = i + } else { + return f.scale(scale * int32(int16(u16(f.kern, 22+6*i)))) + } + } + return 0 +} + +// Parse returns a new Font for the given TTF or TTC data. +// +// For TrueType Collections, the first font in the collection is parsed. +func Parse(ttf []byte) (font *Font, err error) { + return parse(ttf, 0) +} + +func parse(ttf []byte, offset int) (font *Font, err error) { + if len(ttf)-offset < 12 { + err = FormatError("TTF data is too short") + return + } + originalOffset := offset + magic, offset := u32(ttf, offset), offset+4 + switch magic { + case 0x00010000: + // No-op. + case 0x74746366: // "ttcf" as a big-endian uint32. + if originalOffset != 0 { + err = FormatError("recursive TTC") + return + } + ttcVersion, offset := u32(ttf, offset), offset+4 + if ttcVersion != 0x00010000 { + // TODO: support TTC version 2.0, once I have such a .ttc file to test with. + err = FormatError("bad TTC version") + return + } + numFonts, offset := int(u32(ttf, offset)), offset+4 + if numFonts <= 0 { + err = FormatError("bad number of TTC fonts") + return + } + if len(ttf[offset:])/4 < numFonts { + err = FormatError("TTC offset table is too short") + return + } + // TODO: provide an API to select which font in a TrueType collection to return, + // not just the first one. This may require an API to parse a TTC's name tables, + // so users of this package can select the font in a TTC by name. + offset = int(u32(ttf, offset)) + if offset <= 0 || offset > len(ttf) { + err = FormatError("bad TTC offset") + return + } + return parse(ttf, offset) + default: + err = FormatError("bad TTF version") + return + } + n, offset := int(u16(ttf, offset)), offset+2 + if len(ttf) < 16*n+12 { + err = FormatError("TTF data is too short") + return + } + f := new(Font) + // Assign the table slices. + for i := 0; i < n; i++ { + x := 16*i + 12 + switch string(ttf[x : x+4]) { + case "cmap": + f.cmap, err = readTable(ttf, ttf[x+8:x+16]) + case "cvt ": + f.cvt, err = readTable(ttf, ttf[x+8:x+16]) + case "fpgm": + f.fpgm, err = readTable(ttf, ttf[x+8:x+16]) + case "glyf": + f.glyf, err = readTable(ttf, ttf[x+8:x+16]) + case "hdmx": + f.hdmx, err = readTable(ttf, ttf[x+8:x+16]) + case "head": + f.head, err = readTable(ttf, ttf[x+8:x+16]) + case "hhea": + f.hhea, err = readTable(ttf, ttf[x+8:x+16]) + case "hmtx": + f.hmtx, err = readTable(ttf, ttf[x+8:x+16]) + case "kern": + f.kern, err = readTable(ttf, ttf[x+8:x+16]) + case "loca": + f.loca, err = readTable(ttf, ttf[x+8:x+16]) + case "maxp": + f.maxp, err = readTable(ttf, ttf[x+8:x+16]) + case "OS/2": + f.os2, err = readTable(ttf, ttf[x+8:x+16]) + case "prep": + f.prep, err = readTable(ttf, ttf[x+8:x+16]) + case "vmtx": + f.vmtx, err = readTable(ttf, ttf[x+8:x+16]) + } + if err != nil { + return + } + } + // Parse and sanity-check the TTF data. + if err = f.parseHead(); err != nil { + return + } + if err = f.parseMaxp(); err != nil { + return + } + if err = f.parseCmap(); err != nil { + return + } + if err = f.parseKern(); err != nil { + return + } + if err = f.parseHhea(); err != nil { + return + } + font = f + return +} diff --git a/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/truetype_test.go b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/truetype_test.go new file mode 100644 index 000000000..9ef6ec8d2 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/freetype-go/freetype/truetype/truetype_test.go @@ -0,0 +1,366 @@ +// Copyright 2012 The Freetype-Go Authors. All rights reserved. +// Use of this source code is governed by your choice of either the +// FreeType License or the GNU General Public License version 2 (or +// any later version), both of which can be found in the LICENSE file. + +package truetype + +import ( + "bufio" + "fmt" + "io" + "io/ioutil" + "os" + "strconv" + "strings" + "testing" +) + +func parseTestdataFont(name string) (font *Font, testdataIsOptional bool, err error) { + b, err := ioutil.ReadFile(fmt.Sprintf("../../testdata/%s.ttf", name)) + if err != nil { + // The "x-foo" fonts are optional tests, as they are not checked + // in for copyright or file size reasons. + return nil, strings.HasPrefix(name, "x-"), fmt.Errorf("%s: ReadFile: %v", name, err) + } + font, err = Parse(b) + if err != nil { + return nil, true, fmt.Errorf("%s: Parse: %v", name, err) + } + return font, false, nil +} + +// TestParse tests that the luxisr.ttf metrics and glyphs are parsed correctly. +// The numerical values can be manually verified by examining luxisr.ttx. +func TestParse(t *testing.T) { + font, _, err := parseTestdataFont("luxisr") + if err != nil { + t.Fatal(err) + } + if got, want := font.FUnitsPerEm(), int32(2048); got != want { + t.Errorf("FUnitsPerEm: got %v, want %v", got, want) + } + fupe := font.FUnitsPerEm() + if got, want := font.Bounds(fupe), (Bounds{-441, -432, 2024, 2033}); got != want { + t.Errorf("Bounds: got %v, want %v", got, want) + } + + i0 := font.Index('A') + i1 := font.Index('V') + if i0 != 36 || i1 != 57 { + t.Fatalf("Index: i0, i1 = %d, %d, want 36, 57", i0, i1) + } + if got, want := font.HMetric(fupe, i0), (HMetric{1366, 19}); got != want { + t.Errorf("HMetric: got %v, want %v", got, want) + } + if got, want := font.VMetric(fupe, i0), (VMetric{2465, 553}); got != want { + t.Errorf("VMetric: got %v, want %v", got, want) + } + if got, want := font.Kerning(fupe, i0, i1), int32(-144); got != want { + t.Errorf("Kerning: got %v, want %v", got, want) + } + + g := NewGlyphBuf() + err = g.Load(font, fupe, i0, NoHinting) + if err != nil { + t.Fatalf("Load: %v", err) + } + g0 := &GlyphBuf{ + B: g.B, + Point: g.Point, + End: g.End, + } + g1 := &GlyphBuf{ + B: Bounds{19, 0, 1342, 1480}, + Point: []Point{ + {19, 0, 51}, + {581, 1480, 1}, + {789, 1480, 51}, + {1342, 0, 1}, + {1116, 0, 35}, + {962, 410, 3}, + {368, 410, 33}, + {214, 0, 3}, + {428, 566, 19}, + {904, 566, 33}, + {667, 1200, 3}, + }, + End: []int{8, 11}, + } + if got, want := fmt.Sprint(g0), fmt.Sprint(g1); got != want { + t.Errorf("GlyphBuf:\ngot %v\nwant %v", got, want) + } +} + +func TestIndex(t *testing.T) { + testCases := map[string]map[rune]Index{ + "luxisr": { + ' ': 3, + '!': 4, + 'A': 36, + 'V': 57, + 'É': 101, + 'fl': 193, + '\u22c5': 385, + '中': 0, + }, + + // The x-etc test cases use those versions of the .ttf files provided + // by Ubuntu 14.04. See testdata/make-other-hinting-txts.sh for details. + + "x-arial-bold": { + ' ': 3, + '+': 14, + '0': 19, + '_': 66, + 'w': 90, + '~': 97, + 'Ä': 98, + 'fl': 192, + '½': 242, + 'σ': 305, + 'λ': 540, + 'ỹ': 1275, + '\u04e9': 1319, + '中': 0, + }, + "x-deja-vu-sans-oblique": { + ' ': 3, + '*': 13, + 'Œ': 276, + 'ω': 861, + '‡': 2571, + '⊕': 3110, + 'fl': 4728, + '\ufb03': 4729, + '\ufffd': 4813, + // TODO: '\U0001f640': ???, + '中': 0, + }, + "x-droid-sans-japanese": { + ' ': 0, + '\u3000': 3, + '\u3041': 25, + '\u30fe': 201, + '\uff61': 202, + '\uff67': 208, + '\uff9e': 263, + '\uff9f': 264, + '\u4e00': 265, + '\u557e': 1000, + '\u61b6': 2024, + '\u6ede': 3177, + '\u7505': 3555, + '\u81e3': 4602, + '\u81e5': 4603, + '\u81e7': 4604, + '\u81e8': 4605, + '\u81ea': 4606, + '\u81ed': 4607, + '\u81f3': 4608, + '\u81f4': 4609, + '\u91c7': 5796, + '\u9fa0': 6620, + '\u203e': 12584, + }, + "x-times-new-roman": { + ' ': 3, + ':': 29, + 'fl': 192, + 'Ŀ': 273, + '♠': 388, + 'Ŗ': 451, + 'Σ': 520, + '\u200D': 745, + 'Ẽ': 1216, + '\u04e9': 1319, + '中': 0, + }, + } + for name, wants := range testCases { + font, testdataIsOptional, err := parseTestdataFont(name) + if err != nil { + if testdataIsOptional { + t.Log(err) + } else { + t.Fatal(err) + } + continue + } + for r, want := range wants { + if got := font.Index(r); got != want { + t.Errorf("%s: Index of %q, aka %U: got %d, want %d", name, r, r, got, want) + } + } + } +} + +type scalingTestData struct { + advanceWidth int32 + bounds Bounds + points []Point +} + +// scalingTestParse parses a line of points like +// 213 -22 -111 236 555;-22 -111 1, 178 555 1, 236 555 1, 36 -111 1 +// The line will not have a trailing "\n". +func scalingTestParse(line string) (ret scalingTestData) { + next := func(s string) (string, int32) { + t, i := "", strings.Index(s, " ") + if i != -1 { + s, t = s[:i], s[i+1:] + } + x, _ := strconv.Atoi(s) + return t, int32(x) + } + + i := strings.Index(line, ";") + prefix, line := line[:i], line[i+1:] + + prefix, ret.advanceWidth = next(prefix) + prefix, ret.bounds.XMin = next(prefix) + prefix, ret.bounds.YMin = next(prefix) + prefix, ret.bounds.XMax = next(prefix) + prefix, ret.bounds.YMax = next(prefix) + + ret.points = make([]Point, 0, 1+strings.Count(line, ",")) + for len(line) > 0 { + s := line + if i := strings.Index(line, ","); i != -1 { + s, line = line[:i], line[i+1:] + for len(line) > 0 && line[0] == ' ' { + line = line[1:] + } + } else { + line = "" + } + s, x := next(s) + s, y := next(s) + s, f := next(s) + ret.points = append(ret.points, Point{X: x, Y: y, Flags: uint32(f)}) + } + return ret +} + +// scalingTestEquals is equivalent to, but faster than, calling +// reflect.DeepEquals(a, b), and also returns the index of the first non-equal +// element. It also treats a nil []Point and an empty non-nil []Point as equal. +// a and b must have equal length. +func scalingTestEquals(a, b []Point) (index int, equals bool) { + for i, p := range a { + if p != b[i] { + return i, false + } + } + return 0, true +} + +var scalingTestCases = []struct { + name string + size int32 +}{ + {"luxisr", 12}, + {"x-arial-bold", 11}, + {"x-deja-vu-sans-oblique", 17}, + {"x-droid-sans-japanese", 9}, + {"x-times-new-roman", 13}, +} + +func testScaling(t *testing.T, h Hinting) { + for _, tc := range scalingTestCases { + font, testdataIsOptional, err := parseTestdataFont(tc.name) + if err != nil { + if testdataIsOptional { + t.Log(err) + } else { + t.Error(err) + } + continue + } + hintingStr := "sans" + if h != NoHinting { + hintingStr = "with" + } + f, err := os.Open(fmt.Sprintf( + "../../testdata/%s-%dpt-%s-hinting.txt", tc.name, tc.size, hintingStr)) + if err != nil { + t.Errorf("%s: Open: %v", tc.name, err) + continue + } + defer f.Close() + + wants := []scalingTestData{} + scanner := bufio.NewScanner(f) + if scanner.Scan() { + major, minor, patch := 0, 0, 0 + _, err := fmt.Sscanf(scanner.Text(), "freetype version %d.%d.%d", &major, &minor, &patch) + if err != nil { + t.Errorf("%s: version information: %v", tc.name, err) + } + if (major < 2) || (major == 2 && minor < 5) || (major == 2 && minor == 5 && patch < 1) { + t.Errorf("%s: need freetype version >= 2.5.1.\n"+ + "Try setting LD_LIBRARY_PATH=/path/to/freetype_built_from_src/objs/.libs/\n"+ + "and re-running testdata/make-other-hinting-txts.sh", + tc.name) + continue + } + } else { + t.Errorf("%s: no version information", tc.name) + continue + } + for scanner.Scan() { + wants = append(wants, scalingTestParse(scanner.Text())) + } + if err := scanner.Err(); err != nil && err != io.EOF { + t.Errorf("%s: Scanner: %v", tc.name, err) + continue + } + + glyphBuf := NewGlyphBuf() + for i, want := range wants { + if err = glyphBuf.Load(font, tc.size*64, Index(i), h); err != nil { + t.Errorf("%s: glyph #%d: Load: %v", tc.name, i, err) + continue + } + got := scalingTestData{ + advanceWidth: glyphBuf.AdvanceWidth, + bounds: glyphBuf.B, + points: glyphBuf.Point, + } + + if got.advanceWidth != want.advanceWidth { + t.Errorf("%s: glyph #%d advance width:\ngot %v\nwant %v", + tc.name, i, got.advanceWidth, want.advanceWidth) + continue + } + + if got.bounds != want.bounds { + t.Errorf("%s: glyph #%d bounds:\ngot %v\nwant %v", + tc.name, i, got.bounds, want.bounds) + continue + } + + for i := range got.points { + got.points[i].Flags &= 0x01 + } + if len(got.points) != len(want.points) { + t.Errorf("%s: glyph #%d:\ngot %v\nwant %v\ndifferent slice lengths: %d versus %d", + tc.name, i, got.points, want.points, len(got.points), len(want.points)) + continue + } + if j, equals := scalingTestEquals(got.points, want.points); !equals { + t.Errorf("%s: glyph #%d:\ngot %v\nwant %v\nat index %d: %v versus %v", + tc.name, i, got.points, want.points, j, got.points[j], want.points[j]) + continue + } + } + } +} + +func TestScalingSansHinting(t *testing.T) { + testScaling(t, NoHinting) +} + +func TestScalingWithHinting(t *testing.T) { + testScaling(t, FullHinting) +} diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/LICENSE b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/LICENSE new file mode 100644 index 000000000..5dc68268d --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/LICENSE @@ -0,0 +1,27 @@ +Copyright (c) 2009,2014 Google Inc. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are +met: + + * Redistributions of source code must retain the above copyright +notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the following disclaimer +in the documentation and/or other materials provided with the +distribution. + * Neither the name of Google Inc. nor the names of its +contributors may be used to endorse or promote products derived from +this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/dce.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/dce.go new file mode 100644 index 000000000..50a0f2d09 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/dce.go @@ -0,0 +1,84 @@ +// Copyright 2011 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "encoding/binary" + "fmt" + "os" +) + +// A Domain represents a Version 2 domain +type Domain byte + +// Domain constants for DCE Security (Version 2) UUIDs. +const ( + Person = Domain(0) + Group = Domain(1) + Org = Domain(2) +) + +// NewDCESecurity returns a DCE Security (Version 2) UUID. +// +// The domain should be one of Person, Group or Org. +// On a POSIX system the id should be the users UID for the Person +// domain and the users GID for the Group. The meaning of id for +// the domain Org or on non-POSIX systems is site defined. +// +// For a given domain/id pair the same token may be returned for up to +// 7 minutes and 10 seconds. +func NewDCESecurity(domain Domain, id uint32) UUID { + uuid := NewUUID() + if uuid != nil { + uuid[6] = (uuid[6] & 0x0f) | 0x20 // Version 2 + uuid[9] = byte(domain) + binary.BigEndian.PutUint32(uuid[0:], id) + } + return uuid +} + +// NewDCEPerson returns a DCE Security (Version 2) UUID in the person +// domain with the id returned by os.Getuid. +// +// NewDCEPerson(Person, uint32(os.Getuid())) +func NewDCEPerson() UUID { + return NewDCESecurity(Person, uint32(os.Getuid())) +} + +// NewDCEGroup returns a DCE Security (Version 2) UUID in the group +// domain with the id returned by os.Getgid. +// +// NewDCEGroup(Group, uint32(os.Getgid())) +func NewDCEGroup() UUID { + return NewDCESecurity(Group, uint32(os.Getgid())) +} + +// Domain returns the domain for a Version 2 UUID or false. +func (uuid UUID) Domain() (Domain, bool) { + if v, _ := uuid.Version(); v != 2 { + return 0, false + } + return Domain(uuid[9]), true +} + +// Id returns the id for a Version 2 UUID or false. +func (uuid UUID) Id() (uint32, bool) { + if v, _ := uuid.Version(); v != 2 { + return 0, false + } + return binary.BigEndian.Uint32(uuid[0:4]), true +} + +func (d Domain) String() string { + switch d { + case Person: + return "Person" + case Group: + return "Group" + case Org: + return "Org" + } + return fmt.Sprintf("Domain%d", int(d)) +} diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/doc.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/doc.go new file mode 100644 index 000000000..d8bd013e6 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/doc.go @@ -0,0 +1,8 @@ +// Copyright 2011 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// The uuid package generates and inspects UUIDs. +// +// UUIDs are based on RFC 4122 and DCE 1.1: Authentication and Security Services. +package uuid diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/hash.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/hash.go new file mode 100644 index 000000000..cdd4192fd --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/hash.go @@ -0,0 +1,53 @@ +// Copyright 2011 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "crypto/md5" + "crypto/sha1" + "hash" +) + +// Well known Name Space IDs and UUIDs +var ( + NameSpace_DNS = Parse("6ba7b810-9dad-11d1-80b4-00c04fd430c8") + NameSpace_URL = Parse("6ba7b811-9dad-11d1-80b4-00c04fd430c8") + NameSpace_OID = Parse("6ba7b812-9dad-11d1-80b4-00c04fd430c8") + NameSpace_X500 = Parse("6ba7b814-9dad-11d1-80b4-00c04fd430c8") + NIL = Parse("00000000-0000-0000-0000-000000000000") +) + +// NewHash returns a new UUID dervied from the hash of space concatenated with +// data generated by h. The hash should be at least 16 byte in length. The +// first 16 bytes of the hash are used to form the UUID. The version of the +// UUID will be the lower 4 bits of version. NewHash is used to implement +// NewMD5 and NewSHA1. +func NewHash(h hash.Hash, space UUID, data []byte, version int) UUID { + h.Reset() + h.Write(space) + h.Write([]byte(data)) + s := h.Sum(nil) + uuid := make([]byte, 16) + copy(uuid, s) + uuid[6] = (uuid[6] & 0x0f) | uint8((version&0xf)<<4) + uuid[8] = (uuid[8] & 0x3f) | 0x80 // RFC 4122 variant + return uuid +} + +// NewMD5 returns a new MD5 (Version 3) UUID based on the +// supplied name space and data. +// +// NewHash(md5.New(), space, data, 3) +func NewMD5(space UUID, data []byte) UUID { + return NewHash(md5.New(), space, data, 3) +} + +// NewSHA1 returns a new SHA1 (Version 5) UUID based on the +// supplied name space and data. +// +// NewHash(sha1.New(), space, data, 5) +func NewSHA1(space UUID, data []byte) UUID { + return NewHash(sha1.New(), space, data, 5) +} diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/json.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/json.go new file mode 100644 index 000000000..760580a50 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/json.go @@ -0,0 +1,30 @@ +// Copyright 2014 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import "errors" + +func (u UUID) MarshalJSON() ([]byte, error) { + if len(u) == 0 { + return []byte(`""`), nil + } + return []byte(`"` + u.String() + `"`), nil +} + +func (u *UUID) UnmarshalJSON(data []byte) error { + if len(data) == 0 || string(data) == `""` { + return nil + } + if len(data) < 2 || data[0] != '"' || data[len(data)-1] != '"' { + return errors.New("invalid UUID format") + } + data = data[1 : len(data)-1] + uu := Parse(string(data)) + if uu == nil { + return errors.New("invalid UUID format") + } + *u = uu + return nil +} diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/json_test.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/json_test.go new file mode 100644 index 000000000..b5eae0924 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/json_test.go @@ -0,0 +1,32 @@ +// Copyright 2014 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "encoding/json" + "reflect" + "testing" +) + +var testUUID = Parse("f47ac10b-58cc-0372-8567-0e02b2c3d479") + +func TestJSON(t *testing.T) { + type S struct { + ID1 UUID + ID2 UUID + } + s1 := S{ID1: testUUID} + data, err := json.Marshal(&s1) + if err != nil { + t.Fatal(err) + } + var s2 S + if err := json.Unmarshal(data, &s2); err != nil { + t.Fatal(err) + } + if !reflect.DeepEqual(&s1, &s2) { + t.Errorf("got %#v, want %#v", s2, s1) + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/node.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/node.go new file mode 100644 index 000000000..dd0a8ac18 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/node.go @@ -0,0 +1,101 @@ +// Copyright 2011 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import "net" + +var ( + interfaces []net.Interface // cached list of interfaces + ifname string // name of interface being used + nodeID []byte // hardware for version 1 UUIDs +) + +// NodeInterface returns the name of the interface from which the NodeID was +// derived. The interface "user" is returned if the NodeID was set by +// SetNodeID. +func NodeInterface() string { + return ifname +} + +// SetNodeInterface selects the hardware address to be used for Version 1 UUIDs. +// If name is "" then the first usable interface found will be used or a random +// Node ID will be generated. If a named interface cannot be found then false +// is returned. +// +// SetNodeInterface never fails when name is "". +func SetNodeInterface(name string) bool { + if interfaces == nil { + var err error + interfaces, err = net.Interfaces() + if err != nil && name != "" { + return false + } + } + + for _, ifs := range interfaces { + if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) { + if setNodeID(ifs.HardwareAddr) { + ifname = ifs.Name + return true + } + } + } + + // We found no interfaces with a valid hardware address. If name + // does not specify a specific interface generate a random Node ID + // (section 4.1.6) + if name == "" { + if nodeID == nil { + nodeID = make([]byte, 6) + } + randomBits(nodeID) + return true + } + return false +} + +// NodeID returns a slice of a copy of the current Node ID, setting the Node ID +// if not already set. +func NodeID() []byte { + if nodeID == nil { + SetNodeInterface("") + } + nid := make([]byte, 6) + copy(nid, nodeID) + return nid +} + +// SetNodeID sets the Node ID to be used for Version 1 UUIDs. The first 6 bytes +// of id are used. If id is less than 6 bytes then false is returned and the +// Node ID is not set. +func SetNodeID(id []byte) bool { + if setNodeID(id) { + ifname = "user" + return true + } + return false +} + +func setNodeID(id []byte) bool { + if len(id) < 6 { + return false + } + if nodeID == nil { + nodeID = make([]byte, 6) + } + copy(nodeID, id) + return true +} + +// NodeID returns the 6 byte node id encoded in uuid. It returns nil if uuid is +// not valid. The NodeID is only well defined for version 1 and 2 UUIDs. +func (uuid UUID) NodeID() []byte { + if len(uuid) != 16 { + return nil + } + node := make([]byte, 6) + copy(node, uuid[10:]) + return node +} diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/seq_test.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/seq_test.go new file mode 100644 index 000000000..3b3d1430d --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/seq_test.go @@ -0,0 +1,66 @@ +// Copyright 2014 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "flag" + "runtime" + "testing" + "time" +) + +// This test is only run when --regressions is passed on the go test line. +var regressions = flag.Bool("regressions", false, "run uuid regression tests") + +// TestClockSeqRace tests for a particular race condition of returning two +// identical Version1 UUIDs. The duration of 1 minute was chosen as the race +// condition, before being fixed, nearly always occured in under 30 seconds. +func TestClockSeqRace(t *testing.T) { + if !*regressions { + t.Skip("skipping regression tests") + } + duration := time.Minute + + done := make(chan struct{}) + defer close(done) + + ch := make(chan UUID, 10000) + ncpu := runtime.NumCPU() + switch ncpu { + case 0, 1: + // We can't run the test effectively. + t.Skip("skipping race test, only one CPU detected") + return + default: + runtime.GOMAXPROCS(ncpu) + } + for i := 0; i < ncpu; i++ { + go func() { + for { + select { + case <-done: + return + case ch <- NewUUID(): + } + } + }() + } + + uuids := make(map[string]bool) + cnt := 0 + start := time.Now() + for u := range ch { + s := u.String() + if uuids[s] { + t.Errorf("duplicate uuid after %d in %v: %s", cnt, time.Since(start), s) + return + } + uuids[s] = true + if time.Since(start) > duration { + return + } + cnt++ + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/time.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/time.go new file mode 100644 index 000000000..7ebc9bef1 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/time.go @@ -0,0 +1,132 @@ +// Copyright 2014 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "encoding/binary" + "sync" + "time" +) + +// A Time represents a time as the number of 100's of nanoseconds since 15 Oct +// 1582. +type Time int64 + +const ( + lillian = 2299160 // Julian day of 15 Oct 1582 + unix = 2440587 // Julian day of 1 Jan 1970 + epoch = unix - lillian // Days between epochs + g1582 = epoch * 86400 // seconds between epochs + g1582ns100 = g1582 * 10000000 // 100s of a nanoseconds between epochs +) + +var ( + mu sync.Mutex + lasttime uint64 // last time we returned + clock_seq uint16 // clock sequence for this run + + timeNow = time.Now // for testing +) + +// UnixTime converts t the number of seconds and nanoseconds using the Unix +// epoch of 1 Jan 1970. +func (t Time) UnixTime() (sec, nsec int64) { + sec = int64(t - g1582ns100) + nsec = (sec % 10000000) * 100 + sec /= 10000000 + return sec, nsec +} + +// GetTime returns the current Time (100s of nanoseconds since 15 Oct 1582) and +// clock sequence as well as adjusting the clock sequence as needed. An error +// is returned if the current time cannot be determined. +func GetTime() (Time, uint16, error) { + defer mu.Unlock() + mu.Lock() + return getTime() +} + +func getTime() (Time, uint16, error) { + t := timeNow() + + // If we don't have a clock sequence already, set one. + if clock_seq == 0 { + setClockSequence(-1) + } + now := uint64(t.UnixNano()/100) + g1582ns100 + + // If time has gone backwards with this clock sequence then we + // increment the clock sequence + if now <= lasttime { + clock_seq = ((clock_seq + 1) & 0x3fff) | 0x8000 + } + lasttime = now + return Time(now), clock_seq, nil +} + +// ClockSequence returns the current clock sequence, generating one if not +// already set. The clock sequence is only used for Version 1 UUIDs. +// +// The uuid package does not use global static storage for the clock sequence or +// the last time a UUID was generated. Unless SetClockSequence a new random +// clock sequence is generated the first time a clock sequence is requested by +// ClockSequence, GetTime, or NewUUID. (section 4.2.1.1) sequence is generated +// for +func ClockSequence() int { + defer mu.Unlock() + mu.Lock() + return clockSequence() +} + +func clockSequence() int { + if clock_seq == 0 { + setClockSequence(-1) + } + return int(clock_seq & 0x3fff) +} + +// SetClockSeq sets the clock sequence to the lower 14 bits of seq. Setting to +// -1 causes a new sequence to be generated. +func SetClockSequence(seq int) { + defer mu.Unlock() + mu.Lock() + setClockSequence(seq) +} + +func setClockSequence(seq int) { + if seq == -1 { + var b [2]byte + randomBits(b[:]) // clock sequence + seq = int(b[0])<<8 | int(b[1]) + } + old_seq := clock_seq + clock_seq = uint16(seq&0x3fff) | 0x8000 // Set our variant + if old_seq != clock_seq { + lasttime = 0 + } +} + +// Time returns the time in 100s of nanoseconds since 15 Oct 1582 encoded in +// uuid. It returns false if uuid is not valid. The time is only well defined +// for version 1 and 2 UUIDs. +func (uuid UUID) Time() (Time, bool) { + if len(uuid) != 16 { + return 0, false + } + time := int64(binary.BigEndian.Uint32(uuid[0:4])) + time |= int64(binary.BigEndian.Uint16(uuid[4:6])) << 32 + time |= int64(binary.BigEndian.Uint16(uuid[6:8])&0xfff) << 48 + return Time(time), true +} + +// ClockSequence returns the clock sequence encoded in uuid. It returns false +// if uuid is not valid. The clock sequence is only well defined for version 1 +// and 2 UUIDs. +func (uuid UUID) ClockSequence() (int, bool) { + if len(uuid) != 16 { + return 0, false + } + return int(binary.BigEndian.Uint16(uuid[8:10])) & 0x3fff, true +} diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/util.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/util.go new file mode 100644 index 000000000..de40b102c --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/util.go @@ -0,0 +1,43 @@ +// Copyright 2011 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "io" +) + +// randomBits completely fills slice b with random data. +func randomBits(b []byte) { + if _, err := io.ReadFull(rander, b); err != nil { + panic(err.Error()) // rand should never fail + } +} + +// xvalues returns the value of a byte as a hexadecimal digit or 255. +var xvalues = []byte{ + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 255, 255, 255, 255, 255, 255, + 255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 10, 11, 12, 13, 14, 15, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, + 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, +} + +// xtob converts the the first two hex bytes of x into a byte. +func xtob(x string) (byte, bool) { + b1 := xvalues[x[0]] + b2 := xvalues[x[1]] + return (b1 << 4) | b2, b1 != 255 && b2 != 255 +} diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/uuid.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/uuid.go new file mode 100644 index 000000000..2920fae63 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/uuid.go @@ -0,0 +1,163 @@ +// Copyright 2011 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "bytes" + "crypto/rand" + "fmt" + "io" + "strings" +) + +// A UUID is a 128 bit (16 byte) Universal Unique IDentifier as defined in RFC +// 4122. +type UUID []byte + +// A Version represents a UUIDs version. +type Version byte + +// A Variant represents a UUIDs variant. +type Variant byte + +// Constants returned by Variant. +const ( + Invalid = Variant(iota) // Invalid UUID + RFC4122 // The variant specified in RFC4122 + Reserved // Reserved, NCS backward compatibility. + Microsoft // Reserved, Microsoft Corporation backward compatibility. + Future // Reserved for future definition. +) + +var rander = rand.Reader // random function + +// New returns a new random (version 4) UUID as a string. It is a convenience +// function for NewRandom().String(). +func New() string { + return NewRandom().String() +} + +// Parse decodes s into a UUID or returns nil. Both the UUID form of +// xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx and +// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx are decoded. +func Parse(s string) UUID { + if len(s) == 36+9 { + if strings.ToLower(s[:9]) != "urn:uuid:" { + return nil + } + s = s[9:] + } else if len(s) != 36 { + return nil + } + if s[8] != '-' || s[13] != '-' || s[18] != '-' || s[23] != '-' { + return nil + } + uuid := make([]byte, 16) + for i, x := range []int{ + 0, 2, 4, 6, + 9, 11, + 14, 16, + 19, 21, + 24, 26, 28, 30, 32, 34} { + if v, ok := xtob(s[x:]); !ok { + return nil + } else { + uuid[i] = v + } + } + return uuid +} + +// Equal returns true if uuid1 and uuid2 are equal. +func Equal(uuid1, uuid2 UUID) bool { + return bytes.Equal(uuid1, uuid2) +} + +// String returns the string form of uuid, xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx +// , or "" if uuid is invalid. +func (uuid UUID) String() string { + if uuid == nil || len(uuid) != 16 { + return "" + } + b := []byte(uuid) + return fmt.Sprintf("%08x-%04x-%04x-%04x-%012x", + b[:4], b[4:6], b[6:8], b[8:10], b[10:]) +} + +// URN returns the RFC 2141 URN form of uuid, +// urn:uuid:xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx, or "" if uuid is invalid. +func (uuid UUID) URN() string { + if uuid == nil || len(uuid) != 16 { + return "" + } + b := []byte(uuid) + return fmt.Sprintf("urn:uuid:%08x-%04x-%04x-%04x-%012x", + b[:4], b[4:6], b[6:8], b[8:10], b[10:]) +} + +// Variant returns the variant encoded in uuid. It returns Invalid if +// uuid is invalid. +func (uuid UUID) Variant() Variant { + if len(uuid) != 16 { + return Invalid + } + switch { + case (uuid[8] & 0xc0) == 0x80: + return RFC4122 + case (uuid[8] & 0xe0) == 0xc0: + return Microsoft + case (uuid[8] & 0xe0) == 0xe0: + return Future + default: + return Reserved + } + panic("unreachable") +} + +// Version returns the verison of uuid. It returns false if uuid is not +// valid. +func (uuid UUID) Version() (Version, bool) { + if len(uuid) != 16 { + return 0, false + } + return Version(uuid[6] >> 4), true +} + +func (v Version) String() string { + if v > 15 { + return fmt.Sprintf("BAD_VERSION_%d", v) + } + return fmt.Sprintf("VERSION_%d", v) +} + +func (v Variant) String() string { + switch v { + case RFC4122: + return "RFC4122" + case Reserved: + return "Reserved" + case Microsoft: + return "Microsoft" + case Future: + return "Future" + case Invalid: + return "Invalid" + } + return fmt.Sprintf("BadVariant%d", int(v)) +} + +// SetRand sets the random number generator to r, which implents io.Reader. +// If r.Read returns an error when the package requests random data then +// a panic will be issued. +// +// Calling SetRand with nil sets the random number generator to the default +// generator. +func SetRand(r io.Reader) { + if r == nil { + rander = rand.Reader + return + } + rander = r +} diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/uuid_test.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/uuid_test.go new file mode 100644 index 000000000..417ebeb26 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/uuid_test.go @@ -0,0 +1,390 @@ +// Copyright 2011 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "bytes" + "fmt" + "os" + "strings" + "testing" + "time" +) + +type test struct { + in string + version Version + variant Variant + isuuid bool +} + +var tests = []test{ + {"f47ac10b-58cc-0372-8567-0e02b2c3d479", 0, RFC4122, true}, + {"f47ac10b-58cc-1372-8567-0e02b2c3d479", 1, RFC4122, true}, + {"f47ac10b-58cc-2372-8567-0e02b2c3d479", 2, RFC4122, true}, + {"f47ac10b-58cc-3372-8567-0e02b2c3d479", 3, RFC4122, true}, + {"f47ac10b-58cc-4372-8567-0e02b2c3d479", 4, RFC4122, true}, + {"f47ac10b-58cc-5372-8567-0e02b2c3d479", 5, RFC4122, true}, + {"f47ac10b-58cc-6372-8567-0e02b2c3d479", 6, RFC4122, true}, + {"f47ac10b-58cc-7372-8567-0e02b2c3d479", 7, RFC4122, true}, + {"f47ac10b-58cc-8372-8567-0e02b2c3d479", 8, RFC4122, true}, + {"f47ac10b-58cc-9372-8567-0e02b2c3d479", 9, RFC4122, true}, + {"f47ac10b-58cc-a372-8567-0e02b2c3d479", 10, RFC4122, true}, + {"f47ac10b-58cc-b372-8567-0e02b2c3d479", 11, RFC4122, true}, + {"f47ac10b-58cc-c372-8567-0e02b2c3d479", 12, RFC4122, true}, + {"f47ac10b-58cc-d372-8567-0e02b2c3d479", 13, RFC4122, true}, + {"f47ac10b-58cc-e372-8567-0e02b2c3d479", 14, RFC4122, true}, + {"f47ac10b-58cc-f372-8567-0e02b2c3d479", 15, RFC4122, true}, + + {"urn:uuid:f47ac10b-58cc-4372-0567-0e02b2c3d479", 4, Reserved, true}, + {"URN:UUID:f47ac10b-58cc-4372-0567-0e02b2c3d479", 4, Reserved, true}, + {"f47ac10b-58cc-4372-0567-0e02b2c3d479", 4, Reserved, true}, + {"f47ac10b-58cc-4372-1567-0e02b2c3d479", 4, Reserved, true}, + {"f47ac10b-58cc-4372-2567-0e02b2c3d479", 4, Reserved, true}, + {"f47ac10b-58cc-4372-3567-0e02b2c3d479", 4, Reserved, true}, + {"f47ac10b-58cc-4372-4567-0e02b2c3d479", 4, Reserved, true}, + {"f47ac10b-58cc-4372-5567-0e02b2c3d479", 4, Reserved, true}, + {"f47ac10b-58cc-4372-6567-0e02b2c3d479", 4, Reserved, true}, + {"f47ac10b-58cc-4372-7567-0e02b2c3d479", 4, Reserved, true}, + {"f47ac10b-58cc-4372-8567-0e02b2c3d479", 4, RFC4122, true}, + {"f47ac10b-58cc-4372-9567-0e02b2c3d479", 4, RFC4122, true}, + {"f47ac10b-58cc-4372-a567-0e02b2c3d479", 4, RFC4122, true}, + {"f47ac10b-58cc-4372-b567-0e02b2c3d479", 4, RFC4122, true}, + {"f47ac10b-58cc-4372-c567-0e02b2c3d479", 4, Microsoft, true}, + {"f47ac10b-58cc-4372-d567-0e02b2c3d479", 4, Microsoft, true}, + {"f47ac10b-58cc-4372-e567-0e02b2c3d479", 4, Future, true}, + {"f47ac10b-58cc-4372-f567-0e02b2c3d479", 4, Future, true}, + + {"f47ac10b158cc-5372-a567-0e02b2c3d479", 0, Invalid, false}, + {"f47ac10b-58cc25372-a567-0e02b2c3d479", 0, Invalid, false}, + {"f47ac10b-58cc-53723a567-0e02b2c3d479", 0, Invalid, false}, + {"f47ac10b-58cc-5372-a56740e02b2c3d479", 0, Invalid, false}, + {"f47ac10b-58cc-5372-a567-0e02-2c3d479", 0, Invalid, false}, + {"g47ac10b-58cc-4372-a567-0e02b2c3d479", 0, Invalid, false}, +} + +var constants = []struct { + c interface{} + name string +}{ + {Person, "Person"}, + {Group, "Group"}, + {Org, "Org"}, + {Invalid, "Invalid"}, + {RFC4122, "RFC4122"}, + {Reserved, "Reserved"}, + {Microsoft, "Microsoft"}, + {Future, "Future"}, + {Domain(17), "Domain17"}, + {Variant(42), "BadVariant42"}, +} + +func testTest(t *testing.T, in string, tt test) { + uuid := Parse(in) + if ok := (uuid != nil); ok != tt.isuuid { + t.Errorf("Parse(%s) got %v expected %v\b", in, ok, tt.isuuid) + } + if uuid == nil { + return + } + + if v := uuid.Variant(); v != tt.variant { + t.Errorf("Variant(%s) got %d expected %d\b", in, v, tt.variant) + } + if v, _ := uuid.Version(); v != tt.version { + t.Errorf("Version(%s) got %d expected %d\b", in, v, tt.version) + } +} + +func TestUUID(t *testing.T) { + for _, tt := range tests { + testTest(t, tt.in, tt) + testTest(t, strings.ToUpper(tt.in), tt) + } +} + +func TestConstants(t *testing.T) { + for x, tt := range constants { + v, ok := tt.c.(fmt.Stringer) + if !ok { + t.Errorf("%x: %v: not a stringer", x, v) + } else if s := v.String(); s != tt.name { + v, _ := tt.c.(int) + t.Errorf("%x: Constant %T:%d gives %q, expected %q\n", x, tt.c, v, s, tt.name) + } + } +} + +func TestRandomUUID(t *testing.T) { + m := make(map[string]bool) + for x := 1; x < 32; x++ { + uuid := NewRandom() + s := uuid.String() + if m[s] { + t.Errorf("NewRandom returned duplicated UUID %s\n", s) + } + m[s] = true + if v, _ := uuid.Version(); v != 4 { + t.Errorf("Random UUID of version %s\n", v) + } + if uuid.Variant() != RFC4122 { + t.Errorf("Random UUID is variant %d\n", uuid.Variant()) + } + } +} + +func TestNew(t *testing.T) { + m := make(map[string]bool) + for x := 1; x < 32; x++ { + s := New() + if m[s] { + t.Errorf("New returned duplicated UUID %s\n", s) + } + m[s] = true + uuid := Parse(s) + if uuid == nil { + t.Errorf("New returned %q which does not decode\n", s) + continue + } + if v, _ := uuid.Version(); v != 4 { + t.Errorf("Random UUID of version %s\n", v) + } + if uuid.Variant() != RFC4122 { + t.Errorf("Random UUID is variant %d\n", uuid.Variant()) + } + } +} + +func clockSeq(t *testing.T, uuid UUID) int { + seq, ok := uuid.ClockSequence() + if !ok { + t.Fatalf("%s: invalid clock sequence\n", uuid) + } + return seq +} + +func TestClockSeq(t *testing.T) { + // Fake time.Now for this test to return a monotonically advancing time; restore it at end. + defer func(orig func() time.Time) { timeNow = orig }(timeNow) + monTime := time.Now() + timeNow = func() time.Time { + monTime = monTime.Add(1 * time.Second) + return monTime + } + + SetClockSequence(-1) + uuid1 := NewUUID() + uuid2 := NewUUID() + + if clockSeq(t, uuid1) != clockSeq(t, uuid2) { + t.Errorf("clock sequence %d != %d\n", clockSeq(t, uuid1), clockSeq(t, uuid2)) + } + + SetClockSequence(-1) + uuid2 = NewUUID() + + // Just on the very off chance we generated the same sequence + // two times we try again. + if clockSeq(t, uuid1) == clockSeq(t, uuid2) { + SetClockSequence(-1) + uuid2 = NewUUID() + } + if clockSeq(t, uuid1) == clockSeq(t, uuid2) { + t.Errorf("Duplicate clock sequence %d\n", clockSeq(t, uuid1)) + } + + SetClockSequence(0x1234) + uuid1 = NewUUID() + if seq := clockSeq(t, uuid1); seq != 0x1234 { + t.Errorf("%s: expected seq 0x1234 got 0x%04x\n", uuid1, seq) + } +} + +func TestCoding(t *testing.T) { + text := "7d444840-9dc0-11d1-b245-5ffdce74fad2" + urn := "urn:uuid:7d444840-9dc0-11d1-b245-5ffdce74fad2" + data := UUID{ + 0x7d, 0x44, 0x48, 0x40, + 0x9d, 0xc0, + 0x11, 0xd1, + 0xb2, 0x45, + 0x5f, 0xfd, 0xce, 0x74, 0xfa, 0xd2, + } + if v := data.String(); v != text { + t.Errorf("%x: encoded to %s, expected %s\n", data, v, text) + } + if v := data.URN(); v != urn { + t.Errorf("%x: urn is %s, expected %s\n", data, v, urn) + } + + uuid := Parse(text) + if !Equal(uuid, data) { + t.Errorf("%s: decoded to %s, expected %s\n", text, uuid, data) + } +} + +func TestVersion1(t *testing.T) { + uuid1 := NewUUID() + uuid2 := NewUUID() + + if Equal(uuid1, uuid2) { + t.Errorf("%s:duplicate uuid\n", uuid1) + } + if v, _ := uuid1.Version(); v != 1 { + t.Errorf("%s: version %s expected 1\n", uuid1, v) + } + if v, _ := uuid2.Version(); v != 1 { + t.Errorf("%s: version %s expected 1\n", uuid2, v) + } + n1 := uuid1.NodeID() + n2 := uuid2.NodeID() + if !bytes.Equal(n1, n2) { + t.Errorf("Different nodes %x != %x\n", n1, n2) + } + t1, ok := uuid1.Time() + if !ok { + t.Errorf("%s: invalid time\n", uuid1) + } + t2, ok := uuid2.Time() + if !ok { + t.Errorf("%s: invalid time\n", uuid2) + } + q1, ok := uuid1.ClockSequence() + if !ok { + t.Errorf("%s: invalid clock sequence\n", uuid1) + } + q2, ok := uuid2.ClockSequence() + if !ok { + t.Errorf("%s: invalid clock sequence", uuid2) + } + + switch { + case t1 == t2 && q1 == q2: + t.Errorf("time stopped\n") + case t1 > t2 && q1 == q2: + t.Errorf("time reversed\n") + case t1 < t2 && q1 != q2: + t.Errorf("clock sequence chaned unexpectedly\n") + } +} + +func TestNodeAndTime(t *testing.T) { + // Time is February 5, 1998 12:30:23.136364800 AM GMT + + uuid := Parse("7d444840-9dc0-11d1-b245-5ffdce74fad2") + node := []byte{0x5f, 0xfd, 0xce, 0x74, 0xfa, 0xd2} + + ts, ok := uuid.Time() + if ok { + c := time.Unix(ts.UnixTime()) + want := time.Date(1998, 2, 5, 0, 30, 23, 136364800, time.UTC) + if !c.Equal(want) { + t.Errorf("Got time %v, want %v", c, want) + } + } else { + t.Errorf("%s: bad time\n", uuid) + } + if !bytes.Equal(node, uuid.NodeID()) { + t.Errorf("Expected node %v got %v\n", node, uuid.NodeID()) + } +} + +func TestMD5(t *testing.T) { + uuid := NewMD5(NameSpace_DNS, []byte("python.org")).String() + want := "6fa459ea-ee8a-3ca4-894e-db77e160355e" + if uuid != want { + t.Errorf("MD5: got %q expected %q\n", uuid, want) + } +} + +func TestSHA1(t *testing.T) { + uuid := NewSHA1(NameSpace_DNS, []byte("python.org")).String() + want := "886313e1-3b8a-5372-9b90-0c9aee199e5d" + if uuid != want { + t.Errorf("SHA1: got %q expected %q\n", uuid, want) + } +} + +func TestNodeID(t *testing.T) { + nid := []byte{1, 2, 3, 4, 5, 6} + SetNodeInterface("") + s := NodeInterface() + if s == "" || s == "user" { + t.Errorf("NodeInterface %q after SetInteface\n", s) + } + node1 := NodeID() + if node1 == nil { + t.Errorf("NodeID nil after SetNodeInterface\n", s) + } + SetNodeID(nid) + s = NodeInterface() + if s != "user" { + t.Errorf("Expected NodeInterface %q got %q\n", "user", s) + } + node2 := NodeID() + if node2 == nil { + t.Errorf("NodeID nil after SetNodeID\n", s) + } + if bytes.Equal(node1, node2) { + t.Errorf("NodeID not changed after SetNodeID\n", s) + } else if !bytes.Equal(nid, node2) { + t.Errorf("NodeID is %x, expected %x\n", node2, nid) + } +} + +func testDCE(t *testing.T, name string, uuid UUID, domain Domain, id uint32) { + if uuid == nil { + t.Errorf("%s failed\n", name) + return + } + if v, _ := uuid.Version(); v != 2 { + t.Errorf("%s: %s: expected version 2, got %s\n", name, uuid, v) + return + } + if v, ok := uuid.Domain(); !ok || v != domain { + if !ok { + t.Errorf("%s: %d: Domain failed\n", name, uuid) + } else { + t.Errorf("%s: %s: expected domain %d, got %d\n", name, uuid, domain, v) + } + } + if v, ok := uuid.Id(); !ok || v != id { + if !ok { + t.Errorf("%s: %d: Id failed\n", name, uuid) + } else { + t.Errorf("%s: %s: expected id %d, got %d\n", name, uuid, id, v) + } + } +} + +func TestDCE(t *testing.T) { + testDCE(t, "NewDCESecurity", NewDCESecurity(42, 12345678), 42, 12345678) + testDCE(t, "NewDCEPerson", NewDCEPerson(), Person, uint32(os.Getuid())) + testDCE(t, "NewDCEGroup", NewDCEGroup(), Group, uint32(os.Getgid())) +} + +type badRand struct{} + +func (r badRand) Read(buf []byte) (int, error) { + for i, _ := range buf { + buf[i] = byte(i) + } + return len(buf), nil +} + +func TestBadRand(t *testing.T) { + SetRand(badRand{}) + uuid1 := New() + uuid2 := New() + if uuid1 != uuid2 { + t.Errorf("execpted duplicates, got %q and %q\n", uuid1, uuid2) + } + SetRand(nil) + uuid1 = New() + uuid2 = New() + if uuid1 == uuid2 { + t.Errorf("unexecpted duplicates, got %q\n", uuid1) + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/version1.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/version1.go new file mode 100644 index 000000000..0127eacfa --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/version1.go @@ -0,0 +1,41 @@ +// Copyright 2011 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +import ( + "encoding/binary" +) + +// NewUUID returns a Version 1 UUID based on the current NodeID and clock +// sequence, and the current time. If the NodeID has not been set by SetNodeID +// or SetNodeInterface then it will be set automatically. If the NodeID cannot +// be set NewUUID returns nil. If clock sequence has not been set by +// SetClockSequence then it will be set automatically. If GetTime fails to +// return the current NewUUID returns nil. +func NewUUID() UUID { + if nodeID == nil { + SetNodeInterface("") + } + + now, seq, err := GetTime() + if err != nil { + return nil + } + + uuid := make([]byte, 16) + + time_low := uint32(now & 0xffffffff) + time_mid := uint16((now >> 32) & 0xffff) + time_hi := uint16((now >> 48) & 0x0fff) + time_hi |= 0x1000 // Version 1 + + binary.BigEndian.PutUint32(uuid[0:], time_low) + binary.BigEndian.PutUint16(uuid[4:], time_mid) + binary.BigEndian.PutUint16(uuid[6:], time_hi) + binary.BigEndian.PutUint16(uuid[8:], seq) + copy(uuid[10:], nodeID) + + return uuid +} diff --git a/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/version4.go b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/version4.go new file mode 100644 index 000000000..b3d4a368d --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go-uuid/uuid/version4.go @@ -0,0 +1,25 @@ +// Copyright 2011 Google Inc. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package uuid + +// Random returns a Random (Version 4) UUID or panics. +// +// The strength of the UUIDs is based on the strength of the crypto/rand +// package. +// +// A note about uniqueness derived from from the UUID Wikipedia entry: +// +// Randomly generated UUIDs have 122 random bits. One's annual risk of being +// hit by a meteorite is estimated to be one chance in 17 billion, that +// means the probability is about 0.00000000006 (6 × 10−11), +// equivalent to the odds of creating a few tens of trillions of UUIDs in a +// year and having one duplicate. +func NewRandom() UUID { + uuid := make([]byte, 16) + randomBits([]byte(uuid)) + uuid[6] = (uuid[6] & 0x0f) | 0x40 // Version 4 + uuid[8] = (uuid[8] & 0x3f) | 0x80 // Variant is 10 + return uuid +} diff --git a/Godeps/_workspace/src/code.google.com/p/go.crypto/bcrypt/base64.go b/Godeps/_workspace/src/code.google.com/p/go.crypto/bcrypt/base64.go new file mode 100644 index 000000000..fc3116090 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go.crypto/bcrypt/base64.go @@ -0,0 +1,35 @@ +// Copyright 2011 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package bcrypt + +import "encoding/base64" + +const alphabet = "./ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789" + +var bcEncoding = base64.NewEncoding(alphabet) + +func base64Encode(src []byte) []byte { + n := bcEncoding.EncodedLen(len(src)) + dst := make([]byte, n) + bcEncoding.Encode(dst, src) + for dst[n-1] == '=' { + n-- + } + return dst[:n] +} + +func base64Decode(src []byte) ([]byte, error) { + numOfEquals := 4 - (len(src) % 4) + for i := 0; i < numOfEquals; i++ { + src = append(src, '=') + } + + dst := make([]byte, bcEncoding.DecodedLen(len(src))) + n, err := bcEncoding.Decode(dst, src) + if err != nil { + return nil, err + } + return dst[:n], nil +} diff --git a/Godeps/_workspace/src/code.google.com/p/go.crypto/bcrypt/bcrypt.go b/Godeps/_workspace/src/code.google.com/p/go.crypto/bcrypt/bcrypt.go new file mode 100644 index 000000000..b8e18d744 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go.crypto/bcrypt/bcrypt.go @@ -0,0 +1,294 @@ +// Copyright 2011 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Package bcrypt implements Provos and Mazières's bcrypt adaptive hashing +// algorithm. See http://www.usenix.org/event/usenix99/provos/provos.pdf +package bcrypt + +// The code is a port of Provos and Mazières's C implementation. +import ( + "crypto/rand" + "crypto/subtle" + "errors" + "fmt" + "golang.org/x/crypto/blowfish" + "io" + "strconv" +) + +const ( + MinCost int = 4 // the minimum allowable cost as passed in to GenerateFromPassword + MaxCost int = 31 // the maximum allowable cost as passed in to GenerateFromPassword + DefaultCost int = 10 // the cost that will actually be set if a cost below MinCost is passed into GenerateFromPassword +) + +// The error returned from CompareHashAndPassword when a password and hash do +// not match. +var ErrMismatchedHashAndPassword = errors.New("crypto/bcrypt: hashedPassword is not the hash of the given password") + +// The error returned from CompareHashAndPassword when a hash is too short to +// be a bcrypt hash. +var ErrHashTooShort = errors.New("crypto/bcrypt: hashedSecret too short to be a bcrypted password") + +// The error returned from CompareHashAndPassword when a hash was created with +// a bcrypt algorithm newer than this implementation. +type HashVersionTooNewError byte + +func (hv HashVersionTooNewError) Error() string { + return fmt.Sprintf("crypto/bcrypt: bcrypt algorithm version '%c' requested is newer than current version '%c'", byte(hv), majorVersion) +} + +// The error returned from CompareHashAndPassword when a hash starts with something other than '$' +type InvalidHashPrefixError byte + +func (ih InvalidHashPrefixError) Error() string { + return fmt.Sprintf("crypto/bcrypt: bcrypt hashes must start with '$', but hashedSecret started with '%c'", byte(ih)) +} + +type InvalidCostError int + +func (ic InvalidCostError) Error() string { + return fmt.Sprintf("crypto/bcrypt: cost %d is outside allowed range (%d,%d)", int(ic), int(MinCost), int(MaxCost)) +} + +const ( + majorVersion = '2' + minorVersion = 'a' + maxSaltSize = 16 + maxCryptedHashSize = 23 + encodedSaltSize = 22 + encodedHashSize = 31 + minHashSize = 59 +) + +// magicCipherData is an IV for the 64 Blowfish encryption calls in +// bcrypt(). It's the string "OrpheanBeholderScryDoubt" in big-endian bytes. +var magicCipherData = []byte{ + 0x4f, 0x72, 0x70, 0x68, + 0x65, 0x61, 0x6e, 0x42, + 0x65, 0x68, 0x6f, 0x6c, + 0x64, 0x65, 0x72, 0x53, + 0x63, 0x72, 0x79, 0x44, + 0x6f, 0x75, 0x62, 0x74, +} + +type hashed struct { + hash []byte + salt []byte + cost int // allowed range is MinCost to MaxCost + major byte + minor byte +} + +// GenerateFromPassword returns the bcrypt hash of the password at the given +// cost. If the cost given is less than MinCost, the cost will be set to +// DefaultCost, instead. Use CompareHashAndPassword, as defined in this package, +// to compare the returned hashed password with its cleartext version. +func GenerateFromPassword(password []byte, cost int) ([]byte, error) { + p, err := newFromPassword(password, cost) + if err != nil { + return nil, err + } + return p.Hash(), nil +} + +// CompareHashAndPassword compares a bcrypt hashed password with its possible +// plaintext equivalent. Returns nil on success, or an error on failure. +func CompareHashAndPassword(hashedPassword, password []byte) error { + p, err := newFromHash(hashedPassword) + if err != nil { + return err + } + + otherHash, err := bcrypt(password, p.cost, p.salt) + if err != nil { + return err + } + + otherP := &hashed{otherHash, p.salt, p.cost, p.major, p.minor} + if subtle.ConstantTimeCompare(p.Hash(), otherP.Hash()) == 1 { + return nil + } + + return ErrMismatchedHashAndPassword +} + +// Cost returns the hashing cost used to create the given hashed +// password. When, in the future, the hashing cost of a password system needs +// to be increased in order to adjust for greater computational power, this +// function allows one to establish which passwords need to be updated. +func Cost(hashedPassword []byte) (int, error) { + p, err := newFromHash(hashedPassword) + if err != nil { + return 0, err + } + return p.cost, nil +} + +func newFromPassword(password []byte, cost int) (*hashed, error) { + if cost < MinCost { + cost = DefaultCost + } + p := new(hashed) + p.major = majorVersion + p.minor = minorVersion + + err := checkCost(cost) + if err != nil { + return nil, err + } + p.cost = cost + + unencodedSalt := make([]byte, maxSaltSize) + _, err = io.ReadFull(rand.Reader, unencodedSalt) + if err != nil { + return nil, err + } + + p.salt = base64Encode(unencodedSalt) + hash, err := bcrypt(password, p.cost, p.salt) + if err != nil { + return nil, err + } + p.hash = hash + return p, err +} + +func newFromHash(hashedSecret []byte) (*hashed, error) { + if len(hashedSecret) < minHashSize { + return nil, ErrHashTooShort + } + p := new(hashed) + n, err := p.decodeVersion(hashedSecret) + if err != nil { + return nil, err + } + hashedSecret = hashedSecret[n:] + n, err = p.decodeCost(hashedSecret) + if err != nil { + return nil, err + } + hashedSecret = hashedSecret[n:] + + // The "+2" is here because we'll have to append at most 2 '=' to the salt + // when base64 decoding it in expensiveBlowfishSetup(). + p.salt = make([]byte, encodedSaltSize, encodedSaltSize+2) + copy(p.salt, hashedSecret[:encodedSaltSize]) + + hashedSecret = hashedSecret[encodedSaltSize:] + p.hash = make([]byte, len(hashedSecret)) + copy(p.hash, hashedSecret) + + return p, nil +} + +func bcrypt(password []byte, cost int, salt []byte) ([]byte, error) { + cipherData := make([]byte, len(magicCipherData)) + copy(cipherData, magicCipherData) + + c, err := expensiveBlowfishSetup(password, uint32(cost), salt) + if err != nil { + return nil, err + } + + for i := 0; i < 24; i += 8 { + for j := 0; j < 64; j++ { + c.Encrypt(cipherData[i:i+8], cipherData[i:i+8]) + } + } + + // Bug compatibility with C bcrypt implementations. We only encode 23 of + // the 24 bytes encrypted. + hsh := base64Encode(cipherData[:maxCryptedHashSize]) + return hsh, nil +} + +func expensiveBlowfishSetup(key []byte, cost uint32, salt []byte) (*blowfish.Cipher, error) { + + csalt, err := base64Decode(salt) + if err != nil { + return nil, err + } + + // Bug compatibility with C bcrypt implementations. They use the trailing + // NULL in the key string during expansion. + ckey := append(key, 0) + + c, err := blowfish.NewSaltedCipher(ckey, csalt) + if err != nil { + return nil, err + } + + var i, rounds uint64 + rounds = 1 << cost + for i = 0; i < rounds; i++ { + blowfish.ExpandKey(ckey, c) + blowfish.ExpandKey(csalt, c) + } + + return c, nil +} + +func (p *hashed) Hash() []byte { + arr := make([]byte, 60) + arr[0] = '$' + arr[1] = p.major + n := 2 + if p.minor != 0 { + arr[2] = p.minor + n = 3 + } + arr[n] = '$' + n += 1 + copy(arr[n:], []byte(fmt.Sprintf("%02d", p.cost))) + n += 2 + arr[n] = '$' + n += 1 + copy(arr[n:], p.salt) + n += encodedSaltSize + copy(arr[n:], p.hash) + n += encodedHashSize + return arr[:n] +} + +func (p *hashed) decodeVersion(sbytes []byte) (int, error) { + if sbytes[0] != '$' { + return -1, InvalidHashPrefixError(sbytes[0]) + } + if sbytes[1] > majorVersion { + return -1, HashVersionTooNewError(sbytes[1]) + } + p.major = sbytes[1] + n := 3 + if sbytes[2] != '$' { + p.minor = sbytes[2] + n++ + } + return n, nil +} + +// sbytes should begin where decodeVersion left off. +func (p *hashed) decodeCost(sbytes []byte) (int, error) { + cost, err := strconv.Atoi(string(sbytes[0:2])) + if err != nil { + return -1, err + } + err = checkCost(cost) + if err != nil { + return -1, err + } + p.cost = cost + return 3, nil +} + +func (p *hashed) String() string { + return fmt.Sprintf("&{hash: %#v, salt: %#v, cost: %d, major: %c, minor: %c}", string(p.hash), p.salt, p.cost, p.major, p.minor) +} + +func checkCost(cost int) error { + if cost < MinCost || cost > MaxCost { + return InvalidCostError(cost) + } + return nil +} diff --git a/Godeps/_workspace/src/code.google.com/p/go.crypto/bcrypt/bcrypt_test.go b/Godeps/_workspace/src/code.google.com/p/go.crypto/bcrypt/bcrypt_test.go new file mode 100644 index 000000000..f08a6f5b2 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/go.crypto/bcrypt/bcrypt_test.go @@ -0,0 +1,226 @@ +// Copyright 2011 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package bcrypt + +import ( + "bytes" + "fmt" + "testing" +) + +func TestBcryptingIsEasy(t *testing.T) { + pass := []byte("mypassword") + hp, err := GenerateFromPassword(pass, 0) + if err != nil { + t.Fatalf("GenerateFromPassword error: %s", err) + } + + if CompareHashAndPassword(hp, pass) != nil { + t.Errorf("%v should hash %s correctly", hp, pass) + } + + notPass := "notthepass" + err = CompareHashAndPassword(hp, []byte(notPass)) + if err != ErrMismatchedHashAndPassword { + t.Errorf("%v and %s should be mismatched", hp, notPass) + } +} + +func TestBcryptingIsCorrect(t *testing.T) { + pass := []byte("allmine") + salt := []byte("XajjQvNhvvRt5GSeFk1xFe") + expectedHash := []byte("$2a$10$XajjQvNhvvRt5GSeFk1xFeyqRrsxkhBkUiQeg0dt.wU1qD4aFDcga") + + hash, err := bcrypt(pass, 10, salt) + if err != nil { + t.Fatalf("bcrypt blew up: %v", err) + } + if !bytes.HasSuffix(expectedHash, hash) { + t.Errorf("%v should be the suffix of %v", hash, expectedHash) + } + + h, err := newFromHash(expectedHash) + if err != nil { + t.Errorf("Unable to parse %s: %v", string(expectedHash), err) + } + + // This is not the safe way to compare these hashes. We do this only for + // testing clarity. Use bcrypt.CompareHashAndPassword() + if err == nil && !bytes.Equal(expectedHash, h.Hash()) { + t.Errorf("Parsed hash %v should equal %v", h.Hash(), expectedHash) + } +} + +func TestVeryShortPasswords(t *testing.T) { + key := []byte("k") + salt := []byte("XajjQvNhvvRt5GSeFk1xFe") + _, err := bcrypt(key, 10, salt) + if err != nil { + t.Errorf("One byte key resulted in error: %s", err) + } +} + +func TestTooLongPasswordsWork(t *testing.T) { + salt := []byte("XajjQvNhvvRt5GSeFk1xFe") + // One byte over the usual 56 byte limit that blowfish has + tooLongPass := []byte("012345678901234567890123456789012345678901234567890123456") + tooLongExpected := []byte("$2a$10$XajjQvNhvvRt5GSeFk1xFe5l47dONXg781AmZtd869sO8zfsHuw7C") + hash, err := bcrypt(tooLongPass, 10, salt) + if err != nil { + t.Fatalf("bcrypt blew up on long password: %v", err) + } + if !bytes.HasSuffix(tooLongExpected, hash) { + t.Errorf("%v should be the suffix of %v", hash, tooLongExpected) + } +} + +type InvalidHashTest struct { + err error + hash []byte +} + +var invalidTests = []InvalidHashTest{ + {ErrHashTooShort, []byte("$2a$10$fooo")}, + {ErrHashTooShort, []byte("$2a")}, + {HashVersionTooNewError('3'), []byte("$3a$10$sssssssssssssssssssssshhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh")}, + {InvalidHashPrefixError('%'), []byte("%2a$10$sssssssssssssssssssssshhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh")}, + {InvalidCostError(32), []byte("$2a$32$sssssssssssssssssssssshhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh")}, +} + +func TestInvalidHashErrors(t *testing.T) { + check := func(name string, expected, err error) { + if err == nil { + t.Errorf("%s: Should have returned an error", name) + } + if err != nil && err != expected { + t.Errorf("%s gave err %v but should have given %v", name, err, expected) + } + } + for _, iht := range invalidTests { + _, err := newFromHash(iht.hash) + check("newFromHash", iht.err, err) + err = CompareHashAndPassword(iht.hash, []byte("anything")) + check("CompareHashAndPassword", iht.err, err) + } +} + +func TestUnpaddedBase64Encoding(t *testing.T) { + original := []byte{101, 201, 101, 75, 19, 227, 199, 20, 239, 236, 133, 32, 30, 109, 243, 30} + encodedOriginal := []byte("XajjQvNhvvRt5GSeFk1xFe") + + encoded := base64Encode(original) + + if !bytes.Equal(encodedOriginal, encoded) { + t.Errorf("Encoded %v should have equaled %v", encoded, encodedOriginal) + } + + decoded, err := base64Decode(encodedOriginal) + if err != nil { + t.Fatalf("base64Decode blew up: %s", err) + } + + if !bytes.Equal(decoded, original) { + t.Errorf("Decoded %v should have equaled %v", decoded, original) + } +} + +func TestCost(t *testing.T) { + suffix := "XajjQvNhvvRt5GSeFk1xFe5l47dONXg781AmZtd869sO8zfsHuw7C" + for _, vers := range []string{"2a", "2"} { + for _, cost := range []int{4, 10} { + s := fmt.Sprintf("$%s$%02d$%s", vers, cost, suffix) + h := []byte(s) + actual, err := Cost(h) + if err != nil { + t.Errorf("Cost, error: %s", err) + continue + } + if actual != cost { + t.Errorf("Cost, expected: %d, actual: %d", cost, actual) + } + } + } + _, err := Cost([]byte("$a$a$" + suffix)) + if err == nil { + t.Errorf("Cost, malformed but no error returned") + } +} + +func TestCostValidationInHash(t *testing.T) { + if testing.Short() { + return + } + + pass := []byte("mypassword") + + for c := 0; c < MinCost; c++ { + p, _ := newFromPassword(pass, c) + if p.cost != DefaultCost { + t.Errorf("newFromPassword should default costs below %d to %d, but was %d", MinCost, DefaultCost, p.cost) + } + } + + p, _ := newFromPassword(pass, 14) + if p.cost != 14 { + t.Errorf("newFromPassword should default cost to 14, but was %d", p.cost) + } + + hp, _ := newFromHash(p.Hash()) + if p.cost != hp.cost { + t.Errorf("newFromHash should maintain the cost at %d, but was %d", p.cost, hp.cost) + } + + _, err := newFromPassword(pass, 32) + if err == nil { + t.Fatalf("newFromPassword: should return a cost error") + } + if err != InvalidCostError(32) { + t.Errorf("newFromPassword: should return cost error, got %#v", err) + } +} + +func TestCostReturnsWithLeadingZeroes(t *testing.T) { + hp, _ := newFromPassword([]byte("abcdefgh"), 7) + cost := hp.Hash()[4:7] + expected := []byte("07$") + + if !bytes.Equal(expected, cost) { + t.Errorf("single digit costs in hash should have leading zeros: was %v instead of %v", cost, expected) + } +} + +func TestMinorNotRequired(t *testing.T) { + noMinorHash := []byte("$2$10$XajjQvNhvvRt5GSeFk1xFeyqRrsxkhBkUiQeg0dt.wU1qD4aFDcga") + h, err := newFromHash(noMinorHash) + if err != nil { + t.Fatalf("No minor hash blew up: %s", err) + } + if h.minor != 0 { + t.Errorf("Should leave minor version at 0, but was %d", h.minor) + } + + if !bytes.Equal(noMinorHash, h.Hash()) { + t.Errorf("Should generate hash %v, but created %v", noMinorHash, h.Hash()) + } +} + +func BenchmarkEqual(b *testing.B) { + b.StopTimer() + passwd := []byte("somepasswordyoulike") + hash, _ := GenerateFromPassword(passwd, 10) + b.StartTimer() + for i := 0; i < b.N; i++ { + CompareHashAndPassword(hash, passwd) + } +} + +func BenchmarkGeneration(b *testing.B) { + b.StopTimer() + passwd := []byte("mylongpassword1234") + b.StartTimer() + for i := 0; i < b.N; i++ { + GenerateFromPassword(passwd, 10) + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/.hgtags b/Godeps/_workspace/src/code.google.com/p/log4go/.hgtags new file mode 100644 index 000000000..72a2eea2c --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/.hgtags @@ -0,0 +1,4 @@ +4fbe6aadba231e838a449d340e43bdaab0bf85bd go.weekly.2012-02-07 +56168fd53249d639c25c74ced881fffb20d27be9 go.weekly.2012-02-22 +56168fd53249d639c25c74ced881fffb20d27be9 go.weekly.2012-02-22 +5c22fbd77d91f54d76cdbdee05318699754c44cc go.weekly.2012-02-22 diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/LICENSE b/Godeps/_workspace/src/code.google.com/p/log4go/LICENSE new file mode 100644 index 000000000..7093402bf --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/LICENSE @@ -0,0 +1,13 @@ +Copyright (c) 2010, Kyle Lemons . All rights reserved. + +Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: + * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF +THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/README b/Godeps/_workspace/src/code.google.com/p/log4go/README new file mode 100644 index 000000000..16d80ecb7 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/README @@ -0,0 +1,12 @@ +Please see http://log4go.googlecode.com/ + +Installation: +- Run `goinstall log4go.googlecode.com/hg` + +Usage: +- Add the following import: +import l4g "log4go.googlecode.com/hg" + +Acknowledgements: +- pomack + For providing awesome patches to bring log4go up to the latest Go spec diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/config.go b/Godeps/_workspace/src/code.google.com/p/log4go/config.go new file mode 100644 index 000000000..f048b69f5 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/config.go @@ -0,0 +1,288 @@ +// Copyright (C) 2010, Kyle Lemons . All rights reserved. + +package log4go + +import ( + "encoding/xml" + "fmt" + "io/ioutil" + "os" + "strconv" + "strings" +) + +type xmlProperty struct { + Name string `xml:"name,attr"` + Value string `xml:",chardata"` +} + +type xmlFilter struct { + Enabled string `xml:"enabled,attr"` + Tag string `xml:"tag"` + Level string `xml:"level"` + Type string `xml:"type"` + Property []xmlProperty `xml:"property"` +} + +type xmlLoggerConfig struct { + Filter []xmlFilter `xml:"filter"` +} + +// Load XML configuration; see examples/example.xml for documentation +func (log Logger) LoadConfiguration(filename string) { + log.Close() + + // Open the configuration file + fd, err := os.Open(filename) + if err != nil { + fmt.Fprintf(os.Stderr, "LoadConfiguration: Error: Could not open %q for reading: %s\n", filename, err) + os.Exit(1) + } + + contents, err := ioutil.ReadAll(fd) + if err != nil { + fmt.Fprintf(os.Stderr, "LoadConfiguration: Error: Could not read %q: %s\n", filename, err) + os.Exit(1) + } + + xc := new(xmlLoggerConfig) + if err := xml.Unmarshal(contents, xc); err != nil { + fmt.Fprintf(os.Stderr, "LoadConfiguration: Error: Could not parse XML configuration in %q: %s\n", filename, err) + os.Exit(1) + } + + for _, xmlfilt := range xc.Filter { + var filt LogWriter + var lvl level + bad, good, enabled := false, true, false + + // Check required children + if len(xmlfilt.Enabled) == 0 { + fmt.Fprintf(os.Stderr, "LoadConfiguration: Error: Required attribute %s for filter missing in %s\n", "enabled", filename) + bad = true + } else { + enabled = xmlfilt.Enabled != "false" + } + if len(xmlfilt.Tag) == 0 { + fmt.Fprintf(os.Stderr, "LoadConfiguration: Error: Required child <%s> for filter missing in %s\n", "tag", filename) + bad = true + } + if len(xmlfilt.Type) == 0 { + fmt.Fprintf(os.Stderr, "LoadConfiguration: Error: Required child <%s> for filter missing in %s\n", "type", filename) + bad = true + } + if len(xmlfilt.Level) == 0 { + fmt.Fprintf(os.Stderr, "LoadConfiguration: Error: Required child <%s> for filter missing in %s\n", "level", filename) + bad = true + } + + switch xmlfilt.Level { + case "FINEST": + lvl = FINEST + case "FINE": + lvl = FINE + case "DEBUG": + lvl = DEBUG + case "TRACE": + lvl = TRACE + case "INFO": + lvl = INFO + case "WARNING": + lvl = WARNING + case "ERROR": + lvl = ERROR + case "CRITICAL": + lvl = CRITICAL + default: + fmt.Fprintf(os.Stderr, "LoadConfiguration: Error: Required child <%s> for filter has unknown value in %s: %s\n", "level", filename, xmlfilt.Level) + bad = true + } + + // Just so all of the required attributes are errored at the same time if missing + if bad { + os.Exit(1) + } + + switch xmlfilt.Type { + case "console": + filt, good = xmlToConsoleLogWriter(filename, xmlfilt.Property, enabled) + case "file": + filt, good = xmlToFileLogWriter(filename, xmlfilt.Property, enabled) + case "xml": + filt, good = xmlToXMLLogWriter(filename, xmlfilt.Property, enabled) + case "socket": + filt, good = xmlToSocketLogWriter(filename, xmlfilt.Property, enabled) + default: + fmt.Fprintf(os.Stderr, "LoadConfiguration: Error: Could not load XML configuration in %s: unknown filter type \"%s\"\n", filename, xmlfilt.Type) + os.Exit(1) + } + + // Just so all of the required params are errored at the same time if wrong + if !good { + os.Exit(1) + } + + // If we're disabled (syntax and correctness checks only), don't add to logger + if !enabled { + continue + } + + log[xmlfilt.Tag] = &Filter{lvl, filt} + } +} + +func xmlToConsoleLogWriter(filename string, props []xmlProperty, enabled bool) (ConsoleLogWriter, bool) { + // Parse properties + for _, prop := range props { + switch prop.Name { + default: + fmt.Fprintf(os.Stderr, "LoadConfiguration: Warning: Unknown property \"%s\" for console filter in %s\n", prop.Name, filename) + } + } + + // If it's disabled, we're just checking syntax + if !enabled { + return nil, true + } + + return NewConsoleLogWriter(), true +} + +// Parse a number with K/M/G suffixes based on thousands (1000) or 2^10 (1024) +func strToNumSuffix(str string, mult int) int { + num := 1 + if len(str) > 1 { + switch str[len(str)-1] { + case 'G', 'g': + num *= mult + fallthrough + case 'M', 'm': + num *= mult + fallthrough + case 'K', 'k': + num *= mult + str = str[0 : len(str)-1] + } + } + parsed, _ := strconv.Atoi(str) + return parsed * num +} +func xmlToFileLogWriter(filename string, props []xmlProperty, enabled bool) (*FileLogWriter, bool) { + file := "" + format := "[%D %T] [%L] (%S) %M" + maxlines := 0 + maxsize := 0 + daily := false + rotate := false + + // Parse properties + for _, prop := range props { + switch prop.Name { + case "filename": + file = strings.Trim(prop.Value, " \r\n") + case "format": + format = strings.Trim(prop.Value, " \r\n") + case "maxlines": + maxlines = strToNumSuffix(strings.Trim(prop.Value, " \r\n"), 1000) + case "maxsize": + maxsize = strToNumSuffix(strings.Trim(prop.Value, " \r\n"), 1024) + case "daily": + daily = strings.Trim(prop.Value, " \r\n") != "false" + case "rotate": + rotate = strings.Trim(prop.Value, " \r\n") != "false" + default: + fmt.Fprintf(os.Stderr, "LoadConfiguration: Warning: Unknown property \"%s\" for file filter in %s\n", prop.Name, filename) + } + } + + // Check properties + if len(file) == 0 { + fmt.Fprintf(os.Stderr, "LoadConfiguration: Error: Required property \"%s\" for file filter missing in %s\n", "filename", filename) + return nil, false + } + + // If it's disabled, we're just checking syntax + if !enabled { + return nil, true + } + + flw := NewFileLogWriter(file, rotate) + flw.SetFormat(format) + flw.SetRotateLines(maxlines) + flw.SetRotateSize(maxsize) + flw.SetRotateDaily(daily) + return flw, true +} + +func xmlToXMLLogWriter(filename string, props []xmlProperty, enabled bool) (*FileLogWriter, bool) { + file := "" + maxrecords := 0 + maxsize := 0 + daily := false + rotate := false + + // Parse properties + for _, prop := range props { + switch prop.Name { + case "filename": + file = strings.Trim(prop.Value, " \r\n") + case "maxrecords": + maxrecords = strToNumSuffix(strings.Trim(prop.Value, " \r\n"), 1000) + case "maxsize": + maxsize = strToNumSuffix(strings.Trim(prop.Value, " \r\n"), 1024) + case "daily": + daily = strings.Trim(prop.Value, " \r\n") != "false" + case "rotate": + rotate = strings.Trim(prop.Value, " \r\n") != "false" + default: + fmt.Fprintf(os.Stderr, "LoadConfiguration: Warning: Unknown property \"%s\" for xml filter in %s\n", prop.Name, filename) + } + } + + // Check properties + if len(file) == 0 { + fmt.Fprintf(os.Stderr, "LoadConfiguration: Error: Required property \"%s\" for xml filter missing in %s\n", "filename", filename) + return nil, false + } + + // If it's disabled, we're just checking syntax + if !enabled { + return nil, true + } + + xlw := NewXMLLogWriter(file, rotate) + xlw.SetRotateLines(maxrecords) + xlw.SetRotateSize(maxsize) + xlw.SetRotateDaily(daily) + return xlw, true +} + +func xmlToSocketLogWriter(filename string, props []xmlProperty, enabled bool) (SocketLogWriter, bool) { + endpoint := "" + protocol := "udp" + + // Parse properties + for _, prop := range props { + switch prop.Name { + case "endpoint": + endpoint = strings.Trim(prop.Value, " \r\n") + case "protocol": + protocol = strings.Trim(prop.Value, " \r\n") + default: + fmt.Fprintf(os.Stderr, "LoadConfiguration: Warning: Unknown property \"%s\" for file filter in %s\n", prop.Name, filename) + } + } + + // Check properties + if len(endpoint) == 0 { + fmt.Fprintf(os.Stderr, "LoadConfiguration: Error: Required property \"%s\" for file filter missing in %s\n", "endpoint", filename) + return nil, false + } + + // If it's disabled, we're just checking syntax + if !enabled { + return nil, true + } + + return NewSocketLogWriter(protocol, endpoint), true +} diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/examples/ConsoleLogWriter_Manual.go b/Godeps/_workspace/src/code.google.com/p/log4go/examples/ConsoleLogWriter_Manual.go new file mode 100644 index 000000000..394ca8380 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/examples/ConsoleLogWriter_Manual.go @@ -0,0 +1,13 @@ +package main + +import ( + "time" +) + +import l4g "code.google.com/p/log4go" + +func main() { + log := l4g.NewLogger() + log.AddFilter("stdout", l4g.DEBUG, l4g.NewConsoleLogWriter()) + log.Info("The time is now: %s", time.Now().Format("15:04:05 MST 2006/01/02")) +} diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/examples/FileLogWriter_Manual.go b/Godeps/_workspace/src/code.google.com/p/log4go/examples/FileLogWriter_Manual.go new file mode 100644 index 000000000..efd596aa6 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/examples/FileLogWriter_Manual.go @@ -0,0 +1,57 @@ +package main + +import ( + "bufio" + "fmt" + "io" + "os" + "time" +) + +import l4g "code.google.com/p/log4go" + +const ( + filename = "flw.log" +) + +func main() { + // Get a new logger instance + log := l4g.NewLogger() + + // Create a default logger that is logging messages of FINE or higher + log.AddFilter("file", l4g.FINE, l4g.NewFileLogWriter(filename, false)) + log.Close() + + /* Can also specify manually via the following: (these are the defaults) */ + flw := l4g.NewFileLogWriter(filename, false) + flw.SetFormat("[%D %T] [%L] (%S) %M") + flw.SetRotate(false) + flw.SetRotateSize(0) + flw.SetRotateLines(0) + flw.SetRotateDaily(false) + log.AddFilter("file", l4g.FINE, flw) + + // Log some experimental messages + log.Finest("Everything is created now (notice that I will not be printing to the file)") + log.Info("The time is now: %s", time.Now().Format("15:04:05 MST 2006/01/02")) + log.Critical("Time to close out!") + + // Close the log + log.Close() + + // Print what was logged to the file (yes, I know I'm skipping error checking) + fd, _ := os.Open(filename) + in := bufio.NewReader(fd) + fmt.Print("Messages logged to file were: (line numbers not included)\n") + for lineno := 1; ; lineno++ { + line, err := in.ReadString('\n') + if err == io.EOF { + break + } + fmt.Printf("%3d:\t%s", lineno, line) + } + fd.Close() + + // Remove the file so it's not lying around + os.Remove(filename) +} diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/examples/SimpleNetLogServer.go b/Godeps/_workspace/src/code.google.com/p/log4go/examples/SimpleNetLogServer.go new file mode 100644 index 000000000..83c80ad12 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/examples/SimpleNetLogServer.go @@ -0,0 +1,42 @@ +package main + +import ( + "flag" + "fmt" + "net" + "os" +) + +var ( + port = flag.String("p", "12124", "Port number to listen on") +) + +func e(err error) { + if err != nil { + fmt.Printf("Erroring out: %s\n", err) + os.Exit(1) + } +} + +func main() { + flag.Parse() + + // Bind to the port + bind, err := net.ResolveUDPAddr("0.0.0.0:" + *port) + e(err) + + // Create listener + listener, err := net.ListenUDP("udp", bind) + e(err) + + fmt.Printf("Listening to port %s...\n", *port) + for { + // read into a new buffer + buffer := make([]byte, 1024) + _, _, err := listener.ReadFrom(buffer) + e(err) + + // log to standard output + fmt.Println(string(buffer)) + } +} diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/examples/SocketLogWriter_Manual.go b/Godeps/_workspace/src/code.google.com/p/log4go/examples/SocketLogWriter_Manual.go new file mode 100644 index 000000000..400b698ca --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/examples/SocketLogWriter_Manual.go @@ -0,0 +1,18 @@ +package main + +import ( + "time" +) + +import l4g "code.google.com/p/log4go" + +func main() { + log := l4g.NewLogger() + log.AddFilter("network", l4g.FINEST, l4g.NewSocketLogWriter("udp", "192.168.1.255:12124")) + + // Run `nc -u -l -p 12124` or similar before you run this to see the following message + log.Info("The time is now: %s", time.Now().Format("15:04:05 MST 2006/01/02")) + + // This makes sure the output stream buffer is written + log.Close() +} diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/examples/XMLConfigurationExample.go b/Godeps/_workspace/src/code.google.com/p/log4go/examples/XMLConfigurationExample.go new file mode 100644 index 000000000..164c2add4 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/examples/XMLConfigurationExample.go @@ -0,0 +1,13 @@ +package main + +import l4g "code.google.com/p/log4go" + +func main() { + // Load the configuration (isn't this easy?) + l4g.LoadConfiguration("example.xml") + + // And now we're ready! + l4g.Finest("This will only go to those of you really cool UDP kids! If you change enabled=true.") + l4g.Debug("Oh no! %d + %d = %d!", 2, 2, 2+2) + l4g.Info("About that time, eh chaps?") +} diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/examples/example.xml b/Godeps/_workspace/src/code.google.com/p/log4go/examples/example.xml new file mode 100644 index 000000000..e791278ce --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/examples/example.xml @@ -0,0 +1,47 @@ + + + stdout + console + + DEBUG + + + file + file + FINEST + test.log + + [%D %T] [%L] (%S) %M + false + 0M + 0K + true + + + xmllog + xml + TRACE + trace.xml + true + 100M + 6K + false + + + donotopen + socket + FINEST + 192.168.1.255:12124 + udp + + diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/filelog.go b/Godeps/_workspace/src/code.google.com/p/log4go/filelog.go new file mode 100644 index 000000000..9cbd815d9 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/filelog.go @@ -0,0 +1,239 @@ +// Copyright (C) 2010, Kyle Lemons . All rights reserved. + +package log4go + +import ( + "os" + "fmt" + "time" +) + +// This log writer sends output to a file +type FileLogWriter struct { + rec chan *LogRecord + rot chan bool + + // The opened file + filename string + file *os.File + + // The logging format + format string + + // File header/trailer + header, trailer string + + // Rotate at linecount + maxlines int + maxlines_curlines int + + // Rotate at size + maxsize int + maxsize_cursize int + + // Rotate daily + daily bool + daily_opendate int + + // Keep old logfiles (.001, .002, etc) + rotate bool +} + +// This is the FileLogWriter's output method +func (w *FileLogWriter) LogWrite(rec *LogRecord) { + w.rec <- rec +} + +func (w *FileLogWriter) Close() { + close(w.rec) +} + +// NewFileLogWriter creates a new LogWriter which writes to the given file and +// has rotation enabled if rotate is true. +// +// If rotate is true, any time a new log file is opened, the old one is renamed +// with a .### extension to preserve it. The various Set* methods can be used +// to configure log rotation based on lines, size, and daily. +// +// The standard log-line format is: +// [%D %T] [%L] (%S) %M +func NewFileLogWriter(fname string, rotate bool) *FileLogWriter { + w := &FileLogWriter{ + rec: make(chan *LogRecord, LogBufferLength), + rot: make(chan bool), + filename: fname, + format: "[%D %T] [%L] (%S) %M", + rotate: rotate, + } + + // open the file for the first time + if err := w.intRotate(); err != nil { + fmt.Fprintf(os.Stderr, "FileLogWriter(%q): %s\n", w.filename, err) + return nil + } + + go func() { + defer func() { + if w.file != nil { + fmt.Fprint(w.file, FormatLogRecord(w.trailer, &LogRecord{Created: time.Now()})) + w.file.Close() + } + }() + + for { + select { + case <-w.rot: + if err := w.intRotate(); err != nil { + fmt.Fprintf(os.Stderr, "FileLogWriter(%q): %s\n", w.filename, err) + return + } + case rec, ok := <-w.rec: + if !ok { + return + } + now := time.Now() + if (w.maxlines > 0 && w.maxlines_curlines >= w.maxlines) || + (w.maxsize > 0 && w.maxsize_cursize >= w.maxsize) || + (w.daily && now.Day() != w.daily_opendate) { + if err := w.intRotate(); err != nil { + fmt.Fprintf(os.Stderr, "FileLogWriter(%q): %s\n", w.filename, err) + return + } + } + + // Perform the write + n, err := fmt.Fprint(w.file, FormatLogRecord(w.format, rec)) + if err != nil { + fmt.Fprintf(os.Stderr, "FileLogWriter(%q): %s\n", w.filename, err) + return + } + + // Update the counts + w.maxlines_curlines++ + w.maxsize_cursize += n + } + } + }() + + return w +} + +// Request that the logs rotate +func (w *FileLogWriter) Rotate() { + w.rot <- true +} + +// If this is called in a threaded context, it MUST be synchronized +func (w *FileLogWriter) intRotate() error { + // Close any log file that may be open + if w.file != nil { + fmt.Fprint(w.file, FormatLogRecord(w.trailer, &LogRecord{Created: time.Now()})) + w.file.Close() + } + + // If we are keeping log files, move it to the next available number + if w.rotate { + _, err := os.Lstat(w.filename) + if err == nil { // file exists + // Find the next available number + num := 1 + fname := "" + for ; err == nil && num <= 999; num++ { + fname = w.filename + fmt.Sprintf(".%03d", num) + _, err = os.Lstat(fname) + } + // return error if the last file checked still existed + if err == nil { + return fmt.Errorf("Rotate: Cannot find free log number to rename %s\n", w.filename) + } + + // Rename the file to its newfound home + err = os.Rename(w.filename, fname) + if err != nil { + return fmt.Errorf("Rotate: %s\n", err) + } + } + } + + // Open the log file + fd, err := os.OpenFile(w.filename, os.O_WRONLY|os.O_APPEND|os.O_CREATE, 0660) + if err != nil { + return err + } + w.file = fd + + now := time.Now() + fmt.Fprint(w.file, FormatLogRecord(w.header, &LogRecord{Created: now})) + + // Set the daily open date to the current date + w.daily_opendate = now.Day() + + // initialize rotation values + w.maxlines_curlines = 0 + w.maxsize_cursize = 0 + + return nil +} + +// Set the logging format (chainable). Must be called before the first log +// message is written. +func (w *FileLogWriter) SetFormat(format string) *FileLogWriter { + w.format = format + return w +} + +// Set the logfile header and footer (chainable). Must be called before the first log +// message is written. These are formatted similar to the FormatLogRecord (e.g. +// you can use %D and %T in your header/footer for date and time). +func (w *FileLogWriter) SetHeadFoot(head, foot string) *FileLogWriter { + w.header, w.trailer = head, foot + if w.maxlines_curlines == 0 { + fmt.Fprint(w.file, FormatLogRecord(w.header, &LogRecord{Created: time.Now()})) + } + return w +} + +// Set rotate at linecount (chainable). Must be called before the first log +// message is written. +func (w *FileLogWriter) SetRotateLines(maxlines int) *FileLogWriter { + //fmt.Fprintf(os.Stderr, "FileLogWriter.SetRotateLines: %v\n", maxlines) + w.maxlines = maxlines + return w +} + +// Set rotate at size (chainable). Must be called before the first log message +// is written. +func (w *FileLogWriter) SetRotateSize(maxsize int) *FileLogWriter { + //fmt.Fprintf(os.Stderr, "FileLogWriter.SetRotateSize: %v\n", maxsize) + w.maxsize = maxsize + return w +} + +// Set rotate daily (chainable). Must be called before the first log message is +// written. +func (w *FileLogWriter) SetRotateDaily(daily bool) *FileLogWriter { + //fmt.Fprintf(os.Stderr, "FileLogWriter.SetRotateDaily: %v\n", daily) + w.daily = daily + return w +} + +// SetRotate changes whether or not the old logs are kept. (chainable) Must be +// called before the first log message is written. If rotate is false, the +// files are overwritten; otherwise, they are rotated to another file before the +// new log is opened. +func (w *FileLogWriter) SetRotate(rotate bool) *FileLogWriter { + //fmt.Fprintf(os.Stderr, "FileLogWriter.SetRotate: %v\n", rotate) + w.rotate = rotate + return w +} + +// NewXMLLogWriter is a utility method for creating a FileLogWriter set up to +// output XML record log messages instead of line-based ones. +func NewXMLLogWriter(fname string, rotate bool) *FileLogWriter { + return NewFileLogWriter(fname, rotate).SetFormat( + ` + %D %T + %S + %M + `).SetHeadFoot("", "") +} diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/log4go.go b/Godeps/_workspace/src/code.google.com/p/log4go/log4go.go new file mode 100644 index 000000000..ab4e857f5 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/log4go.go @@ -0,0 +1,484 @@ +// Copyright (C) 2010, Kyle Lemons . All rights reserved. + +// Package log4go provides level-based and highly configurable logging. +// +// Enhanced Logging +// +// This is inspired by the logging functionality in Java. Essentially, you create a Logger +// object and create output filters for it. You can send whatever you want to the Logger, +// and it will filter that based on your settings and send it to the outputs. This way, you +// can put as much debug code in your program as you want, and when you're done you can filter +// out the mundane messages so only the important ones show up. +// +// Utility functions are provided to make life easier. Here is some example code to get started: +// +// log := log4go.NewLogger() +// log.AddFilter("stdout", log4go.DEBUG, log4go.NewConsoleLogWriter()) +// log.AddFilter("log", log4go.FINE, log4go.NewFileLogWriter("example.log", true)) +// log.Info("The time is now: %s", time.LocalTime().Format("15:04:05 MST 2006/01/02")) +// +// The first two lines can be combined with the utility NewDefaultLogger: +// +// log := log4go.NewDefaultLogger(log4go.DEBUG) +// log.AddFilter("log", log4go.FINE, log4go.NewFileLogWriter("example.log", true)) +// log.Info("The time is now: %s", time.LocalTime().Format("15:04:05 MST 2006/01/02")) +// +// Usage notes: +// - The ConsoleLogWriter does not display the source of the message to standard +// output, but the FileLogWriter does. +// - The utility functions (Info, Debug, Warn, etc) derive their source from the +// calling function, and this incurs extra overhead. +// +// Changes from 2.0: +// - The external interface has remained mostly stable, but a lot of the +// internals have been changed, so if you depended on any of this or created +// your own LogWriter, then you will probably have to update your code. In +// particular, Logger is now a map and ConsoleLogWriter is now a channel +// behind-the-scenes, and the LogWrite method no longer has return values. +// +// Future work: (please let me know if you think I should work on any of these particularly) +// - Log file rotation +// - Logging configuration files ala log4j +// - Have the ability to remove filters? +// - Have GetInfoChannel, GetDebugChannel, etc return a chan string that allows +// for another method of logging +// - Add an XML filter type +package log4go + +import ( + "errors" + "os" + "fmt" + "time" + "strings" + "runtime" +) + +// Version information +const ( + L4G_VERSION = "log4go-v3.0.1" + L4G_MAJOR = 3 + L4G_MINOR = 0 + L4G_BUILD = 1 +) + +/****** Constants ******/ + +// These are the integer logging levels used by the logger +type level int + +const ( + FINEST level = iota + FINE + DEBUG + TRACE + INFO + WARNING + ERROR + CRITICAL +) + +// Logging level strings +var ( + levelStrings = [...]string{"FNST", "FINE", "DEBG", "TRAC", "INFO", "WARN", "EROR", "CRIT"} +) + +func (l level) String() string { + if l < 0 || int(l) > len(levelStrings) { + return "UNKNOWN" + } + return levelStrings[int(l)] +} + +/****** Variables ******/ +var ( + // LogBufferLength specifies how many log messages a particular log4go + // logger can buffer at a time before writing them. + LogBufferLength = 32 +) + +/****** LogRecord ******/ + +// A LogRecord contains all of the pertinent information for each message +type LogRecord struct { + Level level // The log level + Created time.Time // The time at which the log message was created (nanoseconds) + Source string // The message source + Message string // The log message +} + +/****** LogWriter ******/ + +// This is an interface for anything that should be able to write logs +type LogWriter interface { + // This will be called to log a LogRecord message. + LogWrite(rec *LogRecord) + + // This should clean up anything lingering about the LogWriter, as it is called before + // the LogWriter is removed. LogWrite should not be called after Close. + Close() +} + +/****** Logger ******/ + +// A Filter represents the log level below which no log records are written to +// the associated LogWriter. +type Filter struct { + Level level + LogWriter +} + +// A Logger represents a collection of Filters through which log messages are +// written. +type Logger map[string]*Filter + +// Create a new logger. +// +// DEPRECATED: Use make(Logger) instead. +func NewLogger() Logger { + os.Stderr.WriteString("warning: use of deprecated NewLogger\n") + return make(Logger) +} + +// Create a new logger with a "stdout" filter configured to send log messages at +// or above lvl to standard output. +// +// DEPRECATED: use NewDefaultLogger instead. +func NewConsoleLogger(lvl level) Logger { + os.Stderr.WriteString("warning: use of deprecated NewConsoleLogger\n") + return Logger{ + "stdout": &Filter{lvl, NewConsoleLogWriter()}, + } +} + +// Create a new logger with a "stdout" filter configured to send log messages at +// or above lvl to standard output. +func NewDefaultLogger(lvl level) Logger { + return Logger{ + "stdout": &Filter{lvl, NewConsoleLogWriter()}, + } +} + +// Closes all log writers in preparation for exiting the program or a +// reconfiguration of logging. Calling this is not really imperative, unless +// you want to guarantee that all log messages are written. Close removes +// all filters (and thus all LogWriters) from the logger. +func (log Logger) Close() { + // Close all open loggers + for name, filt := range log { + filt.Close() + delete(log, name) + } +} + +// Add a new LogWriter to the Logger which will only log messages at lvl or +// higher. This function should not be called from multiple goroutines. +// Returns the logger for chaining. +func (log Logger) AddFilter(name string, lvl level, writer LogWriter) Logger { + log[name] = &Filter{lvl, writer} + return log +} + +/******* Logging *******/ +// Send a formatted log message internally +func (log Logger) intLogf(lvl level, format string, args ...interface{}) { + skip := true + + // Determine if any logging will be done + for _, filt := range log { + if lvl >= filt.Level { + skip = false + break + } + } + if skip { + return + } + + // Determine caller func + pc, _, lineno, ok := runtime.Caller(2) + src := "" + if ok { + src = fmt.Sprintf("%s:%d", runtime.FuncForPC(pc).Name(), lineno) + } + + msg := format + if len(args) > 0 { + msg = fmt.Sprintf(format, args...) + } + + // Make the log record + rec := &LogRecord{ + Level: lvl, + Created: time.Now(), + Source: src, + Message: msg, + } + + // Dispatch the logs + for _, filt := range log { + if lvl < filt.Level { + continue + } + filt.LogWrite(rec) + } +} + +// Send a closure log message internally +func (log Logger) intLogc(lvl level, closure func() string) { + skip := true + + // Determine if any logging will be done + for _, filt := range log { + if lvl >= filt.Level { + skip = false + break + } + } + if skip { + return + } + + // Determine caller func + pc, _, lineno, ok := runtime.Caller(2) + src := "" + if ok { + src = fmt.Sprintf("%s:%d", runtime.FuncForPC(pc).Name(), lineno) + } + + // Make the log record + rec := &LogRecord{ + Level: lvl, + Created: time.Now(), + Source: src, + Message: closure(), + } + + // Dispatch the logs + for _, filt := range log { + if lvl < filt.Level { + continue + } + filt.LogWrite(rec) + } +} + +// Send a log message with manual level, source, and message. +func (log Logger) Log(lvl level, source, message string) { + skip := true + + // Determine if any logging will be done + for _, filt := range log { + if lvl >= filt.Level { + skip = false + break + } + } + if skip { + return + } + + // Make the log record + rec := &LogRecord{ + Level: lvl, + Created: time.Now(), + Source: source, + Message: message, + } + + // Dispatch the logs + for _, filt := range log { + if lvl < filt.Level { + continue + } + filt.LogWrite(rec) + } +} + +// Logf logs a formatted log message at the given log level, using the caller as +// its source. +func (log Logger) Logf(lvl level, format string, args ...interface{}) { + log.intLogf(lvl, format, args...) +} + +// Logc logs a string returned by the closure at the given log level, using the caller as +// its source. If no log message would be written, the closure is never called. +func (log Logger) Logc(lvl level, closure func() string) { + log.intLogc(lvl, closure) +} + +// Finest logs a message at the finest log level. +// See Debug for an explanation of the arguments. +func (log Logger) Finest(arg0 interface{}, args ...interface{}) { + const ( + lvl = FINEST + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + log.intLogf(lvl, first, args...) + case func() string: + // Log the closure (no other arguments used) + log.intLogc(lvl, first) + default: + // Build a format string so that it will be similar to Sprint + log.intLogf(lvl, fmt.Sprint(arg0)+strings.Repeat(" %v", len(args)), args...) + } +} + +// Fine logs a message at the fine log level. +// See Debug for an explanation of the arguments. +func (log Logger) Fine(arg0 interface{}, args ...interface{}) { + const ( + lvl = FINE + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + log.intLogf(lvl, first, args...) + case func() string: + // Log the closure (no other arguments used) + log.intLogc(lvl, first) + default: + // Build a format string so that it will be similar to Sprint + log.intLogf(lvl, fmt.Sprint(arg0)+strings.Repeat(" %v", len(args)), args...) + } +} + +// Debug is a utility method for debug log messages. +// The behavior of Debug depends on the first argument: +// - arg0 is a string +// When given a string as the first argument, this behaves like Logf but with +// the DEBUG log level: the first argument is interpreted as a format for the +// latter arguments. +// - arg0 is a func()string +// When given a closure of type func()string, this logs the string returned by +// the closure iff it will be logged. The closure runs at most one time. +// - arg0 is interface{} +// When given anything else, the log message will be each of the arguments +// formatted with %v and separated by spaces (ala Sprint). +func (log Logger) Debug(arg0 interface{}, args ...interface{}) { + const ( + lvl = DEBUG + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + log.intLogf(lvl, first, args...) + case func() string: + // Log the closure (no other arguments used) + log.intLogc(lvl, first) + default: + // Build a format string so that it will be similar to Sprint + log.intLogf(lvl, fmt.Sprint(arg0)+strings.Repeat(" %v", len(args)), args...) + } +} + +// Trace logs a message at the trace log level. +// See Debug for an explanation of the arguments. +func (log Logger) Trace(arg0 interface{}, args ...interface{}) { + const ( + lvl = TRACE + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + log.intLogf(lvl, first, args...) + case func() string: + // Log the closure (no other arguments used) + log.intLogc(lvl, first) + default: + // Build a format string so that it will be similar to Sprint + log.intLogf(lvl, fmt.Sprint(arg0)+strings.Repeat(" %v", len(args)), args...) + } +} + +// Info logs a message at the info log level. +// See Debug for an explanation of the arguments. +func (log Logger) Info(arg0 interface{}, args ...interface{}) { + const ( + lvl = INFO + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + log.intLogf(lvl, first, args...) + case func() string: + // Log the closure (no other arguments used) + log.intLogc(lvl, first) + default: + // Build a format string so that it will be similar to Sprint + log.intLogf(lvl, fmt.Sprint(arg0)+strings.Repeat(" %v", len(args)), args...) + } +} + +// Warn logs a message at the warning log level and returns the formatted error. +// At the warning level and higher, there is no performance benefit if the +// message is not actually logged, because all formats are processed and all +// closures are executed to format the error message. +// See Debug for further explanation of the arguments. +func (log Logger) Warn(arg0 interface{}, args ...interface{}) error { + const ( + lvl = WARNING + ) + var msg string + switch first := arg0.(type) { + case string: + // Use the string as a format string + msg = fmt.Sprintf(first, args...) + case func() string: + // Log the closure (no other arguments used) + msg = first() + default: + // Build a format string so that it will be similar to Sprint + msg = fmt.Sprintf(fmt.Sprint(first)+strings.Repeat(" %v", len(args)), args...) + } + log.intLogf(lvl, msg) + return errors.New(msg) +} + +// Error logs a message at the error log level and returns the formatted error, +// See Warn for an explanation of the performance and Debug for an explanation +// of the parameters. +func (log Logger) Error(arg0 interface{}, args ...interface{}) error { + const ( + lvl = ERROR + ) + var msg string + switch first := arg0.(type) { + case string: + // Use the string as a format string + msg = fmt.Sprintf(first, args...) + case func() string: + // Log the closure (no other arguments used) + msg = first() + default: + // Build a format string so that it will be similar to Sprint + msg = fmt.Sprintf(fmt.Sprint(first)+strings.Repeat(" %v", len(args)), args...) + } + log.intLogf(lvl, msg) + return errors.New(msg) +} + +// Critical logs a message at the critical log level and returns the formatted error, +// See Warn for an explanation of the performance and Debug for an explanation +// of the parameters. +func (log Logger) Critical(arg0 interface{}, args ...interface{}) error { + const ( + lvl = CRITICAL + ) + var msg string + switch first := arg0.(type) { + case string: + // Use the string as a format string + msg = fmt.Sprintf(first, args...) + case func() string: + // Log the closure (no other arguments used) + msg = first() + default: + // Build a format string so that it will be similar to Sprint + msg = fmt.Sprintf(fmt.Sprint(first)+strings.Repeat(" %v", len(args)), args...) + } + log.intLogf(lvl, msg) + return errors.New(msg) +} diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/log4go_test.go b/Godeps/_workspace/src/code.google.com/p/log4go/log4go_test.go new file mode 100644 index 000000000..90c629977 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/log4go_test.go @@ -0,0 +1,534 @@ +// Copyright (C) 2010, Kyle Lemons . All rights reserved. + +package log4go + +import ( + "crypto/md5" + "encoding/hex" + "fmt" + "io" + "io/ioutil" + "os" + "runtime" + "testing" + "time" +) + +const testLogFile = "_logtest.log" + +var now time.Time = time.Unix(0, 1234567890123456789).In(time.UTC) + +func newLogRecord(lvl level, src string, msg string) *LogRecord { + return &LogRecord{ + Level: lvl, + Source: src, + Created: now, + Message: msg, + } +} + +func TestELog(t *testing.T) { + fmt.Printf("Testing %s\n", L4G_VERSION) + lr := newLogRecord(CRITICAL, "source", "message") + if lr.Level != CRITICAL { + t.Errorf("Incorrect level: %d should be %d", lr.Level, CRITICAL) + } + if lr.Source != "source" { + t.Errorf("Incorrect source: %s should be %s", lr.Source, "source") + } + if lr.Message != "message" { + t.Errorf("Incorrect message: %s should be %s", lr.Source, "message") + } +} + +var formatTests = []struct { + Test string + Record *LogRecord + Formats map[string]string +}{ + { + Test: "Standard formats", + Record: &LogRecord{ + Level: ERROR, + Source: "source", + Message: "message", + Created: now, + }, + Formats: map[string]string{ + // TODO(kevlar): How can I do this so it'll work outside of PST? + FORMAT_DEFAULT: "[2009/02/13 23:31:30 UTC] [EROR] (source) message\n", + FORMAT_SHORT: "[23:31 02/13/09] [EROR] message\n", + FORMAT_ABBREV: "[EROR] message\n", + }, + }, +} + +func TestFormatLogRecord(t *testing.T) { + for _, test := range formatTests { + name := test.Test + for fmt, want := range test.Formats { + if got := FormatLogRecord(fmt, test.Record); got != want { + t.Errorf("%s - %s:", name, fmt) + t.Errorf(" got %q", got) + t.Errorf(" want %q", want) + } + } + } +} + +var logRecordWriteTests = []struct { + Test string + Record *LogRecord + Console string +}{ + { + Test: "Normal message", + Record: &LogRecord{ + Level: CRITICAL, + Source: "source", + Message: "message", + Created: now, + }, + Console: "[02/13/09 23:31:30] [CRIT] message\n", + }, +} + +func TestConsoleLogWriter(t *testing.T) { + console := make(ConsoleLogWriter) + + r, w := io.Pipe() + go console.run(w) + defer console.Close() + + buf := make([]byte, 1024) + + for _, test := range logRecordWriteTests { + name := test.Test + + console.LogWrite(test.Record) + n, _ := r.Read(buf) + + if got, want := string(buf[:n]), test.Console; got != want { + t.Errorf("%s: got %q", name, got) + t.Errorf("%s: want %q", name, want) + } + } +} + +func TestFileLogWriter(t *testing.T) { + defer func(buflen int) { + LogBufferLength = buflen + }(LogBufferLength) + LogBufferLength = 0 + + w := NewFileLogWriter(testLogFile, false) + if w == nil { + t.Fatalf("Invalid return: w should not be nil") + } + defer os.Remove(testLogFile) + + w.LogWrite(newLogRecord(CRITICAL, "source", "message")) + w.Close() + runtime.Gosched() + + if contents, err := ioutil.ReadFile(testLogFile); err != nil { + t.Errorf("read(%q): %s", testLogFile, err) + } else if len(contents) != 50 { + t.Errorf("malformed filelog: %q (%d bytes)", string(contents), len(contents)) + } +} + +func TestXMLLogWriter(t *testing.T) { + defer func(buflen int) { + LogBufferLength = buflen + }(LogBufferLength) + LogBufferLength = 0 + + w := NewXMLLogWriter(testLogFile, false) + if w == nil { + t.Fatalf("Invalid return: w should not be nil") + } + defer os.Remove(testLogFile) + + w.LogWrite(newLogRecord(CRITICAL, "source", "message")) + w.Close() + runtime.Gosched() + + if contents, err := ioutil.ReadFile(testLogFile); err != nil { + t.Errorf("read(%q): %s", testLogFile, err) + } else if len(contents) != 185 { + t.Errorf("malformed xmllog: %q (%d bytes)", string(contents), len(contents)) + } +} + +func TestLogger(t *testing.T) { + sl := NewDefaultLogger(WARNING) + if sl == nil { + t.Fatalf("NewDefaultLogger should never return nil") + } + if lw, exist := sl["stdout"]; lw == nil || exist != true { + t.Fatalf("NewDefaultLogger produced invalid logger (DNE or nil)") + } + if sl["stdout"].Level != WARNING { + t.Fatalf("NewDefaultLogger produced invalid logger (incorrect level)") + } + if len(sl) != 1 { + t.Fatalf("NewDefaultLogger produced invalid logger (incorrect map count)") + } + + //func (l *Logger) AddFilter(name string, level int, writer LogWriter) {} + l := make(Logger) + l.AddFilter("stdout", DEBUG, NewConsoleLogWriter()) + if lw, exist := l["stdout"]; lw == nil || exist != true { + t.Fatalf("AddFilter produced invalid logger (DNE or nil)") + } + if l["stdout"].Level != DEBUG { + t.Fatalf("AddFilter produced invalid logger (incorrect level)") + } + if len(l) != 1 { + t.Fatalf("AddFilter produced invalid logger (incorrect map count)") + } + + //func (l *Logger) Warn(format string, args ...interface{}) error {} + if err := l.Warn("%s %d %#v", "Warning:", 1, []int{}); err.Error() != "Warning: 1 []int{}" { + t.Errorf("Warn returned invalid error: %s", err) + } + + //func (l *Logger) Error(format string, args ...interface{}) error {} + if err := l.Error("%s %d %#v", "Error:", 10, []string{}); err.Error() != "Error: 10 []string{}" { + t.Errorf("Error returned invalid error: %s", err) + } + + //func (l *Logger) Critical(format string, args ...interface{}) error {} + if err := l.Critical("%s %d %#v", "Critical:", 100, []int64{}); err.Error() != "Critical: 100 []int64{}" { + t.Errorf("Critical returned invalid error: %s", err) + } + + // Already tested or basically untestable + //func (l *Logger) Log(level int, source, message string) {} + //func (l *Logger) Logf(level int, format string, args ...interface{}) {} + //func (l *Logger) intLogf(level int, format string, args ...interface{}) string {} + //func (l *Logger) Finest(format string, args ...interface{}) {} + //func (l *Logger) Fine(format string, args ...interface{}) {} + //func (l *Logger) Debug(format string, args ...interface{}) {} + //func (l *Logger) Trace(format string, args ...interface{}) {} + //func (l *Logger) Info(format string, args ...interface{}) {} +} + +func TestLogOutput(t *testing.T) { + const ( + expected = "fdf3e51e444da56b4cb400f30bc47424" + ) + + // Unbuffered output + defer func(buflen int) { + LogBufferLength = buflen + }(LogBufferLength) + LogBufferLength = 0 + + l := make(Logger) + + // Delete and open the output log without a timestamp (for a constant md5sum) + l.AddFilter("file", FINEST, NewFileLogWriter(testLogFile, false).SetFormat("[%L] %M")) + defer os.Remove(testLogFile) + + // Send some log messages + l.Log(CRITICAL, "testsrc1", fmt.Sprintf("This message is level %d", int(CRITICAL))) + l.Logf(ERROR, "This message is level %v", ERROR) + l.Logf(WARNING, "This message is level %s", WARNING) + l.Logc(INFO, func() string { return "This message is level INFO" }) + l.Trace("This message is level %d", int(TRACE)) + l.Debug("This message is level %s", DEBUG) + l.Fine(func() string { return fmt.Sprintf("This message is level %v", FINE) }) + l.Finest("This message is level %v", FINEST) + l.Finest(FINEST, "is also this message's level") + + l.Close() + + contents, err := ioutil.ReadFile(testLogFile) + if err != nil { + t.Fatalf("Could not read output log: %s", err) + } + + sum := md5.New() + sum.Write(contents) + if sumstr := hex.EncodeToString(sum.Sum(nil)); sumstr != expected { + t.Errorf("--- Log Contents:\n%s---", string(contents)) + t.Fatalf("Checksum does not match: %s (expecting %s)", sumstr, expected) + } +} + +func TestCountMallocs(t *testing.T) { + const N = 1 + var m runtime.MemStats + getMallocs := func() uint64 { + runtime.ReadMemStats(&m) + return m.Mallocs + } + + // Console logger + sl := NewDefaultLogger(INFO) + mallocs := 0 - getMallocs() + for i := 0; i < N; i++ { + sl.Log(WARNING, "here", "This is a WARNING message") + } + mallocs += getMallocs() + fmt.Printf("mallocs per sl.Log((WARNING, \"here\", \"This is a log message\"): %d\n", mallocs/N) + + // Console logger formatted + mallocs = 0 - getMallocs() + for i := 0; i < N; i++ { + sl.Logf(WARNING, "%s is a log message with level %d", "This", WARNING) + } + mallocs += getMallocs() + fmt.Printf("mallocs per sl.Logf(WARNING, \"%%s is a log message with level %%d\", \"This\", WARNING): %d\n", mallocs/N) + + // Console logger (not logged) + sl = NewDefaultLogger(INFO) + mallocs = 0 - getMallocs() + for i := 0; i < N; i++ { + sl.Log(DEBUG, "here", "This is a DEBUG log message") + } + mallocs += getMallocs() + fmt.Printf("mallocs per unlogged sl.Log((WARNING, \"here\", \"This is a log message\"): %d\n", mallocs/N) + + // Console logger formatted (not logged) + mallocs = 0 - getMallocs() + for i := 0; i < N; i++ { + sl.Logf(DEBUG, "%s is a log message with level %d", "This", DEBUG) + } + mallocs += getMallocs() + fmt.Printf("mallocs per unlogged sl.Logf(WARNING, \"%%s is a log message with level %%d\", \"This\", WARNING): %d\n", mallocs/N) +} + +func TestXMLConfig(t *testing.T) { + const ( + configfile = "example.xml" + ) + + fd, err := os.Create(configfile) + if err != nil { + t.Fatalf("Could not open %s for writing: %s", configfile, err) + } + + fmt.Fprintln(fd, "") + fmt.Fprintln(fd, " ") + fmt.Fprintln(fd, " stdout") + fmt.Fprintln(fd, " console") + fmt.Fprintln(fd, " ") + fmt.Fprintln(fd, " DEBUG") + fmt.Fprintln(fd, " ") + fmt.Fprintln(fd, " ") + fmt.Fprintln(fd, " file") + fmt.Fprintln(fd, " file") + fmt.Fprintln(fd, " FINEST") + fmt.Fprintln(fd, " test.log") + fmt.Fprintln(fd, " ") + fmt.Fprintln(fd, " [%D %T] [%L] (%S) %M") + fmt.Fprintln(fd, " false ") + fmt.Fprintln(fd, " 0M ") + fmt.Fprintln(fd, " 0K ") + fmt.Fprintln(fd, " true ") + fmt.Fprintln(fd, " ") + fmt.Fprintln(fd, " ") + fmt.Fprintln(fd, " xmllog") + fmt.Fprintln(fd, " xml") + fmt.Fprintln(fd, " TRACE") + fmt.Fprintln(fd, " trace.xml") + fmt.Fprintln(fd, " true ") + fmt.Fprintln(fd, " 100M ") + fmt.Fprintln(fd, " 6K ") + fmt.Fprintln(fd, " false ") + fmt.Fprintln(fd, " ") + fmt.Fprintln(fd, " ") + fmt.Fprintln(fd, " donotopen") + fmt.Fprintln(fd, " socket") + fmt.Fprintln(fd, " FINEST") + fmt.Fprintln(fd, " 192.168.1.255:12124 ") + fmt.Fprintln(fd, " udp ") + fmt.Fprintln(fd, " ") + fmt.Fprintln(fd, "") + fd.Close() + + log := make(Logger) + log.LoadConfiguration(configfile) + defer os.Remove("trace.xml") + defer os.Remove("test.log") + defer log.Close() + + // Make sure we got all loggers + if len(log) != 3 { + t.Fatalf("XMLConfig: Expected 3 filters, found %d", len(log)) + } + + // Make sure they're the right keys + if _, ok := log["stdout"]; !ok { + t.Errorf("XMLConfig: Expected stdout logger") + } + if _, ok := log["file"]; !ok { + t.Fatalf("XMLConfig: Expected file logger") + } + if _, ok := log["xmllog"]; !ok { + t.Fatalf("XMLConfig: Expected xmllog logger") + } + + // Make sure they're the right type + if _, ok := log["stdout"].LogWriter.(ConsoleLogWriter); !ok { + t.Fatalf("XMLConfig: Expected stdout to be ConsoleLogWriter, found %T", log["stdout"].LogWriter) + } + if _, ok := log["file"].LogWriter.(*FileLogWriter); !ok { + t.Fatalf("XMLConfig: Expected file to be *FileLogWriter, found %T", log["file"].LogWriter) + } + if _, ok := log["xmllog"].LogWriter.(*FileLogWriter); !ok { + t.Fatalf("XMLConfig: Expected xmllog to be *FileLogWriter, found %T", log["xmllog"].LogWriter) + } + + // Make sure levels are set + if lvl := log["stdout"].Level; lvl != DEBUG { + t.Errorf("XMLConfig: Expected stdout to be set to level %d, found %d", DEBUG, lvl) + } + if lvl := log["file"].Level; lvl != FINEST { + t.Errorf("XMLConfig: Expected file to be set to level %d, found %d", FINEST, lvl) + } + if lvl := log["xmllog"].Level; lvl != TRACE { + t.Errorf("XMLConfig: Expected xmllog to be set to level %d, found %d", TRACE, lvl) + } + + // Make sure the w is open and points to the right file + if fname := log["file"].LogWriter.(*FileLogWriter).file.Name(); fname != "test.log" { + t.Errorf("XMLConfig: Expected file to have opened %s, found %s", "test.log", fname) + } + + // Make sure the XLW is open and points to the right file + if fname := log["xmllog"].LogWriter.(*FileLogWriter).file.Name(); fname != "trace.xml" { + t.Errorf("XMLConfig: Expected xmllog to have opened %s, found %s", "trace.xml", fname) + } + + // Move XML log file + os.Rename(configfile, "examples/"+configfile) // Keep this so that an example with the documentation is available +} + +func BenchmarkFormatLogRecord(b *testing.B) { + const updateEvery = 1 + rec := &LogRecord{ + Level: CRITICAL, + Created: now, + Source: "source", + Message: "message", + } + for i := 0; i < b.N; i++ { + rec.Created = rec.Created.Add(1 * time.Second / updateEvery) + if i%2 == 0 { + FormatLogRecord(FORMAT_DEFAULT, rec) + } else { + FormatLogRecord(FORMAT_SHORT, rec) + } + } +} + +func BenchmarkConsoleLog(b *testing.B) { + /* This doesn't seem to work on OS X + sink, err := os.Open(os.DevNull) + if err != nil { + panic(err) + } + if err := syscall.Dup2(int(sink.Fd()), syscall.Stdout); err != nil { + panic(err) + } + */ + + stdout = ioutil.Discard + sl := NewDefaultLogger(INFO) + for i := 0; i < b.N; i++ { + sl.Log(WARNING, "here", "This is a log message") + } +} + +func BenchmarkConsoleNotLogged(b *testing.B) { + sl := NewDefaultLogger(INFO) + for i := 0; i < b.N; i++ { + sl.Log(DEBUG, "here", "This is a log message") + } +} + +func BenchmarkConsoleUtilLog(b *testing.B) { + sl := NewDefaultLogger(INFO) + for i := 0; i < b.N; i++ { + sl.Info("%s is a log message", "This") + } +} + +func BenchmarkConsoleUtilNotLog(b *testing.B) { + sl := NewDefaultLogger(INFO) + for i := 0; i < b.N; i++ { + sl.Debug("%s is a log message", "This") + } +} + +func BenchmarkFileLog(b *testing.B) { + sl := make(Logger) + b.StopTimer() + sl.AddFilter("file", INFO, NewFileLogWriter("benchlog.log", false)) + b.StartTimer() + for i := 0; i < b.N; i++ { + sl.Log(WARNING, "here", "This is a log message") + } + b.StopTimer() + os.Remove("benchlog.log") +} + +func BenchmarkFileNotLogged(b *testing.B) { + sl := make(Logger) + b.StopTimer() + sl.AddFilter("file", INFO, NewFileLogWriter("benchlog.log", false)) + b.StartTimer() + for i := 0; i < b.N; i++ { + sl.Log(DEBUG, "here", "This is a log message") + } + b.StopTimer() + os.Remove("benchlog.log") +} + +func BenchmarkFileUtilLog(b *testing.B) { + sl := make(Logger) + b.StopTimer() + sl.AddFilter("file", INFO, NewFileLogWriter("benchlog.log", false)) + b.StartTimer() + for i := 0; i < b.N; i++ { + sl.Info("%s is a log message", "This") + } + b.StopTimer() + os.Remove("benchlog.log") +} + +func BenchmarkFileUtilNotLog(b *testing.B) { + sl := make(Logger) + b.StopTimer() + sl.AddFilter("file", INFO, NewFileLogWriter("benchlog.log", false)) + b.StartTimer() + for i := 0; i < b.N; i++ { + sl.Debug("%s is a log message", "This") + } + b.StopTimer() + os.Remove("benchlog.log") +} + +// Benchmark results (darwin amd64 6g) +//elog.BenchmarkConsoleLog 100000 22819 ns/op +//elog.BenchmarkConsoleNotLogged 2000000 879 ns/op +//elog.BenchmarkConsoleUtilLog 50000 34380 ns/op +//elog.BenchmarkConsoleUtilNotLog 1000000 1339 ns/op +//elog.BenchmarkFileLog 100000 26497 ns/op +//elog.BenchmarkFileNotLogged 2000000 821 ns/op +//elog.BenchmarkFileUtilLog 50000 33945 ns/op +//elog.BenchmarkFileUtilNotLog 1000000 1258 ns/op diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/pattlog.go b/Godeps/_workspace/src/code.google.com/p/log4go/pattlog.go new file mode 100644 index 000000000..8224302b3 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/pattlog.go @@ -0,0 +1,122 @@ +// Copyright (C) 2010, Kyle Lemons . All rights reserved. + +package log4go + +import ( + "fmt" + "bytes" + "io" +) + +const ( + FORMAT_DEFAULT = "[%D %T] [%L] (%S) %M" + FORMAT_SHORT = "[%t %d] [%L] %M" + FORMAT_ABBREV = "[%L] %M" +) + +type formatCacheType struct { + LastUpdateSeconds int64 + shortTime, shortDate string + longTime, longDate string +} + +var formatCache = &formatCacheType{} + +// Known format codes: +// %T - Time (15:04:05 MST) +// %t - Time (15:04) +// %D - Date (2006/01/02) +// %d - Date (01/02/06) +// %L - Level (FNST, FINE, DEBG, TRAC, WARN, EROR, CRIT) +// %S - Source +// %M - Message +// Ignores unknown formats +// Recommended: "[%D %T] [%L] (%S) %M" +func FormatLogRecord(format string, rec *LogRecord) string { + if rec == nil { + return "" + } + if len(format) == 0 { + return "" + } + + out := bytes.NewBuffer(make([]byte, 0, 64)) + secs := rec.Created.UnixNano() / 1e9 + + cache := *formatCache + if cache.LastUpdateSeconds != secs { + month, day, year := rec.Created.Month(), rec.Created.Day(), rec.Created.Year() + hour, minute, second := rec.Created.Hour(), rec.Created.Minute(), rec.Created.Second() + zone, _ := rec.Created.Zone() + updated := &formatCacheType{ + LastUpdateSeconds: secs, + shortTime: fmt.Sprintf("%02d:%02d", hour, minute), + shortDate: fmt.Sprintf("%02d/%02d/%02d", month, day, year%100), + longTime: fmt.Sprintf("%02d:%02d:%02d %s", hour, minute, second, zone), + longDate: fmt.Sprintf("%04d/%02d/%02d", year, month, day), + } + cache = *updated + formatCache = updated + } + + // Split the string into pieces by % signs + pieces := bytes.Split([]byte(format), []byte{'%'}) + + // Iterate over the pieces, replacing known formats + for i, piece := range pieces { + if i > 0 && len(piece) > 0 { + switch piece[0] { + case 'T': + out.WriteString(cache.longTime) + case 't': + out.WriteString(cache.shortTime) + case 'D': + out.WriteString(cache.longDate) + case 'd': + out.WriteString(cache.shortDate) + case 'L': + out.WriteString(levelStrings[rec.Level]) + case 'S': + out.WriteString(rec.Source) + case 'M': + out.WriteString(rec.Message) + } + if len(piece) > 1 { + out.Write(piece[1:]) + } + } else if len(piece) > 0 { + out.Write(piece) + } + } + out.WriteByte('\n') + + return out.String() +} + +// This is the standard writer that prints to standard output. +type FormatLogWriter chan *LogRecord + +// This creates a new FormatLogWriter +func NewFormatLogWriter(out io.Writer, format string) FormatLogWriter { + records := make(FormatLogWriter, LogBufferLength) + go records.run(out, format) + return records +} + +func (w FormatLogWriter) run(out io.Writer, format string) { + for rec := range w { + fmt.Fprint(out, FormatLogRecord(format, rec)) + } +} + +// This is the FormatLogWriter's output method. This will block if the output +// buffer is full. +func (w FormatLogWriter) LogWrite(rec *LogRecord) { + w <- rec +} + +// Close stops the logger from sending messages to standard output. Attempts to +// send log messages to this logger after a Close have undefined behavior. +func (w FormatLogWriter) Close() { + close(w) +} diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/socklog.go b/Godeps/_workspace/src/code.google.com/p/log4go/socklog.go new file mode 100644 index 000000000..1d224a99d --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/socklog.go @@ -0,0 +1,57 @@ +// Copyright (C) 2010, Kyle Lemons . All rights reserved. + +package log4go + +import ( + "encoding/json" + "fmt" + "net" + "os" +) + +// This log writer sends output to a socket +type SocketLogWriter chan *LogRecord + +// This is the SocketLogWriter's output method +func (w SocketLogWriter) LogWrite(rec *LogRecord) { + w <- rec +} + +func (w SocketLogWriter) Close() { + close(w) +} + +func NewSocketLogWriter(proto, hostport string) SocketLogWriter { + sock, err := net.Dial(proto, hostport) + if err != nil { + fmt.Fprintf(os.Stderr, "NewSocketLogWriter(%q): %s\n", hostport, err) + return nil + } + + w := SocketLogWriter(make(chan *LogRecord, LogBufferLength)) + + go func() { + defer func() { + if sock != nil && proto == "tcp" { + sock.Close() + } + }() + + for rec := range w { + // Marshall into JSON + js, err := json.Marshal(rec) + if err != nil { + fmt.Fprint(os.Stderr, "SocketLogWriter(%q): %s", hostport, err) + return + } + + _, err = sock.Write(js) + if err != nil { + fmt.Fprint(os.Stderr, "SocketLogWriter(%q): %s", hostport, err) + return + } + } + }() + + return w +} diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/termlog.go b/Godeps/_workspace/src/code.google.com/p/log4go/termlog.go new file mode 100644 index 000000000..1ed2e4e0d --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/termlog.go @@ -0,0 +1,45 @@ +// Copyright (C) 2010, Kyle Lemons . All rights reserved. + +package log4go + +import ( + "io" + "os" + "fmt" +) + +var stdout io.Writer = os.Stdout + +// This is the standard writer that prints to standard output. +type ConsoleLogWriter chan *LogRecord + +// This creates a new ConsoleLogWriter +func NewConsoleLogWriter() ConsoleLogWriter { + records := make(ConsoleLogWriter, LogBufferLength) + go records.run(stdout) + return records +} + +func (w ConsoleLogWriter) run(out io.Writer) { + var timestr string + var timestrAt int64 + + for rec := range w { + if at := rec.Created.UnixNano() / 1e9; at != timestrAt { + timestr, timestrAt = rec.Created.Format("01/02/06 15:04:05"), at + } + fmt.Fprint(out, "[", timestr, "] [", levelStrings[rec.Level], "] ", rec.Message, "\n") + } +} + +// This is the ConsoleLogWriter's output method. This will block if the output +// buffer is full. +func (w ConsoleLogWriter) LogWrite(rec *LogRecord) { + w <- rec +} + +// Close stops the logger from sending messages to standard output. Attempts to +// send log messages to this logger after a Close have undefined behavior. +func (w ConsoleLogWriter) Close() { + close(w) +} diff --git a/Godeps/_workspace/src/code.google.com/p/log4go/wrapper.go b/Godeps/_workspace/src/code.google.com/p/log4go/wrapper.go new file mode 100644 index 000000000..10ecd88e6 --- /dev/null +++ b/Godeps/_workspace/src/code.google.com/p/log4go/wrapper.go @@ -0,0 +1,278 @@ +// Copyright (C) 2010, Kyle Lemons . All rights reserved. + +package log4go + +import ( + "errors" + "os" + "fmt" + "strings" +) + +var ( + Global Logger +) + +func init() { + Global = NewDefaultLogger(DEBUG) +} + +// Wrapper for (*Logger).LoadConfiguration +func LoadConfiguration(filename string) { + Global.LoadConfiguration(filename) +} + +// Wrapper for (*Logger).AddFilter +func AddFilter(name string, lvl level, writer LogWriter) { + Global.AddFilter(name, lvl, writer) +} + +// Wrapper for (*Logger).Close (closes and removes all logwriters) +func Close() { + Global.Close() +} + +func Crash(args ...interface{}) { + if len(args) > 0 { + Global.intLogf(CRITICAL, strings.Repeat(" %v", len(args))[1:], args...) + } + panic(args) +} + +// Logs the given message and crashes the program +func Crashf(format string, args ...interface{}) { + Global.intLogf(CRITICAL, format, args...) + Global.Close() // so that hopefully the messages get logged + panic(fmt.Sprintf(format, args...)) +} + +// Compatibility with `log` +func Exit(args ...interface{}) { + if len(args) > 0 { + Global.intLogf(ERROR, strings.Repeat(" %v", len(args))[1:], args...) + } + Global.Close() // so that hopefully the messages get logged + os.Exit(0) +} + +// Compatibility with `log` +func Exitf(format string, args ...interface{}) { + Global.intLogf(ERROR, format, args...) + Global.Close() // so that hopefully the messages get logged + os.Exit(0) +} + +// Compatibility with `log` +func Stderr(args ...interface{}) { + if len(args) > 0 { + Global.intLogf(ERROR, strings.Repeat(" %v", len(args))[1:], args...) + } +} + +// Compatibility with `log` +func Stderrf(format string, args ...interface{}) { + Global.intLogf(ERROR, format, args...) +} + +// Compatibility with `log` +func Stdout(args ...interface{}) { + if len(args) > 0 { + Global.intLogf(INFO, strings.Repeat(" %v", len(args))[1:], args...) + } +} + +// Compatibility with `log` +func Stdoutf(format string, args ...interface{}) { + Global.intLogf(INFO, format, args...) +} + +// Send a log message manually +// Wrapper for (*Logger).Log +func Log(lvl level, source, message string) { + Global.Log(lvl, source, message) +} + +// Send a formatted log message easily +// Wrapper for (*Logger).Logf +func Logf(lvl level, format string, args ...interface{}) { + Global.intLogf(lvl, format, args...) +} + +// Send a closure log message +// Wrapper for (*Logger).Logc +func Logc(lvl level, closure func() string) { + Global.intLogc(lvl, closure) +} + +// Utility for finest log messages (see Debug() for parameter explanation) +// Wrapper for (*Logger).Finest +func Finest(arg0 interface{}, args ...interface{}) { + const ( + lvl = FINEST + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + Global.intLogf(lvl, first, args...) + case func() string: + // Log the closure (no other arguments used) + Global.intLogc(lvl, first) + default: + // Build a format string so that it will be similar to Sprint + Global.intLogf(lvl, fmt.Sprint(arg0)+strings.Repeat(" %v", len(args)), args...) + } +} + +// Utility for fine log messages (see Debug() for parameter explanation) +// Wrapper for (*Logger).Fine +func Fine(arg0 interface{}, args ...interface{}) { + const ( + lvl = FINE + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + Global.intLogf(lvl, first, args...) + case func() string: + // Log the closure (no other arguments used) + Global.intLogc(lvl, first) + default: + // Build a format string so that it will be similar to Sprint + Global.intLogf(lvl, fmt.Sprint(arg0)+strings.Repeat(" %v", len(args)), args...) + } +} + +// Utility for debug log messages +// When given a string as the first argument, this behaves like Logf but with the DEBUG log level (e.g. the first argument is interpreted as a format for the latter arguments) +// When given a closure of type func()string, this logs the string returned by the closure iff it will be logged. The closure runs at most one time. +// When given anything else, the log message will be each of the arguments formatted with %v and separated by spaces (ala Sprint). +// Wrapper for (*Logger).Debug +func Debug(arg0 interface{}, args ...interface{}) { + const ( + lvl = DEBUG + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + Global.intLogf(lvl, first, args...) + case func() string: + // Log the closure (no other arguments used) + Global.intLogc(lvl, first) + default: + // Build a format string so that it will be similar to Sprint + Global.intLogf(lvl, fmt.Sprint(arg0)+strings.Repeat(" %v", len(args)), args...) + } +} + +// Utility for trace log messages (see Debug() for parameter explanation) +// Wrapper for (*Logger).Trace +func Trace(arg0 interface{}, args ...interface{}) { + const ( + lvl = TRACE + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + Global.intLogf(lvl, first, args...) + case func() string: + // Log the closure (no other arguments used) + Global.intLogc(lvl, first) + default: + // Build a format string so that it will be similar to Sprint + Global.intLogf(lvl, fmt.Sprint(arg0)+strings.Repeat(" %v", len(args)), args...) + } +} + +// Utility for info log messages (see Debug() for parameter explanation) +// Wrapper for (*Logger).Info +func Info(arg0 interface{}, args ...interface{}) { + const ( + lvl = INFO + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + Global.intLogf(lvl, first, args...) + case func() string: + // Log the closure (no other arguments used) + Global.intLogc(lvl, first) + default: + // Build a format string so that it will be similar to Sprint + Global.intLogf(lvl, fmt.Sprint(arg0)+strings.Repeat(" %v", len(args)), args...) + } +} + +// Utility for warn log messages (returns an error for easy function returns) (see Debug() for parameter explanation) +// These functions will execute a closure exactly once, to build the error message for the return +// Wrapper for (*Logger).Warn +func Warn(arg0 interface{}, args ...interface{}) error { + const ( + lvl = WARNING + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + Global.intLogf(lvl, first, args...) + return errors.New(fmt.Sprintf(first, args...)) + case func() string: + // Log the closure (no other arguments used) + str := first() + Global.intLogf(lvl, "%s", str) + return errors.New(str) + default: + // Build a format string so that it will be similar to Sprint + Global.intLogf(lvl, fmt.Sprint(first)+strings.Repeat(" %v", len(args)), args...) + return errors.New(fmt.Sprint(first) + fmt.Sprintf(strings.Repeat(" %v", len(args)), args...)) + } + return nil +} + +// Utility for error log messages (returns an error for easy function returns) (see Debug() for parameter explanation) +// These functions will execute a closure exactly once, to build the error message for the return +// Wrapper for (*Logger).Error +func Error(arg0 interface{}, args ...interface{}) error { + const ( + lvl = ERROR + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + Global.intLogf(lvl, first, args...) + return errors.New(fmt.Sprintf(first, args...)) + case func() string: + // Log the closure (no other arguments used) + str := first() + Global.intLogf(lvl, "%s", str) + return errors.New(str) + default: + // Build a format string so that it will be similar to Sprint + Global.intLogf(lvl, fmt.Sprint(first)+strings.Repeat(" %v", len(args)), args...) + return errors.New(fmt.Sprint(first) + fmt.Sprintf(strings.Repeat(" %v", len(args)), args...)) + } + return nil +} + +// Utility for critical log messages (returns an error for easy function returns) (see Debug() for parameter explanation) +// These functions will execute a closure exactly once, to build the error message for the return +// Wrapper for (*Logger).Critical +func Critical(arg0 interface{}, args ...interface{}) error { + const ( + lvl = CRITICAL + ) + switch first := arg0.(type) { + case string: + // Use the string as a format string + Global.intLogf(lvl, first, args...) + return errors.New(fmt.Sprintf(first, args...)) + case func() string: + // Log the closure (no other arguments used) + str := first() + Global.intLogf(lvl, "%s", str) + return errors.New(str) + default: + // Build a format string so that it will be similar to Sprint + Global.intLogf(lvl, fmt.Sprint(first)+strings.Repeat(" %v", len(args)), args...) + return errors.New(fmt.Sprint(first) + fmt.Sprintf(strings.Repeat(" %v", len(args)), args...)) + } + return nil +} -- cgit v1.2.3-1-g7c22