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authorPiotr Dziwinski <piotrdz@gmail.com>2013-05-26 14:50:23 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2013-05-26 14:50:23 +0200
commit8f6fd2a1316432970f1d86515819e7bbe15ddab3 (patch)
tree5852619dfe41c59bb7bf23df2652b7a6d8d3689e
parentb41957f2f95d8f62817705a1c82322d9463d28a2 (diff)
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Changes in texture code & refactoring
* refactored and altered slightly the texture pack code * added flushing of texture cache * some refactoring and const-correctness in CApplication methods
-rw-r--r--src/app/app.cpp154
-rw-r--r--src/app/app.h71
-rw-r--r--src/graphics/engine/engine.cpp85
-rw-r--r--src/graphics/engine/engine.h11
4 files changed, 173 insertions, 148 deletions
diff --git a/src/app/app.cpp b/src/app/app.cpp
index ed76c69..932e61e 100644
--- a/src/app/app.cpp
+++ b/src/app/app.cpp
@@ -146,25 +146,24 @@ CApplication::CApplication()
m_dataPath = COLOBOT_DEFAULT_DATADIR;
m_langPath = COLOBOT_I18N_DIR;
+ m_texPackPath = "";
m_language = LANGUAGE_ENV;
- m_texPack = "";
-
m_lowCPU = true;
for (int i = 0; i < DIR_MAX; ++i)
- m_dataDirs[i] = nullptr;
+ m_standardDataDirs[i] = nullptr;
- m_dataDirs[DIR_AI] = "ai";
- m_dataDirs[DIR_FONT] = "fonts";
- m_dataDirs[DIR_HELP] = "help";
- m_dataDirs[DIR_ICON] = "icons";
- m_dataDirs[DIR_LEVEL] = "levels";
- m_dataDirs[DIR_MODEL] = "models";
- m_dataDirs[DIR_MUSIC] = "music";
- m_dataDirs[DIR_SOUND] = "sounds";
- m_dataDirs[DIR_TEXTURE] = "textures";
+ m_standardDataDirs[DIR_AI] = "ai";
+ m_standardDataDirs[DIR_FONT] = "fonts";
+ m_standardDataDirs[DIR_HELP] = "help";
+ m_standardDataDirs[DIR_ICON] = "icons";
+ m_standardDataDirs[DIR_LEVEL] = "levels";
+ m_standardDataDirs[DIR_MODEL] = "models";
+ m_standardDataDirs[DIR_MUSIC] = "music";
+ m_standardDataDirs[DIR_SOUND] = "sounds";
+ m_standardDataDirs[DIR_TEXTURE] = "textures";
}
CApplication::~CApplication()
@@ -272,7 +271,7 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[])
GetLogger()->Message(" -language lang set language (one of: en, de, fr, pl)\n");
GetLogger()->Message(" -langdir path set custom language directory path\n");
GetLogger()->Message(" -vbo mode set OpenGL VBO mode (one of: auto, enable, disable)\n");
- GetLogger()->Message(" -texpack name set texture pack\n");
+ GetLogger()->Message(" -texpack path set path to custom texture pack\n");
return PARSE_ARGS_HELP;
}
case OPT_DEBUG:
@@ -286,6 +285,18 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[])
GetLogger()->Info("Using custom data dir: '%s'\n", m_dataPath.c_str());
break;
}
+ case OPT_LANGDIR:
+ {
+ m_langPath = optarg;
+ GetLogger()->Info("Using custom language dir: '%s'\n", m_langPath.c_str());
+ break;
+ }
+ case OPT_TEXPACK:
+ {
+ m_texPackPath = optarg;
+ GetLogger()->Info("Using texturepack: '%s'\n", m_texPackPath.c_str());
+ break;
+ }
case OPT_LOGLEVEL:
{
LogLevel logLevel;
@@ -312,12 +323,6 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[])
m_language = language;
break;
}
- case OPT_LANGDIR:
- {
- m_langPath = optarg;
- GetLogger()->Info("Using custom language dir: '%s'\n", m_langPath.c_str());
- break;
- }
case OPT_VBO:
{
std::string vbo;
@@ -336,12 +341,6 @@ ParseArgsStatus CApplication::ParseArguments(int argc, char *argv[])
break;
}
- case OPT_TEXPACK:
- {
- m_texPack = optarg;
- GetLogger()->Info("Using texturepack: '%s'\n", m_texPack.c_str());
- break;
- }
default:
assert(false); // should never get here
}
@@ -394,20 +393,27 @@ bool CApplication::Create()
m_sound->Create(true);
// Cache sound files
- if (defaultValues) {
+ if (defaultValues)
+ {
GetProfile().SetLocalProfileString("Resources", "Sound", GetDataSubdirPath(DIR_SOUND));
GetProfile().SetLocalProfileString("Resources", "Music", GetDataSubdirPath(DIR_MUSIC));
}
- if (GetProfile().GetLocalProfileString("Resources", "Sound", path)) {
+ if (GetProfile().GetLocalProfileString("Resources", "Sound", path))
+ {
m_sound->CacheAll(path);
- } else {
+ }
+ else
+ {
m_sound->CacheAll(GetDataSubdirPath(DIR_SOUND));
}
- if (GetProfile().GetLocalProfileString("Resources", "Music", path)) {
+ if (GetProfile().GetLocalProfileString("Resources", "Music", path))
+ {
m_sound->AddMusicFiles(path);
- } else {
+ }
+ else
+ {
m_sound->AddMusicFiles(GetDataSubdirPath(DIR_MUSIC));
}
@@ -496,8 +502,6 @@ bool CApplication::Create()
m_engine->SetDevice(m_device);
- m_engine->SetTexturePack(m_texPack);
-
if (! m_engine->Create() )
{
m_errorMessage = std::string("Error in CEngine::Init()\n") + standardInfoMessage;
@@ -970,12 +974,12 @@ end:
return m_exitCode;
}
-int CApplication::GetExitCode()
+int CApplication::GetExitCode() const
{
return m_exitCode;
}
-const std::string& CApplication::GetErrorMessage()
+const std::string& CApplication::GetErrorMessage() const
{
return m_errorMessage;
}
@@ -1269,7 +1273,7 @@ void CApplication::ResumeSimulation()
GetLogger()->Info("Resume simulation\n");
}
-bool CApplication::GetSimulationSuspended()
+bool CApplication::GetSimulationSuspended() const
{
return m_simulationSuspended;
}
@@ -1327,48 +1331,48 @@ Event CApplication::CreateUpdateEvent()
return frameEvent;
}
-float CApplication::GetSimulationSpeed()
+float CApplication::GetSimulationSpeed() const
{
return m_simulationSpeed;
}
-float CApplication::GetAbsTime()
+float CApplication::GetAbsTime() const
{
return m_absTime;
}
-long long CApplication::GetExactAbsTime()
+long long CApplication::GetExactAbsTime() const
{
return m_exactAbsTime;
}
-long long CApplication::GetRealAbsTime()
+long long CApplication::GetRealAbsTime() const
{
return m_realAbsTime;
}
-float CApplication::GetRelTime()
+float CApplication::GetRelTime() const
{
return m_relTime;
}
-long long CApplication::GetExactRelTime()
+long long CApplication::GetExactRelTime() const
{
return m_exactRelTime;
}
-long long CApplication::GetRealRelTime()
+long long CApplication::GetRealRelTime() const
{
return m_realRelTime;
}
-Gfx::GLDeviceConfig CApplication::GetVideoConfig()
+Gfx::GLDeviceConfig CApplication::GetVideoConfig() const
{
return m_deviceConfig;
}
VideoQueryResult CApplication::GetVideoResolutionList(std::vector<Math::IntPoint> &resolutions,
- bool fullScreen, bool resizeable)
+ bool fullScreen, bool resizeable) const
{
resolutions.clear();
@@ -1415,27 +1419,27 @@ void CApplication::SetDebugMode(bool mode)
m_debugMode = mode;
}
-bool CApplication::GetDebugMode()
+bool CApplication::GetDebugMode() const
{
return m_debugMode;
}
-int CApplication::GetKmods()
+int CApplication::GetKmods() const
{
return m_kmodState;
}
-bool CApplication::GetKmodState(int kmod)
+bool CApplication::GetKmodState(int kmod) const
{
return (m_kmodState & kmod) != 0;
}
-bool CApplication::GetTrackedKeyState(TrackedKey key)
+bool CApplication::GetTrackedKeyState(TrackedKey key) const
{
return (m_trackedKeys & key) != 0;
}
-bool CApplication::GetMouseButtonState(int index)
+bool CApplication::GetMouseButtonState(int index) const
{
return (m_mouseButtonsState & (1<<index)) != 0;
}
@@ -1453,7 +1457,7 @@ void CApplication::SetGrabInput(bool grab)
SDL_WM_GrabInput(grab ? SDL_GRAB_ON : SDL_GRAB_OFF);
}
-bool CApplication::GetGrabInput()
+bool CApplication::GetGrabInput() const
{
int result = SDL_WM_GrabInput(SDL_GRAB_QUERY);
return result == SDL_GRAB_ON;
@@ -1468,12 +1472,12 @@ void CApplication::SetMouseMode(MouseMode mode)
SDL_ShowCursor(SDL_DISABLE);
}
-MouseMode CApplication::GetMouseMode()
+MouseMode CApplication::GetMouseMode() const
{
return m_mouseMode;
}
-Math::Point CApplication::GetMousePos()
+Math::Point CApplication::GetMousePos() const
{
return m_mousePos;
}
@@ -1486,7 +1490,7 @@ void CApplication::MoveMouse(Math::Point pos)
SDL_WarpMouse(windowPos.x, windowPos.y);
}
-std::vector<JoystickDevice> CApplication::GetJoystickList()
+std::vector<JoystickDevice> CApplication::GetJoystickList() const
{
std::vector<JoystickDevice> result;
@@ -1503,7 +1507,7 @@ std::vector<JoystickDevice> CApplication::GetJoystickList()
return result;
}
-JoystickDevice CApplication::GetJoystick()
+JoystickDevice CApplication::GetJoystick() const
{
return m_joystick;
}
@@ -1525,36 +1529,37 @@ void CApplication::SetJoystickEnabled(bool enable)
}
}
-bool CApplication::GetJoystickEnabled()
+bool CApplication::GetJoystickEnabled() const
{
return m_joystickEnabled;
}
-std::string CApplication::GetDataDirPath()
+std::string CApplication::GetDataDirPath() const
{
return m_dataPath;
}
-std::string CApplication::GetDataSubdirPath(DataDir stdDir)
+std::string CApplication::GetDataSubdirPath(DataDir stdDir) const
{
int index = static_cast<int>(stdDir);
assert(index >= 0 && index < DIR_MAX);
std::stringstream str;
str << m_dataPath;
str << "/";
- str << m_dataDirs[index];
+ str << m_standardDataDirs[index];
return str.str();
}
-std::string CApplication::GetDataFilePath(DataDir stdDir, const std::string& subpath)
+std::string CApplication::GetDataFilePath(DataDir stdDir, const std::string& subpath) const
{
int index = static_cast<int>(stdDir);
assert(index >= 0 && index < DIR_MAX);
std::stringstream str;
str << m_dataPath;
str << "/";
- str << m_dataDirs[index];
- if (stdDir == DIR_HELP) {
+ str << m_standardDataDirs[index];
+ if (stdDir == DIR_HELP)
+ {
str << "/";
str << GetLanguageChar();
}
@@ -1563,12 +1568,31 @@ std::string CApplication::GetDataFilePath(DataDir stdDir, const std::string& sub
return str.str();
}
-Language CApplication::GetLanguage()
+std::string CApplication::GetTexPackFilePath(const std::string& textureName) const
+{
+ std::stringstream str;
+
+ if (! m_texPackPath.empty())
+ {
+ str << m_texPackPath;
+ str << "/";
+ str << textureName;
+ if (! boost::filesystem::exists(str.str()))
+ {
+ GetLogger()->Trace("Texture '%s' not in texpack\n", textureName.c_str());
+ str.str("");
+ }
+ }
+
+ return str.str();
+}
+
+Language CApplication::GetLanguage() const
{
return m_language;
}
-char CApplication::GetLanguageChar()
+char CApplication::GetLanguageChar() const
{
char langChar = 'E';
switch (m_language)
@@ -1703,7 +1727,7 @@ void CApplication::SetLowCPU(bool low)
m_lowCPU = low;
}
-bool CApplication::GetLowCPU()
+bool CApplication::GetLowCPU() const
{
return m_lowCPU;
}
@@ -1718,7 +1742,7 @@ void CApplication::StopPerformanceCounter(PerformanceCounter counter)
GetSystemUtils()->GetCurrentTimeStamp(m_performanceCounters[counter][1]);
}
-float CApplication::GetPerformanceCounterData(PerformanceCounter counter)
+float CApplication::GetPerformanceCounterData(PerformanceCounter counter) const
{
return m_performanceCountersData[counter];
}
diff --git a/src/app/app.h b/src/app/app.h
index 073ac97..34028c7 100644
--- a/src/app/app.h
+++ b/src/app/app.h
@@ -209,20 +209,20 @@ public:
//! Main event loop
int Run();
//! Returns the code to be returned at main() exit
- int GetExitCode();
+ int GetExitCode() const;
//! Returns the message of error (set to something if exit code is not 0)
- const std::string& GetErrorMessage();
+ const std::string& GetErrorMessage() const;
//! Cleans up before exit
void Destroy();
//! Returns a list of possible video modes
VideoQueryResult GetVideoResolutionList(std::vector<Math::IntPoint> &resolutions,
- bool fullScreen, bool resizeable);
+ bool fullScreen, bool resizeable) const;
//! Returns the current video mode
- Gfx::GLDeviceConfig GetVideoConfig();
+ Gfx::GLDeviceConfig GetVideoConfig() const;
//! Change the video mode to given mode
bool ChangeVideoConfig(const Gfx::GLDeviceConfig &newConfig);
@@ -232,35 +232,35 @@ public:
//! Resumes animation
void ResumeSimulation();
//! Returns whether simulation is suspended
- bool GetSimulationSuspended();
+ bool GetSimulationSuspended() const;
//@{
//! Management of simulation speed
void SetSimulationSpeed(float speed);
- float GetSimulationSpeed();
+ float GetSimulationSpeed() const;
//@}
//! Returns the absolute time counter [seconds]
- float GetAbsTime();
+ float GetAbsTime() const;
//! Returns the exact absolute time counter [nanoseconds]
- long long GetExactAbsTime();
+ long long GetExactAbsTime() const;
//! Returns the exact absolute time counter disregarding speed setting [nanoseconds]
- long long GetRealAbsTime();
+ long long GetRealAbsTime() const;
//! Returns the relative time since last update [seconds]
- float GetRelTime();
+ float GetRelTime() const;
//! Returns the exact realative time since last update [nanoseconds]
- long long GetExactRelTime();
+ long long GetExactRelTime() const;
//! Returns the exact relative time since last update disregarding speed setting [nanoseconds]
- long long GetRealRelTime();
+ long long GetRealRelTime() const;
//! Returns a list of available joystick devices
- std::vector<JoystickDevice> GetJoystickList();
+ std::vector<JoystickDevice> GetJoystickList() const;
//! Returns info about the current joystick
- JoystickDevice GetJoystick();
+ JoystickDevice GetJoystick() const;
//! Change the current joystick device
bool ChangeJoystick(const JoystickDevice &newJoystick);
@@ -268,7 +268,7 @@ public:
//! Management of joystick enable state
//@{
void SetJoystickEnabled(bool enable);
- bool GetJoystickEnabled();
+ bool GetJoystickEnabled() const;
//@}
//! Polls the state of joystick axes and buttons
@@ -278,15 +278,15 @@ public:
void UpdateMouse();
//! Returns the current key modifiers
- int GetKmods();
+ int GetKmods() const;
//! Returns whether the given kmod is active
- bool GetKmodState(int kmod);
+ bool GetKmodState(int kmod) const;
//! Returns whether the tracked key is pressed
- bool GetTrackedKeyState(TrackedKey key);
+ bool GetTrackedKeyState(TrackedKey key) const;
//! Returns whether the mouse button is pressed
- bool GetMouseButtonState(int index);
+ bool GetMouseButtonState(int index) const;
//! Resets tracked key states and modifiers
void ResetKeyStates();
@@ -294,17 +294,17 @@ public:
//! Management of the grab mode for input (keyboard & mouse)
//@{
void SetGrabInput(bool grab);
- bool GetGrabInput();
+ bool GetGrabInput() const;
//@}
//! Management of mouse mode
//@{
void SetMouseMode(MouseMode mode);
- MouseMode GetMouseMode();
+ MouseMode GetMouseMode() const;
//@}
//! Returns the position of mouse cursor (in interface coords)
- Math::Point GetMousePos();
+ Math::Point GetMousePos() const;
//! Moves (warps) the mouse cursor to the specified position (in interface coords)
void MoveMouse(Math::Point pos);
@@ -312,22 +312,25 @@ public:
//! Management of debug mode (prints more info in logger)
//@{
void SetDebugMode(bool mode);
- bool GetDebugMode();
+ bool GetDebugMode() const;
//@}
//! Returns the full path to data directory
- std::string GetDataDirPath();
+ std::string GetDataDirPath() const;
//! Returns the full path to a standard dir in data directory
- std::string GetDataSubdirPath(DataDir stdDir);
+ std::string GetDataSubdirPath(DataDir stdDir) const;
//! Returns the full path to a file in data directory given standard dir and subpath
- std::string GetDataFilePath(DataDir stdDir, const std::string &subpath);
+ std::string GetDataFilePath(DataDir stdDir, const std::string &subpath) const;
+
+ //! Returns the full path to a file in texture pack directory
+ std::string GetTexPackFilePath(const std::string& textureName) const;
//! Management of language
//@{
- Language GetLanguage();
- char GetLanguageChar();
+ Language GetLanguage() const;
+ char GetLanguageChar() const;
void SetLanguage(Language language);
static bool ParseLanguage(const std::string& str, Language& language);
//@}
@@ -335,14 +338,14 @@ public:
//! Management of sleep in main loop (lowers CPU usage)
//@{
void SetLowCPU(bool low);
- bool GetLowCPU();
+ bool GetLowCPU() const;
//@}
//! Management of performance counters
//@{
void StartPerformanceCounter(PerformanceCounter counter);
void StopPerformanceCounter(PerformanceCounter counter);
- float GetPerformanceCounterData(PerformanceCounter counter);
+ float GetPerformanceCounterData(PerformanceCounter counter) const;
//@}
protected:
@@ -462,14 +465,14 @@ protected:
//! Path to directory with language files
std::string m_langPath;
- const char* m_dataDirs[DIR_MAX];
+ //! Path to directory with user texture pack
+ std::string m_texPackPath;
+
+ const char* m_standardDataDirs[DIR_MAX];
//! Application language
Language m_language;
- //! Texture pack
- std::string m_texPack;
-
//! Low cpu mode
bool m_lowCPU;
};
diff --git a/src/graphics/engine/engine.cpp b/src/graphics/engine/engine.cpp
index b697a37..3959c02 100644
--- a/src/graphics/engine/engine.cpp
+++ b/src/graphics/engine/engine.cpp
@@ -62,8 +62,6 @@ CEngine::CEngine(CApplication *app)
m_sound = nullptr;
m_terrain = nullptr;
- m_texPack = "";
-
m_showStats = false;
m_focus = 0.75f;
@@ -238,12 +236,6 @@ void CEngine::SetTerrain(CTerrain* terrain)
m_terrain = terrain;
}
-void CEngine::SetTexturePack(const std::string& texpackName)
-{
- m_texPack = texpackName;
-}
-
-
bool CEngine::Create()
{
m_size = m_app->GetVideoConfig().size;
@@ -323,7 +315,7 @@ void CEngine::ResetAfterDeviceChanged()
m_text->FlushCache();
- // TODO reload textures, reset device state, etc.
+ FlushTextureCache();
}
bool CEngine::ProcessEvent(const Event &event)
@@ -2117,7 +2109,7 @@ void CEngine::SetViewParams(const Math::Vector& eyePt, const Math::Vector& looka
m_sound->SetListener(eyePt, lookatPt);
}
-Texture CEngine::CreateTexture(const std::string& texName, const TextureCreateParams& params, CImage* image, std::string orginalName)
+Texture CEngine::CreateTexture(const std::string& texName, const TextureCreateParams& params, CImage* image)
{
if (texName.empty())
return Texture(); // invalid texture
@@ -2126,39 +2118,53 @@ Texture CEngine::CreateTexture(const std::string& texName, const TextureCreatePa
return Texture(); // invalid texture
Texture tex;
+ CImage img;
if (image == nullptr)
{
- CImage img;
- if (! img.Load(m_app->GetDataFilePath(DIR_TEXTURE, texName)))
+ bool loadedFromTexPack = false;
+
+ std::string texPackName = m_app->GetTexPackFilePath(texName);
+ if (! texPackName.empty())
{
- std::string error = img.GetError();
- if(orginalName == "") GetLogger()->Error("Couldn't load texture '%s': %s, blacklisting\n", texName.c_str(), error.c_str());
- m_texBlacklist.insert(texName);
- return Texture(); // invalid texture
+ if (img.Load(texPackName))
+ {
+ loadedFromTexPack = true;
+ }
+ else
+ {
+ std::string error = img.GetError();
+ GetLogger()->Error("Couldn't load texture '%s' from texpack: %s, blacklisting the texpack path\n",
+ texName.c_str(), error.c_str());
+ m_texBlacklist.insert(texPackName);
+ }
}
- tex = m_device->CreateTexture(&img, params);
- }
- else
- {
- tex = m_device->CreateTexture(image, params);
+ if (!loadedFromTexPack)
+ {
+ if (! img.Load(m_app->GetDataFilePath(DIR_TEXTURE, texName)))
+ {
+ std::string error = img.GetError();
+ GetLogger()->Error("Couldn't load texture '%s': %s, blacklisting\n", texName.c_str(), error.c_str());
+ m_texBlacklist.insert(texName);
+ return Texture(); // invalid texture
+ }
+ }
+
+ image = &img;
}
+ tex = m_device->CreateTexture(&img, params);
+
if (! tex.Valid())
{
- if(orginalName == "") GetLogger()->Error("Couldn't load texture '%s', blacklisting\n", texName.c_str());
+ GetLogger()->Error("Couldn't load texture '%s', blacklisting\n", texName.c_str());
m_texBlacklist.insert(texName);
return tex;
}
- if(orginalName == "") {
- m_texNameMap[texName] = tex;
- m_revTexNameMap[tex] = texName;
- } else {
- m_texNameMap[orginalName] = tex;
- m_revTexNameMap[tex] = orginalName;
- }
+ m_texNameMap[texName] = tex;
+ m_revTexNameMap[tex] = texName;
return tex;
}
@@ -2183,19 +2189,7 @@ Texture CEngine::LoadTexture(const std::string& name, const TextureCreateParams&
if (it != m_texNameMap.end())
return (*it).second;
- Texture tex;
- if (m_texPack != "") {
- std::string name_texpack = m_texPack + "/" + name;
-
- if (m_texBlacklist.find(name_texpack) == m_texBlacklist.end()) {
- tex = CreateTexture(name_texpack, params, nullptr, name);
- if (tex.Valid())
- return tex;
- }
- }
-
- tex = CreateTexture(name, params);
- return tex;
+ return CreateTexture(name, params);
}
bool CEngine::LoadAllTextures()
@@ -2453,6 +2447,13 @@ void CEngine::DeleteTexture(const Texture& tex)
m_texNameMap.erase(it);
}
+void CEngine::FlushTextureCache()
+{
+ m_texNameMap.clear();
+ m_revTexNameMap.clear();
+ m_texBlacklist.clear();
+}
+
bool CEngine::SetTexture(const std::string& name, int stage)
{
auto it = m_texNameMap.find(name);
diff --git a/src/graphics/engine/engine.h b/src/graphics/engine/engine.h
index 8df912e..af8cf6a 100644
--- a/src/graphics/engine/engine.h
+++ b/src/graphics/engine/engine.h
@@ -726,9 +726,6 @@ public:
//! Writes a screenshot containing the current frame
bool WriteScreenShot(const std::string& fileName, int width, int height);
- //! Set texture pack
- void SetTexturePack(const std::string& texpackName);
-
//@{
//! Management of game pause mode
@@ -961,6 +958,9 @@ public:
//! Deletes the given texture, unloading it and removing from cache
void DeleteTexture(const Texture& tex);
+ //! Empties the texture cache
+ void FlushTextureCache();
+
//! Defines of the distance field of vision
void SetTerrainVision(float vision);
@@ -1233,7 +1233,7 @@ protected:
const Material& mat, int state);
//! Create texture and add it to cache
- Texture CreateTexture(const std::string &texName, const TextureCreateParams &params, CImage* image = nullptr, std::string orginalName = "");
+ Texture CreateTexture(const std::string &texName, const TextureCreateParams &params, CImage* image = nullptr);
//! Tests whether the given object is visible
bool IsVisible(int objRank);
@@ -1407,9 +1407,6 @@ protected:
* so are disabled for subsequent load calls. */
std::set<std::string> m_texBlacklist;
- //! Texture pack
- std::string m_texPack;
-
//! Mouse cursor definitions
EngineMouse m_mice[ENG_MOUSE_COUNT];
//! Texture with mouse cursors