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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-22 16:54:02 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-22 16:54:02 +0200 |
commit | 11c947f212165a28cf13793424b59ff8c9a6ac60 (patch) | |
tree | e658872726889a185fbc3f5725798e1e482142a0 | |
parent | 8bb223e67955904c14e26a980927d313272ed22b (diff) | |
download | colobot-11c947f212165a28cf13793424b59ff8c9a6ac60.tar.gz colobot-11c947f212165a28cf13793424b59ff8c9a6ac60.tar.bz2 colobot-11c947f212165a28cf13793424b59ff8c9a6ac60.zip |
Fix in light.h
-rw-r--r-- | src/graphics/common/light.h | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/src/graphics/common/light.h b/src/graphics/common/light.h index 024ef58..0ad32a8 100644 --- a/src/graphics/common/light.h +++ b/src/graphics/common/light.h @@ -20,6 +20,10 @@ #pragma once +#include "graphics/common/color.h" +#include "math/vector.h" + + namespace Gfx { /** \enum LightType Type of light */ @@ -89,9 +93,9 @@ struct SceneLight bool enable; //! Type of all objects included - D3DTypeObj incluType; + //D3DTypeObj incluType; //! Type of all objects excluded - D3DTypeObj excluType; + //D3DTypeObj excluType; //! Configuration of the light Gfx::Light light; |