summaryrefslogtreecommitdiffstats
path: root/src/graphics/d3d/d3dengine.cpp
diff options
context:
space:
mode:
authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-10 00:18:08 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-10 00:18:08 +0200
commit680af178196217bdd255d2bc851f240983144ac1 (patch)
tree77d713bace78c1becb1c96a2b36dd09e44d8d330 /src/graphics/d3d/d3dengine.cpp
parentd6525b5661c364a46514aaa772c090ecb0bfd26c (diff)
downloadcolobot-680af178196217bdd255d2bc851f240983144ac1.tar.gz
colobot-680af178196217bdd255d2bc851f240983144ac1.tar.bz2
colobot-680af178196217bdd255d2bc851f240983144ac1.zip
Fixed include paths and CMakeLists.txt
Additionally, changed #ifndef to #pragma once everywhere
Diffstat (limited to 'src/graphics/d3d/d3dengine.cpp')
-rw-r--r--src/graphics/d3d/d3dengine.cpp46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/graphics/d3d/d3dengine.cpp b/src/graphics/d3d/d3dengine.cpp
index bbfb89e..12cf4ea 100644
--- a/src/graphics/d3d/d3dengine.cpp
+++ b/src/graphics/d3d/d3dengine.cpp
@@ -14,7 +14,7 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
-// D3DEngine.cpp
+// d3dengine.cpp
#define STRICT
#define D3D_OVERLOADS
@@ -22,28 +22,28 @@
#include <stdio.h>
#include <math.h>
-#include "struct.h"
-#include "d3dapp.h"
-#include "d3dtextr.h"
-#include "d3dutil.h"
-#include "d3dmath.h"
-#include "d3dengine.h"
-#include "language.h"
-#include "iman.h"
-#include "event.h"
-#include "profile.h"
-#include "math3d.h"
-#include "object.h"
-#include "interface.h"
-#include "light.h"
-#include "text.h"
-#include "particule.h"
-#include "terrain.h"
-#include "water.h"
-#include "cloud.h"
-#include "blitz.h"
-#include "planet.h"
-#include "sound.h"
+#include "common/struct.h"
+#include "app/d3dapp.h"
+#include "graphics/d3d/d3dtextr.h"
+#include "graphics/d3d/d3dutil.h"
+#include "math/old/d3dmath.h"
+#include "graphics/d3d/d3dengine.h"
+#include "common/language.h"
+#include "common/iman.h"
+#include "common/event.h"
+#include "common/profile.h"
+#include "math/old/math3d.h"
+#include "object/object.h"
+#include "ui/interface.h"
+#include "graphics/common/light.h"
+#include "graphics/common/text.h"
+#include "graphics/common/particule.h"
+#include "graphics/common/terrain.h"
+#include "graphics/common/water.h"
+#include "graphics/common/cloud.h"
+#include "graphics/common/blitz.h"
+#include "graphics/common/planet.h"
+#include "sound/sound.h"