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authorkrzys-h <krzys_h@interia.pl>2013-12-28 12:30:46 +0100
committerkrzys-h <krzys_h@interia.pl>2013-12-28 12:30:46 +0100
commite9addb5a5e072b28eecfa1739ae38d67b68a2b23 (patch)
treee46bb4510163ed0d6ad46285b1020e6edd0335e9
parent0ff7e55b3343fbca959fb11236a009fb3790b652 (diff)
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Added smooth transition in music - issue #205
-rw-r--r--src/object/robotmain.cpp8
-rw-r--r--src/sound/oalsound/alsound.cpp81
-rw-r--r--src/sound/oalsound/alsound.h14
-rw-r--r--src/sound/sound.cpp6
-rw-r--r--src/sound/sound.h8
5 files changed, 87 insertions, 30 deletions
diff --git a/src/object/robotmain.cpp b/src/object/robotmain.cpp
index 0fc17f3..1fa3058 100644
--- a/src/object/robotmain.cpp
+++ b/src/object/robotmain.cpp
@@ -1072,7 +1072,7 @@ void CRobotMain::ChangePhase(Phase phase)
if (m_phase == PHASE_SIMUL) // ends a simulation?
{
SaveAllScript();
- m_sound->StopMusic();
+ m_sound->StopMusic(0.0f);
m_camera->SetControllingObject(0);
/* TODO: #if _SCHOOL
@@ -1226,7 +1226,7 @@ void CRobotMain::ChangePhase(Phase phase)
m_infoFilename[SATCOM_HUSTON][0] != 0)
StartDisplayInfo(SATCOM_HUSTON, false); // shows the instructions
- m_sound->StopMusic();
+ m_sound->StopMusic(0.0f);
if (!m_base || loading) StartMusic();
}
@@ -6954,7 +6954,6 @@ void CRobotMain::UpdateAudio(bool frame)
nb <= m_audioChange[t].max)
{
CLogger::GetInstancePointer()->Info("Changing music to \"%s\"\n", m_audioChange[t].music);
- m_sound->StopMusic();
m_sound->PlayMusic(std::string(m_audioChange[t].music), m_audioChange[t].repeat);
m_audioChange[t].changed = true;
}
@@ -7510,8 +7509,7 @@ void CRobotMain::StartMusic()
CLogger::GetInstancePointer()->Debug("Starting music...\n");
if (m_audioTrack != "")
{
- m_sound->StopMusic();
- m_sound->PlayMusic(m_audioTrack, m_audioRepeat);
+ m_sound->PlayMusic(m_audioTrack, m_audioRepeat, 0.0f);
}
}
diff --git a/src/sound/oalsound/alsound.cpp b/src/sound/oalsound/alsound.cpp
index 7f325c1..ef53236 100644
--- a/src/sound/oalsound/alsound.cpp
+++ b/src/sound/oalsound/alsound.cpp
@@ -57,6 +57,11 @@ void ALSound::CleanUp()
{
delete m_currentMusic;
}
+
+ for (auto item : m_oldMusic)
+ {
+ delete item.music;
+ }
for (auto item : m_sounds)
{
@@ -101,7 +106,6 @@ bool ALSound::Create()
alListenerf(AL_GAIN, m_audioVolume);
alDistanceModel(AL_LINEAR_DISTANCE_CLAMPED);
- m_currentMusic = new Channel();
GetLogger()->Info("Done.\n");
m_enabled = true;
return true;
@@ -469,13 +473,15 @@ bool ALSound::MuteAll(bool bMute)
}
}
- if (bMute)
- {
- m_currentMusic->SetVolume(0.0f);
- }
- else
- {
- m_currentMusic->SetVolume(m_musicVolume);
+ if (m_currentMusic) {
+ if (bMute)
+ {
+ m_currentMusic->SetVolume(0.0f);
+ }
+ else
+ {
+ m_currentMusic->SetVolume(m_musicVolume);
+ }
}
return true;
}
@@ -542,6 +548,22 @@ void ALSound::FrameMove(float delta)
}
}
}
+
+ std::list<OldMusic> toRemove;
+
+ for (auto& it : m_oldMusic)
+ {
+ if (it.currentTime >= it.fadeTime) {
+ delete it.music;
+ toRemove.push_back(it);
+ } else {
+ it.currentTime += delta;
+ it.music->SetVolume(((it.fadeTime-it.currentTime) / it.fadeTime) * m_musicVolume);
+ }
+ }
+
+ for (auto it : toRemove)
+ m_oldMusic.remove(it);
}
@@ -557,14 +579,23 @@ void ALSound::SetListener(const Math::Vector &eye, const Math::Vector &lookat)
alListenerfv(AL_ORIENTATION, orientation);
}
-bool ALSound::PlayMusic(int rank, bool bRepeat)
+bool ALSound::PlayMusic(int rank, bool bRepeat, float fadeTime)
{
std::stringstream filename;
filename << "music" << std::setfill('0') << std::setw(3) << rank << ".ogg";
- return PlayMusic(filename.str(), bRepeat);
+ return PlayMusic(filename.str(), bRepeat, fadeTime);
}
-bool ALSound::PlayMusic(const std::string &filename, bool bRepeat)
+bool operator<(const OldMusic & l, const OldMusic & r)
+{
+ return l.currentTime < r.currentTime;
+}
+bool operator==(const OldMusic & l, const OldMusic & r)
+{
+ return l.currentTime == r.currentTime;
+}
+
+bool ALSound::PlayMusic(const std::string &filename, bool bRepeat, float fadeTime)
{
if (!m_enabled)
{
@@ -573,6 +604,8 @@ bool ALSound::PlayMusic(const std::string &filename, bool bRepeat)
std::stringstream file;
file << m_soundPath << "/" << filename;
+
+ Buffer *buffer;
// check if we have music in cache
if (m_music.find(filename) == m_music.end())
@@ -583,16 +616,26 @@ bool ALSound::PlayMusic(const std::string &filename, bool bRepeat)
GetLogger()->Warn("Requested music %s was not found.\n", filename.c_str());
return false;
}
- Buffer *buffer = new Buffer();
+
+ buffer = new Buffer();
buffer->LoadFromFile(file.str(), static_cast<Sound>(-1));
- m_currentMusic->SetBuffer(buffer);
}
else
{
GetLogger()->Debug("Music loaded from cache\n");
- m_currentMusic->SetBuffer(m_music[filename]);
+ buffer = m_music[filename];
+ }
+
+ if (m_currentMusic) {
+ OldMusic old;
+ old.music = m_currentMusic;
+ old.fadeTime = fadeTime;
+ old.currentTime = 0.0f;
+ m_oldMusic.push_back(old);
}
+ m_currentMusic = new Channel();
+ m_currentMusic->SetBuffer(buffer);
m_currentMusic->SetVolume(m_musicVolume);
m_currentMusic->SetLoop(bRepeat);
m_currentMusic->Play();
@@ -613,14 +656,20 @@ bool ALSound::RestartMusic()
return true;
}
-void ALSound::StopMusic()
+void ALSound::StopMusic(float fadeTime)
{
if (!m_enabled || !m_currentMusic)
{
return;
}
- SuspendMusic();
+ OldMusic old;
+ old.music = m_currentMusic;
+ old.fadeTime = fadeTime;
+ old.currentTime = 0.0f;
+ m_oldMusic.push_back(old);
+
+ m_currentMusic = nullptr;
}
diff --git a/src/sound/oalsound/alsound.h b/src/sound/oalsound/alsound.h
index 2fdcff5..cd3bdd5 100644
--- a/src/sound/oalsound/alsound.h
+++ b/src/sound/oalsound/alsound.h
@@ -31,10 +31,17 @@
#include <map>
#include <string>
+#include <list>
#include <al.h>
+struct OldMusic {
+ Channel* music;
+ float fadeTime;
+ float currentTime;
+};
+
class ALSound : public CSoundInterface
{
public:
@@ -65,11 +72,11 @@ public:
bool StopAll();
bool MuteAll(bool bMute);
- bool PlayMusic(int rank, bool bRepeat);
- bool PlayMusic(const std::string &filename, bool bRepeat);
+ bool PlayMusic(int rank, bool bRepeat, float fadeTime=5.0f);
+ bool PlayMusic(const std::string &filename, bool bRepeat, float fadeTime=5.0f);
bool RestartMusic();
void SuspendMusic();
- void StopMusic();
+ void StopMusic(float fadeTime=5.0f);
bool IsPlayingMusic();
private:
@@ -86,6 +93,7 @@ private:
std::map<std::string, Buffer*> m_music;
std::map<int, Channel*> m_channels;
Channel *m_currentMusic;
+ std::list<OldMusic> m_oldMusic;
Math::Vector m_eye;
Math::Vector m_lookat;
};
diff --git a/src/sound/sound.cpp b/src/sound/sound.cpp
index d197b81..1605e2b 100644
--- a/src/sound/sound.cpp
+++ b/src/sound/sound.cpp
@@ -147,12 +147,12 @@ bool CSoundInterface::MuteAll(bool bMute)
return true;
}
-bool CSoundInterface::PlayMusic(int rank, bool bRepeat)
+bool CSoundInterface::PlayMusic(int rank, bool bRepeat, float fadeTime)
{
return true;
}
-bool CSoundInterface::PlayMusic(const std::string &filename, bool bRepeat)
+bool CSoundInterface::PlayMusic(const std::string &filename, bool bRepeat, float fadeTime)
{
return true;
}
@@ -166,7 +166,7 @@ void CSoundInterface::SuspendMusic()
{
}
-void CSoundInterface::StopMusic()
+void CSoundInterface::StopMusic(float fadeTime)
{
}
diff --git a/src/sound/sound.h b/src/sound/sound.h
index eee0b82..d2eee9c 100644
--- a/src/sound/sound.h
+++ b/src/sound/sound.h
@@ -284,16 +284,18 @@ public:
/** Start playing music
* \param rank - track number
* \param bRepeat - repeat playing
+ * \param fadeTime - time of transition between music
* \return return true on success
*/
- virtual bool PlayMusic(int rank, bool bRepeat);
+ virtual bool PlayMusic(int rank, bool bRepeat, float fadeTime=5.0f);
/** Start playing music
* \param filename - name of file to play
* \param bRepeat - repeat playing
+ * \param fadeTime - time of transition between music
* \return return true on success
*/
- virtual bool PlayMusic(const std::string &filename, bool bRepeat);
+ virtual bool PlayMusic(const std::string &filename, bool bRepeat, float fadeTime=5.0f);
/** Restart music
* @return return true on success
@@ -308,7 +310,7 @@ public:
/** Stop playing music
* \return return true on success
*/
- virtual void StopMusic();
+ virtual void StopMusic(float fadeTime=5.0f);
/** Check if music if playing
* \return return true if music is playing