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authorProgramerus <alcadeias95@gmail.com>2012-03-15 20:33:43 +0100
committerProgramerus <alcadeias95@gmail.com>2012-03-15 20:33:43 +0100
commit2400ca1de0726697b9071267bad1e8b98f70395e (patch)
treece5efd96a34aff85a8c4a7e290ca8a10cf0d54b6 /src/autostation.cpp
parent329f70abb6443c9c433bff5c1fff9c6784b43b3b (diff)
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Comments translated from French to English.
Diffstat (limited to 'src/autostation.cpp')
-rw-r--r--src/autostation.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/autostation.cpp b/src/autostation.cpp
index 4fbe370..4d8ac82 100644
--- a/src/autostation.cpp
+++ b/src/autostation.cpp
@@ -44,7 +44,7 @@
-// Constructeur de l'objet.
+// Object's constructor.
CAutoStation::CAutoStation(CInstanceManager* iMan, CObject* object)
: CAuto(iMan, object)
@@ -54,7 +54,7 @@ CAutoStation::CAutoStation(CInstanceManager* iMan, CObject* object)
Init();
}
-// Destructeur de l'objet.
+// Object's destructor.
CAutoStation::~CAutoStation()
{
@@ -62,7 +62,7 @@ CAutoStation::~CAutoStation()
}
-// D�truit l'objet.
+// Destroys the object.
void CAutoStation::DeleteObject(BOOL bAll)
{
@@ -76,7 +76,7 @@ void CAutoStation::DeleteObject(BOOL bAll)
}
-// Initialise l'objet.
+// Initialize the object.
void CAutoStation::Init()
{
@@ -91,7 +91,7 @@ void CAutoStation::Init()
}
-// Gestion d'un �v�nement.
+// Management of an event.
BOOL CAutoStation::EventProcess(const Event &event)
{
@@ -110,7 +110,7 @@ BOOL CAutoStation::EventProcess(const Event &event)
m_timeVirus -= event.rTime;
- if ( m_object->RetVirusMode() ) // contamin� par un virus ?
+ if ( m_object->RetVirusMode() ) // contaminated by a virus?
{
if ( !m_bLastVirus )
{
@@ -142,7 +142,7 @@ BOOL CAutoStation::EventProcess(const Event &event)
res = m_terrain->RetResource(m_object->RetPosition(0));
if ( res == TR_POWER )
{
- big += event.rTime*0.01f; // recharge la grosse pile
+ big += event.rTime*0.01f; // recharges the large battery
}
used = big;
@@ -159,10 +159,10 @@ BOOL CAutoStation::EventProcess(const Event &event)
add = event.rTime*0.2f;
if ( add > big*4.0f ) add = big*4.0f;
if ( add > 1.0f-energy ) add = 1.0f-energy;
- energy += add; // recharge la pile
+ energy += add; // Charging the battery
power->SetEnergy(energy);
if ( energy < freq ) freq = energy;
- big -= add/4.0f; // d�charge la grosse pile
+ big -= add/4.0f; // discharge the large battery
}
power = vehicule->RetFret();
@@ -172,16 +172,16 @@ BOOL CAutoStation::EventProcess(const Event &event)
add = event.rTime*0.2f;
if ( add > big*4.0f ) add = big*4.0f;
if ( add > 1.0f-energy ) add = 1.0f-energy;
- energy += add; // recharge la pile
+ energy += add; // Charging the battery
power->SetEnergy(energy);
if ( energy < freq ) freq = energy;
- big -= add/4.0f; // d�charge la grosse pile
+ big -= add/4.0f; // discharge the large battery
}
}
}
- used -= big; // �nergie utilis�e
+ used -= big; // energy used
- if ( freq < 1.0f ) // charge en cours ?
+ if ( freq < 1.0f ) // charging in progress?
{
freq = 1.0f+3.0f*freq;
if ( m_soundChannel == -1 )
@@ -206,7 +206,7 @@ BOOL CAutoStation::EventProcess(const Event &event)
m_lastParticule = m_time;
mat = m_object->RetWorldMatrix(0);
- pos = D3DVECTOR(-15.0f, 7.0f, 0.0f); // position batterie
+ pos = D3DVECTOR(-15.0f, 7.0f, 0.0f); // battery position
pos = Transform(*mat, pos);
speed.x = (Rand()-0.5f)*20.0f;
speed.y = (Rand()-0.5f)*20.0f;
@@ -245,13 +245,13 @@ BOOL CAutoStation::EventProcess(const Event &event)
if ( big < 0.0f ) big = 0.0f;
if ( big > 1.0f ) big = 1.0f;
- m_object->SetEnergy(big); // m�j la grosse pile
+ m_object->SetEnergy(big); // Shift the large battery
return TRUE;
}
-// Cherche le v�hicule plac� sur la station.
+// Seeking the vehicle on the station.
CObject* CAutoStation::SearchVehicle()
{
@@ -306,7 +306,7 @@ CObject* CAutoStation::SearchVehicle()
}
-// Retourne une erreur li�e � l'�tat de l'automate.
+// Returns an error due the state of the automation.
Error CAutoStation::RetError()
{
@@ -324,7 +324,7 @@ Error CAutoStation::RetError()
}
-// Cr�e toute l'interface lorsque l'objet est s�lectionn�.
+// Crée toute l'interface lorsque l'objet est sélectionné .
BOOL CAutoStation::CreateInterface(BOOL bSelect)
{
@@ -359,8 +359,8 @@ BOOL CAutoStation::CreateInterface(BOOL bSelect)
return TRUE;
}
-// Met � jour l'�tat de tous les boutons de l'interface,
-// suite au temps qui s'�coule ...
+// Updates the state of all buttons on the interface,
+// following the time that elapses ...
void CAutoStation::UpdateInterface(float rTime)
{