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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-10-19 23:05:41 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-10-19 23:05:41 +0200 |
commit | 6d06c9f722885805f7e150173706804634b3e5d4 (patch) | |
tree | b30c594be637868f75105b598061ec0cd9587e11 /src/graphics | |
parent | be4654c63b80862352961160446155238eee3ef5 (diff) | |
download | colobot-6d06c9f722885805f7e150173706804634b3e5d4.tar.gz colobot-6d06c9f722885805f7e150173706804634b3e5d4.tar.bz2 colobot-6d06c9f722885805f7e150173706804634b3e5d4.zip |
Flare textures should work now
Diffstat (limited to 'src/graphics')
-rw-r--r-- | src/graphics/engine/engine.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/graphics/engine/engine.cpp b/src/graphics/engine/engine.cpp index 6d07b62..daf0386 100644 --- a/src/graphics/engine/engine.cpp +++ b/src/graphics/engine/engine.cpp @@ -3271,8 +3271,7 @@ void CEngine::Draw3DScene() m_particle->DrawParticle(SH_WORLD); // draws the particles of the 3D world m_lightning->Draw(); // draws lightning - // TODO: fix white screen error; commenting out temporarily - // if (m_lensMode) DrawForegroundImage(); // draws the foreground + if (m_lensMode) DrawForegroundImage(); // draws the foreground if (! m_overFront) DrawOverColor(); // draws the foreground color } |