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author | Piotr Dziwinski <piotrdz@gmail.com> | 2013-03-30 15:01:00 +0100 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2013-03-30 15:23:05 +0100 |
commit | e218dcfdf2c58f8841e7ebd220527d08e870a6d5 (patch) | |
tree | a567db04a8a51e2db87f80e259faf222a7d4becd /src/object/motion | |
parent | bfc701e286259d9a7aa2ff8240704eab2ba3a237 (diff) | |
parent | e607fed265070be8c518d4302d8b76f738421fb3 (diff) | |
download | colobot-e218dcfdf2c58f8841e7ebd220527d08e870a6d5.tar.gz colobot-e218dcfdf2c58f8841e7ebd220527d08e870a6d5.tar.bz2 colobot-e218dcfdf2c58f8841e7ebd220527d08e870a6d5.zip |
Merge branch 'dev'
Merging content from dev
Diffstat (limited to 'src/object/motion')
-rw-r--r-- | src/object/motion/motion.cpp | 23 | ||||
-rw-r--r-- | src/object/motion/motion.h | 8 | ||||
-rw-r--r-- | src/object/motion/motionant.cpp | 126 | ||||
-rw-r--r-- | src/object/motion/motionant.h | 2 | ||||
-rw-r--r-- | src/object/motion/motionbee.cpp | 86 | ||||
-rw-r--r-- | src/object/motion/motionbee.h | 2 | ||||
-rw-r--r-- | src/object/motion/motionhuman.cpp | 123 | ||||
-rw-r--r-- | src/object/motion/motionhuman.h | 2 | ||||
-rw-r--r-- | src/object/motion/motionmother.cpp | 77 | ||||
-rw-r--r-- | src/object/motion/motionmother.h | 2 | ||||
-rw-r--r-- | src/object/motion/motionspider.cpp | 39 | ||||
-rw-r--r-- | src/object/motion/motionspider.h | 2 | ||||
-rw-r--r-- | src/object/motion/motiontoto.cpp | 42 | ||||
-rw-r--r-- | src/object/motion/motiontoto.h | 2 | ||||
-rw-r--r-- | src/object/motion/motionvehicle.cpp | 528 | ||||
-rw-r--r-- | src/object/motion/motionvehicle.h | 2 | ||||
-rw-r--r-- | src/object/motion/motionworm.cpp | 23 | ||||
-rw-r--r-- | src/object/motion/motionworm.h | 2 |
18 files changed, 382 insertions, 709 deletions
diff --git a/src/object/motion/motion.cpp b/src/object/motion/motion.cpp index 605091f..00b3073 100644 --- a/src/object/motion/motion.cpp +++ b/src/object/motion/motion.cpp @@ -19,7 +19,7 @@ #include "app/app.h" -#include "common/iman.h" +#include "object/robotmain.h" #include "script/cmdtoken.h" @@ -30,20 +30,16 @@ // Object's constructor. -CMotion::CMotion(CInstanceManager* iMan, CObject* object) +CMotion::CMotion(CObject* object) { - m_iMan = iMan; - m_iMan->AddInstance(CLASS_MOTION, this, 100); - m_app = CApplication::GetInstancePointer(); - m_engine = static_cast< Gfx::CEngine* >(m_iMan->SearchInstance(CLASS_ENGINE)); - m_light = static_cast< Gfx::CLight* >(m_iMan->SearchInstance(CLASS_LIGHT)); - m_particle = static_cast< Gfx::CParticle* >(m_iMan->SearchInstance(CLASS_PARTICULE)); - m_terrain = static_cast< Gfx::CTerrain* >(m_iMan->SearchInstance(CLASS_TERRAIN)); - m_water = static_cast< Gfx::CWater* >(m_iMan->SearchInstance(CLASS_WATER)); - m_camera = static_cast< Gfx::CCamera* >(m_iMan->SearchInstance(CLASS_CAMERA)); - m_main = static_cast< CRobotMain* >(m_iMan->SearchInstance(CLASS_MAIN)); - m_sound = static_cast< CSoundInterface* >(m_iMan->SearchInstance(CLASS_SOUND)); + m_sound = m_app->GetSound(); + m_engine = Gfx::CEngine::GetInstancePointer(); + m_particle = m_engine->GetParticle(); + m_water = m_engine->GetWater(); + m_main = CRobotMain::GetInstancePointer(); + m_terrain = m_main->GetTerrain(); + m_camera = m_main->GetCamera(); m_object = object; m_physics = 0; @@ -62,7 +58,6 @@ CMotion::CMotion(CInstanceManager* iMan, CObject* object) CMotion::~CMotion() { - m_iMan->DeleteInstance(CLASS_MOTION, this); } // Deletes the object. diff --git a/src/object/motion/motion.h b/src/object/motion/motion.h index 81bcb08..d35ee67 100644 --- a/src/object/motion/motion.h +++ b/src/object/motion/motion.h @@ -27,14 +27,12 @@ namespace Gfx { class CEngine; -class CLight; class CParticle; class CTerrain; class CWater; class CCamera; } -class CInstanceManager; class CApplication; class CBrain; class CPhysics; @@ -46,7 +44,7 @@ class CSoundInterface; class CMotion { public: - CMotion(CInstanceManager* iMan, CObject* object); + CMotion(CObject* object); virtual ~CMotion(); void SetPhysics(CPhysics* physics); @@ -72,12 +70,8 @@ public: virtual Math::Vector GetInclinaison(); protected: - -protected: - CInstanceManager* m_iMan; CApplication* m_app; Gfx::CEngine* m_engine; - Gfx::CLight* m_light; Gfx::CParticle* m_particle; Gfx::CTerrain* m_terrain; Gfx::CWater* m_water; diff --git a/src/object/motion/motionant.cpp b/src/object/motion/motionant.cpp index 07ee6b8..384d683 100644 --- a/src/object/motion/motionant.cpp +++ b/src/object/motion/motionant.cpp @@ -19,7 +19,7 @@ #include "app/app.h" -#include "graphics/engine/modelfile.h" +#include "graphics/engine/modelmanager.h" #include "graphics/engine/particle.h" #include "physics/physics.h" @@ -35,8 +35,7 @@ const float START_TIME = 1000.0f; // beginning of the relative time // Object's constructor. -CMotionAnt::CMotionAnt(CInstanceManager* iMan, CObject* object) - : CMotion(iMan, object) +CMotionAnt::CMotionAnt(CObject* object) : CMotion(object) { m_armMember = START_TIME; m_armTimeAbs = START_TIME; @@ -69,12 +68,8 @@ void CMotionAnt::DeleteObject(bool bAll) bool CMotionAnt::Create(Math::Vector pos, float angle, ObjectType type, float power) { - Gfx::CModelFile* pModFile; - int rank; - -// if ( m_engine->GetRestCreate() < 3+18 ) return false; - - pModFile = new Gfx::CModelFile(m_iMan); + Gfx::CModelManager* modelManager = Gfx::CModelManager::GetInstancePointer(); + int rank; m_object->SetType(type); @@ -82,10 +77,7 @@ bool CMotionAnt::Create(Math::Vector pos, float angle, ObjectType type, rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object m_object->SetObjectRank(0, rank); - - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant1.mod")); - pModFile->CreateEngineObject(rank); - + modelManager->AddModelReference("ant1.mod", false, rank); m_object->SetPosition(0, pos); m_object->SetAngleY(0, angle); @@ -96,29 +88,26 @@ bool CMotionAnt::Create(Math::Vector pos, float angle, ObjectType type, // Creates the head. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant2.mod", false, rank); m_object->SetPosition(1, Math::Vector(2.0f, 0.0f, 0.0f)); // Creates the tail. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant3.mod", false, rank); m_object->SetPosition(2, Math::Vector(-1.0f, 0.0f, 0.0f)); // Creates a right-back thigh. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(3, rank); m_object->SetObjectParent(3, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant4.mod", false, rank); m_object->SetPosition(3, Math::Vector(-0.4f, -0.1f, -0.3f)); // Creates a right-back leg. @@ -126,161 +115,135 @@ bool CMotionAnt::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(4, rank); m_object->SetObjectParent(4, 3); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant5.mod", false, rank); m_object->SetPosition(4, Math::Vector(0.0f, 0.0f, -1.0f)); // Creates a right-back foot. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(5, rank); m_object->SetObjectParent(5, 4); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant6.mod", false, rank); m_object->SetPosition(5, Math::Vector(0.0f, 0.0f, -2.0f)); // Creates two middle-right thighs. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant4.mod", false, rank); m_object->SetPosition(6, Math::Vector(0.1f, -0.1f, -0.4f)); // Creates two middle-right legs. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 6); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant5.mod", false, rank); m_object->SetPosition(7, Math::Vector(0.0f, 0.0f, -1.0f)); // Creates two middle-right foots. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(8, rank); m_object->SetObjectParent(8, 7); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant6.mod", false, rank); m_object->SetPosition(8, Math::Vector(0.0f, 0.0f, -2.0f)); // Creates the right front thigh. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(9, rank); m_object->SetObjectParent(9, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant4.mod", false, rank); m_object->SetPosition(9, Math::Vector(1.4f, -0.1f, -0.6f)); // Creates the right front leg. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(10, rank); m_object->SetObjectParent(10, 9); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant5.mod", false, rank); m_object->SetPosition(10, Math::Vector(0.0f, 0.0f, -1.0f)); // Creates the right front foot. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(11, rank); m_object->SetObjectParent(11, 10); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant6.mod", false, rank); m_object->SetPosition(11, Math::Vector(0.0f, 0.0f, -2.0f)); // Creates a left-back thigh. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(12, rank); m_object->SetObjectParent(12, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant4.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant4.mod", true, rank); m_object->SetPosition(12, Math::Vector(-0.4f, -0.1f, 0.3f)); // Creates a left-back leg. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(13, rank); m_object->SetObjectParent(13, 12); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant5.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant5.mod", true, rank); m_object->SetPosition(13, Math::Vector(0.0f, 0.0f, 1.0f)); // Creates a left-back foot. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(14, rank); m_object->SetObjectParent(14, 13); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant6.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant6.mod", true, rank); m_object->SetPosition(14, Math::Vector(0.0f, 0.0f, 2.0f)); // Creates two middle-left thighs. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(15, rank); m_object->SetObjectParent(15, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant4.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant4.mod", true, rank); m_object->SetPosition(15, Math::Vector(0.1f, -0.1f, 0.4f)); // Creates two middle-left legs. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(16, rank); m_object->SetObjectParent(16, 15); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant5.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant5.mod", true, rank); m_object->SetPosition(16, Math::Vector(0.0f, 0.0f, 1.0f)); // Creates two middle-left foot. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(17, rank); m_object->SetObjectParent(17, 16); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant6.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant6.mod", true, rank); m_object->SetPosition(17, Math::Vector(0.0f, 0.0f, 2.0f)); // Creates the left front thigh. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(18, rank); m_object->SetObjectParent(18, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant4.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant4.mod", true, rank); m_object->SetPosition(18, Math::Vector(1.4f, -0.1f, 0.6f)); // Creates the left front leg. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(19, rank); m_object->SetObjectParent(19, 18); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant5.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant5.mod", true, rank); m_object->SetPosition(19, Math::Vector(0.0f, 0.0f, 1.0f)); // Creates the left front foot. rank = m_engine->CreateObject(); - m_engine->SetObjectType(rank,Gfx::ENG_OBJTYPE_DESCENDANT); + m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(20, rank); m_object->SetObjectParent(20, 19); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant6.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant6.mod", true, rank); m_object->SetPosition(20, Math::Vector(0.0f, 0.0f, 2.0f)); m_object->CreateShadowCircle(4.0f, 0.5f); @@ -293,7 +256,6 @@ bool CMotionAnt::Create(Math::Vector pos, float angle, ObjectType type, m_engine->LoadAllTextures(); - delete pModFile; return true; } diff --git a/src/object/motion/motionant.h b/src/object/motion/motionant.h index 68a3b7f..45d02b3 100644 --- a/src/object/motion/motionant.h +++ b/src/object/motion/motionant.h @@ -46,7 +46,7 @@ enum MotionAntSpecialAction class CMotionAnt : public CMotion { public: - CMotionAnt(CInstanceManager* iMan, CObject* object); + CMotionAnt(CObject* object); ~CMotionAnt(); void DeleteObject(bool bAll=false); diff --git a/src/object/motion/motionbee.cpp b/src/object/motion/motionbee.cpp index a3421b8..8f69945 100644 --- a/src/object/motion/motionbee.cpp +++ b/src/object/motion/motionbee.cpp @@ -19,7 +19,7 @@ #include "app/app.h" -#include "graphics/engine/modelfile.h" +#include "graphics/engine/modelmanager.h" #include "physics/physics.h" @@ -34,8 +34,7 @@ const float START_TIME = 1000.0f; // beginning of the relative time // Object's constructor. -CMotionBee::CMotionBee(CInstanceManager* iMan, CObject* object) - : CMotion(iMan, object) +CMotionBee::CMotionBee(CObject* object) : CMotion(object) { m_armMember = START_TIME; m_armTimeAbs = START_TIME; @@ -67,12 +66,8 @@ void CMotionBee::DeleteObject(bool bAll) bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, float power) { - Gfx::CModelFile* pModFile; - int rank; - -// if ( m_engine->GetRestCreate() < 3+18+2 ) return false; - - pModFile = new Gfx::CModelFile(m_iMan); + Gfx::CModelManager* modelManager = Gfx::CModelManager::GetInstancePointer(); + int rank; m_object->SetType(type); @@ -80,10 +75,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object m_object->SetObjectRank(0, rank); - - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "bee1.mod")); - pModFile->CreateEngineObject(rank); - + modelManager->AddModelReference("bee1.mod", false, rank); m_object->SetPosition(0, pos); m_object->SetAngleY(0, angle); @@ -97,8 +89,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "bee2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("bee2.mod", false, rank); m_object->SetPosition(1, Math::Vector(1.6f, 0.3f, 0.0f)); // Creates the tail. @@ -106,8 +97,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "bee3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("bee3.mod", false, rank); m_object->SetPosition(2, Math::Vector(-0.8f, 0.0f, 0.0f)); // Creates a right-back thigh. @@ -115,8 +105,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(3, rank); m_object->SetObjectParent(3, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant4.mod", false, rank); m_object->SetPosition(3, Math::Vector(-0.3f, -0.1f, -0.2f)); // Creates a right-back leg. @@ -124,8 +113,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(4, rank); m_object->SetObjectParent(4, 3); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant5.mod", false, rank); m_object->SetPosition(4, Math::Vector(0.0f, 0.0f, -1.0f)); // Creates a right-back foot. @@ -133,8 +121,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(5, rank); m_object->SetObjectParent(5, 4); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant6.mod", false, rank); m_object->SetPosition(5, Math::Vector(0.0f, 0.0f, -2.0f)); // Creates two middle-right thighs. @@ -142,8 +129,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant4.mod", false, rank); m_object->SetPosition(6, Math::Vector(0.3f, -0.1f, -0.4f)); // Creates two middle-right legs. @@ -151,8 +137,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 6); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant5.mod", false, rank); m_object->SetPosition(7, Math::Vector(0.0f, 0.0f, -1.0f)); // Creates two middle-right feet. @@ -160,8 +145,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(8, rank); m_object->SetObjectParent(8, 7); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant6.mod", false, rank); m_object->SetPosition(8, Math::Vector(0.0f, 0.0f, -2.0f)); // Creates the right front thigh. @@ -169,8 +153,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(9, rank); m_object->SetObjectParent(9, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant4.mod", false, rank); m_object->SetPosition(9, Math::Vector(1.0f, -0.1f, -0.7f)); // Creates the right front leg. @@ -178,8 +161,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(10, rank); m_object->SetObjectParent(10, 9); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant5.mod", false, rank); m_object->SetPosition(10, Math::Vector(0.0f, 0.0f, -1.0f)); // Creates the right front foot. @@ -187,8 +169,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(11, rank); m_object->SetObjectParent(11, 10); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant6.mod", false, rank); m_object->SetPosition(11, Math::Vector(0.0f, 0.0f, -2.0f)); // Creates a left-back thigh. @@ -196,8 +177,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(12, rank); m_object->SetObjectParent(12, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant4.mod", false, rank); m_object->SetPosition(12, Math::Vector(-0.3f, -0.1f, 0.2f)); m_object->SetAngleY(12, Math::PI); @@ -206,8 +186,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(13, rank); m_object->SetObjectParent(13, 12); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant5.mod", false, rank); m_object->SetPosition(13, Math::Vector(0.0f, 0.0f, -1.0f)); // Creates a left-back foot. @@ -215,8 +194,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(14, rank); m_object->SetObjectParent(14, 13); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant6.mod", false, rank); m_object->SetPosition(14, Math::Vector(0.0f, 0.0f, -2.0f)); // Creates two middle-left thigh. @@ -224,8 +202,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(15, rank); m_object->SetObjectParent(15, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant4.mod", false, rank); m_object->SetPosition(15, Math::Vector(0.3f, -0.1f, 0.4f)); m_object->SetAngleY(15, Math::PI); @@ -234,8 +211,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(16, rank); m_object->SetObjectParent(16, 15); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant5.mod", false, rank); m_object->SetPosition(16, Math::Vector(0.0f, 0.0f, -1.0f)); // Creates two middle-left feet. @@ -243,8 +219,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(17, rank); m_object->SetObjectParent(17, 16); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant6.mod", false, rank); m_object->SetPosition(17, Math::Vector(0.0f, 0.0f, -2.0f)); // Creates front-left thigh. @@ -252,8 +227,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(18, rank); m_object->SetObjectParent(18, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant4.mod", false, rank); m_object->SetPosition(18, Math::Vector(1.0f, -0.1f, 0.7f)); m_object->SetAngleY(18, Math::PI); @@ -262,8 +236,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(19, rank); m_object->SetObjectParent(19, 18); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant5.mod", false, rank); m_object->SetPosition(19, Math::Vector(0.0f, 0.0f, -1.0f)); // Creates front-left foot. @@ -271,8 +244,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(20, rank); m_object->SetObjectParent(20, 19); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "ant6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("ant6.mod", false, rank); m_object->SetPosition(20, Math::Vector(0.0f, 0.0f, -2.0f)); // Creates the right wing. @@ -280,8 +252,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(21, rank); m_object->SetObjectParent(21, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "bee7.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("bee7.mod", false, rank); m_object->SetPosition(21, Math::Vector(0.8f, 0.4f, -0.5f)); // Creates the left wing. @@ -289,9 +260,7 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(22, rank); m_object->SetObjectParent(22, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "bee7.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("bee7.mod", true, rank); m_object->SetPosition(22, Math::Vector(0.8f, 0.4f, 0.5f)); m_object->CreateShadowCircle(6.0f, 0.5f); @@ -304,7 +273,6 @@ bool CMotionBee::Create(Math::Vector pos, float angle, ObjectType type, m_engine->LoadAllTextures(); - delete pModFile; return true; } diff --git a/src/object/motion/motionbee.h b/src/object/motion/motionbee.h index aa8e5a6..c0347a0 100644 --- a/src/object/motion/motionbee.h +++ b/src/object/motion/motionbee.h @@ -40,7 +40,7 @@ enum MotionBeeSpecialAction class CMotionBee : public CMotion { public: - CMotionBee(CInstanceManager* iMan, CObject* object); + CMotionBee(CObject* object); ~CMotionBee(); void DeleteObject(bool bAll=false); diff --git a/src/object/motion/motionhuman.cpp b/src/object/motion/motionhuman.cpp index a9b79b5..dc5ff34 100644 --- a/src/object/motion/motionhuman.cpp +++ b/src/object/motion/motionhuman.cpp @@ -19,7 +19,7 @@ #include "app/app.h" -#include "graphics/engine/modelfile.h" +#include "graphics/engine/modelmanager.h" #include "graphics/engine/terrain.h" #include "graphics/engine/water.h" @@ -43,8 +43,7 @@ const float START_TIME = 1000.0f; // beginning of the relative time // Object's constructor. -CMotionHuman::CMotionHuman(CInstanceManager* iMan, CObject* object) - : CMotion(iMan, object) +CMotionHuman::CMotionHuman(CObject* object) : CMotion(object) { m_partiReactor = -1; m_armMember = START_TIME; @@ -97,30 +96,22 @@ Error CMotionHuman::SetAction(int action, float time) bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, float power) { - Gfx::CModelFile* pModFile; char filename[100]; int rank, option, face, glasses; -// if ( m_engine->GetRestCreate() < 16 ) return false; - - - pModFile = new Gfx::CModelFile(m_iMan); + Gfx::CModelManager* modelManager = Gfx::CModelManager::GetInstancePointer(); m_object->SetType(type); option = m_object->GetOption(); - std::string baseName; - if ( m_main->GetGamerOnlyHead() ) { rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object m_object->SetObjectRank(0, rank); face = m_main->GetGamerFace(); - baseName = m_app->GetDataFilePath(DIR_MODEL, "human2h%d.mod"); - sprintf(filename, baseName.c_str(), face+1); - pModFile->ReadModel(filename); - pModFile->CreateEngineObject(rank); + sprintf(filename, "human2h%d.mod", face+1); + modelManager->AddModelReference(filename, false, rank); glasses = m_main->GetGamerGlasses(); if ( glasses != 0 ) @@ -129,10 +120,8 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - baseName = m_app->GetDataFilePath(DIR_MODEL, "human2g%d.mod"); - sprintf(filename, baseName.c_str(), glasses); - pModFile->ReadModel(filename); - pModFile->CreateEngineObject(rank); + sprintf(filename, "human2g%d.mod", glasses); + modelManager->AddModelReference(filename, false, rank); } CreatePhysics(type); @@ -140,7 +129,6 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->LoadAllTextures(); - delete pModFile; return true; } @@ -149,19 +137,12 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object m_object->SetObjectRank(0, rank); - if ( option == 0 ) // head in helmet? - { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human1c.mod")); - } - if ( option == 1 ) // head without helmet? - { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human1h.mod")); - } - if ( option == 2 ) // without a backpack? - { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human1v.mod")); - } - pModFile->CreateEngineObject(rank); + if (option == 0) // head in helmet? + modelManager->AddModelReference("human1c.mod", false, rank); + else if (option == 1) // head without helmet? + modelManager->AddModelReference("human1h.mod", false, rank); + else if (option == 2) // without a backpack? + modelManager->AddModelReference("human1v.mod", false, rank); m_object->SetPosition(0, pos); m_object->SetAngleY(0, angle); @@ -178,30 +159,28 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, if ( type == OBJECT_HUMAN ) { - if ( option == 0 ) // head in helmet? + if (option == 0) // head in helmet? { face = m_main->GetGamerFace(); - baseName = m_app->GetDataFilePath(DIR_MODEL, "human2c%d.mod"); - sprintf(filename, baseName.c_str(), face+1); - pModFile->ReadModel(filename); + sprintf(filename, "human2c%d.mod", face+1); + modelManager->AddModelReference(filename, false, rank); } - if ( option == 1 || // head without helmet? - option == 2 ) // without a backpack? + else if (option == 1 || // head without helmet? + option == 2) // without a backpack? { face = m_main->GetGamerFace(); - baseName = m_app->GetDataFilePath(DIR_MODEL, "human2h%d.mod"); - sprintf(filename, baseName.c_str(), face+1); - pModFile->ReadModel(filename); + sprintf(filename, "human2h%d.mod", face+1); + modelManager->AddModelReference(filename, false, rank); } } - if ( type == OBJECT_TECH ) + else if (type == OBJECT_TECH) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human2t.mod")); + modelManager->AddModelReference("human2t.mod", false, rank); } - pModFile->CreateEngineObject(rank); + m_object->SetPosition(1, Math::Vector(0.0f, 2.7f, 0.0f)); - if ( option == 1 || // head without helmet? - option == 2 ) // without a backpack? + if (option == 1 || // head without helmet? + option == 2) // without a backpack? { m_object->SetZoom(1, Math::Vector(1.0f, 1.05f, 1.0f)); } @@ -214,10 +193,8 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(15, rank); m_object->SetObjectParent(15, 1); - baseName = m_app->GetDataFilePath(DIR_MODEL, "human2g%d.mod"); - sprintf(filename, baseName.c_str(), glasses); - pModFile->ReadModel(filename); - pModFile->CreateEngineObject(rank); + sprintf(filename, "human2g%d.mod", glasses); + modelManager->AddModelReference(filename, false, rank); } // Creates the right arm. @@ -225,8 +202,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human3.mod", false, rank); m_object->SetPosition(2, Math::Vector(0.0f, 2.3f, -1.2f)); m_object->SetAngle(2, Math::Vector(90.0f*Math::PI/180.0f, 90.0f*Math::PI/180.0f, -50.0f*Math::PI/180.0f)); @@ -235,8 +211,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(3, rank); m_object->SetObjectParent(3, 2); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human4r.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human4r.mod", false, rank); m_object->SetPosition(3, Math::Vector(1.3f, 0.0f, 0.0f)); m_object->SetAngle(3, Math::Vector(0.0f*Math::PI/180.0f, -20.0f*Math::PI/180.0f, 0.0f*Math::PI/180.0f)); @@ -245,8 +220,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(4, rank); m_object->SetObjectParent(4, 3); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human5.mod", false, rank); m_object->SetPosition(4, Math::Vector(1.2f, 0.0f, 0.0f)); // Creates the right thigh. @@ -254,8 +228,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(5, rank); m_object->SetObjectParent(5, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human6.mod", false, rank); m_object->SetPosition(5, Math::Vector(0.0f, 0.0f, -0.7f)); m_object->SetAngle(5, Math::Vector(10.0f*Math::PI/180.0f, 0.0f*Math::PI/180.0f, 5.0f*Math::PI/180.0f)); @@ -264,8 +237,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 5); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human7.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human7.mod", false, rank); m_object->SetPosition(6, Math::Vector(0.0f, -1.5f, 0.0f)); m_object->SetAngle(6, Math::Vector(0.0f*Math::PI/180.0f, 0.0f*Math::PI/180.0f, -10.0f*Math::PI/180.0f)); @@ -274,8 +246,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 6); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human8.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human8.mod", false, rank); m_object->SetPosition(7, Math::Vector(0.0f, -1.5f, 0.0f)); m_object->SetAngle(7, Math::Vector(-10.0f*Math::PI/180.0f, 5.0f*Math::PI/180.0f, 5.0f*Math::PI/180.0f)); @@ -284,9 +255,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(8, rank); m_object->SetObjectParent(8, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human3.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human3.mod", true, rank); m_object->SetPosition(8, Math::Vector(0.0f, 2.3f, 1.2f)); m_object->SetAngle(8, Math::Vector(-90.0f*Math::PI/180.0f, -90.0f*Math::PI/180.0f, -50.0f*Math::PI/180.0f)); @@ -295,9 +264,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(9, rank); m_object->SetObjectParent(9, 8); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human4l.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human4l.mod", true, rank); m_object->SetPosition(9, Math::Vector(1.3f, 0.0f, 0.0f)); m_object->SetAngle(9, Math::Vector(0.0f*Math::PI/180.0f, 20.0f*Math::PI/180.0f, 0.0f*Math::PI/180.0f)); @@ -306,9 +273,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(10, rank); m_object->SetObjectParent(10, 9); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human5.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human5.mod", true, rank); m_object->SetPosition(10, Math::Vector(1.2f, 0.0f, 0.0f)); // Creates the left thigh. @@ -316,9 +281,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(11, rank); m_object->SetObjectParent(11, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human6.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human6.mod", true, rank); m_object->SetPosition(11, Math::Vector(0.0f, 0.0f, 0.7f)); m_object->SetAngle(11, Math::Vector(-10.0f*Math::PI/180.0f, 0.0f*Math::PI/180.0f, 5.0f*Math::PI/180.0f)); @@ -327,9 +290,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(12, rank); m_object->SetObjectParent(12, 11); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human7.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human7.mod", true, rank); m_object->SetPosition(12, Math::Vector(0.0f, -1.5f, 0.0f)); m_object->SetAngle(12, Math::Vector(0.0f*Math::PI/180.0f, 0.0f*Math::PI/180.0f, -10.0f*Math::PI/180.0f)); @@ -338,9 +299,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(13, rank); m_object->SetObjectParent(13, 12); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human8.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human8.mod", true, rank); m_object->SetPosition(13, Math::Vector(0.0f, -1.5f, 0.0f)); m_object->SetAngle(13, Math::Vector(10.0f*Math::PI/180.0f, -5.0f*Math::PI/180.0f, 5.0f*Math::PI/180.0f)); @@ -351,8 +310,7 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(14, rank); m_object->SetObjectParent(14, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "human9.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("human9.mod", false, rank); m_object->SetPosition(14, Math::Vector(-1.5f, 0.3f, -1.35f)); m_object->SetAngleZ(14, Math::PI); } @@ -367,7 +325,6 @@ bool CMotionHuman::Create(Math::Vector pos, float angle, ObjectType type, m_engine->LoadAllTextures(); - delete pModFile; return true; } diff --git a/src/object/motion/motionhuman.h b/src/object/motion/motionhuman.h index b365a77..ddb0843 100644 --- a/src/object/motion/motionhuman.h +++ b/src/object/motion/motionhuman.h @@ -58,7 +58,7 @@ enum MotionHumanSpecialAction class CMotionHuman : public CMotion { public: - CMotionHuman(CInstanceManager* iMan, CObject* object); + CMotionHuman(CObject* object); ~CMotionHuman(); void DeleteObject(bool bAll=false); diff --git a/src/object/motion/motionmother.cpp b/src/object/motion/motionmother.cpp index 8ea77a5..573a2e4 100644 --- a/src/object/motion/motionmother.cpp +++ b/src/object/motion/motionmother.cpp @@ -19,7 +19,7 @@ #include "app/app.h" -#include "graphics/engine/modelfile.h" +#include "graphics/engine/modelmanager.h" #include "physics/physics.h" @@ -34,8 +34,7 @@ const float START_TIME = 1000.0f; // beginning of the relative time // Object's constructor. -CMotionMother::CMotionMother(CInstanceManager* iMan, CObject* object) - : CMotion(iMan, object) +CMotionMother::CMotionMother(CObject* object) : CMotion(object) { m_armMember = START_TIME; m_armTimeAbs = START_TIME; @@ -68,12 +67,8 @@ void CMotionMother::DeleteObject(bool bAll) bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, float power) { - Gfx::CModelFile* pModFile; - int rank; - -// if ( m_engine->GetRestCreate() < 2+12+6 ) return false; - - pModFile = new Gfx::CModelFile(m_iMan); + Gfx::CModelManager* modelManager = Gfx::CModelManager::GetInstancePointer(); + int rank; m_object->SetType(type); @@ -81,10 +76,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object m_object->SetObjectRank(0, rank); - - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother1.mod")); - pModFile->CreateEngineObject(rank); - + modelManager->AddModelReference("mother1.mod", false, rank); m_object->SetPosition(0, pos); m_object->SetAngleY(0, angle); @@ -98,8 +90,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother2.mod", false, rank); m_object->SetPosition(1, Math::Vector(16.0f, 3.0f, 0.0f)); // Creates a right-back leg. @@ -107,8 +98,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother3.mod", false, rank); m_object->SetPosition(2, Math::Vector(-5.0f, -1.0f, -12.0f)); // Creates a right-back foot. @@ -116,8 +106,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(3, rank); m_object->SetObjectParent(3, 2); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother4.mod", false, rank); m_object->SetPosition(3, Math::Vector(0.0f, 0.0f, -8.5f)); // Creates a middle-right leg. @@ -125,8 +114,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(4, rank); m_object->SetObjectParent(4, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother3.mod", false, rank); m_object->SetPosition(4, Math::Vector(3.5f, -1.0f, -12.0f)); // Creates a middle-right foot. @@ -134,8 +122,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(5, rank); m_object->SetObjectParent(5, 4); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother4.mod", false, rank); m_object->SetPosition(5, Math::Vector(0.0f, 0.0f, -8.5f)); // Creates a right-front leg. @@ -143,8 +130,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother3.mod", false, rank); m_object->SetPosition(6, Math::Vector(10.0f, -1.0f, -10.0f)); // Creates a right-front foot. @@ -152,8 +138,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 6); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother4.mod", false, rank); m_object->SetPosition(7, Math::Vector(0.0f, 0.0f, -8.5f)); // Creates a left-back leg. @@ -161,8 +146,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(8, rank); m_object->SetObjectParent(8, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother3.mod", false, rank); m_object->SetPosition(8, Math::Vector(-5.0f, -1.0f, 12.0f)); m_object->SetAngleY(8, Math::PI); @@ -171,8 +155,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(9, rank); m_object->SetObjectParent(9, 8); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother4.mod", false, rank); m_object->SetPosition(9, Math::Vector(0.0f, 0.0f, -8.5f)); // Creates a middle-left leg. @@ -180,8 +163,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(10, rank); m_object->SetObjectParent(10, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother3.mod", false, rank); m_object->SetPosition(10, Math::Vector(3.5f, -1.0f, 12.0f)); m_object->SetAngleY(10, Math::PI); @@ -190,8 +172,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(11, rank); m_object->SetObjectParent(11, 10); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother4.mod", false, rank); m_object->SetPosition(11, Math::Vector(0.0f, 0.0f, -8.5f)); // Creates a left-front leg. @@ -199,8 +180,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(12, rank); m_object->SetObjectParent(12, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother3.mod", false, rank); m_object->SetPosition(12, Math::Vector(10.0f, -1.0f, 10.0f)); m_object->SetAngleY(12, Math::PI); @@ -209,8 +189,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(13, rank); m_object->SetObjectParent(13, 12); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother4.mod", false, rank); m_object->SetPosition(13, Math::Vector(0.0f, 0.0f, -8.5f)); // Creates the right antenna. @@ -218,16 +197,14 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(14, rank); m_object->SetObjectParent(14, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother5.mod", false, rank); m_object->SetPosition(14, Math::Vector(6.0f, 1.0f, -2.5f)); rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(15, rank); m_object->SetObjectParent(15, 14); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother6.mod", false, rank); m_object->SetPosition(15, Math::Vector(8.0f, 0.0f, 0.0f)); // Creates the left antenna. @@ -235,16 +212,14 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(16, rank); m_object->SetObjectParent(16, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother5.mod", false, rank); m_object->SetPosition(16, Math::Vector(6.0f, 1.0f, 2.5f)); rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(17, rank); m_object->SetObjectParent(17, 16); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother6.mod", false, rank); m_object->SetPosition(17, Math::Vector(8.0f, 0.0f, 0.0f)); // Creates the right claw. @@ -252,8 +227,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(18, rank); m_object->SetObjectParent(18, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother7.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother7.mod", false, rank); m_object->SetPosition(18, Math::Vector(-4.0f, -3.5f, -8.0f)); m_object->SetZoomX(18, 1.2f); @@ -262,9 +236,7 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(19, rank); m_object->SetObjectParent(19, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "mother7.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("mother7.mod", true, rank); m_object->SetPosition(19, Math::Vector(-4.0f, -3.5f, 8.0f)); m_object->SetZoomX(19, 1.2f); @@ -278,7 +250,6 @@ bool CMotionMother::Create(Math::Vector pos, float angle, ObjectType type, m_engine->LoadAllTextures(); - delete pModFile; return true; } diff --git a/src/object/motion/motionmother.h b/src/object/motion/motionmother.h index 5060315..a6c7e93 100644 --- a/src/object/motion/motionmother.h +++ b/src/object/motion/motionmother.h @@ -26,7 +26,7 @@ class CMotionMother : public CMotion { public: - CMotionMother(CInstanceManager* iMan, CObject* object); + CMotionMother(CObject* object); ~CMotionMother(); void DeleteObject(bool bAll=false); diff --git a/src/object/motion/motionspider.cpp b/src/object/motion/motionspider.cpp index 516ec6e..59bc6e0 100644 --- a/src/object/motion/motionspider.cpp +++ b/src/object/motion/motionspider.cpp @@ -19,7 +19,7 @@ #include "app/app.h" -#include "graphics/engine/modelfile.h" +#include "graphics/engine/modelmanager.h" #include "graphics/engine/particle.h" #include "physics/physics.h" @@ -35,8 +35,7 @@ const float START_TIME = 1000.0f; // beginning of the relative time // Object's constructor. -CMotionSpider::CMotionSpider(CInstanceManager* iMan, CObject* object) - : CMotion(iMan, object) +CMotionSpider::CMotionSpider(CObject* object) : CMotion(object) { m_armMember = START_TIME; m_armTimeAbs = START_TIME; @@ -69,12 +68,9 @@ void CMotionSpider::DeleteObject(bool bAll) bool CMotionSpider::Create(Math::Vector pos, float angle, ObjectType type, float power) { - Gfx::CModelFile* pModFile; int rank, i, j, parent; char name[50]; - std::string baseName; - float table[] = { // x y z @@ -99,9 +95,7 @@ bool CMotionSpider::Create(Math::Vector pos, float angle, ObjectType type, 0.0f, 0.0f, -2.0f, }; -// if ( m_engine->GetRestCreate() < 3+32+2 ) return false; - - pModFile = new Gfx::CModelFile(m_iMan); + Gfx::CModelManager* modelManager = Gfx::CModelManager::GetInstancePointer(); m_object->SetType(type); @@ -109,8 +103,7 @@ bool CMotionSpider::Create(Math::Vector pos, float angle, ObjectType type, rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object m_object->SetObjectRank(0, rank); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "spider0.mod")); // doesn't exist - pModFile->CreateEngineObject(rank); + // This is an "empty" object, without triangles m_object->SetPosition(0, pos); m_object->SetAngleY(0, angle); @@ -124,8 +117,7 @@ bool CMotionSpider::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "spider1.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("spider1.mod", false, rank); m_object->SetPosition(1, Math::Vector(1.0f, 0.0f, 0.0f)); // Creates the head. @@ -133,8 +125,7 @@ bool CMotionSpider::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "spider2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("spider2.mod", false, rank); m_object->SetPosition(2, Math::Vector(1.0f, 0.0f, 0.0f)); // Creates legs. @@ -142,8 +133,7 @@ bool CMotionSpider::Create(Math::Vector pos, float angle, ObjectType type, { for ( j=0 ; j<4 ; j++ ) { - baseName = m_app->GetDataFilePath(DIR_MODEL, "spider%d.mod"); - sprintf(name, baseName.c_str(), j+3); // 3..6 + sprintf(name, "spider%d.mod", j+3); // 3..6 // Creates the right leg. rank = m_engine->CreateObject(); @@ -152,8 +142,7 @@ bool CMotionSpider::Create(Math::Vector pos, float angle, ObjectType type, if ( j == 0 ) parent = 0; else parent = 3+i*4+j-1; m_object->SetObjectParent(3+i*4+j, parent); - pModFile->ReadModel(name); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference(name, false, rank); pos.x = table[i*12+j*3+0]; pos.y = table[i*12+j*3+1]; pos.z = table[i*12+j*3+2]; @@ -166,9 +155,7 @@ bool CMotionSpider::Create(Math::Vector pos, float angle, ObjectType type, if ( j == 0 ) parent = 0; else parent = 19+i*4+j-1; m_object->SetObjectParent(19+i*4+j, parent); - pModFile->ReadModel(name); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference(name, true, rank); pos.x = table[i*12+j*3+0]; pos.y = table[i*12+j*3+1]; pos.z = -table[i*12+j*3+2]; @@ -181,8 +168,7 @@ bool CMotionSpider::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(35, rank); m_object->SetObjectParent(35, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "spider7.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("spider7.mod", false, rank); m_object->SetPosition(35, Math::Vector(0.0f, 0.0f, -0.3f)); // Creates the left mandible. @@ -190,9 +176,7 @@ bool CMotionSpider::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(36, rank); m_object->SetObjectParent(36, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "spider7.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("spider7.mod", true, rank); m_object->SetPosition(36, Math::Vector(0.0f, 0.0f, 0.3f)); m_object->CreateShadowCircle(4.0f, 0.5f); @@ -205,7 +189,6 @@ bool CMotionSpider::Create(Math::Vector pos, float angle, ObjectType type, m_engine->LoadAllTextures(); - delete pModFile; return true; } diff --git a/src/object/motion/motionspider.h b/src/object/motion/motionspider.h index fbf05f9..89745c4 100644 --- a/src/object/motion/motionspider.h +++ b/src/object/motion/motionspider.h @@ -44,7 +44,7 @@ enum MotionSpiderSpecialAction class CMotionSpider : public CMotion { public: - CMotionSpider(CInstanceManager* iMan, CObject* object); + CMotionSpider(CObject* object); ~CMotionSpider(); void DeleteObject(bool bAll=false); diff --git a/src/object/motion/motiontoto.cpp b/src/object/motion/motiontoto.cpp index 274f171..ddb1867 100644 --- a/src/object/motion/motiontoto.cpp +++ b/src/object/motion/motiontoto.cpp @@ -21,9 +21,9 @@ #include "math/geometry.h" +#include "graphics/engine/modelmanager.h" #include "graphics/engine/terrain.h" #include "graphics/engine/water.h" -#include "graphics/engine/modelfile.h" #include "object/robotmain.h" @@ -38,8 +38,7 @@ const float START_TIME = 1000.0f; // beginning of the relative time // Object's constructor. -CMotionToto::CMotionToto(CInstanceManager* iMan, CObject* object) - : CMotion(iMan, object) +CMotionToto::CMotionToto(CObject* object) : CMotion(object) { m_time = 0.0f; m_bDisplayInfo = false; @@ -81,12 +80,9 @@ void CMotionToto::DeleteObject(bool bAll) bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, float power) { - Gfx::CModelFile* pModFile; + Gfx::CModelManager* modelManager = Gfx::CModelManager::GetInstancePointer(); int rank; -// if ( m_engine->GetRestCreate() < 10 ) return false; - - pModFile = new Gfx::CModelFile(m_iMan); m_object->SetType(type); @@ -94,8 +90,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object m_object->SetObjectRank(0, rank); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "toto1.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("toto1.mod", false, rank); m_object->SetPosition(0, pos); m_object->SetAngleY(0, angle); @@ -104,8 +99,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "toto2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("toto2.mod", false, rank); m_object->SetPosition(1, Math::Vector(1.00f, 0.17f, 0.00f)); // Creates the left eye. @@ -113,9 +107,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "toto3.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("toto3.mod", true, rank); m_object->SetPosition(2, Math::Vector(0.85f, 1.04f, 0.25f)); m_object->SetAngleY(2, -20.0f*Math::PI/180.0f); @@ -124,8 +116,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(3, rank); m_object->SetObjectParent(3, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "toto3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("toto3.mod", false, rank); m_object->SetPosition(3, Math::Vector(0.85f, 1.04f, -0.25f)); m_object->SetAngleY(3, 20.0f*Math::PI/180.0f); @@ -134,8 +125,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(4, rank); m_object->SetObjectParent(4, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "toto4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("toto4.mod", false, rank); m_object->SetPosition(4, Math::Vector(0.0f, 1.9f, 0.3f)); m_object->SetAngleX(4, 30.0f*Math::PI/180.0f); @@ -143,8 +133,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(5, rank); m_object->SetObjectParent(5, 4); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "toto4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("toto4.mod", false, rank); m_object->SetPosition(5, Math::Vector(0.0f, 0.67f, 0.0f)); m_object->SetAngleX(5, 30.0f*Math::PI/180.0f); @@ -152,8 +141,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 5); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "toto5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("toto5.mod", false, rank); m_object->SetPosition(6, Math::Vector(0.0f, 0.70f, 0.0f)); m_object->SetAngleX(6, 30.0f*Math::PI/180.0f); @@ -162,8 +150,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "toto4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("toto4.mod", false, rank); m_object->SetPosition(7, Math::Vector(0.0f, 1.9f, -0.3f)); m_object->SetAngleX(7, -30.0f*Math::PI/180.0f); @@ -171,8 +158,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(8, rank); m_object->SetObjectParent(8, 7); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "toto4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("toto4.mod", false, rank); m_object->SetPosition(8, Math::Vector(0.0f, 0.67f, 0.0f)); m_object->SetAngleX(8, -30.0f*Math::PI/180.0f); @@ -180,8 +166,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(9, rank); m_object->SetObjectParent(9, 8); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "toto5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("toto5.mod", false, rank); m_object->SetPosition(9, Math::Vector(0.0f, 0.70f, 0.0f)); m_object->SetAngleX(9, -30.0f*Math::PI/180.0f); @@ -193,7 +178,6 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->LoadAllTextures(); - delete pModFile; return true; } diff --git a/src/object/motion/motiontoto.h b/src/object/motion/motiontoto.h index 4072b62..47baa28 100644 --- a/src/object/motion/motiontoto.h +++ b/src/object/motion/motiontoto.h @@ -35,7 +35,7 @@ enum MotionTotoAction class CMotionToto : public CMotion { public: - CMotionToto(CInstanceManager* iMan, CObject* object); + CMotionToto(CObject* object); ~CMotionToto(); void DeleteObject(bool bAll=false); diff --git a/src/object/motion/motionvehicle.cpp b/src/object/motion/motionvehicle.cpp index 849d53e..44b8fdd 100644 --- a/src/object/motion/motionvehicle.cpp +++ b/src/object/motion/motionvehicle.cpp @@ -19,7 +19,7 @@ #include "app/app.h" -#include "graphics/engine/modelfile.h" +#include "graphics/engine/modelmanager.h" #include "graphics/engine/particle.h" #include "graphics/engine/terrain.h" @@ -38,8 +38,7 @@ // Object's constructor. -CMotionVehicle::CMotionVehicle(CInstanceManager* iMan, CObject* object) - : CMotion(iMan, object) +CMotionVehicle::CMotionVehicle(CObject* object) : CMotion(object) { int i; @@ -92,15 +91,12 @@ void CMotionVehicle::DeleteObject(bool bAll) bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, float power) { - Gfx::CModelFile* pModFile; CObject* pPower; int rank, i, j, parent; Gfx::Color color; char name[50]; -// if ( m_engine->GetRestCreate() < 1+5+18+1 ) return false; - - pModFile = new Gfx::CModelFile(m_iMan); + Gfx::CModelManager* modelManager = Gfx::CModelManager::GetInstancePointer(); m_object->SetType(type); @@ -109,106 +105,105 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object m_object->SetObjectRank(0, rank); - if ( type == OBJECT_MOBILEfa || - type == OBJECT_MOBILEfc || - type == OBJECT_MOBILEfi || - type == OBJECT_MOBILEfs ) + if (type == OBJECT_MOBILEfa || + type == OBJECT_MOBILEfc || + type == OBJECT_MOBILEfi || + type == OBJECT_MOBILEfs) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem1f.mod")); + modelManager->AddModelReference("lem1f.mod", false, rank); } - if ( type == OBJECT_MOBILEta || - type == OBJECT_MOBILEtc || - type == OBJECT_MOBILEti || - type == OBJECT_MOBILEts ) + else if (type == OBJECT_MOBILEta || + type == OBJECT_MOBILEtc || + type == OBJECT_MOBILEti || + type == OBJECT_MOBILEts) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem1t.mod")); + modelManager->AddModelReference("lem1t.mod", false, rank); } - if ( type == OBJECT_MOBILEwa || - type == OBJECT_MOBILEwc || - type == OBJECT_MOBILEwi || - type == OBJECT_MOBILEws ) + else if (type == OBJECT_MOBILEwa || + type == OBJECT_MOBILEwc || + type == OBJECT_MOBILEwi || + type == OBJECT_MOBILEws) { - if ( m_object->GetTrainer() ) + if (m_object->GetTrainer()) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem1wt.mod")); + modelManager->AddModelReference("lem1wt.mod", false, rank); } else { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem1w.mod")); + modelManager->AddModelReference("lem1w.mod", false, rank); } } - if ( type == OBJECT_MOBILEia || - type == OBJECT_MOBILEic || - type == OBJECT_MOBILEii || - type == OBJECT_MOBILEis ) + else if (type == OBJECT_MOBILEia || + type == OBJECT_MOBILEic || + type == OBJECT_MOBILEii || + type == OBJECT_MOBILEis) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem1i.mod")); + modelManager->AddModelReference("lem1i.mod", false, rank); } - if ( type == OBJECT_MOBILErt || - type == OBJECT_MOBILErc || - type == OBJECT_MOBILErr || - type == OBJECT_MOBILErs ) + else if (type == OBJECT_MOBILErt || + type == OBJECT_MOBILErc || + type == OBJECT_MOBILErr || + type == OBJECT_MOBILErs) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "roller1.mod")); + modelManager->AddModelReference("roller1.mod", false, rank); } - if ( type == OBJECT_MOBILEsa ) + else if (type == OBJECT_MOBILEsa) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "subm1.mod")); + modelManager->AddModelReference("subm1.mod", false, rank); } - if ( type == OBJECT_MOBILEtg ) + else if (type == OBJECT_MOBILEtg) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "target.mod")); + modelManager->AddModelReference("target.mod", false, rank); } - if ( type == OBJECT_MOBILEwt ) + else if (type == OBJECT_MOBILEwt) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "trainerw.mod")); + modelManager->AddModelReference("trainerw.mod", false, rank); } - if ( type == OBJECT_MOBILEft ) + else if (type == OBJECT_MOBILEft) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "trainerf.mod")); + modelManager->AddModelReference("trainerf.mod", false, rank); } - if ( type == OBJECT_MOBILEtt ) + else if (type == OBJECT_MOBILEtt) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "trainert.mod")); + modelManager->AddModelReference("trainert.mod", false, rank); } - if ( type == OBJECT_MOBILEit ) + else if (type == OBJECT_MOBILEit) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "traineri.mod")); + modelManager->AddModelReference("traineri.mod", false, rank); } - if ( type == OBJECT_MOBILEdr ) + else if (type == OBJECT_MOBILEdr) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "drawer1.mod")); + modelManager->AddModelReference("drawer1.mod", false, rank); } - if ( type == OBJECT_APOLLO2 ) + else if (type == OBJECT_APOLLO2) { - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "apolloj1.mod")); + modelManager->AddModelReference("apolloj1.mod", false, rank); } - pModFile->CreateEngineObject(rank); m_object->SetPosition(0, pos); m_object->SetAngleY(0, angle); // A vehicle must have a obligatory collision // with a sphere of center (0, y, 0) (see GetCrashSphere). - if ( type == OBJECT_MOBILErt || - type == OBJECT_MOBILErc || - type == OBJECT_MOBILErr || - type == OBJECT_MOBILErs ) + if (type == OBJECT_MOBILErt || + type == OBJECT_MOBILErc || + type == OBJECT_MOBILErr || + type == OBJECT_MOBILErs) { m_object->CreateCrashSphere(Math::Vector(0.0f, 4.0f, 0.0f), 6.5f, SOUND_BOUMm, 0.45f); m_object->SetGlobalSphere(Math::Vector(0.0f, 3.0f, 0.0f), 7.0f); } - else if ( type == OBJECT_MOBILEsa ) + else if (type == OBJECT_MOBILEsa) { m_object->CreateCrashSphere(Math::Vector(0.0f, 3.0f, 0.0f), 4.5f, SOUND_BOUMm, 0.45f); m_object->SetGlobalSphere(Math::Vector(0.0f, 3.0f, 0.0f), 6.0f); } - else if ( type == OBJECT_MOBILEdr ) + else if (type == OBJECT_MOBILEdr) { m_object->CreateCrashSphere(Math::Vector(0.0f, 3.0f, 0.0f), 5.0f, SOUND_BOUMm, 0.45f); m_object->SetGlobalSphere(Math::Vector(0.0f, 3.0f, 0.0f), 7.0f); } - else if ( type == OBJECT_APOLLO2 ) + else if (type == OBJECT_APOLLO2) { m_object->CreateCrashSphere(Math::Vector(0.0f, 0.0f, 0.0f), 8.0f, SOUND_BOUMm, 0.45f); } @@ -218,18 +213,17 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_object->SetGlobalSphere(Math::Vector(0.0f, 4.0f, 0.0f), 6.0f); } - if ( type == OBJECT_MOBILEfa || - type == OBJECT_MOBILEta || - type == OBJECT_MOBILEwa || - type == OBJECT_MOBILEia ) + if (type == OBJECT_MOBILEfa || + type == OBJECT_MOBILEta || + type == OBJECT_MOBILEwa || + type == OBJECT_MOBILEia) { // Creates the arm. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2.mod", false, rank); m_object->SetPosition(1, Math::Vector(0.0f, 5.3f, 0.0f)); m_object->SetAngleZ(1, ARM_NEUTRAL_ANGLE1); @@ -238,8 +232,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem3.mod", false, rank); m_object->SetPosition(2, Math::Vector(5.0f, 0.0f, 0.0f)); m_object->SetAngleZ(2, ARM_NEUTRAL_ANGLE2); @@ -248,8 +241,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(3, rank); m_object->SetObjectParent(3, 2); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem4.mod", false, rank); m_object->SetPosition(3, Math::Vector(3.5f, 0.0f, 0.0f)); m_object->SetAngleZ(3, ARM_NEUTRAL_ANGLE3); m_object->SetAngleX(3, Math::PI/2.0f); @@ -259,8 +251,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(4, rank); m_object->SetObjectParent(4, 3); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem5.mod", false, rank); m_object->SetPosition(4, Math::Vector(1.5f, 0.0f, 0.0f)); m_object->SetAngleZ(4, -Math::PI*0.10f); @@ -269,24 +260,22 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(5, rank); m_object->SetObjectParent(5, 3); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem6.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem6.mod", false, rank); m_object->SetPosition(5, Math::Vector(1.5f, 0.0f, 0.0f)); m_object->SetAngleZ(5, Math::PI*0.10f); } - if ( type == OBJECT_MOBILEfs || - type == OBJECT_MOBILEts || - type == OBJECT_MOBILEws || - type == OBJECT_MOBILEis ) + if (type == OBJECT_MOBILEfs || + type == OBJECT_MOBILEts || + type == OBJECT_MOBILEws || + type == OBJECT_MOBILEis) { // Creates the arm. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2.mod", false, rank); m_object->SetPosition(1, Math::Vector(0.0f, 5.3f, 0.0f)); m_object->SetAngleZ(1, 110.0f*Math::PI/180.0f); @@ -295,8 +284,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem3.mod", false, rank); m_object->SetPosition(2, Math::Vector(5.0f, 0.0f, 0.0f)); m_object->SetAngleZ(2, -110.0f*Math::PI/180.0f); @@ -305,41 +293,38 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(3, rank); m_object->SetObjectParent(3, 2); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem4s.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem4s.mod", false, rank); m_object->SetPosition(3, Math::Vector(3.5f, 0.0f, 0.0f)); m_object->SetAngleZ(3, -65.0f*Math::PI/180.0f); } - if ( type == OBJECT_MOBILEfc || - type == OBJECT_MOBILEtc || - type == OBJECT_MOBILEwc || - type == OBJECT_MOBILEic ) + if (type == OBJECT_MOBILEfc || + type == OBJECT_MOBILEtc || + type == OBJECT_MOBILEwc || + type == OBJECT_MOBILEic) { // Creates the cannon. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "canon.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("canon.mod", false, rank); //? m_object->SetPosition(1, Math::Vector(0.0f, 5.3f, 0.0f)); m_object->SetPosition(1, Math::Vector(0.0f, 5.3f, 0.0f)); m_object->SetAngleZ(1, 0.0f); } - if ( type == OBJECT_MOBILEfi || - type == OBJECT_MOBILEti || - type == OBJECT_MOBILEwi || - type == OBJECT_MOBILEii ) + if (type == OBJECT_MOBILEfi || + type == OBJECT_MOBILEti || + type == OBJECT_MOBILEwi || + type == OBJECT_MOBILEii) { // Creates the insect cannon. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "canoni1.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("canoni1.mod", false, rank); m_object->SetPosition(1, Math::Vector(0.0f, 5.3f, 0.0f)); m_object->SetAngleZ(1, 0.0f); @@ -347,25 +332,23 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "canoni2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("canoni2.mod", false, rank); m_object->SetPosition(2, Math::Vector(0.0f, 2.5f, 0.0f)); m_object->SetAngleZ(2, 0.0f); } - if ( type == OBJECT_MOBILEwa || - type == OBJECT_MOBILEwc || - type == OBJECT_MOBILEws || - type == OBJECT_MOBILEwi || - type == OBJECT_MOBILEwt ) + if (type == OBJECT_MOBILEwa || + type == OBJECT_MOBILEwc || + type == OBJECT_MOBILEws || + type == OBJECT_MOBILEwi || + type == OBJECT_MOBILEwt) { // Creates the right-back wheel. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2w.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2w.mod", false, rank); m_object->SetPosition(6, Math::Vector(-3.0f, 1.0f, -3.0f)); // Creates the left-back wheel. @@ -373,8 +356,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2w.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2w.mod", false, rank); m_object->SetPosition(7, Math::Vector(-3.0f, 1.0f, 3.0f)); m_object->SetAngleY(7, Math::PI); @@ -383,8 +365,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(8, rank); m_object->SetObjectParent(8, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2w.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2w.mod", false, rank); m_object->SetPosition(8, Math::Vector(2.0f, 1.0f, -3.0f)); // Creates the left-front wheel. @@ -392,21 +373,19 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(9, rank); m_object->SetObjectParent(9, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2w.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2w.mod", false, rank); m_object->SetPosition(9, Math::Vector(2.0f, 1.0f, 3.0f)); m_object->SetAngleY(9, Math::PI); } - if ( type == OBJECT_MOBILEtg ) + if (type == OBJECT_MOBILEtg) { // Creates the right-back wheel. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2w.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2w.mod", false, rank); m_object->SetPosition(6, Math::Vector(-2.0f, 1.0f, -3.0f)); // Creates the left-back wheel. @@ -414,8 +393,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2w.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2w.mod", false, rank); m_object->SetPosition(7, Math::Vector(-2.0f, 1.0f, 3.0f)); m_object->SetAngleY(7, Math::PI); @@ -424,8 +402,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(8, rank); m_object->SetObjectParent(8, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2w.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2w.mod", false, rank); m_object->SetPosition(8, Math::Vector(3.0f, 1.0f, -3.0f)); // Creates the left-front wheel. @@ -433,24 +410,22 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(9, rank); m_object->SetObjectParent(9, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2w.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2w.mod", false, rank); m_object->SetPosition(9, Math::Vector(3.0f, 1.0f, 3.0f)); m_object->SetAngleY(9, Math::PI); } - if ( type == OBJECT_MOBILEta || - type == OBJECT_MOBILEtc || - type == OBJECT_MOBILEti || - type == OBJECT_MOBILEts ) // caterpillars? + if (type == OBJECT_MOBILEta || + type == OBJECT_MOBILEtc || + type == OBJECT_MOBILEti || + type == OBJECT_MOBILEts) // caterpillars? { // Creates the right caterpillar. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2t.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelCopy("lem2t.mod", false, rank); m_object->SetPosition(6, Math::Vector(0.0f, 2.0f, -3.0f)); // Creates the left caterpillar. @@ -458,23 +433,21 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem3t.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelCopy("lem3t.mod", false, rank); m_object->SetPosition(7, Math::Vector(0.0f, 2.0f, 3.0f)); } - if ( type == OBJECT_MOBILErt || - type == OBJECT_MOBILErc || - type == OBJECT_MOBILErr || - type == OBJECT_MOBILErs ) // large caterpillars? + if (type == OBJECT_MOBILErt || + type == OBJECT_MOBILErc || + type == OBJECT_MOBILErr || + type == OBJECT_MOBILErs) // large caterpillars? { // Creates the right caterpillar. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "roller2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelCopy("roller2.mod", false, rank); m_object->SetPosition(6, Math::Vector(0.0f, 2.0f, -3.0f)); // Creates the left caterpillar. @@ -482,20 +455,18 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "roller3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelCopy("roller3.mod", false, rank); m_object->SetPosition(7, Math::Vector(0.0f, 2.0f, 3.0f)); } - if ( type == OBJECT_MOBILEsa ) // underwater caterpillars? + if (type == OBJECT_MOBILEsa) // underwater caterpillars? { // Creates the right caterpillar. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "subm4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelCopy("subm4.mod", false, rank); m_object->SetPosition(6, Math::Vector(0.0f, 1.0f, -3.0f)); // Creates the left caterpillar. @@ -503,20 +474,18 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "subm5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelCopy("subm5.mod", false, rank); m_object->SetPosition(7, Math::Vector(0.0f, 1.0f, 3.0f)); } - if ( type == OBJECT_MOBILEdr ) // caterpillars? + if (type == OBJECT_MOBILEdr) // caterpillars? { // Creates the right caterpillar. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "drawer2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelCopy("drawer2.mod", false, rank); m_object->SetPosition(6, Math::Vector(0.0f, 1.0f, -3.0f)); // Creates the left caterpillar. @@ -524,24 +493,22 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "drawer3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelCopy("drawer3.mod", false, rank); m_object->SetPosition(7, Math::Vector(0.0f, 1.0f, 3.0f)); } - if ( type == OBJECT_MOBILEfa || - type == OBJECT_MOBILEfc || - type == OBJECT_MOBILEfs || - type == OBJECT_MOBILEfi || - type == OBJECT_MOBILEft ) // flying? + if (type == OBJECT_MOBILEfa || + type == OBJECT_MOBILEfc || + type == OBJECT_MOBILEfs || + type == OBJECT_MOBILEfi || + type == OBJECT_MOBILEft) // flying? { // Creates the front foot. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2f.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2f.mod", false, rank); m_object->SetPosition(6, Math::Vector(1.7f, 3.0f, 0.0f)); // Creates the right-back foot. @@ -549,8 +516,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2f.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2f.mod", false, rank); m_object->SetPosition(7, Math::Vector(-1.8f, 3.0f, -1.5f)); m_object->SetAngleY(7, 120.0f*Math::PI/180.0f); @@ -559,16 +525,15 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(8, rank); m_object->SetObjectParent(8, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "lem2f.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("lem2f.mod", false, rank); m_object->SetPosition(8, Math::Vector(-1.8f, 3.0f, 1.5f)); m_object->SetAngleY(8, -120.0f*Math::PI/180.0f); } - if ( type == OBJECT_MOBILEia || - type == OBJECT_MOBILEic || - type == OBJECT_MOBILEis || - type == OBJECT_MOBILEii ) // insect legs? + if (type == OBJECT_MOBILEia || + type == OBJECT_MOBILEic || + type == OBJECT_MOBILEis || + type == OBJECT_MOBILEii) // insect legs? { float table[] = { @@ -590,8 +555,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, { for ( j=0 ; j<3 ; j++ ) { - std::string baseName = m_app->GetDataFilePath(DIR_MODEL, "ant%d.mod"); - sprintf(name, baseName.c_str(), j+4); // 4..6 + sprintf(name, "ant%d.mod", j+4); // 4..6 // Creates the right leg. rank = m_engine->CreateObject(); @@ -600,8 +564,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, if ( j == 0 ) parent = 0; else parent = 6+i*3+j-1; m_object->SetObjectParent(6+i*3+j, parent); - pModFile->ReadModel(name); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference(name, false, rank); pos.x = table[i*9+j*3+0]; pos.y = table[i*9+j*3+1]; pos.z = table[i*9+j*3+2]; @@ -614,9 +577,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, if ( j == 0 ) parent = 0; else parent = 15+i*3+j-1; m_object->SetObjectParent(15+i*3+j, parent); - pModFile->ReadModel(name); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference(name, true, rank); pos.x = table[i*9+j*3+0]; pos.y = table[i*9+j*3+1]; pos.z = -table[i*9+j*3+2]; @@ -625,15 +586,14 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, } } - if ( type == OBJECT_MOBILErt ) + if (type == OBJECT_MOBILErt) { // Creates the holder. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "roller2t.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("roller2t.mod", false, rank); m_object->SetPosition(1, Math::Vector(0.0f, 0.0f, 0.0f)); m_object->SetAngleZ(1, 0.0f); @@ -642,21 +602,19 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "roller3t.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("roller3t.mod", false, rank); m_object->SetPosition(2, Math::Vector(9.0f, 4.0f, 0.0f)); m_object->SetAngleZ(2, 0.0f); } - if ( type == OBJECT_MOBILErc ) + if (type == OBJECT_MOBILErc) { // Creates the holder. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "roller2c.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("roller2c.mod", false, rank); m_object->SetPosition(1, Math::Vector(3.0f, 4.6f, 0.0f)); m_object->SetAngleZ(1, Math::PI/8.0f); @@ -665,21 +623,19 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "roller3p.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("roller3p.mod", false, rank); m_object->SetPosition(2, Math::Vector(7.0f, 6.5f, 0.0f)); m_object->SetAngleZ(2, 0.0f); } - if ( type == OBJECT_MOBILErr ) + if (type == OBJECT_MOBILErr) { // Creates the holder. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "recover1.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("recover1.mod", false, rank); m_object->SetPosition(1, Math::Vector(2.0f, 5.0f, 0.0f)); // Creates the right arm. @@ -687,8 +643,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "recover2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("recover2.mod", false, rank); m_object->SetPosition(2, Math::Vector(0.1f, 0.0f, -5.0f)); m_object->SetAngleZ(2, 126.0f*Math::PI/180.0f); @@ -697,8 +652,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(3, rank); m_object->SetObjectParent(3, 2); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "recover3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("recover3.mod", false, rank); m_object->SetPosition(3, Math::Vector(5.0f, 0.0f, -0.5f)); m_object->SetAngleZ(3, -144.0f*Math::PI/180.0f); @@ -707,9 +661,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(4, rank); m_object->SetObjectParent(4, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "recover2.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("recover2.mod", true, rank); m_object->SetPosition(4, Math::Vector(0.1f, 0.0f, 5.0f)); m_object->SetAngleZ(4, 126.0f*Math::PI/180.0f); @@ -718,22 +670,19 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(5, rank); m_object->SetObjectParent(5, 4); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "recover3.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("recover3.mod", true, rank); m_object->SetPosition(5, Math::Vector(5.0f, 0.0f, 0.5f)); m_object->SetAngleZ(5, -144.0f*Math::PI/180.0f); } - if ( type == OBJECT_MOBILErs ) + if (type == OBJECT_MOBILErs) { // Creates the holder. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "roller2s.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("roller2s.mod", false, rank); m_object->SetPosition(1, Math::Vector(0.0f, 0.0f, 0.0f)); m_object->SetAngleZ(1, 0.0f); @@ -742,8 +691,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "roller3s.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("roller3s.mod", false, rank); m_object->SetPosition(2, Math::Vector(7.0f, 4.5f, 0.0f)); m_object->SetAngleZ(2, 0.0f); @@ -752,21 +700,19 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(3, rank); m_object->SetObjectParent(3, 2); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "roller4s.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("roller4s.mod", false, rank); m_object->SetPosition(3, Math::Vector(0.0f, 1.0f, 0.0f)); m_object->SetAngleZ(3, 0.0f); } - if ( type == OBJECT_MOBILEsa ) + if (type == OBJECT_MOBILEsa) { // Creates the holder. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "subm2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("subm2.mod", false, rank); m_object->SetPosition(1, Math::Vector(4.2f, 3.0f, 0.0f)); // Creates the right tong. @@ -774,8 +720,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "subm3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("subm3.mod", false, rank); m_object->SetPosition(2, Math::Vector(0.5f, 0.0f, -1.5f)); // Creates the left tong. @@ -783,21 +728,18 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(3, rank); m_object->SetObjectParent(3, 1); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "subm3.mod")); - pModFile->Mirror(); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("subm3.mod", true, rank); m_object->SetPosition(3, Math::Vector(0.5f, 0.0f, 1.5f)); } - if ( type == OBJECT_MOBILEdr ) + if (type == OBJECT_MOBILEdr) { // Creates the carousel. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "drawer4.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("drawer4.mod", false, rank); m_object->SetPosition(1, Math::Vector(-3.0f, 3.0f, 0.0f)); // Creates the key. @@ -807,8 +749,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "drawer5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("drawer5.mod", false, rank); m_posKey = Math::Vector(3.0f, 5.7f, 0.0f); m_object->SetPosition(2, m_posKey); m_object->SetAngleY(2, 90.0f*Math::PI/180.0f); @@ -821,16 +762,14 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(10+i, rank); m_object->SetObjectParent(10+i, 1); - std::string baseName = m_app->GetDataFilePath(DIR_MODEL, "drawer%d.mod"); - sprintf(name, baseName.c_str(), 10+i); - pModFile->ReadModel(name); - pModFile->CreateEngineObject(rank); + sprintf(name, "drawer%d.mod", 10+i); + modelManager->AddModelReference(name, false, rank); m_object->SetPosition(10+i, Math::Vector(0.0f, 0.0f, 0.0f)); m_object->SetAngleY(10+i, 45.0f*Math::PI/180.0f*i); } } - if ( type == OBJECT_MOBILEwt ) + if (type == OBJECT_MOBILEwt) { // Creates the key. if ( m_object->GetToy() ) @@ -839,23 +778,21 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "drawer5.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("drawer5.mod", false, rank); m_posKey = Math::Vector(0.2f, 4.1f, 0.0f); m_object->SetPosition(2, m_posKey); m_object->SetAngleY(2, 90.0f*Math::PI/180.0f); } } - if ( type == OBJECT_APOLLO2 ) + if (type == OBJECT_APOLLO2) { // Creates the accessories. rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "apolloj2.mod")); // antenna - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("apolloj2.mod", false, rank); // antenna m_object->SetPosition(1, Math::Vector(5.5f, 8.8f, 2.0f)); m_object->SetAngleY(1, -120.0f*Math::PI/180.0f); m_object->SetAngleZ(1, 45.0f*Math::PI/180.0f); @@ -864,8 +801,7 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "apolloj3.mod")); // camera - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("apolloj3.mod", false, rank); // camera m_object->SetPosition(2, Math::Vector(5.5f, 2.8f, -2.0f)); m_object->SetAngleY(2, 30.0f*Math::PI/180.0f); @@ -874,32 +810,28 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "apolloj4.mod")); // wheel - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("apolloj4.mod", false, rank); // wheel m_object->SetPosition(6, Math::Vector(-5.75f, 1.65f, -5.0f)); rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "apolloj4.mod")); // wheel - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("apolloj4.mod", false, rank); // wheel m_object->SetPosition(7, Math::Vector(-5.75f, 1.65f, 5.0f)); rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(8, rank); m_object->SetObjectParent(8, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "apolloj4.mod")); // wheel - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("apolloj4.mod", false, rank); // wheel m_object->SetPosition(8, Math::Vector(5.75f, 1.65f, -5.0f)); rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(9, rank); m_object->SetObjectParent(9, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "apolloj4.mod")); // wheel - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("apolloj4.mod", false, rank); // wheel m_object->SetPosition(9, Math::Vector(5.75f, 1.65f, 5.00f)); // Creates mud guards. @@ -907,56 +839,51 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(10, rank); m_object->SetObjectParent(10, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "apolloj6.mod")); // wheel - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("apolloj6.mod", false, rank); // wheel m_object->SetPosition(10, Math::Vector(-5.75f, 1.65f, -5.0f)); rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(11, rank); m_object->SetObjectParent(11, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "apolloj6.mod")); // wheel - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("apolloj6.mod", false, rank); // wheel m_object->SetPosition(11, Math::Vector(-5.75f, 1.65f, 5.0f)); rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(12, rank); m_object->SetObjectParent(12, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "apolloj5.mod")); // wheel - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("apolloj5.mod", false, rank); // wheel m_object->SetPosition(12, Math::Vector(5.75f, 1.65f, -5.0f)); rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(13, rank); m_object->SetObjectParent(13, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "apolloj5.mod")); // wheel - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("apolloj5.mod", false, rank); // wheel m_object->SetPosition(13, Math::Vector(5.75f, 1.65f, 5.00f)); } -#if 1 - if ( type == OBJECT_MOBILErt || - type == OBJECT_MOBILErc || - type == OBJECT_MOBILErr || - type == OBJECT_MOBILErs ) + if (type == OBJECT_MOBILErt || + type == OBJECT_MOBILErc || + type == OBJECT_MOBILErr || + type == OBJECT_MOBILErs) { m_object->CreateShadowCircle(6.0f, 1.0f); } - else if ( type == OBJECT_MOBILEta || - type == OBJECT_MOBILEtc || - type == OBJECT_MOBILEti || - type == OBJECT_MOBILEts || - type == OBJECT_MOBILEsa ) + else if (type == OBJECT_MOBILEta || + type == OBJECT_MOBILEtc || + type == OBJECT_MOBILEti || + type == OBJECT_MOBILEts || + type == OBJECT_MOBILEsa) { m_object->CreateShadowCircle(5.0f, 1.0f); } - else if ( type == OBJECT_MOBILEdr ) + else if (type == OBJECT_MOBILEdr) { m_object->CreateShadowCircle(4.5f, 1.0f); } - else if ( type == OBJECT_APOLLO2 ) + else if (type == OBJECT_APOLLO2) { m_object->CreateShadowCircle(7.0f, 0.8f); } @@ -964,50 +891,12 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, { m_object->CreateShadowCircle(4.0f, 1.0f); } -#else - if ( type == OBJECT_MOBILErt || - type == OBJECT_MOBILErc || - type == OBJECT_MOBILErr || - type == OBJECT_MOBILErs ) - { - m_object->CreateShadowCircle(6.0f, 1.0f, D3DSHADOWTANK); - } - else if ( type == OBJECT_MOBILEta || - type == OBJECT_MOBILEtc || - type == OBJECT_MOBILEti || - type == OBJECT_MOBILEts ) - { - m_object->CreateShadowCircle(4.0f, 1.0f, D3DSHADOWTANK); - } - else if ( type == OBJECT_MOBILEfa || - type == OBJECT_MOBILEfc || - type == OBJECT_MOBILEfi || - type == OBJECT_MOBILEfs ) - { - m_object->CreateShadowCircle(4.0f, 1.0f, D3DSHADOWFLY); - } - else if ( type == OBJECT_MOBILEwa || - type == OBJECT_MOBILEwc || - type == OBJECT_MOBILEwi || - type == OBJECT_MOBILEws ) - { - m_object->CreateShadowCircle(4.0f, 1.0f, D3DSHADOWWHEEL); - } - else if ( type == OBJECT_APOLLO2 ) - { - m_object->CreateShadowCircle(6.0f, 0.8f); - } - else - { - m_object->CreateShadowCircle(4.0f, 1.0f, D3DSHADOWNORM); - } -#endif - if ( type == OBJECT_MOBILEfa || - type == OBJECT_MOBILEfc || - type == OBJECT_MOBILEfi || - type == OBJECT_MOBILEfs || - type == OBJECT_MOBILEft ) // flying? + if (type == OBJECT_MOBILEfa || + type == OBJECT_MOBILEfc || + type == OBJECT_MOBILEfi || + type == OBJECT_MOBILEfs || + type == OBJECT_MOBILEft) // flying? { //? color.r = 0.5f-1.0f; //? color.g = 0.2f-1.0f; @@ -1025,9 +914,9 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, CreatePhysics(type); m_object->SetFloorHeight(0.0f); - if ( power > 0.0f && - type != OBJECT_MOBILEdr && - type != OBJECT_APOLLO2 ) + if (power > 0.0f && + type != OBJECT_MOBILEdr && + type != OBJECT_APOLLO2) { color.r = 1.0f; color.g = 1.0f; @@ -1036,16 +925,15 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_object->CreateEffectLight(20.0f, color); // Creates the battery. - pPower = new CObject(m_iMan); + pPower = new CObject(); pPower->SetType(power<=1.0f?OBJECT_POWER:OBJECT_ATOMIC); rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_FIX); pPower->SetObjectRank(0, rank); - if ( power <= 1.0f ) pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "power.mod")); - else pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "atomic.mod")); - pModFile->CreateEngineObject(rank); + if ( power <= 1.0f ) modelManager->AddModelCopy("power.mod", false, rank); + else modelManager->AddModelCopy("atomic.mod", false, rank); pPower->SetPosition(0, m_object->GetCharacter()->posPower); pPower->CreateCrashSphere(Math::Vector(0.0f, 1.0f, 0.0f), 1.0f, SOUND_BOUMm, 0.45f); @@ -1063,7 +951,6 @@ bool CMotionVehicle::Create(Math::Vector pos, float angle, ObjectType type, m_engine->LoadAllTextures(); - delete pModFile; return true; } @@ -1989,52 +1876,33 @@ bool CMotionVehicle::EventFrameCanoni(const Event &event) void CMotionVehicle::UpdateTrackMapping(float left, float right, ObjectType type) { - Gfx::Material mat; - float limit[4]; - int rRank, lRank, i; + Gfx::Material mat; + mat.diffuse = Gfx::Color(1.0f, 1.0f, 1.0f); // white + mat.ambient = Gfx::Color(0.5f, 0.5f, 0.5f); - memset( &mat, 0, sizeof(Gfx::Material) ); - mat.diffuse.r = 1.0f; - mat.diffuse.g = 1.0f; - mat.diffuse.b = 1.0f; // white - mat.ambient.r = 0.5f; - mat.ambient.g = 0.5f; - mat.ambient.b = 0.5f; + int rRank = m_object->GetObjectRank(6); + int lRank = m_object->GetObjectRank(7); - rRank = m_object->GetObjectRank(6); - lRank = m_object->GetObjectRank(7); - - - if ( type == OBJECT_MOBILEdr ) + if (type == OBJECT_MOBILEdr) { - limit[0] = 0.0f; - limit[1] = 1000000.0f; - limit[2] = limit[1]; - limit[3] = m_engine->GetLimitLOD(1); - m_engine->TrackTextureMapping(rRank, mat, Gfx::ENG_RSTATE_PART1, "drawer.png", "", - limit[0], limit[1], Gfx::ENG_TEX_MAPPING_X, + Gfx::LOD_Constant, Gfx::ENG_TEX_MAPPING_X, right, 1.0f, 8.0f, 192.0f, 256.0f); m_engine->TrackTextureMapping(lRank, mat, Gfx::ENG_RSTATE_PART2, "drawer.png", "", - limit[0], limit[1], Gfx::ENG_TEX_MAPPING_X, + Gfx::LOD_Constant, Gfx::ENG_TEX_MAPPING_X, left, 1.0f, 8.0f, 192.0f, 256.0f); } else { - limit[0] = 0.0f; - limit[1] = m_engine->GetLimitLOD(0); - limit[2] = limit[1]; - limit[3] = m_engine->GetLimitLOD(1); - - for ( i=0 ; i<2 ; i++ ) + for (int i = 0; i < 2; i++) { m_engine->TrackTextureMapping(rRank, mat, Gfx::ENG_RSTATE_PART1, "lemt.png", "", - limit[i*2+0], limit[i*2+1], Gfx::ENG_TEX_MAPPING_X, + (i == 0) ? Gfx::LOD_High : Gfx::LOD_Medium, Gfx::ENG_TEX_MAPPING_X, right, 1.0f, 8.0f, 192.0f, 256.0f); m_engine->TrackTextureMapping(lRank, mat, Gfx::ENG_RSTATE_PART2, "lemt.png", "", - limit[i*2+0], limit[i*2+1], Gfx::ENG_TEX_MAPPING_X, + (i == 0) ? Gfx::LOD_High : Gfx::LOD_Medium, Gfx::ENG_TEX_MAPPING_X, left, 1.0f, 8.0f, 192.0f, 256.0f); } } diff --git a/src/object/motion/motionvehicle.h b/src/object/motion/motionvehicle.h index ca60c1e..ffb25ef 100644 --- a/src/object/motion/motionvehicle.h +++ b/src/object/motion/motionvehicle.h @@ -26,7 +26,7 @@ class CMotionVehicle : public CMotion { public: - CMotionVehicle(CInstanceManager* iMan, CObject* object); + CMotionVehicle(CObject* object); ~CMotionVehicle(); void DeleteObject(bool bAll=false); diff --git a/src/object/motion/motionworm.cpp b/src/object/motion/motionworm.cpp index 2401ebd..ee555a8 100644 --- a/src/object/motion/motionworm.cpp +++ b/src/object/motion/motionworm.cpp @@ -19,7 +19,7 @@ #include "app/app.h" -#include "graphics/engine/modelfile.h" +#include "graphics/engine/modelmanager.h" #include "graphics/engine/particle.h" #include "graphics/engine/terrain.h" @@ -42,8 +42,7 @@ const int WORM_PART = 7; // number of parts of a worm // Object's constructor. -CMotionWorm::CMotionWorm(CInstanceManager* iMan, CObject* object) - : CMotion(iMan, object) +CMotionWorm::CMotionWorm(CObject* object) : CMotion(object) { m_timeUp = 18.0f; m_timeDown = 18.0f; @@ -81,13 +80,10 @@ void CMotionWorm::DeleteObject(bool bAll) bool CMotionWorm::Create(Math::Vector pos, float angle, ObjectType type, float power) { - Gfx::CModelFile* pModFile; int rank, i; float px; -// if ( m_engine->GetRestCreate() < 2+WORM_PART+1 ) return false; - - pModFile = new Gfx::CModelFile(m_iMan); + Gfx::CModelManager* modelManager = Gfx::CModelManager::GetInstancePointer(); m_object->SetType(type); @@ -95,8 +91,7 @@ bool CMotionWorm::Create(Math::Vector pos, float angle, ObjectType type, rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object m_object->SetObjectRank(0, rank); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "worm0.mod")); // there is no purpose! - pModFile->CreateEngineObject(rank); + // This is an "empty" object, without triangles m_object->SetPosition(0, pos); m_object->SetAngleY(0, angle); @@ -111,8 +106,7 @@ bool CMotionWorm::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "worm1.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("worm1.mod", false, rank); m_object->SetPosition(1, Math::Vector(px, 0.0f, 0.0f)); px -= 1.0f; @@ -123,8 +117,7 @@ bool CMotionWorm::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2+i, rank); m_object->SetObjectParent(2+i, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "worm2.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("worm2.mod", false, rank); m_object->SetPosition(2+i, Math::Vector(px, 0.0f, 0.0f)); px -= 1.0f; } @@ -134,8 +127,7 @@ bool CMotionWorm::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2+WORM_PART, rank); m_object->SetObjectParent(2+WORM_PART, 0); - pModFile->ReadModel(m_app->GetDataFilePath(DIR_MODEL, "worm3.mod")); - pModFile->CreateEngineObject(rank); + modelManager->AddModelReference("worm3.mod", false, rank); m_object->SetPosition(2+WORM_PART, Math::Vector(px, 0.0f, 0.0f)); m_object->CreateShadowCircle(0.0f, 1.0f, Gfx::ENG_SHADOW_WORM); @@ -148,7 +140,6 @@ bool CMotionWorm::Create(Math::Vector pos, float angle, ObjectType type, m_engine->LoadAllTextures(); - delete pModFile; return true; } diff --git a/src/object/motion/motionworm.h b/src/object/motion/motionworm.h index aed5a23..7684faf 100644 --- a/src/object/motion/motionworm.h +++ b/src/object/motion/motionworm.h @@ -26,7 +26,7 @@ class CMotionWorm : public CMotion { public: - CMotionWorm(CInstanceManager* iMan, CObject* object); + CMotionWorm(CObject* object); ~CMotionWorm(); void DeleteObject(bool bAll=false); |