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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-13 22:48:35 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-13 22:48:35 +0200
commitb735913debff93c1a6444ec731cd4bf99ae2a5c2 (patch)
treeefa532d3b4231e5ffd6df8eddcb0ec8cf5d4b28b /src/app/d3dapp.h
parentb5d16ef340208bbe1a76f33f7498fb168f6405b6 (diff)
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FPOINT -> Math::Point & other math functions
- changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
Diffstat (limited to 'src/app/d3dapp.h')
-rw-r--r--src/app/d3dapp.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/app/d3dapp.h b/src/app/d3dapp.h
index 7cb13b7..db18f5d 100644
--- a/src/app/d3dapp.h
+++ b/src/app/d3dapp.h
@@ -59,8 +59,8 @@ public:
INT Run();
LRESULT MsgProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
VOID Pause( bool bPause );
- FPOINT ConvPosToInterface(HWND hWnd, LPARAM lParam);
- void SetMousePos(FPOINT pos);
+ Math::Point ConvPosToInterface(HWND hWnd, LPARAM lParam);
+ void SetMousePos(Math::Point pos);
void StepSimul(float rTime);
char* RetCDpath();
@@ -155,7 +155,7 @@ public:
D3DVECTOR m_axeKey;
D3DVECTOR m_axeJoy;
bool m_bJoyButton[32];
- FPOINT m_mousePos;
+ Math::Point m_mousePos;
DWORD m_mshMouseWheel;
float m_aTime;