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authorKrzysztof H <krzys_h@interia.pl>2012-03-09 17:08:05 +0100
committerKrzysztof H <krzys_h@interia.pl>2012-03-09 17:08:05 +0100
commit84d1f79fdf02e0010e4b2d118458e8cd8ce0dd71 (patch)
tree842825145ada8e6f53d1de9f100383cc028d2b46 /src/modfile.h
parenta4c804b49ec872b71bd5a0167c3ad45704a3cc30 (diff)
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Added license info using a small program SrcHead.
Diffstat (limited to 'src/modfile.h')
-rw-r--r--src/modfile.h28
1 files changed, 21 insertions, 7 deletions
diff --git a/src/modfile.h b/src/modfile.h
index 2db74a3..0099cd4 100644
--- a/src/modfile.h
+++ b/src/modfile.h
@@ -1,4 +1,18 @@
-// modfile.h
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see .
#ifndef _MODFILE_H_
#define _MODFILE_H_
@@ -12,8 +26,8 @@ class CD3DEngine;
typedef struct
{
- char bUsed; // TRUE -> utilisé
- char bSelect; // TRUE -> sélectionné
+ char bUsed; // TRUE -> utilis�
+ char bSelect; // TRUE -> s�lectionn�
D3DVERTEX p1;
D3DVERTEX p2;
D3DVERTEX p3;
@@ -26,8 +40,8 @@ OldModelTriangle1; // longueur = 196 bytes
typedef struct
{
- char bUsed; // TRUE -> utilisé
- char bSelect; // TRUE -> sélectionné
+ char bUsed; // TRUE -> utilis�
+ char bSelect; // TRUE -> s�lectionn�
D3DVERTEX p1;
D3DVERTEX p2;
D3DVERTEX p3;
@@ -45,8 +59,8 @@ OldModelTriangle2;
typedef struct
{
- char bUsed; // TRUE -> utilisé
- char bSelect; // TRUE -> sélectionné
+ char bUsed; // TRUE -> utilis�
+ char bSelect; // TRUE -> s�lectionn�
D3DVERTEX2 p1;
D3DVERTEX2 p2;
D3DVERTEX2 p3;