summaryrefslogtreecommitdiffstats
path: root/vendor/gopkg.in/olivere/elastic.v5/backoff.go
blob: 736959f6db7f97efdd3f8f6bfe22ecd2147b93a1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
// Copyright 2012-present Oliver Eilhard. All rights reserved.
// Use of this source code is governed by a MIT-license.
// See http://olivere.mit-license.org/license.txt for details.

package elastic

import (
	"math"
	"math/rand"
	"sync"
	"time"
)

// BackoffFunc specifies the signature of a function that returns the
// time to wait before the next call to a resource. To stop retrying
// return false in the 2nd return value.
type BackoffFunc func(retry int) (time.Duration, bool)

// Backoff allows callers to implement their own Backoff strategy.
type Backoff interface {
	// Next implements a BackoffFunc.
	Next(retry int) (time.Duration, bool)
}

// -- ZeroBackoff --

// ZeroBackoff is a fixed backoff policy whose backoff time is always zero,
// meaning that the operation is retried immediately without waiting,
// indefinitely.
type ZeroBackoff struct{}

// Next implements BackoffFunc for ZeroBackoff.
func (b ZeroBackoff) Next(retry int) (time.Duration, bool) {
	return 0, true
}

// -- StopBackoff --

// StopBackoff is a fixed backoff policy that always returns false for
// Next(), meaning that the operation should never be retried.
type StopBackoff struct{}

// Next implements BackoffFunc for StopBackoff.
func (b StopBackoff) Next(retry int) (time.Duration, bool) {
	return 0, false
}

// -- ConstantBackoff --

// ConstantBackoff is a backoff policy that always returns the same delay.
type ConstantBackoff struct {
	interval time.Duration
}

// NewConstantBackoff returns a new ConstantBackoff.
func NewConstantBackoff(interval time.Duration) *ConstantBackoff {
	return &ConstantBackoff{interval: interval}
}

// Next implements BackoffFunc for ConstantBackoff.
func (b *ConstantBackoff) Next(retry int) (time.Duration, bool) {
	return b.interval, true
}

// -- Exponential --

// ExponentialBackoff implements the simple exponential backoff described by
// Douglas Thain at http://dthain.blogspot.de/2009/02/exponential-backoff-in-distributed.html.
type ExponentialBackoff struct {
	t float64 // initial timeout (in msec)
	f float64 // exponential factor (e.g. 2)
	m float64 // maximum timeout (in msec)
}

// NewExponentialBackoff returns a ExponentialBackoff backoff policy.
// Use initialTimeout to set the first/minimal interval
// and maxTimeout to set the maximum wait interval.
func NewExponentialBackoff(initialTimeout, maxTimeout time.Duration) *ExponentialBackoff {
	return &ExponentialBackoff{
		t: float64(int64(initialTimeout / time.Millisecond)),
		f: 2.0,
		m: float64(int64(maxTimeout / time.Millisecond)),
	}
}

// Next implements BackoffFunc for ExponentialBackoff.
func (b *ExponentialBackoff) Next(retry int) (time.Duration, bool) {
	r := 1.0 + rand.Float64() // random number in [1..2]
	m := math.Min(r*b.t*math.Pow(b.f, float64(retry)), b.m)
	if m >= b.m {
		return 0, false
	}
	d := time.Duration(int64(m)) * time.Millisecond
	return d, true
}

// -- Simple Backoff --

// SimpleBackoff takes a list of fixed values for backoff intervals.
// Each call to Next returns the next value from that fixed list.
// After each value is returned, subsequent calls to Next will only return
// the last element. The values are optionally "jittered" (off by default).
type SimpleBackoff struct {
	sync.Mutex
	ticks  []int
	jitter bool
}

// NewSimpleBackoff creates a SimpleBackoff algorithm with the specified
// list of fixed intervals in milliseconds.
func NewSimpleBackoff(ticks ...int) *SimpleBackoff {
	return &SimpleBackoff{
		ticks:  ticks,
		jitter: false,
	}
}

// Jitter enables or disables jittering values.
func (b *SimpleBackoff) Jitter(flag bool) *SimpleBackoff {
	b.Lock()
	b.jitter = flag
	b.Unlock()
	return b
}

// jitter randomizes the interval to return a value of [0.5*millis .. 1.5*millis].
func jitter(millis int) int {
	if millis <= 0 {
		return 0
	}
	return millis/2 + rand.Intn(millis)
}

// Next implements BackoffFunc for SimpleBackoff.
func (b *SimpleBackoff) Next(retry int) (time.Duration, bool) {
	b.Lock()
	defer b.Unlock()

	if retry >= len(b.ticks) {
		return 0, false
	}

	ms := b.ticks[retry]
	if b.jitter {
		ms = jitter(ms)
	}
	return time.Duration(ms) * time.Millisecond, true
}