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author | Piotr Dziwinski <piotrdz@gmail.com> | 2013-11-23 00:50:20 +0100 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2013-11-23 00:51:06 +0100 |
commit | 405db2d70ca108a0422538a4f30072f1831f473b (patch) | |
tree | fc85ed7e091d861d6b841a3eb0fcf789495a72dc /INSTALL-MXE.md | |
parent | 29b1f9e4c69e8a587997960e42832555ecd21c9c (diff) | |
download | colobot-405db2d70ca108a0422538a4f30072f1831f473b.tar.gz colobot-405db2d70ca108a0422538a4f30072f1831f473b.tar.bz2 colobot-405db2d70ca108a0422538a4f30072f1831f473b.zip |
Updated INSTALL-MXE instructions
Diffstat (limited to 'INSTALL-MXE.md')
-rw-r--r-- | INSTALL-MXE.md | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/INSTALL-MXE.md b/INSTALL-MXE.md index 47b6bcc..e8db7cd 100644 --- a/INSTALL-MXE.md +++ b/INSTALL-MXE.md @@ -29,7 +29,6 @@ To cross-compile Colobot using MXE: * check-requirements * expat * flac - * flac * freetype * gcc * gcc-gmp @@ -55,13 +54,15 @@ To cross-compile Colobot using MXE: * xz * zlib -4. Now `cd` to directory with colobot sources. To cross-compile a CMake project, - you have to specify a CMake toolchain file. MXE has such file in MXE's directory: - `usr/i686-pc-mingw32/share/cmake/mxe-conf.cmake` - Toolchain file is specified that way: `cmake -DCMAKE_TOOLCHAIN_FILE=/path/to/mxe-conf.cmake .` +4. Now `cd` to directory with colobot sources. + It is recommended that you create a separate directory for out-of-source build: + `mkdir build-mxe && cd build-mxe` + + In order to cross-compile a CMake project, you have to specify a CMake toolchain file. + MXE has such file in MXE's directory: `usr/i686-pc-mingw32/share/cmake/mxe-conf.cmake` + So you should use the following cmake command: `cmake -DCMAKE_TOOLCHAIN_FILE=/path/to/mxe-conf.cmake ..` CMake files in Colobot should detect that MXE is being used and they will modify flags, paths, etc. as required. You should not run into any problems. - *Note:* you may also want to use a separate out-of-source build directory for MXE. 5. `make` should now compile the game with the resulting executable as `colobot.exe`. The exe is linked against all libraries *statically*, so there are no dependencies @@ -70,6 +71,8 @@ To cross-compile Colobot using MXE: 6. If you want to create a Colobot installer, you need to additionally build 'nsis' in MXE. Then you can create the NSIS installer that way: - `PATH=/path/to/mxe/binaries/:$PATH make package` This will create a versionned - colobot-$version.exe installer that will install Colobot in system directories, - add a shortcut in the start menu and setup an uninstaller. + `PATH=/path/to/mxe/binaries:$PATH make package` + where `/path/to/mxe/binaries` is path to cross-compiled MXE binaries available + in MXE's directory under `usr/i686-pc-mingw32/bin`. + This will create a versioned colobot-$version.exe installer that will install Colobot + in system directories, add a shortcut in the start menu and setup an uninstaller. |