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authorMichał Konopacki <konopacki.m@gmail.com>2012-08-08 02:01:06 +0200
committerMichał Konopacki <konopacki.m@gmail.com>2012-08-08 02:01:06 +0200
commit0919796df7ab9025bb53ef2dc56d0888de8c7e73 (patch)
treeeb786bfb4ed3a823a2ad0c0e2c19e25696274989 /src/CBot/CBotDll.h
parent0844a0f7bdcd3184ee60aaf0e943b65c73c8c283 (diff)
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Transation of comments complete
Diffstat (limited to 'src/CBot/CBotDll.h')
-rw-r--r--src/CBot/CBotDll.h2234
1 files changed, 1117 insertions, 1117 deletions
diff --git a/src/CBot/CBotDll.h b/src/CBot/CBotDll.h
index 47388a6..269ef94 100644
--- a/src/CBot/CBotDll.h
+++ b/src/CBot/CBotDll.h
@@ -1,1117 +1,1117 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-////////////////////////////////////////////////////////////////////////
-
-#pragma once
-#ifndef _CBOTDLL_H_
-#define _CBOTDLL_H_
-/**
- * \file CBotDll.h
- * \brief Library for interpretation of CBOT language
- */
-
-#include <stdio.h>
-#include "resource.h"
-#include <map>
-#include <cstring>
-
-
-#define CBOTVERSION 104
-
-////////////////////////////////////////////////////////////////////////
-// forward declaration of needed classes
-
-class CBotToken; // program turned into "tokens
-class CBotStack; // for the execution stack
-class CBotClass; // class of object
-class CBotInstr; // instruction to be executed
-class CBotFunction; // user functions
-class CBotVar; // variables
-class CBotVarClass; // instance of class
-class CBotVarPointer; // pointer to an instance of class
-class CBotCall; // functions
-class CBotCallMethode; // methods
-class CBotDefParam; // parameter list
-class CBotCStack; // stack
-
-
-////////////////////////////////////////////////////////////////////////
-// Variables management
-////////////////////////////////////////////////////////////////////////
-
-/** \brief CBotType Defines known types. This types are modeled on Java types. Do not change the order of elements */
-enum CBotType
-{
- CBotTypVoid = 0,
- CBotTypByte = 1, //n
- CBotTypShort = 2, //n
- CBotTypChar = 3, //n
- CBotTypInt = 4,
- CBotTypLong = 5, //n
- CBotTypFloat = 6,
- CBotTypDouble = 7, //n
- CBotTypBoolean = 8,
- CBotTypString = 9,
-
- CBotTypArrayPointer = 10, // array of variables
- CBotTypArrayBody = 11, // same but creates an instance
-
- CBotTypPointer = 12, // pointer to an instance
- CBotTypNullPointer = 13, // null pointer is special
- CBotTypClass = 15,
- CBotTypIntrinsic = 16 // instance of a class intrinsic
-};
-//n = not implemented yet
-
-// for SetUserPtr when deleting an object
-#define OBJECTDELETED ((void*)-1)
-// value set before initialization
-#define OBJECTCREATED ((void*)-2)
-
-
-/** \brief CBotTypResult class to define the complete type of a result*/
-class CBotTypResult
-{
-public:
- /**
- * \brief CBotTypResult constructor for simple types (CBotTypInt to CBotTypString)
- * \param type type of created result, see CBotType
- */
- CBotTypResult(int type);
- // for simple types (CBotTypInt à CBotTypString)
-
-
- CBotTypResult(int type, const char* name);
- // for pointer types and intrinsic classes
-
- CBotTypResult(int type, CBotClass* pClass);
- // for the instance of a class
-
- CBotTypResult(int type, CBotTypResult elem);
- // for arrays of variables
-
- CBotTypResult(const CBotTypResult& typ);
- // for assignments
-
- CBotTypResult();
- // for default
-
- ~CBotTypResult();
-
- int GivType(int mode = 0) const;
- // returns type CBotType* as a result
-
- void SetType(int n);
- // modifies a type
-
- CBotClass* GivClass() const;
- // makes the pointer to the class (for CBotTypClass, CBotTypPointer)
-
- int GivLimite() const;
- // returns limit size of table (CBotTypArray)
-
- void SetLimite(int n);
- // set limit to the table
-
- void SetArray(int* max );
- // set limits for a list of dimensions (arrays of arrays)
-
- CBotTypResult& GivTypElem() const;
- // returns type of array elements (CBotTypArray)
- // rend le type des éléments du tableau (CBotTypArray)
-
- bool Compare(const CBotTypResult& typ) const;
- // compares whether the types are compatible
- bool Eq(int type) const;
- // compare type
-
- CBotTypResult& operator=(const CBotTypResult& src);
- // copy a complete type in another
-
-private:
- int m_type;
- CBotTypResult* m_pNext; // for the types of type
- CBotClass* m_pClass; // for the derivatives of class
- int m_limite; // limits of tables
- friend class CBotVarClass;
- friend class CBotVarPointer;
-};
-
-/*
-// to define a result as output, using for example
-
- // to return a simple Float
- return CBotTypResult( CBotTypFloat );
-
-
- // to return a string array
- return CBotTypResult( CBotTypArray, CBotTypResult( CBotTypString ) );
-
- // to return un array of array of "point" class
- CBotTypResult typPoint( CBotTypIntrinsic, "point" );
- CBotTypResult arrPoint( CBotTypArray, typPoint );
- return CBotTypResult( CBotTypArray, arrPoint );
-*/
-
-
-////////////////////////////////////////////////////////////////////////
-// Error Handling of compilation and execution
-////////////////////////////////////////////////////////////////////////
-
-// Here are the list of errors that can be returned by the module
-// for compilation
-
-#define CBotErrOpenPar 5000 // missing the opening parenthesis
-#define CBotErrClosePar 5001 // missing the closing parenthesis
-#define CBotErrNotBoolean 5002 // expression must be a boolean
-#define CBotErrUndefVar 5003 // undeclared variable
-#define CBotErrBadLeft 5004 // assignment impossible ( 5 = ... )
-#define CBotErrNoTerminator 5005 // semicolon expected
-#define CBotErrCaseOut 5006 // case outside a switch
-// CBotErrNoTerm 5007, plus utile
-#define CBotErrCloseBlock 5008 // missing " } "
-#define CBotErrElseWhitoutIf 5009 // else without matching if
-#define CBotErrOpenBlock 5010 // missing " { "
-#define CBotErrBadType1 5011 // wrong type for the assignment
-#define CBotErrRedefVar 5012 // redefinition of the variable
-#define CBotErrBadType2 5013 // Two operands are incompatible
-#define CBotErrUndefCall 5014 // routine undefined
-#define CBotErrNoDoubleDots 5015 // " : " expected
-// CBotErrWhile 5016, plus utile
-#define CBotErrBreakOutside 5017 // break outside of a loop
-#define CBotErrUndefLabel 5019 // label udnefined
-#define CBotErrLabel 5018 // label ne peut se mettre ici (label can not get here)
-#define CBotErrNoCase 5020 // missing " case "
-#define CBotErrBadNum 5021 // expected number
-#define CBotErrVoid 5022 // " void " not possible here
-#define CBotErrNoType 5023 // type declaration expected
-#define CBotErrNoVar 5024 // variable name expected
-#define CBotErrNoFunc 5025 // expected function name
-#define CBotErrOverParam 5026 // too many parameters
-#define CBotErrRedefFunc 5027 // this function already exists
-#define CBotErrLowParam 5028 // not enough parameters
-#define CBotErrBadParam 5029 // wrong types of parameters
-#define CBotErrNbParam 5030 // wrong number of parameters
-#define CBotErrUndefItem 5031 // element does not exist in the class
-#define CBotErrUndefClass 5032 // variable is not a class
-#define CBotErrNoConstruct 5033 // no appropriate constructor
-#define CBotErrRedefClass 5034 // class already exists
-#define CBotErrCloseIndex 5035 // " ] " expected
-#define CBotErrReserved 5036 // reserved word (for a DefineNum)
-#define CBotErrBadNew 5037 // wrong setting for new
-#define CBotErrOpenIndex 5038 // " [ " expected
-#define CBotErrBadString 5039 // expected string
-#define CBotErrBadIndex 5040 // wrong index type "[ false ]"
-#define CBotErrPrivate 5041 // protected item
-#define CBotErrNoPublic 5042 // missing word "public"
-
-// here is the list of errors that can be returned by the module
-// for the execution
-
-#define CBotErrZeroDiv 6000 // division by zero
-#define CBotErrNotInit 6001 // uninitialized variable
-#define CBotErrBadThrow 6002 // throw a negative value
-#define CBotErrNoRetVal 6003 // function did not return results
-#define CBotErrNoRun 6004 // Run() without active function
-#define CBotErrUndefFunc 6005 // calling a function that no longer exists
-#define CBotErrNotClass 6006 // this class does not exist
-#define CBotErrNull 6007 // null pointer
-#define CBotErrNan 6008 // calculation with a NAN
-#define CBotErrOutArray 6009 // index out of array
-#define CBotErrStackOver 6010 // stack overflow
-#define CBotErrDeletedPtr 6011 // pointer to an object destroyed
-
-#define CBotErrFileOpen 6012 // cannot open the file
-#define CBotErrNotOpen 6013 // channel not open
-#define CBotErrRead 6014 // error while reading
-#define CBotErrWrite 6015 // writing error
-
-
-// other values ​​may be returned
-// for example exceptions returned by external routines
-// and " throw " with any number.
-
-
-////////////////////////////////////////////////////////////////////////
-//
-// as part of MFC CString not used here.
-//
-// ( all functions are not implemented yet )
-
-/** \brief CBotString Class used to work on strings */
-class CBotString
-{
-public:
- CBotString();
- CBotString(const char* p);
- CBotString(const CBotString& p);
- ~CBotString();
-
- void Empty();
- bool IsEmpty() const;
- int GivLength();
- int Find(const char c);
- int Find(const char* lpsz);
- int ReverseFind(const char c);
- int ReverseFind(const char* lpsz);
- bool LoadString(unsigned int id);
- CBotString Mid(int nFirst, int nCount) const;
- CBotString Mid(int nFirst) const;
- CBotString Mid(int start, int lg=-1);
- CBotString Left(int nCount) const;
- CBotString Right(int nCount) const;
- int Compare(const char* lpsz) const;
- void MakeUpper();
- void MakeLower();
-
-
- /**
- * \brief Overloaded oprators to work on CBotString classes
- */
- const CBotString& operator=(const CBotString& stringSrc);
- const CBotString& operator=(const char ch);
- const CBotString& operator=(const char* pString);
- const CBotString& operator+(const CBotString& str);
- friend CBotString operator+(const CBotString& string, const char* lpsz);
-
- const CBotString& operator+=(const char ch);
- const CBotString& operator+=(const CBotString& str);
- bool operator==(const CBotString& str);
- bool operator==(const char* p);
- bool operator!=(const CBotString& str);
- bool operator!=(const char* p);
- bool operator>(const CBotString& str);
- bool operator>(const char* p);
- bool operator>=(const CBotString& str);
- bool operator>=(const char* p);
- bool operator<(const CBotString& str);
- bool operator<(const char* p);
- bool operator<=(const CBotString& str);
- bool operator<=(const char* p);
-
- operator const char*() const; // as a C string
-
-
-private:
-
- /** \brief Pointer to string */
- char* m_ptr;
-
- /** \brief Length of the string */
- int m_lg;
-
- /** \brief Keeps the string corresponding to keyword ID */
- static const std::map<EID, char *> s_keywordString;
-
- /**
- * \brief MapIdToString maps given ID to its string equivalent
- * \param id Provided identifier
- * \return string if found, else NullString
- */
- static const char * MapIdToString(EID id);
-};
-
-
-// Class used to array management
-
-class CBotStringArray : public CBotString
-{
-private:
- int m_nSize; // number of elements
- int m_nMaxSize; // reserved size
- CBotString* m_pData; // ^data
-
-public:
- CBotStringArray();
- ~CBotStringArray();
- void SetSize(int nb);
- int GivSize();
- void Add(const CBotString& str);
- CBotString& operator[](int nIndex);
-
- CBotString& ElementAt(int nIndex);
-};
-
-// different modes for GetPosition
-enum CBotGet
-{
- GetPosExtern = 1,
- GetPosNom = 2,
- GetPosParam = 3,
- GetPosBloc = 4
-};
-
-////////////////////////////////////////////////////////////////////
-// main class managing CBot program
-//
-
-class CBotProgram
-{
-private:
- CBotFunction* m_Prog; // the user-defined functions
- CBotFunction* m_pRun; // the basic function for the execution
- CBotClass* m_pClass; // classes defined in this part
- CBotStack* m_pStack; // execution stack
- CBotVar* m_pInstance; // instance of the parent class
- friend class CBotFunction;
-
- int m_ErrorCode;
- int m_ErrorStart;
- int m_ErrorEnd;
-
- long m_Ident; // associated identifier
-
-public:
- static CBotString m_DebugVarStr; // end of a debug
- bool m_bDebugDD; // idem déclanchable par robot \TODO ???
- bool m_bCompileClass;
-
-public:
- static void Init();
- // initializes the module (defined keywords for errors)
- // should be done once (and only one) at the beginning
- static
- void Free();
- // frees the static memory areas
-
- static
- int GivVersion();
- // gives the version of the library CBOT
-
-
- CBotProgram();
- CBotProgram(CBotVar* pInstance);
- ~CBotProgram();
-
- bool Compile( const char* program, CBotStringArray& ListFonctions, void* pUser = NULL);
- // compiles the program given in text
- // returns false if an error at compile
- // see GetCompileError () to retrieve the error
- // ListFonctions returns the names of functions declared as extern
- // pUser can pass a pointer to routines defined by AddFunction
-
- void SetIdent(long n);
- // associates an identifier with the instance CBotProgram
-
- long GivIdent();
- // gives the identifier
-
- int GivError();
- bool GetError(int& code, int& start, int& end);
- bool GetError(int& code, int& start, int& end, CBotProgram* &pProg);
- // if true
- // gives the error found in the compilation
- // or execution
- // delimits the start and end block where the error
- // pProg lets you know what "module" has produced runtime error
- static CBotString GivErrorText(int code);
-
-
- bool Start(const char* name);
- // defines what function should be executed
- // returns false if the funtion name is not found
- // the program does nothing, we must call Run () for this
-
- bool Run(void* pUser = NULL, int timer = -1);
- // executes the program
- // returns false if the program was suspended
- // returns true if the program ended with or without error
- // timer = 0 allows to advance step by step
-
- bool GetRunPos(const char* &FunctionName, int &start, int &end);
- // gives the position in the executing program
- // returns false if it is not running (program completion)
- // FunctionName is a pointer made to the name of the function
- // start and end position in the text of the token processing
-
- CBotVar* GivStackVars(const char* &FunctionName, int level);
- // provides the pointer to the variables on the execution stack
- // level is an input parameter, 0 for the last level, -1, -2, etc. for the other levels
- // the return value (CBotVar *) is a variable list (or NULL)
- // that can be processed as the list of parameters received by a routine
- // FunctionName gives the name of the function where are these variables
- // FunctionName == NULL means that is more in a program (depending on level)
-
- void Stop();
- // stops execution of the program
- // therefore quits "suspend" mode
-
- static
- void SetTimer(int n);
- // defines the number of steps (parts of instructions) to done
- // in Run() before rendering hand "false" \TODO avant de rendre la main "false"
-
- static
- bool AddFunction(const char* name,
- bool rExec (CBotVar* pVar, CBotVar* pResult, int& Exception, void* pUser),
- CBotTypResult rCompile (CBotVar* &pVar, void* pUser));
- // call this to add externally (**)
- // a new function used by the program CBoT
-
- static
- bool DefineNum(const char* name, long val);
-
- bool SaveState(FILE* pf);
- // backup the execution status in the file
- // the file must have been opened with the fopen call this dll (\TODO this library??)
- // if the system crashes
- bool RestoreState(FILE* pf);
- // restores the state of execution from file
- // the compiled program must obviously be the same
-
- bool GetPosition(const char* name, int& start, int& stop,
- CBotGet modestart = GetPosExtern,
- CBotGet modestop = GetPosBloc);
- // gives the position of a routine in the original text
- // the user can select the item to find from the beginning to the end
- // see the above modes in CBotGet
-
-
- CBotFunction* GivFunctions();
-};
-
-
-///////////////////////////////////////////////////////////////////////////////
-// routines for file management (* FILE)
- FILE* fOpen(const char* name, const char* mode);
- int fClose(FILE* filehandle);
- size_t fWrite(const void *buffer, size_t elemsize, size_t length, FILE* filehandle);
- size_t fRead(void *buffer, size_t elemsize, size_t length, FILE* filehandle);
-
-
-#if 0
-/*
-(**) Note:
- To define an external function, proceed as follows:
-
- a) define a routine for compilation
- this routine receive list of parameters (no values)
- and either returns a result type (CBotTyp... or 0 = void)
- or an error number
- b) define a routine for the execution
- this routine receive list of parameters (with valeurs),
- a variable to store the result (according to the given type at compile time)
-
- For example, a routine which calculates the mean of a parameter list */
-
-int cMean(CBotVar* &pVar, CBotString& ClassName)
-{
- if ( pVar == NULL ) return 6001; // there is no parameter!
-
- while ( pVar != NULL )
- {
- if ( pVar->GivType() > CBotTypDouble ) return 6002; // this is not a number
- pVar = pVar -> GivNext();
- }
-
- return CBotTypFloat; // the type of the result may depend on the parameters!
-}
-
-
-bool rMean(CBotVar* pVar, CBotVar* pResult, int& Exception)
-{
- float total = 0;
- int nb = 0;
- while (pVar != NULL)
- {
- total += pVar->GivValFloat();
- pVar = pVar->GivNext();
- nb++;
- }
- pResult->SetValFloat(total/nb); // returns the mean value
-
- return true; // operation fully completed
-}
-
-#endif
-
-/////////////////////////////////////////////////////////////////////////////////
-// Class for managing variables
-
-// may be useful to the outside of the module
-// ( it is currently not expected to be able to create these objects in outer )
-
-// results of GivInit()
-#define IS_UNDEF 0 // undefined variable
-#define IS_DEF 1 // variable defined
-#define IS_NAN 999 // variable defined as not a number
-
-// variable type SetPrivate / IsPrivate
-#define PR_PUBLIC 0 // public variable
-#define PR_READ 1 // read only
-#define PR_PROTECT 2 // protected (inheritance)
-#define PR_PRIVATE 3 // strictly private
-
-class CBotVar
-{
-protected:
- CBotToken* m_token; // the corresponding token
-
- CBotVar* m_next; // list of variables
- friend class CBotStack;
- friend class CBotCStack;
- friend class CBotInstrCall;
- friend class CBotProgram;
-
- CBotTypResult m_type; // type of value
-
- int m_binit; // not initialized?
- CBotVarClass* m_pMyThis; // ^ corresponding this element
- void* m_pUserPtr; // ^user data if necessary
- bool m_bStatic; // static element (in class)
- int m_mPrivate; // element public, protected or private?
-
- CBotInstr* m_InitExpr; // expression for the original content
- CBotInstr* m_LimExpr; // list of limits for a table
- friend class CBotClass;
- friend class CBotVarClass;
- friend class CBotVarPointer;
- friend class CBotVarArray;
-
- long m_ident; // unique identifier
- static long m_identcpt; // counter
-
-public:
- CBotVar();
-virtual ~CBotVar( ); // destructor
-
- static
- CBotVar* Create( const char* name, CBotTypResult type);
- // creates from a complete type
-
- static
- CBotVar* Create( const char* name, CBotClass* pClass);
- // creates from one instance of a known class
-
- static
- CBotVar* Create( const CBotToken* name, int type );
- static
- CBotVar* Create( const CBotToken* name, CBotTypResult type );
-
- static
- CBotVar* Create( const char* name, int type, CBotClass* pClass);
-
- static
- CBotVar* Create( CBotVar* pVar );
-
-
- void SetUserPtr(void* pUser);
- // associate a user pointer to an instance
-
- virtual void SetIdent(long UniqId);
- // associates a unique identifier to an instance
- // ( it is used to ensure that the id is unique)
-
- void* GivUserPtr();
- // makes the pointer associated with the variable
-
- CBotString GivName(); // the name of the variable, if known
- ////////////////////////////////////////////////////////////////////////////////////
- void SetName(const char* name); // changes the name of the variable
-
- int GivType(int mode = 0); // returns the base type (int) of the variable
- // TODO check it
- ////////////////////////////////////////////////////////////////////////////////////////
-
- CBotTypResult GivTypResult(int mode = 0); // returns the complete type of the variable
-
-
- CBotToken* GivToken();
- void SetType(CBotTypResult& type);
-
- void SetInit(int bInit); // is the variable in the state IS_UNDEF, IS_DEF, IS_NAN
-
- int GivInit(); // gives the state of the variable
-
- void SetStatic(bool bStatic);
- bool IsStatic();
-
- void SetPrivate(int mPrivate);
- bool IsPrivate(int mode = PR_PROTECT);
- int GivPrivate();
-
- virtual
- void ConstructorSet();
-
- void SetVal(CBotVar* var); // remprend une valeur
- // TODO remprend value
- virtual
- CBotVar* GivItem(const char* name); // returns an element of a class according to its name (*)
- virtual
- CBotVar* GivItemRef(int nIdent); // idem à partir du n° ref
- // TODO ditto from ref no.
- virtual
- CBotVar* GivItem(int row, bool bGrow = false);
-
- virtual
- CBotVar* GivItemList(); // lists the elements
-
- CBotVar* GivStaticVar(); // makes the pointer to the variable if it is static
-
- bool IsElemOfClass(const char* name);
- // said if the element belongs to the class "name"
- // makes true if the object is a subclass
-
- CBotVar* GivNext(); // next variable in the list (parameters)
- ////////////////////////////////////////////////////////////////////////////////////////////
-
- void AddNext(CBotVar* pVar); // added to a list
-
- virtual
- void Copy(CBotVar* pSrc, bool bName = true); // makes a copy of the variable
-
- virtual void SetValInt(int val, const char* name = NULL);
- // initialized with an integer value (#)
- /////////////////////////////////////////////////////////////////////////////////
-
- virtual void SetValFloat(float val); // initialized with a real value (#)
- ////////////////////////////////////////////////////////////////////////////////
-
- virtual void SetValString(const char* p);// initialized with a string value (#)
- ////////////////////////////////////////////////////////////////////////////////
-
- virtual int GivValInt(); // request the full value (#)
- ////////////////////////////////////////////////////////////////////////
-
- virtual float GivValFloat(); // gets real value (#)
- ///////////////////////////////////////////////////////////////////////
-
- virtual
- CBotString GivValString(); // request the string value (#)
- ///////////////////////////////////////////////////////////////////////
-
- virtual void SetClass(CBotClass* pClass);
- virtual
- CBotClass* GivClass();
-
- virtual void SetPointer(CBotVar* p);
- virtual
- CBotVarClass* GivPointer();
-// virtual void SetIndirection(CBotVar* pVar);
-
- virtual void Add(CBotVar* left, CBotVar* right); // addition
- virtual void Sub(CBotVar* left, CBotVar* right); // subtraction
- virtual void Mul(CBotVar* left, CBotVar* right); // multiplication
- virtual int Div(CBotVar* left, CBotVar* right); // division
- virtual int Modulo(CBotVar* left, CBotVar* right); // remainder of division
- virtual void Power(CBotVar* left, CBotVar* right); // power
-
- virtual bool Lo(CBotVar* left, CBotVar* right);
- virtual bool Hi(CBotVar* left, CBotVar* right);
- virtual bool Ls(CBotVar* left, CBotVar* right);
- virtual bool Hs(CBotVar* left, CBotVar* right);
- virtual bool Eq(CBotVar* left, CBotVar* right);
- virtual bool Ne(CBotVar* left, CBotVar* right);
-
- virtual void And(CBotVar* left, CBotVar* right);
- virtual void Or(CBotVar* left, CBotVar* right);
- virtual void XOr(CBotVar* left, CBotVar* right);
- virtual void ASR(CBotVar* left, CBotVar* right);
- virtual void SR(CBotVar* left, CBotVar* right);
- virtual void SL(CBotVar* left, CBotVar* right);
-
- virtual void Neg();
- virtual void Not();
- virtual void Inc();
- virtual void Dec();
-
-
- virtual bool Save0State(FILE* pf);
- virtual bool Save1State(FILE* pf);
- static bool RestoreState(FILE* pf, CBotVar* &pVar);
-
- void debug();
-
-// virtual
-// CBotVar* GivMyThis();
-
- virtual
- void Maj(void* pUser = NULL, bool bContinue = true);
-
- void SetUniqNum(long n);
- long GivUniqNum();
- static long NextUniqNum();
-};
-
-/* NOTE (#)
- methods SetValInt() SetValFloat() et SetValString()
- can be called with objects which are respectively integer, real or string
- Always be sure of the type of the variable before calling these methods
-
- if ( pVar->GivType() == CBotInt() ) pVar->SetValFloat( 3.3 ); // plante !!
-
- methods GivValInt(), GivValFloat() et GivValString()
- use value conversions,
- GivValString() works on numbers (makes the corresponding string)
- but do not make GivValInt () with a string variable!
-*/
-
-
-
-////////////////////////////////////////////////////////////////////////
-// management of classes
-////////////////////////////////////////////////////////////////////////
-
-// class to define new classes in the language CBOT
-// for example to define the class CPoint (x, y)
-
-class CBotClass
-{
-private:
- static
- CBotClass* m_ExClass; // list of classes existing at a given time
- CBotClass* m_ExNext; // for this general list
- CBotClass* m_ExPrev; // for this general list
-
-private:
- CBotClass* m_pParent; // parent class
- CBotString m_name; // name of this class
- int m_nbVar; // number of variables in the chain
- CBotVar* m_pVar; // content of the class
- bool m_bIntrinsic; // intrinsic class
- CBotClass* m_next; // the string class
- CBotCallMethode* m_pCalls; // list of methods defined in external
- CBotFunction* m_pMethod; // compiled list of methods
- void (*m_rMaj) ( CBotVar* pThis, void* pUser );
- friend class CBotVarClass;
- int m_cptLock; // for Lock / UnLock
- int m_cptOne; // Lock for reentrancy
- CBotProgram* m_ProgInLock[5];// processes waiting for sync
-
-public:
- bool m_IsDef; // mark if is set or not
-
- CBotClass( const char* name,
- CBotClass* pParent, bool bIntrinsic = false ); // constructor
- // Once a class is created, it is known
- // around CBoT
- // intrinsic mode gives a class that is not managed by pointers
-
- ~CBotClass( ); // destructor
-
- bool AddFunction(const char* name,
- bool rExec (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception),
- CBotTypResult rCompile (CBotVar* pThis, CBotVar* &pVar));
- // this call allows to add as external (**)
- // new method used by the objects of this class
-
- bool AddUpdateFunc( void rMaj ( CBotVar* pThis, void* pUser ) );
- // defines routine to be called to update the elements of the class
-
- bool AddItem(CBotString name, CBotTypResult type, int mPrivate = PR_PUBLIC);
- // adds an element to the class
-// bool AddItem(CBotString name, CBotClass* pClass);
- // the same for elements belonging to pClass
- bool AddItem(CBotVar* pVar);
- // adds an item by passing the pointer to an instance of a variable
- // the object is taken as is, so do not destroyed
-
-
-
- // adds an element by giving an element of type CBotVar
- void AddNext(CBotClass* pClass);
-
- CBotString GivName(); // gives the name of the class
- CBotClass* GivParent(); // gives the parent class (or NULL)
-
- // true if a class is derived (Extends) of another
- // return true also if the classes are identical
- bool IsChildOf(CBotClass* pClass);
-
- static
- CBotClass* Find(CBotToken* &pToken); // trouve une classe d'après son nom
- // return a class by it's its name
- static
- CBotClass* Find(const char* name);
-
- CBotVar* GivVar(); // return the list of variables
- CBotVar* GivItem(const char* name); // one of the variables according to its name
- CBotVar* GivItemRef(int nIdent);
-
- CBotTypResult CompileMethode(const char* name, CBotVar* pThis, CBotVar** ppParams,
- CBotCStack* pStack, long& nIdent);
-
- bool ExecuteMethode(long& nIdent, const char* name, CBotVar* pThis, CBotVar** ppParams, CBotVar* &pResult, CBotStack* &pStack, CBotToken* pToken);
- void RestoreMethode(long& nIdent, const char* name, CBotVar* pThis, CBotVar** ppParams, CBotStack* &pStack);
-
- // compiles a class declared by the user
- static
- CBotClass* Compile(CBotToken* &p, CBotCStack* pStack);
- static
- CBotClass* Compile1(CBotToken* &p, CBotCStack* pStack);
-
- bool CompileDefItem(CBotToken* &p, CBotCStack* pStack, bool bSecond);
-
- bool IsIntrinsic();
- void Purge();
- static
- void Free();
-
- static
- bool SaveStaticState(FILE* pf);
-
- static
- bool RestoreStaticState(FILE* pf);
-
- bool Lock(CBotProgram* p);
- void Unlock();
- static
- void FreeLock(CBotProgram* p);
-
- bool CheckCall(CBotToken* &pToken, CBotDefParam* pParam);
-
-};
-
-#define MAXDEFNUM 1000 // limited number of DefineNum
-
-/////////////////////////////////////////////////////////////////////////////////////
-// Token management (tokens)
-
-#define TokenTypKeyWord 1 // a keyword of the language (see TokenKeyWord)
-#define TokenTypNum 2 // number
-#define TokenTypString 3 // string
-#define TokenTypVar 4 // a variable name
-#define TokenTypDef 5 // value according DefineNum
-
-#define TokenKeyWord 2000 // keywords of the language
-#define TokenKeyDeclare 2100 // keywords of declarations (int, float,..)
-#define TokenKeyVal 2200 // keywords representing the value (true, false, null, nan)
-#define TokenKeyOp 2300 // operators
-
-/** \class Responsible for token management */
-class CBotToken
-{
-private:
- static
- CBotStringArray m_ListKeyWords; // list of keywords of language
- static
- int m_ListIdKeyWords[200]; // the corresponding codes
-
- static
- CBotStringArray m_ListKeyDefine; // names defined by a DefineNum
- static
- long m_ListKeyNums[MAXDEFNUM]; // the ​​associated values
-
-private:
- CBotToken* m_next; // following in the list
- CBotToken* m_prev;
- int m_type; // type of Token
- long m_IdKeyWord; // number of the keyword if it is a
- // or value of the "define"
-
- CBotString m_Text; // word found as token
- CBotString m_Sep; // following separators
-
- int m_start; // position in the original text (program)
- int m_end; // the same for the end of the token
-
- /**
- * \brief Check whether given parameter is a keyword
- */
- static
- int GivKeyWords(const char* w); // is it a keyword?
- static
- bool GivKeyDefNum(const char* w, CBotToken* &token);
-
- /**
- * \brief Loads the list of keywords
- */
- static
- void LoadKeyWords();
-
-public:
- /**
- * \brief Constructors
- */
- CBotToken();
- CBotToken(const CBotToken* pSrc);
- CBotToken(const CBotString& mot, const CBotString& sep, int start=0, int end=0);
- CBotToken(const char* mot, const char* sep = NULL);
-
- /**
- * \brief Destructor
- */
- ~CBotToken();
- /**
- * \brief Returns the type of token
- */
- int GivType();
-
- /**
- * \brief makes the string corresponding to this token
- */
- CBotString& GivString();
-
- /**
- * \brief makes the following separator token
- */
- CBotString& GivSep();
-
- /**
- * \brief position of the beginning in the text
- */
- int GivStart();
- /**
- * \brief end position in the text
- */
- int GivEnd();
-
- /**
- * \brief gives the next token in the list
- */
- CBotToken* GivNext();
- /**
- * \brief gives the previous token in a list
- */
- CBotToken* GivPrev();
-
- /**
- * \brief transforms the entire program
- */
- static
- CBotToken* CompileTokens(const char* p, int& error);
-
- /**
- * \brief releases the list
- */
- static
- void Delete(CBotToken* pToken); // libère la liste
-
-
- // fonctions non utiles en export
- static
- bool DefineNum(const char* name, long val);
- void SetString(const char* name);
-
- void SetPos(int start, int end);
- long GivIdKey();
- /**
- * \brief adds a token (a copy)
- */
- void AddNext(CBotToken* p);
-
- /**
- * finds the next token
- */
- static
- CBotToken* NextToken(char* &program, int& error, bool first = false);
-
- const CBotToken&
- operator=(const CBotToken& src);
-
- static
- void Free();
-};
-
-
-
-#if 0
-////////////////////////////////////////////////////////////////////////
-// Examples of use
-// Definition classes and functions
-
-
-// define the global class CPoint
-// --------------------------------
- m_pClassPoint = new CBotClass("CPoint", NULL);
- // adds the component ".x"
- m_pClassPoint->AddItem("x", CBotTypResult(CBotTypFloat));
- // adds the component ".y"
- m_pClassPoint->AddItem("y", CBotTypResult(CBotTypFloat));
- // the player can then use the instructions
- // CPoint position; position.x = 12; position.y = -13.6
-
-// define class CColobotObject
-// --------------------------------
-// This class manages all the objects in the world of COLOBOT
-// the "main" user program belongs to this class
- m_pClassObject = new CBotClass("CColobotObject", m_pClassBase);
- // adds the component ".position"
- m_pClassObject->AddItem("position", m_pClassPoint);
- // adds the component ".type"
- m_pClassObject->AddItem("type", CBotTypResult(CBotTypShort));
- // adds a definition of constant
- m_pClassObject->AddConst("ROBOT", CBotTypShort, 1); // ROBOT equivalent to the value 1
- // adds the FIND routine
- m_pClassObject->AddFunction( rCompFind, rDoFind );
- // the player can now use the instructions
- // CColobotObject chose; chose = FIND( ROBOT )
-
-
-
-// define class CColobotRobot derived from CColobotObject
-// ---------------------------------------------------------
-// programs "main" associated with robots as a part of this class
- m_pClassRobot = new CBotClass("CColobotRobot", m_pClassObject);
- // add routine GOTO
- m_pClassRobot->AddFunction( rCompGoto, rDoGoto );
- // the player can now use
- // GOTO( FIND ( ROBOT ) );
-
-
-// creates an instance of the class Robot
-// ------------------------------------
-// for example a new robot which has just been manufactured
- CBotVar* m_pMonRobot = new CBotVar("MonRobot", m_pClassRobot);
-
-// compiles the program by hand for this robot
-// ------------------------------------------
- CString LeProgramme( "void main() {GOTO(0, 0); return 0;}" );
- if ( !m_pMonRobot->Compile( LeProgramme ) ) {error handling ...};
-
-// build a stack for interpreter
-// --------------------------------------
- CBotStack* pStack = new CBotStack(NULL);
-
-// executes the main program
-// -------------------------
- while( false = m_pMonRobot->Execute( "main", pStack ))
- {
- // program suspended
- // could be pass a handle to another (safeguarding pstack for the robot one)
- };
- // programme "main" finished !
-
-
-
-
-// routine that implements the GOTO (CPoint pos)
-bool rDoGoto( CBotVar* pVar, CBotVar* pResult, int& exception )
-{
- if (pVar->GivType() != CBotTypeClass ||
- pVar->IsElemOfClas("CPoint") ) { exception = 6522; return false; )
- // the parameter is not the right class?
- // in fact the control is done to the routine of compilation
-
- m_PosToGo.Copy( pVar ); // keeps the target position (object type CBotVar)
-
- // or so
- CBotVar* temp;
- temp = pVar->GivItem("x"); // is necessary for the object of type CPoint
- ASSERT (temp != NULL && temp->GivType() == CBotTypFloat);
- m_PosToGo.x = temp->GivValFloat();
-
- temp = pVar->GivItem("y"); // is necessary for the object of type CPoint
- ASSERT (temp != NULL && temp->GivType() == CBotTypFloat);
- m_PosToGo.y = temp->GivValFloat();
-
- return (m_CurentPos == m_PosToGo); // makes true if the position is reached
- // returns false if one had wait yet
-}
-
-#endif
-#endif //_CBOTDLL_H_
-
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+////////////////////////////////////////////////////////////////////////
+
+#pragma once
+#ifndef _CBOTDLL_H_
+#define _CBOTDLL_H_
+/**
+ * \file CBotDll.h
+ * \brief Library for interpretation of CBOT language
+ */
+
+#include <stdio.h>
+#include "resource.h"
+#include <map>
+#include <cstring>
+
+
+#define CBOTVERSION 104
+
+////////////////////////////////////////////////////////////////////////
+// forward declaration of needed classes
+
+class CBotToken; // program turned into "tokens
+class CBotStack; // for the execution stack
+class CBotClass; // class of object
+class CBotInstr; // instruction to be executed
+class CBotFunction; // user functions
+class CBotVar; // variables
+class CBotVarClass; // instance of class
+class CBotVarPointer; // pointer to an instance of class
+class CBotCall; // functions
+class CBotCallMethode; // methods
+class CBotDefParam; // parameter list
+class CBotCStack; // stack
+
+
+////////////////////////////////////////////////////////////////////////
+// Variables management
+////////////////////////////////////////////////////////////////////////
+
+/** \brief CBotType Defines known types. This types are modeled on Java types. Do not change the order of elements */
+enum CBotType
+{
+ CBotTypVoid = 0,
+ CBotTypByte = 1, //n
+ CBotTypShort = 2, //n
+ CBotTypChar = 3, //n
+ CBotTypInt = 4,
+ CBotTypLong = 5, //n
+ CBotTypFloat = 6,
+ CBotTypDouble = 7, //n
+ CBotTypBoolean = 8,
+ CBotTypString = 9,
+
+ CBotTypArrayPointer = 10, // array of variables
+ CBotTypArrayBody = 11, // same but creates an instance
+
+ CBotTypPointer = 12, // pointer to an instance
+ CBotTypNullPointer = 13, // null pointer is special
+ CBotTypClass = 15,
+ CBotTypIntrinsic = 16 // instance of a class intrinsic
+};
+//n = not implemented yet
+
+// for SetUserPtr when deleting an object
+#define OBJECTDELETED ((void*)-1)
+// value set before initialization
+#define OBJECTCREATED ((void*)-2)
+
+
+/** \brief CBotTypResult class to define the complete type of a result*/
+class CBotTypResult
+{
+public:
+ /**
+ * \brief CBotTypResult constructor for simple types (CBotTypInt to CBotTypString)
+ * \param type type of created result, see CBotType
+ */
+ CBotTypResult(int type);
+ // for simple types (CBotTypInt à CBotTypString)
+
+
+ CBotTypResult(int type, const char* name);
+ // for pointer types and intrinsic classes
+
+ CBotTypResult(int type, CBotClass* pClass);
+ // for the instance of a class
+
+ CBotTypResult(int type, CBotTypResult elem);
+ // for arrays of variables
+
+ CBotTypResult(const CBotTypResult& typ);
+ // for assignments
+
+ CBotTypResult();
+ // for default
+
+ ~CBotTypResult();
+
+ int GivType(int mode = 0) const;
+ // returns type CBotType* as a result
+
+ void SetType(int n);
+ // modifies a type
+
+ CBotClass* GivClass() const;
+ // makes the pointer to the class (for CBotTypClass, CBotTypPointer)
+
+ int GivLimite() const;
+ // returns limit size of table (CBotTypArray)
+
+ void SetLimite(int n);
+ // set limit to the table
+
+ void SetArray(int* max );
+ // set limits for a list of dimensions (arrays of arrays)
+
+ CBotTypResult& GivTypElem() const;
+ // returns type of array elements (CBotTypArray)
+ // rend le type des éléments du tableau (CBotTypArray)
+
+ bool Compare(const CBotTypResult& typ) const;
+ // compares whether the types are compatible
+ bool Eq(int type) const;
+ // compare type
+
+ CBotTypResult& operator=(const CBotTypResult& src);
+ // copy a complete type in another
+
+private:
+ int m_type;
+ CBotTypResult* m_pNext; // for the types of type
+ CBotClass* m_pClass; // for the derivatives of class
+ int m_limite; // limits of tables
+ friend class CBotVarClass;
+ friend class CBotVarPointer;
+};
+
+/*
+// to define a result as output, using for example
+
+ // to return a simple Float
+ return CBotTypResult( CBotTypFloat );
+
+
+ // to return a string array
+ return CBotTypResult( CBotTypArray, CBotTypResult( CBotTypString ) );
+
+ // to return un array of array of "point" class
+ CBotTypResult typPoint( CBotTypIntrinsic, "point" );
+ CBotTypResult arrPoint( CBotTypArray, typPoint );
+ return CBotTypResult( CBotTypArray, arrPoint );
+*/
+
+
+////////////////////////////////////////////////////////////////////////
+// Error Handling of compilation and execution
+////////////////////////////////////////////////////////////////////////
+
+// Here are the list of errors that can be returned by the module
+// for compilation
+
+#define CBotErrOpenPar 5000 // missing the opening parenthesis
+#define CBotErrClosePar 5001 // missing the closing parenthesis
+#define CBotErrNotBoolean 5002 // expression must be a boolean
+#define CBotErrUndefVar 5003 // undeclared variable
+#define CBotErrBadLeft 5004 // assignment impossible ( 5 = ... )
+#define CBotErrNoTerminator 5005 // semicolon expected
+#define CBotErrCaseOut 5006 // case outside a switch
+// CBotErrNoTerm 5007, plus utile
+#define CBotErrCloseBlock 5008 // missing " } "
+#define CBotErrElseWhitoutIf 5009 // else without matching if
+#define CBotErrOpenBlock 5010 // missing " { "
+#define CBotErrBadType1 5011 // wrong type for the assignment
+#define CBotErrRedefVar 5012 // redefinition of the variable
+#define CBotErrBadType2 5013 // Two operands are incompatible
+#define CBotErrUndefCall 5014 // routine undefined
+#define CBotErrNoDoubleDots 5015 // " : " expected
+// CBotErrWhile 5016, plus utile
+#define CBotErrBreakOutside 5017 // break outside of a loop
+#define CBotErrUndefLabel 5019 // label udnefined
+#define CBotErrLabel 5018 // label ne peut se mettre ici (label can not get here)
+#define CBotErrNoCase 5020 // missing " case "
+#define CBotErrBadNum 5021 // expected number
+#define CBotErrVoid 5022 // " void " not possible here
+#define CBotErrNoType 5023 // type declaration expected
+#define CBotErrNoVar 5024 // variable name expected
+#define CBotErrNoFunc 5025 // expected function name
+#define CBotErrOverParam 5026 // too many parameters
+#define CBotErrRedefFunc 5027 // this function already exists
+#define CBotErrLowParam 5028 // not enough parameters
+#define CBotErrBadParam 5029 // wrong types of parameters
+#define CBotErrNbParam 5030 // wrong number of parameters
+#define CBotErrUndefItem 5031 // element does not exist in the class
+#define CBotErrUndefClass 5032 // variable is not a class
+#define CBotErrNoConstruct 5033 // no appropriate constructor
+#define CBotErrRedefClass 5034 // class already exists
+#define CBotErrCloseIndex 5035 // " ] " expected
+#define CBotErrReserved 5036 // reserved word (for a DefineNum)
+#define CBotErrBadNew 5037 // wrong setting for new
+#define CBotErrOpenIndex 5038 // " [ " expected
+#define CBotErrBadString 5039 // expected string
+#define CBotErrBadIndex 5040 // wrong index type "[ false ]"
+#define CBotErrPrivate 5041 // protected item
+#define CBotErrNoPublic 5042 // missing word "public"
+
+// here is the list of errors that can be returned by the module
+// for the execution
+
+#define CBotErrZeroDiv 6000 // division by zero
+#define CBotErrNotInit 6001 // uninitialized variable
+#define CBotErrBadThrow 6002 // throw a negative value
+#define CBotErrNoRetVal 6003 // function did not return results
+#define CBotErrNoRun 6004 // Run() without active function
+#define CBotErrUndefFunc 6005 // calling a function that no longer exists
+#define CBotErrNotClass 6006 // this class does not exist
+#define CBotErrNull 6007 // null pointer
+#define CBotErrNan 6008 // calculation with a NAN
+#define CBotErrOutArray 6009 // index out of array
+#define CBotErrStackOver 6010 // stack overflow
+#define CBotErrDeletedPtr 6011 // pointer to an object destroyed
+
+#define CBotErrFileOpen 6012 // cannot open the file
+#define CBotErrNotOpen 6013 // channel not open
+#define CBotErrRead 6014 // error while reading
+#define CBotErrWrite 6015 // writing error
+
+
+// other values ​​may be returned
+// for example exceptions returned by external routines
+// and " throw " with any number.
+
+
+////////////////////////////////////////////////////////////////////////
+//
+// as part of MFC CString not used here.
+//
+// ( all functions are not implemented yet )
+
+/** \brief CBotString Class used to work on strings */
+class CBotString
+{
+public:
+ CBotString();
+ CBotString(const char* p);
+ CBotString(const CBotString& p);
+ ~CBotString();
+
+ void Empty();
+ bool IsEmpty() const;
+ int GivLength();
+ int Find(const char c);
+ int Find(const char* lpsz);
+ int ReverseFind(const char c);
+ int ReverseFind(const char* lpsz);
+ bool LoadString(unsigned int id);
+ CBotString Mid(int nFirst, int nCount) const;
+ CBotString Mid(int nFirst) const;
+ CBotString Mid(int start, int lg=-1);
+ CBotString Left(int nCount) const;
+ CBotString Right(int nCount) const;
+ int Compare(const char* lpsz) const;
+ void MakeUpper();
+ void MakeLower();
+
+
+ /**
+ * \brief Overloaded oprators to work on CBotString classes
+ */
+ const CBotString& operator=(const CBotString& stringSrc);
+ const CBotString& operator=(const char ch);
+ const CBotString& operator=(const char* pString);
+ const CBotString& operator+(const CBotString& str);
+ friend CBotString operator+(const CBotString& string, const char* lpsz);
+
+ const CBotString& operator+=(const char ch);
+ const CBotString& operator+=(const CBotString& str);
+ bool operator==(const CBotString& str);
+ bool operator==(const char* p);
+ bool operator!=(const CBotString& str);
+ bool operator!=(const char* p);
+ bool operator>(const CBotString& str);
+ bool operator>(const char* p);
+ bool operator>=(const CBotString& str);
+ bool operator>=(const char* p);
+ bool operator<(const CBotString& str);
+ bool operator<(const char* p);
+ bool operator<=(const CBotString& str);
+ bool operator<=(const char* p);
+
+ operator const char*() const; // as a C string
+
+
+private:
+
+ /** \brief Pointer to string */
+ char* m_ptr;
+
+ /** \brief Length of the string */
+ int m_lg;
+
+ /** \brief Keeps the string corresponding to keyword ID */
+ static const std::map<EID, char *> s_keywordString;
+
+ /**
+ * \brief MapIdToString maps given ID to its string equivalent
+ * \param id Provided identifier
+ * \return string if found, else NullString
+ */
+ static const char * MapIdToString(EID id);
+};
+
+
+// Class used to array management
+
+class CBotStringArray : public CBotString
+{
+private:
+ int m_nSize; // number of elements
+ int m_nMaxSize; // reserved size
+ CBotString* m_pData; // ^data
+
+public:
+ CBotStringArray();
+ ~CBotStringArray();
+ void SetSize(int nb);
+ int GivSize();
+ void Add(const CBotString& str);
+ CBotString& operator[](int nIndex);
+
+ CBotString& ElementAt(int nIndex);
+};
+
+// different modes for GetPosition
+enum CBotGet
+{
+ GetPosExtern = 1,
+ GetPosNom = 2,
+ GetPosParam = 3,
+ GetPosBloc = 4
+};
+
+////////////////////////////////////////////////////////////////////
+// main class managing CBot program
+//
+
+class CBotProgram
+{
+private:
+ CBotFunction* m_Prog; // the user-defined functions
+ CBotFunction* m_pRun; // the basic function for the execution
+ CBotClass* m_pClass; // classes defined in this part
+ CBotStack* m_pStack; // execution stack
+ CBotVar* m_pInstance; // instance of the parent class
+ friend class CBotFunction;
+
+ int m_ErrorCode;
+ int m_ErrorStart;
+ int m_ErrorEnd;
+
+ long m_Ident; // associated identifier
+
+public:
+ static CBotString m_DebugVarStr; // end of a debug
+ bool m_bDebugDD; // idem déclanchable par robot \TODO ???
+ bool m_bCompileClass;
+
+public:
+ static void Init();
+ // initializes the module (defined keywords for errors)
+ // should be done once (and only one) at the beginning
+ static
+ void Free();
+ // frees the static memory areas
+
+ static
+ int GivVersion();
+ // gives the version of the library CBOT
+
+
+ CBotProgram();
+ CBotProgram(CBotVar* pInstance);
+ ~CBotProgram();
+
+ bool Compile( const char* program, CBotStringArray& ListFonctions, void* pUser = NULL);
+ // compiles the program given in text
+ // returns false if an error at compile
+ // see GetCompileError () to retrieve the error
+ // ListFonctions returns the names of functions declared as extern
+ // pUser can pass a pointer to routines defined by AddFunction
+
+ void SetIdent(long n);
+ // associates an identifier with the instance CBotProgram
+
+ long GivIdent();
+ // gives the identifier
+
+ int GivError();
+ bool GetError(int& code, int& start, int& end);
+ bool GetError(int& code, int& start, int& end, CBotProgram* &pProg);
+ // if true
+ // gives the error found in the compilation
+ // or execution
+ // delimits the start and end block where the error
+ // pProg lets you know what "module" has produced runtime error
+ static CBotString GivErrorText(int code);
+
+
+ bool Start(const char* name);
+ // defines what function should be executed
+ // returns false if the funtion name is not found
+ // the program does nothing, we must call Run () for this
+
+ bool Run(void* pUser = NULL, int timer = -1);
+ // executes the program
+ // returns false if the program was suspended
+ // returns true if the program ended with or without error
+ // timer = 0 allows to advance step by step
+
+ bool GetRunPos(const char* &FunctionName, int &start, int &end);
+ // gives the position in the executing program
+ // returns false if it is not running (program completion)
+ // FunctionName is a pointer made to the name of the function
+ // start and end position in the text of the token processing
+
+ CBotVar* GivStackVars(const char* &FunctionName, int level);
+ // provides the pointer to the variables on the execution stack
+ // level is an input parameter, 0 for the last level, -1, -2, etc. for the other levels
+ // the return value (CBotVar *) is a variable list (or NULL)
+ // that can be processed as the list of parameters received by a routine
+ // FunctionName gives the name of the function where are these variables
+ // FunctionName == NULL means that is more in a program (depending on level)
+
+ void Stop();
+ // stops execution of the program
+ // therefore quits "suspend" mode
+
+ static
+ void SetTimer(int n);
+ // defines the number of steps (parts of instructions) to done
+ // in Run() before rendering hand "false" \TODO avant de rendre la main "false"
+
+ static
+ bool AddFunction(const char* name,
+ bool rExec (CBotVar* pVar, CBotVar* pResult, int& Exception, void* pUser),
+ CBotTypResult rCompile (CBotVar* &pVar, void* pUser));
+ // call this to add externally (**)
+ // a new function used by the program CBoT
+
+ static
+ bool DefineNum(const char* name, long val);
+
+ bool SaveState(FILE* pf);
+ // backup the execution status in the file
+ // the file must have been opened with the fopen call this dll (\TODO this library??)
+ // if the system crashes
+ bool RestoreState(FILE* pf);
+ // restores the state of execution from file
+ // the compiled program must obviously be the same
+
+ bool GetPosition(const char* name, int& start, int& stop,
+ CBotGet modestart = GetPosExtern,
+ CBotGet modestop = GetPosBloc);
+ // gives the position of a routine in the original text
+ // the user can select the item to find from the beginning to the end
+ // see the above modes in CBotGet
+
+
+ CBotFunction* GivFunctions();
+};
+
+
+///////////////////////////////////////////////////////////////////////////////
+// routines for file management (* FILE)
+ FILE* fOpen(const char* name, const char* mode);
+ int fClose(FILE* filehandle);
+ size_t fWrite(const void *buffer, size_t elemsize, size_t length, FILE* filehandle);
+ size_t fRead(void *buffer, size_t elemsize, size_t length, FILE* filehandle);
+
+
+#if 0
+/*
+(**) Note:
+ To define an external function, proceed as follows:
+
+ a) define a routine for compilation
+ this routine receive list of parameters (no values)
+ and either returns a result type (CBotTyp... or 0 = void)
+ or an error number
+ b) define a routine for the execution
+ this routine receive list of parameters (with valeurs),
+ a variable to store the result (according to the given type at compile time)
+
+ For example, a routine which calculates the mean of a parameter list */
+
+int cMean(CBotVar* &pVar, CBotString& ClassName)
+{
+ if ( pVar == NULL ) return 6001; // there is no parameter!
+
+ while ( pVar != NULL )
+ {
+ if ( pVar->GivType() > CBotTypDouble ) return 6002; // this is not a number
+ pVar = pVar -> GivNext();
+ }
+
+ return CBotTypFloat; // the type of the result may depend on the parameters!
+}
+
+
+bool rMean(CBotVar* pVar, CBotVar* pResult, int& Exception)
+{
+ float total = 0;
+ int nb = 0;
+ while (pVar != NULL)
+ {
+ total += pVar->GivValFloat();
+ pVar = pVar->GivNext();
+ nb++;
+ }
+ pResult->SetValFloat(total/nb); // returns the mean value
+
+ return true; // operation fully completed
+}
+
+#endif
+
+/////////////////////////////////////////////////////////////////////////////////
+// Class for managing variables
+
+// may be useful to the outside of the module
+// ( it is currently not expected to be able to create these objects in outer )
+
+// results of GivInit()
+#define IS_UNDEF 0 // undefined variable
+#define IS_DEF 1 // variable defined
+#define IS_NAN 999 // variable defined as not a number
+
+// variable type SetPrivate / IsPrivate
+#define PR_PUBLIC 0 // public variable
+#define PR_READ 1 // read only
+#define PR_PROTECT 2 // protected (inheritance)
+#define PR_PRIVATE 3 // strictly private
+
+class CBotVar
+{
+protected:
+ CBotToken* m_token; // the corresponding token
+
+ CBotVar* m_next; // list of variables
+ friend class CBotStack;
+ friend class CBotCStack;
+ friend class CBotInstrCall;
+ friend class CBotProgram;
+
+ CBotTypResult m_type; // type of value
+
+ int m_binit; // not initialized?
+ CBotVarClass* m_pMyThis; // ^ corresponding this element
+ void* m_pUserPtr; // ^user data if necessary
+ bool m_bStatic; // static element (in class)
+ int m_mPrivate; // element public, protected or private?
+
+ CBotInstr* m_InitExpr; // expression for the original content
+ CBotInstr* m_LimExpr; // list of limits for a table
+ friend class CBotClass;
+ friend class CBotVarClass;
+ friend class CBotVarPointer;
+ friend class CBotVarArray;
+
+ long m_ident; // unique identifier
+ static long m_identcpt; // counter
+
+public:
+ CBotVar();
+virtual ~CBotVar( ); // destructor
+
+ static
+ CBotVar* Create( const char* name, CBotTypResult type);
+ // creates from a complete type
+
+ static
+ CBotVar* Create( const char* name, CBotClass* pClass);
+ // creates from one instance of a known class
+
+ static
+ CBotVar* Create( const CBotToken* name, int type );
+ static
+ CBotVar* Create( const CBotToken* name, CBotTypResult type );
+
+ static
+ CBotVar* Create( const char* name, int type, CBotClass* pClass);
+
+ static
+ CBotVar* Create( CBotVar* pVar );
+
+
+ void SetUserPtr(void* pUser);
+ // associate a user pointer to an instance
+
+ virtual void SetIdent(long UniqId);
+ // associates a unique identifier to an instance
+ // ( it is used to ensure that the id is unique)
+
+ void* GivUserPtr();
+ // makes the pointer associated with the variable
+
+ CBotString GivName(); // the name of the variable, if known
+ ////////////////////////////////////////////////////////////////////////////////////
+ void SetName(const char* name); // changes the name of the variable
+
+ int GivType(int mode = 0); // returns the base type (int) of the variable
+ // TODO check it
+ ////////////////////////////////////////////////////////////////////////////////////////
+
+ CBotTypResult GivTypResult(int mode = 0); // returns the complete type of the variable
+
+
+ CBotToken* GivToken();
+ void SetType(CBotTypResult& type);
+
+ void SetInit(int bInit); // is the variable in the state IS_UNDEF, IS_DEF, IS_NAN
+
+ int GivInit(); // gives the state of the variable
+
+ void SetStatic(bool bStatic);
+ bool IsStatic();
+
+ void SetPrivate(int mPrivate);
+ bool IsPrivate(int mode = PR_PROTECT);
+ int GivPrivate();
+
+ virtual
+ void ConstructorSet();
+
+ void SetVal(CBotVar* var); // remprend une valeur
+ // TODO remprend value
+ virtual
+ CBotVar* GivItem(const char* name); // returns an element of a class according to its name (*)
+ virtual
+ CBotVar* GivItemRef(int nIdent); // idem à partir du n° ref
+ // TODO ditto from ref no.
+ virtual
+ CBotVar* GivItem(int row, bool bGrow = false);
+
+ virtual
+ CBotVar* GivItemList(); // lists the elements
+
+ CBotVar* GivStaticVar(); // makes the pointer to the variable if it is static
+
+ bool IsElemOfClass(const char* name);
+ // said if the element belongs to the class "name"
+ // makes true if the object is a subclass
+
+ CBotVar* GivNext(); // next variable in the list (parameters)
+ ////////////////////////////////////////////////////////////////////////////////////////////
+
+ void AddNext(CBotVar* pVar); // added to a list
+
+ virtual
+ void Copy(CBotVar* pSrc, bool bName = true); // makes a copy of the variable
+
+ virtual void SetValInt(int val, const char* name = NULL);
+ // initialized with an integer value (#)
+ /////////////////////////////////////////////////////////////////////////////////
+
+ virtual void SetValFloat(float val); // initialized with a real value (#)
+ ////////////////////////////////////////////////////////////////////////////////
+
+ virtual void SetValString(const char* p);// initialized with a string value (#)
+ ////////////////////////////////////////////////////////////////////////////////
+
+ virtual int GivValInt(); // request the full value (#)
+ ////////////////////////////////////////////////////////////////////////
+
+ virtual float GivValFloat(); // gets real value (#)
+ ///////////////////////////////////////////////////////////////////////
+
+ virtual
+ CBotString GivValString(); // request the string value (#)
+ ///////////////////////////////////////////////////////////////////////
+
+ virtual void SetClass(CBotClass* pClass);
+ virtual
+ CBotClass* GivClass();
+
+ virtual void SetPointer(CBotVar* p);
+ virtual
+ CBotVarClass* GivPointer();
+// virtual void SetIndirection(CBotVar* pVar);
+
+ virtual void Add(CBotVar* left, CBotVar* right); // addition
+ virtual void Sub(CBotVar* left, CBotVar* right); // subtraction
+ virtual void Mul(CBotVar* left, CBotVar* right); // multiplication
+ virtual int Div(CBotVar* left, CBotVar* right); // division
+ virtual int Modulo(CBotVar* left, CBotVar* right); // remainder of division
+ virtual void Power(CBotVar* left, CBotVar* right); // power
+
+ virtual bool Lo(CBotVar* left, CBotVar* right);
+ virtual bool Hi(CBotVar* left, CBotVar* right);
+ virtual bool Ls(CBotVar* left, CBotVar* right);
+ virtual bool Hs(CBotVar* left, CBotVar* right);
+ virtual bool Eq(CBotVar* left, CBotVar* right);
+ virtual bool Ne(CBotVar* left, CBotVar* right);
+
+ virtual void And(CBotVar* left, CBotVar* right);
+ virtual void Or(CBotVar* left, CBotVar* right);
+ virtual void XOr(CBotVar* left, CBotVar* right);
+ virtual void ASR(CBotVar* left, CBotVar* right);
+ virtual void SR(CBotVar* left, CBotVar* right);
+ virtual void SL(CBotVar* left, CBotVar* right);
+
+ virtual void Neg();
+ virtual void Not();
+ virtual void Inc();
+ virtual void Dec();
+
+
+ virtual bool Save0State(FILE* pf);
+ virtual bool Save1State(FILE* pf);
+ static bool RestoreState(FILE* pf, CBotVar* &pVar);
+
+ void debug();
+
+// virtual
+// CBotVar* GivMyThis();
+
+ virtual
+ void Maj(void* pUser = NULL, bool bContinue = true);
+
+ void SetUniqNum(long n);
+ long GivUniqNum();
+ static long NextUniqNum();
+};
+
+/* NOTE (#)
+ methods SetValInt() SetValFloat() et SetValString()
+ can be called with objects which are respectively integer, real or string
+ Always be sure of the type of the variable before calling these methods
+
+ if ( pVar->GivType() == CBotInt() ) pVar->SetValFloat( 3.3 ); // plante !!
+
+ methods GivValInt(), GivValFloat() et GivValString()
+ use value conversions,
+ GivValString() works on numbers (makes the corresponding string)
+ but do not make GivValInt () with a string variable!
+*/
+
+
+
+////////////////////////////////////////////////////////////////////////
+// management of classes
+////////////////////////////////////////////////////////////////////////
+
+// class to define new classes in the language CBOT
+// for example to define the class CPoint (x, y)
+
+class CBotClass
+{
+private:
+ static
+ CBotClass* m_ExClass; // list of classes existing at a given time
+ CBotClass* m_ExNext; // for this general list
+ CBotClass* m_ExPrev; // for this general list
+
+private:
+ CBotClass* m_pParent; // parent class
+ CBotString m_name; // name of this class
+ int m_nbVar; // number of variables in the chain
+ CBotVar* m_pVar; // content of the class
+ bool m_bIntrinsic; // intrinsic class
+ CBotClass* m_next; // the string class
+ CBotCallMethode* m_pCalls; // list of methods defined in external
+ CBotFunction* m_pMethod; // compiled list of methods
+ void (*m_rMaj) ( CBotVar* pThis, void* pUser );
+ friend class CBotVarClass;
+ int m_cptLock; // for Lock / UnLock
+ int m_cptOne; // Lock for reentrancy
+ CBotProgram* m_ProgInLock[5];// processes waiting for sync
+
+public:
+ bool m_IsDef; // mark if is set or not
+
+ CBotClass( const char* name,
+ CBotClass* pParent, bool bIntrinsic = false ); // constructor
+ // Once a class is created, it is known
+ // around CBoT
+ // intrinsic mode gives a class that is not managed by pointers
+
+ ~CBotClass( ); // destructor
+
+ bool AddFunction(const char* name,
+ bool rExec (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception),
+ CBotTypResult rCompile (CBotVar* pThis, CBotVar* &pVar));
+ // this call allows to add as external (**)
+ // new method used by the objects of this class
+
+ bool AddUpdateFunc( void rMaj ( CBotVar* pThis, void* pUser ) );
+ // defines routine to be called to update the elements of the class
+
+ bool AddItem(CBotString name, CBotTypResult type, int mPrivate = PR_PUBLIC);
+ // adds an element to the class
+// bool AddItem(CBotString name, CBotClass* pClass);
+ // the same for elements belonging to pClass
+ bool AddItem(CBotVar* pVar);
+ // adds an item by passing the pointer to an instance of a variable
+ // the object is taken as is, so do not destroyed
+
+
+
+ // adds an element by giving an element of type CBotVar
+ void AddNext(CBotClass* pClass);
+
+ CBotString GivName(); // gives the name of the class
+ CBotClass* GivParent(); // gives the parent class (or NULL)
+
+ // true if a class is derived (Extends) of another
+ // return true also if the classes are identical
+ bool IsChildOf(CBotClass* pClass);
+
+ static
+ CBotClass* Find(CBotToken* &pToken); // trouve une classe d'après son nom
+ // return a class by it's its name
+ static
+ CBotClass* Find(const char* name);
+
+ CBotVar* GivVar(); // return the list of variables
+ CBotVar* GivItem(const char* name); // one of the variables according to its name
+ CBotVar* GivItemRef(int nIdent);
+
+ CBotTypResult CompileMethode(const char* name, CBotVar* pThis, CBotVar** ppParams,
+ CBotCStack* pStack, long& nIdent);
+
+ bool ExecuteMethode(long& nIdent, const char* name, CBotVar* pThis, CBotVar** ppParams, CBotVar* &pResult, CBotStack* &pStack, CBotToken* pToken);
+ void RestoreMethode(long& nIdent, const char* name, CBotVar* pThis, CBotVar** ppParams, CBotStack* &pStack);
+
+ // compiles a class declared by the user
+ static
+ CBotClass* Compile(CBotToken* &p, CBotCStack* pStack);
+ static
+ CBotClass* Compile1(CBotToken* &p, CBotCStack* pStack);
+
+ bool CompileDefItem(CBotToken* &p, CBotCStack* pStack, bool bSecond);
+
+ bool IsIntrinsic();
+ void Purge();
+ static
+ void Free();
+
+ static
+ bool SaveStaticState(FILE* pf);
+
+ static
+ bool RestoreStaticState(FILE* pf);
+
+ bool Lock(CBotProgram* p);
+ void Unlock();
+ static
+ void FreeLock(CBotProgram* p);
+
+ bool CheckCall(CBotToken* &pToken, CBotDefParam* pParam);
+
+};
+
+#define MAXDEFNUM 1000 // limited number of DefineNum
+
+/////////////////////////////////////////////////////////////////////////////////////
+// Token management (tokens)
+
+#define TokenTypKeyWord 1 // a keyword of the language (see TokenKeyWord)
+#define TokenTypNum 2 // number
+#define TokenTypString 3 // string
+#define TokenTypVar 4 // a variable name
+#define TokenTypDef 5 // value according DefineNum
+
+#define TokenKeyWord 2000 // keywords of the language
+#define TokenKeyDeclare 2100 // keywords of declarations (int, float,..)
+#define TokenKeyVal 2200 // keywords representing the value (true, false, null, nan)
+#define TokenKeyOp 2300 // operators
+
+/** \class Responsible for token management */
+class CBotToken
+{
+private:
+ static
+ CBotStringArray m_ListKeyWords; // list of keywords of language
+ static
+ int m_ListIdKeyWords[200]; // the corresponding codes
+
+ static
+ CBotStringArray m_ListKeyDefine; // names defined by a DefineNum
+ static
+ long m_ListKeyNums[MAXDEFNUM]; // the ​​associated values
+
+private:
+ CBotToken* m_next; // following in the list
+ CBotToken* m_prev;
+ int m_type; // type of Token
+ long m_IdKeyWord; // number of the keyword if it is a
+ // or value of the "define"
+
+ CBotString m_Text; // word found as token
+ CBotString m_Sep; // following separators
+
+ int m_start; // position in the original text (program)
+ int m_end; // the same for the end of the token
+
+ /**
+ * \brief Check whether given parameter is a keyword
+ */
+ static
+ int GivKeyWords(const char* w); // is it a keyword?
+ static
+ bool GivKeyDefNum(const char* w, CBotToken* &token);
+
+ /**
+ * \brief Loads the list of keywords
+ */
+ static
+ void LoadKeyWords();
+
+public:
+ /**
+ * \brief Constructors
+ */
+ CBotToken();
+ CBotToken(const CBotToken* pSrc);
+ CBotToken(const CBotString& mot, const CBotString& sep, int start=0, int end=0);
+ CBotToken(const char* mot, const char* sep = NULL);
+
+ /**
+ * \brief Destructor
+ */
+ ~CBotToken();
+ /**
+ * \brief Returns the type of token
+ */
+ int GivType();
+
+ /**
+ * \brief makes the string corresponding to this token
+ */
+ CBotString& GivString();
+
+ /**
+ * \brief makes the following separator token
+ */
+ CBotString& GivSep();
+
+ /**
+ * \brief position of the beginning in the text
+ */
+ int GivStart();
+ /**
+ * \brief end position in the text
+ */
+ int GivEnd();
+
+ /**
+ * \brief gives the next token in the list
+ */
+ CBotToken* GivNext();
+ /**
+ * \brief gives the previous token in a list
+ */
+ CBotToken* GivPrev();
+
+ /**
+ * \brief transforms the entire program
+ */
+ static
+ CBotToken* CompileTokens(const char* p, int& error);
+
+ /**
+ * \brief releases the list
+ */
+ static
+ void Delete(CBotToken* pToken); // libère la liste
+
+
+ // fonctions non utiles en export
+ static
+ bool DefineNum(const char* name, long val);
+ void SetString(const char* name);
+
+ void SetPos(int start, int end);
+ long GivIdKey();
+ /**
+ * \brief adds a token (a copy)
+ */
+ void AddNext(CBotToken* p);
+
+ /**
+ * finds the next token
+ */
+ static
+ CBotToken* NextToken(char* &program, int& error, bool first = false);
+
+ const CBotToken&
+ operator=(const CBotToken& src);
+
+ static
+ void Free();
+};
+
+
+
+#if 0
+////////////////////////////////////////////////////////////////////////
+// Examples of use
+// Definition classes and functions
+
+
+// define the global class CPoint
+// --------------------------------
+ m_pClassPoint = new CBotClass("CPoint", NULL);
+ // adds the component ".x"
+ m_pClassPoint->AddItem("x", CBotTypResult(CBotTypFloat));
+ // adds the component ".y"
+ m_pClassPoint->AddItem("y", CBotTypResult(CBotTypFloat));
+ // the player can then use the instructions
+ // CPoint position; position.x = 12; position.y = -13.6
+
+// define class CColobotObject
+// --------------------------------
+// This class manages all the objects in the world of COLOBOT
+// the "main" user program belongs to this class
+ m_pClassObject = new CBotClass("CColobotObject", m_pClassBase);
+ // adds the component ".position"
+ m_pClassObject->AddItem("position", m_pClassPoint);
+ // adds the component ".type"
+ m_pClassObject->AddItem("type", CBotTypResult(CBotTypShort));
+ // adds a definition of constant
+ m_pClassObject->AddConst("ROBOT", CBotTypShort, 1); // ROBOT equivalent to the value 1
+ // adds the FIND routine
+ m_pClassObject->AddFunction( rCompFind, rDoFind );
+ // the player can now use the instructions
+ // CColobotObject chose; chose = FIND( ROBOT )
+
+
+
+// define class CColobotRobot derived from CColobotObject
+// ---------------------------------------------------------
+// programs "main" associated with robots as a part of this class
+ m_pClassRobot = new CBotClass("CColobotRobot", m_pClassObject);
+ // add routine GOTO
+ m_pClassRobot->AddFunction( rCompGoto, rDoGoto );
+ // the player can now use
+ // GOTO( FIND ( ROBOT ) );
+
+
+// creates an instance of the class Robot
+// ------------------------------------
+// for example a new robot which has just been manufactured
+ CBotVar* m_pMonRobot = new CBotVar("MonRobot", m_pClassRobot);
+
+// compiles the program by hand for this robot
+// ------------------------------------------
+ CString LeProgramme( "void main() {GOTO(0, 0); return 0;}" );
+ if ( !m_pMonRobot->Compile( LeProgramme ) ) {error handling ...};
+
+// build a stack for interpreter
+// --------------------------------------
+ CBotStack* pStack = new CBotStack(NULL);
+
+// executes the main program
+// -------------------------
+ while( false = m_pMonRobot->Execute( "main", pStack ))
+ {
+ // program suspended
+ // could be pass a handle to another (safeguarding pstack for the robot one)
+ };
+ // programme "main" finished !
+
+
+
+
+// routine that implements the GOTO (CPoint pos)
+bool rDoGoto( CBotVar* pVar, CBotVar* pResult, int& exception )
+{
+ if (pVar->GivType() != CBotTypeClass ||
+ pVar->IsElemOfClas("CPoint") ) { exception = 6522; return false; )
+ // the parameter is not the right class?
+ // in fact the control is done to the routine of compilation
+
+ m_PosToGo.Copy( pVar ); // keeps the target position (object type CBotVar)
+
+ // or so
+ CBotVar* temp;
+ temp = pVar->GivItem("x"); // is necessary for the object of type CPoint
+ ASSERT (temp != NULL && temp->GivType() == CBotTypFloat);
+ m_PosToGo.x = temp->GivValFloat();
+
+ temp = pVar->GivItem("y"); // is necessary for the object of type CPoint
+ ASSERT (temp != NULL && temp->GivType() == CBotTypFloat);
+ m_PosToGo.y = temp->GivValFloat();
+
+ return (m_CurentPos == m_PosToGo); // makes true if the position is reached
+ // returns false if one had wait yet
+}
+
+#endif
+#endif //_CBOTDLL_H_
+