// Copyright 2011 The Graphics-Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package graphics import ( "code.google.com/p/graphics-go/graphics/convolve" "errors" "image" "image/draw" "math" ) // DefaultStdDev is the default blurring parameter. var DefaultStdDev = 0.5 // BlurOptions are the blurring parameters. // StdDev is the standard deviation of the normal, higher is blurrier. // Size is the size of the kernel. If zero, it is set to Ceil(6 * StdDev). type BlurOptions struct { StdDev float64 Size int } // Blur produces a blurred version of the image, using a Gaussian blur. func Blur(dst draw.Image, src image.Image, opt *BlurOptions) error { if dst == nil { return errors.New("graphics: dst is nil") } if src == nil { return errors.New("graphics: src is nil") } sd := DefaultStdDev size := 0 if opt != nil { sd = opt.StdDev size = opt.Size } if size < 1 { size = int(math.Ceil(sd * 6)) } kernel := make([]float64, 2*size+1) for i := 0; i <= size; i++ { x := float64(i) / sd x = math.Pow(1/math.SqrtE, x*x) kernel[size-i] = x kernel[size+i] = x } // Normalize the weights to sum to 1.0. kSum := 0.0 for _, k := range kernel { kSum += k } for i, k := range kernel { kernel[i] = k / kSum } return convolve.Convolve(dst, src, &convolve.SeparableKernel{ X: kernel, Y: kernel, }) }