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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/control.h
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
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Source files split into modules
Diffstat (limited to 'src/control.h')
-rw-r--r--src/control.h137
1 files changed, 0 insertions, 137 deletions
diff --git a/src/control.h b/src/control.h
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--- a/src/control.h
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@@ -1,137 +0,0 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// control.h
-
-#ifndef _CONTROL_H_
-#define _CONTROL_H_
-
-
-#include "text.h"
-#include "struct.h"
-#include "event.h"
-
-
-class CInstanceManager;
-class CEvent;
-class CD3DEngine;
-class CRobotMain;
-class CParticule;
-class CSound;
-
-
-#define STATE_ENABLE (1<<0) // active
-#define STATE_CHECK (1<<1) // pressed
-#define STATE_HILIGHT (1<<2) // overflown by mouse
-#define STATE_PRESS (1<<3) // pressed by mouse
-#define STATE_VISIBLE (1<<4) // visible
-#define STATE_DEAD (1<<5) // inaccessible (x)
-#define STATE_DEFAULT (1<<6) // actuated by RETURN
-#define STATE_OKAY (1<<7) // green point at the bottom right
-#define STATE_SHADOW (1<<8) // shadow
-#define STATE_GLINT (1<<9) // dynamic reflection
-#define STATE_CARD (1<<10) // tab
-#define STATE_EXTEND (1<<11) // extended mode
-#define STATE_SIMPLY (1<<12) // undecorated
-#define STATE_FRAME (1<<13) // framework highlighting
-#define STATE_WARNING (1<<14) // framework hatched yellow / black
-#define STATE_VALUE (1<<15) // displays the value
-#define STATE_RUN (1<<16) // running program
-
-
-
-class CControl
-{
-public:
- CControl(CInstanceManager* iMan);
- virtual ~CControl();
-
- virtual BOOL Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
-
- virtual BOOL EventProcess(const Event &event);
-
- virtual void SetPos(FPOINT pos);
- virtual FPOINT RetPos();
- virtual void SetDim(FPOINT dim);
- virtual FPOINT RetDim();
- virtual BOOL SetState(int state, BOOL bState);
- virtual BOOL SetState(int state);
- virtual BOOL ClearState(int state);
- virtual BOOL TestState(int state);
- virtual int RetState();
- virtual void SetIcon(int icon);
- virtual int RetIcon();
- virtual void SetName(char* name, BOOL bTooltip=TRUE);
- virtual char* RetName();
- virtual void SetJustif(int mode);
- virtual int RetJustif();
- virtual void SetFontSize(float size);
- virtual float RetFontSize();
- virtual void SetFontStretch(float stretch);
- virtual float RetFontStretch();
- virtual void SetFontType(FontType font);
- virtual FontType RetFontType();
- virtual BOOL SetTooltip(char* name);
- virtual BOOL GetTooltip(FPOINT pos, char* name);
- virtual void SetFocus(BOOL bFocus);
- virtual BOOL RetFocus();
-
- virtual EventMsg RetEventMsg();
-
- virtual void Draw();
-
-protected:
- void GlintDelete();
- void GlintCreate(FPOINT ref, BOOL bLeft=TRUE, BOOL bUp=TRUE);
- void GlintFrame(const Event &event);
- void DrawPart(int icon, float zoom, float ex);
- void DrawIcon(FPOINT pos, FPOINT dim, FPOINT uv1, FPOINT uv2, float ex=0.0f);
- void DrawIcon(FPOINT pos, FPOINT dim, FPOINT uv1, FPOINT uv2, FPOINT corner, float ex);
- void DrawWarning(FPOINT pos, FPOINT dim);
- void DrawShadow(FPOINT pos, FPOINT dim, float deep=1.0f);
- virtual BOOL Detect(FPOINT pos);
-
-protected:
- CInstanceManager* m_iMan;
- CD3DEngine* m_engine;
- CEvent* m_event;
- CRobotMain* m_main;
- CParticule* m_particule;
- CSound* m_sound;
-
- FPOINT m_pos; // corner upper / left
- FPOINT m_dim; // dimensions
- int m_icon;
- EventMsg m_eventMsg; // message to send when clicking
- int m_state; // states (STATE_ *)
- float m_fontSize; // size of the button name
- float m_fontStretch; // stretch of the font
- FontType m_fontType; // type of font
- int m_justif; // type of justification (-1,0,1)
- char m_name[100]; // name of the button
- char m_tooltip[100]; // name of tooltip
- BOOL m_bFocus;
- BOOL m_bCapture;
-
- BOOL m_bGlint;
- FPOINT m_glintCorner1;
- FPOINT m_glintCorner2;
- float m_glintProgress;
- FPOINT m_glintMouse;
-};
-
-
-#endif //_CONTROL_H_