// Copyright 2011 The Graphics-Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package graphics import ( "code.google.com/p/graphics-go/graphics/interp" "errors" "image" "image/draw" "math" ) // I is the identity Affine transform matrix. var I = Affine{ 1, 0, 0, 0, 1, 0, 0, 0, 1, } // Affine is a 3x3 2D affine transform matrix. // M(i,j) is Affine[i*3+j]. type Affine [9]float64 // Mul returns the multiplication of two affine transform matrices. func (a Affine) Mul(b Affine) Affine { return Affine{ a[0]*b[0] + a[1]*b[3] + a[2]*b[6], a[0]*b[1] + a[1]*b[4] + a[2]*b[7], a[0]*b[2] + a[1]*b[5] + a[2]*b[8], a[3]*b[0] + a[4]*b[3] + a[5]*b[6], a[3]*b[1] + a[4]*b[4] + a[5]*b[7], a[3]*b[2] + a[4]*b[5] + a[5]*b[8], a[6]*b[0] + a[7]*b[3] + a[8]*b[6], a[6]*b[1] + a[7]*b[4] + a[8]*b[7], a[6]*b[2] + a[7]*b[5] + a[8]*b[8], } } func (a Affine) transformRGBA(dst *image.RGBA, src *image.RGBA, i interp.RGBA) error { srcb := src.Bounds() b := dst.Bounds() for y := b.Min.Y; y < b.Max.Y; y++ { for x := b.Min.X; x < b.Max.X; x++ { sx, sy := a.pt(x, y) if inBounds(srcb, sx, sy) { c := i.RGBA(src, sx, sy) off := (y-dst.Rect.Min.Y)*dst.Stride + (x-dst.Rect.Min.X)*4 dst.Pix[off+0] = c.R dst.Pix[off+1] = c.G dst.Pix[off+2] = c.B dst.Pix[off+3] = c.A } } } return nil } // Transform applies the affine transform to src and produces dst. func (a Affine) Transform(dst draw.Image, src image.Image, i interp.Interp) error { if dst == nil { return errors.New("graphics: dst is nil") } if src == nil { return errors.New("graphics: src is nil") } // RGBA fast path. dstRGBA, dstOk := dst.(*image.RGBA) srcRGBA, srcOk := src.(*image.RGBA) interpRGBA, interpOk := i.(interp.RGBA) if dstOk && srcOk && interpOk { return a.transformRGBA(dstRGBA, srcRGBA, interpRGBA) } srcb := src.Bounds() b := dst.Bounds() for y := b.Min.Y; y < b.Max.Y; y++ { for x := b.Min.X; x < b.Max.X; x++ { sx, sy := a.pt(x, y) if inBounds(srcb, sx, sy) { dst.Set(x, y, i.Interp(src, sx, sy)) } } } return nil } func inBounds(b image.Rectangle, x, y float64) bool { if x < float64(b.Min.X) || x >= float64(b.Max.X) { return false } if y < float64(b.Min.Y) || y >= float64(b.Max.Y) { return false } return true } func (a Affine) pt(x0, y0 int) (x1, y1 float64) { fx := float64(x0) + 0.5 fy := float64(y0) + 0.5 x1 = fx*a[0] + fy*a[1] + a[2] y1 = fx*a[3] + fy*a[4] + a[5] return x1, y1 } // TransformCenter applies the affine transform to src and produces dst. // Equivalent to // a.CenterFit(dst, src).Transform(dst, src, i). func (a Affine) TransformCenter(dst draw.Image, src image.Image, i interp.Interp) error { if dst == nil { return errors.New("graphics: dst is nil") } if src == nil { return errors.New("graphics: src is nil") } return a.CenterFit(dst.Bounds(), src.Bounds()).Transform(dst, src, i) } // Scale produces a scaling transform of factors x and y. func (a Affine) Scale(x, y float64) Affine { return a.Mul(Affine{ 1 / x, 0, 0, 0, 1 / y, 0, 0, 0, 1, }) } // Rotate produces a clockwise rotation transform of angle, in radians. func (a Affine) Rotate(angle float64) Affine { s, c := math.Sincos(angle) return a.Mul(Affine{ +c, +s, +0, -s, +c, +0, +0, +0, +1, }) } // Shear produces a shear transform by the slopes x and y. func (a Affine) Shear(x, y float64) Affine { d := 1 - x*y return a.Mul(Affine{ +1 / d, -x / d, 0, -y / d, +1 / d, 0, 0, 0, 1, }) } // Translate produces a translation transform with pixel distances x and y. func (a Affine) Translate(x, y float64) Affine { return a.Mul(Affine{ 1, 0, -x, 0, 1, -y, 0, 0, +1, }) } // Center produces the affine transform, centered around the provided point. func (a Affine) Center(x, y float64) Affine { return I.Translate(-x, -y).Mul(a).Translate(x, y) } // CenterFit produces the affine transform, centered around the rectangles. // It is equivalent to // I.Translate(-
).Mul(a).Translate(
) func (a Affine) CenterFit(dst, src image.Rectangle) Affine { dx := float64(dst.Min.X) + float64(dst.Dx())/2 dy := float64(dst.Min.Y) + float64(dst.Dy())/2 sx := float64(src.Min.X) + float64(src.Dx())/2 sy := float64(src.Min.Y) + float64(src.Dy())/2 return I.Translate(-sx, -sy).Mul(a).Translate(dx, dy) }