summaryrefslogtreecommitdiffstats
path: root/web/web_test.go
blob: e1cdb071408dfbbc72dd751337d68da6cb15bae9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See License.txt for license information.

package web

import (
	"testing"
	"time"

	"github.com/mattermost/platform/api"
	"github.com/mattermost/platform/api4"
	"github.com/mattermost/platform/app"
	"github.com/mattermost/platform/model"
	"github.com/mattermost/platform/store"
	"github.com/mattermost/platform/utils"
)

var ApiClient *model.Client
var URL string

func Setup() {
	if app.Srv == nil {
		utils.TranslationsPreInit()
		utils.LoadConfig("config.json")
		utils.InitTranslations(utils.Cfg.LocalizationSettings)
		app.NewServer()
		app.InitStores()
		api.InitRouter()
		app.StartServer()
		api4.InitApi(false)
		api.InitApi()
		InitWeb()
		URL = "http://localhost" + *utils.Cfg.ServiceSettings.ListenAddress
		ApiClient = model.NewClient(URL)

		app.Srv.Store.MarkSystemRanUnitTests()

		*utils.Cfg.TeamSettings.EnableOpenServer = true
	}
}

func TearDown() {
	if app.Srv != nil {
		app.StopServer()
	}
}

/* Test disabled for now so we don't requrie the client to build. Maybe re-enable after client gets moved out.
func TestStatic(t *testing.T) {
	Setup()

	// add a short delay to make sure the server is ready to receive requests
	time.Sleep(1 * time.Second)

	resp, err := http.Get(URL + "/static/root.html")

	if err != nil {
		t.Fatalf("got error while trying to get static files %v", err)
	} else if resp.StatusCode != http.StatusOK {
		t.Fatalf("couldn't get static files %v", resp.StatusCode)
	}
}
*/

func TestIncomingWebhook(t *testing.T) {
	Setup()

	user := &model.User{Email: model.NewId() + "success+test@simulator.amazonses.com", Nickname: "Corey Hulen", Password: "passwd1"}
	user = ApiClient.Must(ApiClient.CreateUser(user, "")).Data.(*model.User)
	store.Must(app.Srv.Store.User().VerifyEmail(user.Id))

	ApiClient.Login(user.Email, "passwd1")

	team := &model.Team{DisplayName: "Name", Name: "z-z-" + model.NewId() + "a", Email: "test@nowhere.com", Type: model.TEAM_OPEN}
	team = ApiClient.Must(ApiClient.CreateTeam(team)).Data.(*model.Team)

	app.JoinUserToTeam(team, user, "")

	app.UpdateUserRoles(user.Id, model.ROLE_SYSTEM_ADMIN.Id)
	ApiClient.SetTeamId(team.Id)

	channel1 := &model.Channel{DisplayName: "Test API Name", Name: "zz" + model.NewId() + "a", Type: model.CHANNEL_OPEN, TeamId: team.Id}
	channel1 = ApiClient.Must(ApiClient.CreateChannel(channel1)).Data.(*model.Channel)

	if utils.Cfg.ServiceSettings.EnableIncomingWebhooks {
		hook1 := &model.IncomingWebhook{ChannelId: channel1.Id}
		hook1 = ApiClient.Must(ApiClient.CreateIncomingWebhook(hook1)).Data.(*model.IncomingWebhook)

		payload := "payload={\"text\": \"test text\"}"
		if _, err := ApiClient.PostToWebhook(hook1.Id, payload); err != nil {
			t.Fatal(err)
		}

		payload = "payload={\"text\": \"\"}"
		if _, err := ApiClient.PostToWebhook(hook1.Id, payload); err == nil {
			t.Fatal("should have errored - no text to post")
		}

		payload = "payload={\"text\": \"test text\", \"channel\": \"junk\"}"
		if _, err := ApiClient.PostToWebhook(hook1.Id, payload); err == nil {
			t.Fatal("should have errored - bad channel")
		}

		payload = "payload={\"text\": \"test text\"}"
		if _, err := ApiClient.PostToWebhook("abc123", payload); err == nil {
			t.Fatal("should have errored - bad hook")
		}
	} else {
		if _, err := ApiClient.PostToWebhook("123", "123"); err == nil {
			t.Fatal("should have failed - webhooks turned off")
		}
	}
}

func TestZZWebTearDown(t *testing.T) {
	// *IMPORTANT*
	// This should be the last function in any test file
	// that calls Setup()
	// Should be in the last file too sorted by name
	time.Sleep(2 * time.Second)
	TearDown()
}