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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-15 00:50:13 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-15 00:50:13 +0200
commit011d86ed668cbbff5c7bfc5f7e88086acb849921 (patch)
treea47f2a0d1f61f33455c5b53f9ef63741ca9b35d8 /src/object.h
parenta0303105b616331778b61db06f9012f5c8970609 (diff)
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Pulled changes from test mingw branch
* include fixes * syntax fixes for MinGW * fixed encoding of restext.cpp * temporary fix for MinGW in joystick.cpp Successfully compiles under MinGW :)
Diffstat (limited to 'src/object.h')
-rw-r--r--src/object.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/object.h b/src/object.h
index 4a354f4..af7a3e4 100644
--- a/src/object.h
+++ b/src/object.h
@@ -20,12 +20,15 @@
#define _OBJECT_H_
+#include "d3dengine.h"
+#include "camera.h"
+#include "sound.h"
+
+
class CInstanceManager;
-class CD3DEngine;
class CLight;
class CTerrain;
class CWater;
-class CCamera;
class CParticule;
class CPhysics;
class CBrain;
@@ -36,10 +39,6 @@ class CRobotMain;
class CBotVar;
class CScript;
-enum CameraType;
-enum Sound;
-enum D3DShadowType;
-
// The father of all parts must always be the part number zero!