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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/motionworm.h
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
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Source files split into modules
Diffstat (limited to 'src/motionworm.h')
-rw-r--r--src/motionworm.h75
1 files changed, 0 insertions, 75 deletions
diff --git a/src/motionworm.h b/src/motionworm.h
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index cabb2ba..0000000
--- a/src/motionworm.h
+++ /dev/null
@@ -1,75 +0,0 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// motionworm.h
-
-#ifndef _MOTIONWORM_H_
-#define _MOTIONWORM_H_
-
-
-#include "motion.h"
-
-
-class CInstanceManager;
-class CEngine;
-class CLight;
-class CParticule;
-class CTerrain;
-class CCamera;
-class CBrain;
-class CPhysics;
-class CObject;
-
-
-class CMotionWorm : public CMotion
-{
-public:
- CMotionWorm(CInstanceManager* iMan, CObject* object);
- ~CMotionWorm();
-
- void DeleteObject(BOOL bAll=FALSE);
- BOOL Create(D3DVECTOR pos, float angle, ObjectType type, float power);
- BOOL EventProcess(const Event &event);
-
- BOOL SetParam(int rank, float value);
- float RetParam(int rank);
-
-protected:
- void CreatePhysics();
- BOOL EventFrame(const Event &event);
-
-protected:
- float m_timeUp;
- float m_timeDown;
- float m_armMember;
- float m_armTimeAbs;
- float m_armTimeMarch;
- float m_armTimeAction;
- short m_armAngles[3*3*3*3*10];
- int m_armTimeIndex;
- int m_armPartIndex;
- int m_armMemberIndex;
- int m_armLastAction;
- float m_armLinSpeed;
- float m_armCirSpeed;
- int m_specAction;
- float m_specTime;
- BOOL m_bArmStop;
- float m_lastParticule;
-};
-
-
-#endif //_MOTIONWORM_H_