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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/autoflag.cpp
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
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Source files split into modules
Diffstat (limited to 'src/autoflag.cpp')
-rw-r--r--src/autoflag.cpp178
1 files changed, 0 insertions, 178 deletions
diff --git a/src/autoflag.cpp b/src/autoflag.cpp
deleted file mode 100644
index 5cd4bf2..0000000
--- a/src/autoflag.cpp
+++ /dev/null
@@ -1,178 +0,0 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-#define STRICT
-#define D3D_OVERLOADS
-
-#include <windows.h>
-#include <stdio.h>
-#include <d3d.h>
-
-#include "struct.h"
-#include "d3dengine.h"
-#include "d3dmath.h"
-#include "event.h"
-#include "misc.h"
-#include "iman.h"
-#include "math3d.h"
-#include "particule.h"
-#include "terrain.h"
-#include "camera.h"
-#include "object.h"
-#include "auto.h"
-#include "autoflag.h"
-
-
-
-#define ADJUST_ANGLE FALSE // TRUE -> adjusts the angles of the members
-
-
-#if ADJUST_ANGLE
-static float g_flag1 = 6.00f;
-static float g_flag2 = 0.10f;
-static float g_flag3 = 2.00f;
-#endif
-
-
-// Object's constructor.
-
-CAutoFlag::CAutoFlag(CInstanceManager* iMan, CObject* object)
- : CAuto(iMan, object)
-{
- CAuto::CAuto(iMan, object);
-
- Init();
-}
-
-// Object's destructor.
-
-CAutoFlag::~CAutoFlag()
-{
- this->CAuto::~CAuto();
-}
-
-
-// Destroys the object.
-
-void CAutoFlag::DeleteObject(BOOL bAll)
-{
- CAuto::DeleteObject(bAll);
-}
-
-
-// Initialize the object.
-
-void CAutoFlag::Init()
-{
- D3DVECTOR wind;
- float angle;
-
- m_time = 0.0f;
- m_param = 0;
- m_progress = 0.0f;
-
- wind = m_terrain->RetWind();
- angle = RotateAngle(wind.x, -wind.z);
- m_object->SetAngleY(0, angle); // directs the flag in the wind
-
- m_strong = Length(wind);
-}
-
-
-// Beginning of an action (1 = shakes).
-
-void CAutoFlag::Start(int param)
-{
- if ( m_param == 0 )
- {
- m_param = param;
- m_progress = 0.0f;
- }
-}
-
-
-// Management of an event.
-
-BOOL CAutoFlag::EventProcess(const Event &event)
-{
- float angle;
- int i;
-
- CAuto::EventProcess(event);
-
-#if ADJUST_ANGLE
- if ( event.event == EVENT_KEYDOWN )
- {
- if ( event.param == 'E' ) g_flag1 += 0.1f;
- if ( event.param == 'D' ) g_flag1 -= 0.1f;
- if ( event.param == 'R' ) g_flag2 += 0.1f;
- if ( event.param == 'F' ) g_flag2 -= 0.1f;
- if ( event.param == 'T' ) g_flag3 += 0.1f;
- if ( event.param == 'G' ) g_flag3 -= 0.1f;
- }
-#endif
-
- if ( m_engine->RetPause() ) return TRUE;
- if ( event.event != EVENT_FRAME ) return TRUE;
-
- if ( m_param == 1 ) // shakes?
- {
- m_progress += event.rTime*(1.0f/2.0f);
- if ( m_progress < 1.0f )
- {
- angle = sinf(m_progress*PI*8.0f)*0.3f*(1.0f-m_progress);
- m_object->SetAngleX(0, angle);
- angle = sinf(m_progress*PI*4.0f)*0.3f*(1.0f-m_progress);
- m_object->SetAngleZ(0, angle);
- }
- else
- {
- m_object->SetAngleX(0, 0.0f);
- m_object->SetAngleZ(0, 0.0f);
- m_param = 0;
- m_progress = 0.0f;
- }
- }
-
- if ( m_strong == 0.0f ) return TRUE; // no wind?
-
- for ( i=0 ; i<4 ; i++ )
- {
-#if ADJUST_ANGLE
- angle = sinf(m_time*g_flag1+i*2.0f)*((i+g_flag3)*g_flag2);
-#else
- angle = sinf(m_time*6.0f+i*2.0f)*((i+2.0f)*0.1f);
-#endif
- m_object->SetAngleY(1+i, angle);
- }
-
-#if ADJUST_ANGLE
- char s[100];
- sprintf(s, "a=%.2f b=%.2f c=%.2f", g_flag1, g_flag2, g_flag3);
- m_engine->SetInfoText(4, s);
-#endif
- return TRUE;
-}
-
-
-// Returns an error due the state of the automation
-
-Error CAutoFlag::RetError()
-{
- return ERR_OK;
-}
-
-