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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/check.cpp
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
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Source files split into modules
Diffstat (limited to 'src/check.cpp')
-rw-r--r--src/check.cpp168
1 files changed, 0 insertions, 168 deletions
diff --git a/src/check.cpp b/src/check.cpp
deleted file mode 100644
index f485921..0000000
--- a/src/check.cpp
+++ /dev/null
@@ -1,168 +0,0 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-#define STRICT
-#define D3D_OVERLOADS
-
-#include <windows.h>
-#include <stdio.h>
-#include <d3d.h>
-
-#include "struct.h"
-#include "d3dengine.h"
-#include "math3d.h"
-#include "event.h"
-#include "misc.h"
-#include "iman.h"
-#include "restext.h"
-#include "text.h"
-#include "check.h"
-
-
-
-
-// Object's constructor.
-
-CCheck::CCheck(CInstanceManager* iMan) : CControl(iMan)
-{
-}
-
-// Object's destructor.
-
-CCheck::~CCheck()
-{
-}
-
-
-// Creates a new button.
-
-BOOL CCheck::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg)
-{
- char name[100];
- char* p;
-
- if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg();
-
- CControl::Create(pos, dim, icon, eventMsg);
-
- GetResource(RES_EVENT, eventMsg, name);
- p = strchr(name, '\\');
- if ( p != 0 ) *p = 0;
- SetName(name);
-
- return TRUE;
-}
-
-
-// Management of an event.
-
-BOOL CCheck::EventProcess(const Event &event)
-{
- if ( m_state & STATE_DEAD ) return TRUE;
-
- CControl::EventProcess(event);
-
- if ( event.event == EVENT_LBUTTONDOWN &&
- (m_state & STATE_VISIBLE) &&
- (m_state & STATE_ENABLE) )
- {
- if ( CControl::Detect(event.pos) )
- {
- Event newEvent = event;
- newEvent.event = m_eventMsg;
- m_event->AddEvent(newEvent);
- return FALSE;
- }
- }
-
- return TRUE;
-}
-
-
-// Draw button.
-
-void CCheck::Draw()
-{
- FPOINT iDim, pos;
- float zoomExt, zoomInt;
- int icon;
-
- if ( (m_state & STATE_VISIBLE) == 0 ) return;
-
- iDim = m_dim;
- m_dim.x = m_dim.y*0.75f; // square
-
- if ( m_state & STATE_SHADOW )
- {
- DrawShadow(m_pos, m_dim);
- }
-
- m_engine->SetTexture("button1.tga");
- m_engine->SetState(D3DSTATENORMAL);
-
- zoomExt = 1.00f;
- zoomInt = 0.95f;
-
- icon = 2;
- if ( m_state & STATE_DEFAULT )
- {
- DrawPart(23, 1.3f, 0.0f);
-
- zoomExt *= 1.15f;
- zoomInt *= 1.15f;
- }
- if ( m_state & STATE_HILIGHT )
- {
- icon = 1;
- }
- if ( m_state & STATE_PRESS )
- {
- icon = 3;
- zoomInt *= 0.9f;
- }
- if ( (m_state & STATE_ENABLE) == 0 )
- {
- icon = 7;
- }
- if ( m_state & STATE_DEAD )
- {
- icon = 17;
- }
- DrawPart(icon, zoomExt, 0.0f); // draws the button
-
- if ( (m_state & STATE_DEAD) == 0 )
- {
- m_engine->SetState(D3DSTATETTw);
-
- if ( m_state & STATE_CHECK )
- {
- icon = 16; // seen
- DrawPart(icon, zoomInt, 0.0f); // draw the icon
- }
- }
-
- m_dim = iDim;
-
- if ( m_state & STATE_DEAD ) return;
-
- // Draw the name.
- pos.x = m_pos.x+m_dim.y/0.9f;
- pos.y = m_pos.y+m_dim.y*0.50f;
- pos.y -= m_engine->RetText()->RetHeight(m_fontSize, m_fontType)/2.0f;
- m_engine->RetText()->DrawText(m_name, pos, m_dim.x, 1, m_fontSize, m_fontStretch, m_fontType, 0);
-}
-
-