From 365b8b465e8a53ebb2da2bf3aef659ac81a2bc6a Mon Sep 17 00:00:00 2001
From: Joram Wilander <jwawilander@gmail.com>
Date: Wed, 19 Oct 2016 14:49:25 -0400
Subject: Merging performance branch into master (#4268)
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* improve performance on sendNotifications

* Fix SQL queries

* Remove get direct profiles, not needed anymore

* Add raw data to error details if AppError fails to decode

* men

* Fix decode (#4052)

* Fixing json decode

* Adding unit test

* Initial work for client scaling (#4051)

* Begin adding paging to profiles API

* Added more paging functionality

* Finish hooking up admin console user lists

* Add API for searching users and add searching to all user lists

* Add lazy loading of profiles

* Revert config.json

* Fix unit tests and some style issues

* Add GetProfilesFromList to Go driver and fix web unit test

* Update etag for GetProfiles

* Updating ui for filters and pagination (#4044)

* Updating UI for pagination

* Adjusting margins for filter row

* Adjusting margin for specific modals

* Adding relative padding to system console

* Adjusting responsive view

* Update client user tests

* Minor fixes for direct messages modal (#4056)

* Remove some unneeded initial load calls (#4057)

* UX updates to user lists, added smart counts and bug fixes (#4059)

* Improved getExplicitMentions and unit tests (#4064)

* Refactor getting posts to lazy load profiles correctly (#4062)

* Comment out SetActiveChannel test (#4066)

* Profiler cpu, block, and memory profiler. (#4081)

* Fix TestSetActiveChannel unit test (#4071)

* Fixing build failure caused by dependancies updating (#4076)

* Adding profiler

* Fix admin_team_member_dropdown eslint errors

* Bumping session cache size (#4077)

* Bumping session cache size

* Bumping status cache

* Refactor how the client handles channel members to be large team friendly (#4106)

* Refactor how the client handles channel members to be large team friendly

* Change Id to ChannelId in ChannelStats model

* Updated getChannelMember and getProfilesByIds routes to match proposal

* Performance improvements (#4100)

* Performance improvements

* Fixing re-connect issue

* Fixing error message

* Some other minor perf tweaks

* Some other minor perf tweaks

* Fixing config file

* Fixing buffer size

* Fixing web socket send message

* adding some error logging

* fix getMe to be user required

* Fix websocket event for new user

* Fixing shutting down

* Reverting web socket changes

* Fixing logging lvl

* Adding caching to GetMember

* Adding some logging

* Fixing caching

* Fixing caching invalidate

* Fixing direct message caching

* Fixing caching

* Fixing caching

* Remove GetDirectProfiles from initial load

* Adding logging and fixing websocket client

* Adding back caching from bad merge.

* Explicitly close go driver requests (#4162)

* Refactored how the client handles team members to be more large team friendly (#4159)

* Refactor getProfilesForDirectMessageList API into getAllProfiles API

* Refactored how the client handles team members to be more large team friendly

* Fix js error when receiving a notification

* Fix JS error caused by current user being overwritten with sanitized version (#4165)

* Adding error message to status failure (#4167)

* Fix a few bugs caused by client scaling refactoring (#4170)

* When there is no read replica, don't open a second set of connections to the master database (#4173)

* Adding connection tacking to stats (#4174)

* Reduce DB writes for statuses and other status related changes (#4175)

* Fix bug preventing opening of DM channels from more modal (#4181)

* 	Fixing socket timing error (#4183)

* Fixing ping/pong handler

* Fixing socket timing error

* Commenting out status broadcasting

* Removing user status changes

* Removing user status changes

* Removing user status changes

* Removing user status changes

* Adding DoPreComputeJson()

* Performance improvements (#4194)

* * Fix System Console Analytics queries
* Add db.SetConnMaxLifetime to 15 minutes
* Add "net/http/pprof" for profiling
* Add FreeOSMemory() to manually release memory on reload config

* Add flag to enable http profiler

* Fix memory leak (#4197)

* Fix memory leak

* removed unneeded nil assignment

* Fixing go routine leak (#4208)

* Merge fixes

* Merge fix

* Refactored statuses to be queried by the client rather than broadcast by the server (#4212)

* Refactored server code to reduce status broadcasts and to allow getting statuses by IDs

* Refactor client code to periodically fetch statuses

* Add store unit test for getting statuses by ids

* Fix status unit test

* Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket

* Adding multiple threads to websocket hub (#4230)

* Adding multiple threads to websocket hub

* Fixing unit tests

* Fixing so websocket connections from the same user end up in the same… (#4240)

* Fixing so websocket connections from the same user end up in the same list

* Removing old comment

* Refactor user autocomplete to query the server (#4239)

* Add API for autocompleting users

* Converted at mention autocomplete to query server

* Converted user search autocomplete to query server

* Switch autocomplete API naming to use term instead of username

* Split autocomplete API into two, one for channels and for teams

* Fix copy/paste error

* Some final client scaling fixes (#4246)

* Add lazy loading of profiles to integration pages

* Add lazy loading of profiles to emoji page

* Fix JS error when receiving post in select team menu and also clean up channel store
---
 webapp/actions/emoji_actions.jsx | 46 ++++++++++++++++++++++++++++++++++++++++
 1 file changed, 46 insertions(+)
 create mode 100644 webapp/actions/emoji_actions.jsx

(limited to 'webapp/actions/emoji_actions.jsx')

diff --git a/webapp/actions/emoji_actions.jsx b/webapp/actions/emoji_actions.jsx
new file mode 100644
index 000000000..128a9325a
--- /dev/null
+++ b/webapp/actions/emoji_actions.jsx
@@ -0,0 +1,46 @@
+// Copyright (c) 2016 Mattermost, Inc. All Rights Reserved.
+// See License.txt for license information.
+
+import AppDispatcher from 'dispatcher/app_dispatcher.jsx';
+
+import UserStore from 'stores/user_store.jsx';
+
+import * as AsyncClient from 'utils/async_client.jsx';
+import Client from 'client/web_client.jsx';
+
+import {ActionTypes} from 'utils/constants.jsx';
+
+export function loadEmoji(getProfiles = true) {
+    Client.listEmoji(
+        (data) => {
+            AppDispatcher.handleServerAction({
+                type: ActionTypes.RECEIVED_CUSTOM_EMOJIS,
+                emojis: data
+            });
+
+            if (getProfiles) {
+                loadProfilesForEmoji(data);
+            }
+        },
+        (err) => {
+            AsyncClient.dispatchError(err, 'listEmoji');
+        }
+    );
+}
+
+function loadProfilesForEmoji(emojiList) {
+    const profilesToLoad = {};
+    for (let i = 0; i < emojiList.length; i++) {
+        const emoji = emojiList[i];
+        if (!UserStore.hasProfile(emoji.creator_id)) {
+            profilesToLoad[emoji.creator_id] = true;
+        }
+    }
+
+    const list = Object.keys(profilesToLoad);
+    if (list.length === 0) {
+        return;
+    }
+
+    AsyncClient.getProfilesByIds(list);
+}
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