// Copyright (c) 2016 Mattermost, Inc. All Rights Reserved. // See License.txt for license information. package api import ( "net/http" l4g "github.com/alecthomas/log4go" "github.com/mattermost/platform/einterfaces" "github.com/mattermost/platform/model" "github.com/mattermost/platform/store" "github.com/mattermost/platform/utils" ) var statusCache *utils.Cache = utils.NewLru(model.STATUS_CACHE_SIZE) func AddStatusCache(status *model.Status) { statusCache.Add(status.UserId, status) if einterfaces.GetClusterInterface() != nil { einterfaces.GetClusterInterface().UpdateStatus(status) } } func InitStatus() { l4g.Debug(utils.T("api.status.init.debug")) BaseRoutes.Users.Handle("/status", ApiUserRequiredActivity(getStatusesHttp, false)).Methods("GET") BaseRoutes.WebSocket.Handle("get_statuses", ApiWebSocketHandler(getStatusesWebSocket)) } func getStatusesHttp(c *Context, w http.ResponseWriter, r *http.Request) { statusMap, err := GetAllStatuses() if err != nil { c.Err = err return } w.Write([]byte(model.StringInterfaceToJson(statusMap))) } func getStatusesWebSocket(req *model.WebSocketRequest) (map[string]interface{}, *model.AppError) { statusMap, err := GetAllStatuses() if err != nil { return nil, err } return statusMap, nil } func GetAllStatuses() (map[string]interface{}, *model.AppError) { if result := <-Srv.Store.Status().GetOnlineAway(); result.Err != nil { return nil, result.Err } else { statuses := result.Data.([]*model.Status) statusMap := map[string]interface{}{} for _, s := range statuses { statusMap[s.UserId] = s.Status } return statusMap, nil } } func SetStatusOnline(userId string, sessionId string, manual bool) { l4g.Debug(userId, "online") broadcast := false var status *model.Status var err *model.AppError if status, err = GetStatus(userId); err != nil { status = &model.Status{userId, model.STATUS_ONLINE, false, model.GetMillis()} broadcast = true } else { if status.Manual && !manual { return // manually set status always overrides non-manual one } if status.Status != model.STATUS_ONLINE { broadcast = true } status.Status = model.STATUS_ONLINE status.Manual = false // for "online" there's no manually or auto set status.LastActivityAt = model.GetMillis() } AddStatusCache(status) achan := Srv.Store.Session().UpdateLastActivityAt(sessionId, model.GetMillis()) var schan store.StoreChannel if broadcast { schan = Srv.Store.Status().SaveOrUpdate(status) } else { schan = Srv.Store.Status().UpdateLastActivityAt(status.UserId, status.LastActivityAt) } if result := <-achan; result.Err != nil { l4g.Error(utils.T("api.status.last_activity.error"), userId, sessionId, result.Err) } if result := <-schan; result.Err != nil { l4g.Error(utils.T("api.status.save_status.error"), userId, result.Err) } if broadcast { event := model.NewWebSocketEvent("", "", status.UserId, model.WEBSOCKET_EVENT_STATUS_CHANGE) event.Add("status", model.STATUS_ONLINE) go Publish(event) } } func SetStatusOffline(userId string, manual bool) { l4g.Debug(userId, "offline") status, err := GetStatus(userId) if err == nil && status.Manual && !manual { return // manually set status always overrides non-manual one } status = &model.Status{userId, model.STATUS_OFFLINE, manual, model.GetMillis()} AddStatusCache(status) if result := <-Srv.Store.Status().SaveOrUpdate(status); result.Err != nil { l4g.Error(utils.T("api.status.save_status.error"), userId, result.Err) } event := model.NewWebSocketEvent("", "", status.UserId, model.WEBSOCKET_EVENT_STATUS_CHANGE) event.Add("status", model.STATUS_OFFLINE) go Publish(event) } func SetStatusAwayIfNeeded(userId string, manual bool) { l4g.Debug(userId, "away") status, err := GetStatus(userId) if err != nil { status = &model.Status{userId, model.STATUS_OFFLINE, manual, 0} } if !manual && status.Manual { return // manually set status always overrides non-manual one } if !manual { if status.Status == model.STATUS_AWAY { return } if !IsUserAway(status.LastActivityAt) { return } } status.Status = model.STATUS_AWAY status.Manual = manual AddStatusCache(status) if result := <-Srv.Store.Status().SaveOrUpdate(status); result.Err != nil { l4g.Error(utils.T("api.status.save_status.error"), userId, result.Err) } event := model.NewWebSocketEvent("", "", status.UserId, model.WEBSOCKET_EVENT_STATUS_CHANGE) event.Add("status", model.STATUS_AWAY) go Publish(event) } func GetStatus(userId string) (*model.Status, *model.AppError) { if status, ok := statusCache.Get(userId); ok { return status.(*model.Status), nil } if result := <-Srv.Store.Status().Get(userId); result.Err != nil { return nil, result.Err } else { return result.Data.(*model.Status), nil } } func IsUserAway(lastActivityAt int64) bool { return model.GetMillis()-lastActivityAt >= *utils.Cfg.TeamSettings.UserStatusAwayTimeout*1000 }