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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-13 22:48:35 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-13 22:48:35 +0200
commitb735913debff93c1a6444ec731cd4bf99ae2a5c2 (patch)
treeefa532d3b4231e5ffd6df8eddcb0ec8cf5d4b28b /src/object/auto/autopara.cpp
parentb5d16ef340208bbe1a76f33f7498fb168f6405b6 (diff)
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FPOINT -> Math::Point & other math functions
- changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
Diffstat (limited to 'src/object/auto/autopara.cpp')
-rw-r--r--src/object/auto/autopara.cpp24
1 files changed, 11 insertions, 13 deletions
diff --git a/src/object/auto/autopara.cpp b/src/object/auto/autopara.cpp
index 1bc79ac..46a34f9 100644
--- a/src/object/auto/autopara.cpp
+++ b/src/object/auto/autopara.cpp
@@ -14,8 +14,6 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
-#define STRICT
-#define D3D_OVERLOADS
#include <windows.h>
#include <stdio.h>
@@ -113,7 +111,7 @@ void CAutoPara::StartBlitz()
bool CAutoPara::EventProcess(const Event &event)
{
D3DVECTOR pos, speed;
- FPOINT dim;
+ Math::Point dim;
int i;
CAuto::EventProcess(event);
@@ -128,7 +126,7 @@ bool CAutoPara::EventProcess(const Event &event)
{
if ( m_timeVirus <= 0.0f )
{
- m_timeVirus = 0.1f+Rand()*0.3f;
+ m_timeVirus = 0.1f+Math::Rand()*0.3f;
}
return true;
}
@@ -146,12 +144,12 @@ bool CAutoPara::EventProcess(const Event &event)
for ( i=0 ; i<10 ; i++ )
{
pos = m_object->RetPosition(0);
- pos.x += (Rand()-0.5f)*m_progress*40.0f;
- pos.z += (Rand()-0.5f)*m_progress*40.0f;
+ pos.x += (Math::Rand()-0.5f)*m_progress*40.0f;
+ pos.z += (Math::Rand()-0.5f)*m_progress*40.0f;
pos.y += 50.0f-m_progress*50.0f;
- speed.x = (Rand()-0.5f)*20.0f;
- speed.z = (Rand()-0.5f)*20.0f;
- speed.y = 5.0f+Rand()*5.0f;
+ speed.x = (Math::Rand()-0.5f)*20.0f;
+ speed.z = (Math::Rand()-0.5f)*20.0f;
+ speed.y = 5.0f+Math::Rand()*5.0f;
dim.x = 2.0f;
dim.y = dim.x;
m_particule->CreateParticule(pos, speed, dim, PARTIBLITZ, 1.0f, 20.0f, 0.5f);
@@ -178,9 +176,9 @@ bool CAutoPara::EventProcess(const Event &event)
{
pos = m_object->RetPosition(0);
pos.y += 16.0f;
- speed.x = (Rand()-0.5f)*10.0f;
- speed.z = (Rand()-0.5f)*10.0f;
- speed.y = -Rand()*30.0f;
+ speed.x = (Math::Rand()-0.5f)*10.0f;
+ speed.z = (Math::Rand()-0.5f)*10.0f;
+ speed.y = -Math::Rand()*30.0f;
dim.x = 1.0f;
dim.y = dim.x;
m_particule->CreateParticule(pos, speed, dim, PARTIBLITZ, 1.0f, 0.0f, 0.0f);
@@ -206,7 +204,7 @@ bool CAutoPara::EventProcess(const Event &event)
bool CAutoPara::CreateInterface(bool bSelect)
{
CWindow* pw;
- FPOINT pos, ddim;
+ Math::Point pos, ddim;
float ox, oy, sx, sy;
CAuto::CreateInterface(bSelect);