// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package f32 implements float32 vector and matrix types. package f32 // import "golang.org/x/image/math/f32" // Vec2 is a 2-element vector. type Vec2 [2]float32 // Vec3 is a 3-element vector. type Vec3 [3]float32 // Vec4 is a 4-element vector. type Vec4 [4]float32 // Mat3 is a 3x3 matrix in row major order. // // m[3*r + c] is the element in the r'th row and c'th column. type Mat3 [9]float32 // Mat4 is a 4x4 matrix in row major order. // // m[4*r + c] is the element in the r'th row and c'th column. type Mat4 [16]float32 // Aff3 is a 3x3 affine transformation matrix in row major order, where the // bottom row is implicitly [0 0 1]. // // m[3*r + c] is the element in the r'th row and c'th column. type Aff3 [6]float32 // Aff4 is a 4x4 affine transformation matrix in row major order, where the // bottom row is implicitly [0 0 0 1]. // // m[4*r + c] is the element in the r'th row and c'th column. type Aff4 [12]float32