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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-25 19:59:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-25 19:59:17 +0200
commitb08a63790c0fbeacb3f96a74e3eb15abe8c70dab (patch)
tree7260140ae1ea308bd256370c6fcbbc57dbd13441 /src/app/system.h
parentf58918031c001a0159eaf8f18d4e451e70089d30 (diff)
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SDL project
- added (very basic) SDL template in CApplication and CEngine - split project into two targets: colobot_old (dependent on DirectX and WinAPI) and colobot_new (dependent on SDL and OpenGL) - moved sound.h/cpp to old/ and created new template in Snd namespace - added platform-independent dialog boxes in app/system.h/cpp
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+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// system.h
+
+#pragma once
+
+
+#include <string>
+
+
+/**
+ * \enum SysDialogType Type of system dialog
+ */
+enum SystemDialogType
+{
+ //! Information message
+ SDT_INFO,
+ //! Warning message
+ SDT_WARNING,
+ //! Error message
+ SDT_ERROR,
+ //! Yes/No question
+ SDT_YES_NO,
+ //! Ok/Cancel question
+ SDT_OK_CANCEL
+};
+
+/**
+ * \enum SysDialogResult Result of system dialog
+ *
+ * Means which button was pressed.
+ */
+enum SystemDialogResult
+{
+ SDR_OK,
+ SDR_CANCEL,
+ SDR_YES,
+ SDR_NO
+};
+
+//! Displays a system dialog
+SystemDialogResult SystemDialog(SystemDialogType, const std::string &title, const std::string &message);