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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-19 20:11:47 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-19 20:11:47 +0200
commit9f784e81f81651bed087902f9f3afee113e56148 (patch)
treeae89f6dabe2443b39aba292673027d197fc120e6 /src/object/auto/autoconvert.cpp
parentb8027ce9a7f050b95846a668a02f5801331e127f (diff)
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Switched to new implementation of the rest of math module
- changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
Diffstat (limited to 'src/object/auto/autoconvert.cpp')
-rw-r--r--src/object/auto/autoconvert.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/object/auto/autoconvert.cpp b/src/object/auto/autoconvert.cpp
index 75dcc9c..ef5fbb1 100644
--- a/src/object/auto/autoconvert.cpp
+++ b/src/object/auto/autoconvert.cpp
@@ -109,7 +109,7 @@ void CAutoConvert::Init()
bool CAutoConvert::EventProcess(const Event &event)
{
CObject* fret;
- D3DVECTOR pos, speed;
+ Math::Vector pos, speed;
Math::Point dim, c, p;
float angle;
@@ -230,7 +230,7 @@ bool CAutoConvert::EventProcess(const Event &event)
pos.x = p.x;
pos.z = p.y;
pos.y += 1.0f;
- speed = D3DVECTOR(0.0f, 0.0f, 0.0f);
+ speed = Math::Vector(0.0f, 0.0f, 0.0f);
dim.x = Math::Rand()*2.0f+1.0f;
dim.y = dim.x;
m_particule->CreateParticule(pos, speed, dim, PARTIGAS, 1.0f, 0.0f, 0.0f);
@@ -276,7 +276,7 @@ bool CAutoConvert::EventProcess(const Event &event)
pos.x += (Math::Rand()-0.5f)*6.0f;
pos.z += (Math::Rand()-0.5f)*6.0f;
pos.y += Math::Rand()*4.0f;
- speed = D3DVECTOR(0.0f, 0.0f, 0.0f);
+ speed = Math::Vector(0.0f, 0.0f, 0.0f);
dim.x = Math::Rand()*4.0f+3.0f;
dim.y = dim.x;
m_particule->CreateParticule(pos, speed, dim, PARTIBLUE, 1.0f, 0.0f, 0.0f);
@@ -420,7 +420,7 @@ bool CAutoConvert::Read(char *line)
CObject* CAutoConvert::SearchStone(ObjectType type)
{
CObject* pObj;
- D3DVECTOR cPos, oPos;
+ Math::Vector cPos, oPos;
ObjectType oType;
float dist;
int i;
@@ -437,7 +437,7 @@ CObject* CAutoConvert::SearchStone(ObjectType type)
if ( pObj->RetTruck() != 0 ) continue;
oPos = pObj->RetPosition(0);
- dist = Length(oPos, cPos);
+ dist = Math::Distance(oPos, cPos);
if ( dist <= 5.0f ) return pObj;
}
@@ -450,7 +450,7 @@ CObject* CAutoConvert::SearchStone(ObjectType type)
bool CAutoConvert::SearchVehicle()
{
CObject* pObj;
- D3DVECTOR cPos, oPos;
+ Math::Vector cPos, oPos;
ObjectType type;
float oRadius, dist;
int i;
@@ -505,7 +505,7 @@ bool CAutoConvert::SearchVehicle()
type != OBJECT_WORM ) continue;
if ( !pObj->GetCrashSphere(0, oPos, oRadius) ) continue;
- dist = Length(oPos, cPos)-oRadius;
+ dist = Math::Distance(oPos, cPos)-oRadius;
if ( dist < 8.0f ) return true;
}
@@ -517,7 +517,7 @@ bool CAutoConvert::SearchVehicle()
void CAutoConvert::CreateMetal()
{
- D3DVECTOR pos;
+ Math::Vector pos;
float angle;
CObject* fret;