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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
commitebed57aa22b772211387a5561f995eee8f5faed1 (patch)
tree9a0b08371df54c125957e63c7ecff81c001d4eaf /src/common/struct.h
parentfc5389d18816799ba2698914384cd099ba8a7a6c (diff)
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Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
Diffstat (limited to 'src/common/struct.h')
-rw-r--r--src/common/struct.h106
1 files changed, 53 insertions, 53 deletions
diff --git a/src/common/struct.h b/src/common/struct.h
index b143334..45ac314 100644
--- a/src/common/struct.h
+++ b/src/common/struct.h
@@ -1,54 +1,54 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// struct.h
-
-#pragma once
-
-
-#include <math/vector.h>
-
-
-#define D3DFVF_VERTEX2 (D3DFVF_XYZ|D3DFVF_NORMAL|D3DFVF_TEX2)
-
-struct D3DVERTEX2
-{
- float x,y,z;
- float nx,ny,nz;
- float tu, tv;
- float tu2, tv2;
-
- D3DVERTEX2() { }
- D3DVERTEX2(const Math::Vector& _v, const Math::Vector& _n, float _tu=0.0f, float _tv=0.0f, float _tu2=0.0f, float _tv2=0.0f)
- {
- x = _v.x;
- y = _v.y;
- z = _v.z;
- nx = _n.x;
- ny = _n.y;
- nz = _n.z;
- tu = _tu;
- tv = _tv;
- tu2 = _tu2;
- tv2 = _tv2;
- }
-};
-
-
-struct ColorHSV
-{
- float h,s,v;
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// struct.h
+
+#pragma once
+
+
+#include <math/vector.h>
+
+
+#define D3DFVF_VERTEX2 (D3DFVF_XYZ|D3DFVF_NORMAL|D3DFVF_TEX2)
+
+struct D3DVERTEX2
+{
+ float x,y,z;
+ float nx,ny,nz;
+ float tu, tv;
+ float tu2, tv2;
+
+ D3DVERTEX2() { }
+ D3DVERTEX2(const Math::Vector& _v, const Math::Vector& _n, float _tu=0.0f, float _tv=0.0f, float _tu2=0.0f, float _tv2=0.0f)
+ {
+ x = _v.x;
+ y = _v.y;
+ z = _v.z;
+ nx = _n.x;
+ ny = _n.y;
+ nz = _n.z;
+ tu = _tu;
+ tv = _tv;
+ tu2 = _tu2;
+ tv2 = _tv2;
+ }
+};
+
+
+struct ColorHSV
+{
+ float h,s,v;
}; \ No newline at end of file