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authorKrzysztof H <krzys_h@interia.pl>2012-03-09 17:08:05 +0100
committerKrzysztof H <krzys_h@interia.pl>2012-03-09 17:08:05 +0100
commit84d1f79fdf02e0010e4b2d118458e8cd8ce0dd71 (patch)
tree842825145ada8e6f53d1de9f100383cc028d2b46 /src/cloud.cpp
parenta4c804b49ec872b71bd5a0167c3ad45704a3cc30 (diff)
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Added license info using a small program SrcHead.
Diffstat (limited to 'src/cloud.cpp')
-rw-r--r--src/cloud.cpp22
1 files changed, 18 insertions, 4 deletions
diff --git a/src/cloud.cpp b/src/cloud.cpp
index ee41c48..f307ff2 100644
--- a/src/cloud.cpp
+++ b/src/cloud.cpp
@@ -1,4 +1,18 @@
-// cloud.cpp
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see .
#define STRICT
#define D3D_OVERLOADS
@@ -58,7 +72,7 @@ BOOL CCloud::EventProcess(const Event &event)
return TRUE;
}
-// Fait évoluer les nuages.
+// Fait �voluer les nuages.
BOOL CCloud::EventFrame(const Event &event)
{
@@ -212,7 +226,7 @@ void CCloud::Draw()
}
-// Met à jour les positions par-rapport au terrain.
+// Met � jour les positions par-rapport au terrain.
BOOL CCloud::CreateLine(int x, int y, int len)
{
@@ -233,7 +247,7 @@ BOOL CCloud::CreateLine(int x, int y, int len)
return ( m_lineUsed < MAXCLOUDLINE );
}
-// Crée toutes les étendues de nuages.
+// Cr�e toutes les �tendues de nuages.
BOOL CCloud::Create(const char *filename,
D3DCOLORVALUE diffuse, D3DCOLORVALUE ambient,