summaryrefslogtreecommitdiffstats
path: root/src/object/task/taskgungoal.cpp
diff options
context:
space:
mode:
authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/object/task/taskgungoal.cpp
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
downloadcolobot-449cc186d5b8117d74ba22d6173497d00939f5f1.tar.gz
colobot-449cc186d5b8117d74ba22d6173497d00939f5f1.tar.bz2
colobot-449cc186d5b8117d74ba22d6173497d00939f5f1.zip
Source files split into modules
Diffstat (limited to 'src/object/task/taskgungoal.cpp')
-rw-r--r--src/object/task/taskgungoal.cpp161
1 files changed, 161 insertions, 0 deletions
diff --git a/src/object/task/taskgungoal.cpp b/src/object/task/taskgungoal.cpp
new file mode 100644
index 0000000..7178d6c
--- /dev/null
+++ b/src/object/task/taskgungoal.cpp
@@ -0,0 +1,161 @@
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// taskgungoal.cpp
+
+#define STRICT
+#define D3D_OVERLOADS
+
+#include <windows.h>
+#include <stdio.h>
+#include <d3d.h>
+
+#include "struct.h"
+#include "d3dengine.h"
+#include "math3d.h"
+#include "event.h"
+#include "misc.h"
+#include "iman.h"
+#include "object.h"
+#include "sound.h"
+#include "task.h"
+#include "taskgungoal.h"
+
+
+
+
+// Object's constructor.
+
+CTaskGunGoal::CTaskGunGoal(CInstanceManager* iMan, CObject* object)
+ : CTask(iMan, object)
+{
+ CTask::CTask(iMan, object);
+}
+
+// Object's destructor.
+
+CTaskGunGoal::~CTaskGunGoal()
+{
+}
+
+
+// Management of an event.
+
+BOOL CTaskGunGoal::EventProcess(const Event &event)
+{
+ float dir;
+
+ if ( m_engine->RetPause() ) return TRUE;
+ if ( event.event != EVENT_FRAME ) return TRUE;
+
+ m_progress += event.rTime*m_speed;
+
+ if ( m_progress < 1.0f )
+ {
+ dir = m_initialDirV + (m_finalDirV-m_initialDirV)*m_progress;
+ }
+ else
+ {
+ dir = m_finalDirV;
+ }
+ m_object->SetGunGoalV(dir);
+
+ if ( m_progress < 1.0f )
+ {
+ dir = m_initialDirH + (m_finalDirH-m_initialDirH)*m_progress;
+ }
+ else
+ {
+ dir = m_finalDirH;
+ }
+ m_object->SetGunGoalH(dir);
+
+ return TRUE;
+}
+
+
+// Assigns the goal was achieved.
+
+Error CTaskGunGoal::Start(float dirV, float dirH)
+{
+ float speedV, speedH;
+ int i;
+
+ m_initialDirV = m_object->RetGunGoalV();
+ m_object->SetGunGoalV(dirV);
+ m_finalDirV = m_object->RetGunGoalV(); // possible direction
+ m_object->SetGunGoalV(m_initialDirV); // gives initial direction
+
+ if ( m_finalDirV == m_initialDirV )
+ {
+ speedV = 100.0f;
+ }
+ else
+ {
+ speedV = 1.0f/(Abs(m_finalDirV-m_initialDirV)*1.0f);
+ }
+
+ m_initialDirH = m_object->RetGunGoalH();
+ m_object->SetGunGoalH(dirH);
+ m_finalDirH = m_object->RetGunGoalH(); // possible direction
+ m_object->SetGunGoalH(m_initialDirH); // gives initial direction
+
+ if ( m_finalDirH == m_initialDirH )
+ {
+ speedH = 100.0f;
+ }
+ else
+ {
+ speedH = 1.0f/(Abs(m_finalDirH-m_initialDirH)*1.0f);
+ }
+
+ m_speed = Min(speedV, speedH);
+
+ if ( m_finalDirV != m_initialDirV ||
+ m_finalDirH != m_initialDirH )
+ {
+ i = m_sound->Play(SOUND_MANIP, m_object->RetPosition(0), 0.3f, 1.5f, TRUE);
+ m_sound->AddEnvelope(i, 0.3f, 1.5f, 1.0f/m_speed, SOPER_STOP);
+ }
+
+ m_progress = 0.0f;
+
+ return ERR_OK;
+}
+
+// Indicates whether the action is finished.
+
+Error CTaskGunGoal::IsEnded()
+{
+ if ( m_engine->RetPause() ) return ERR_CONTINUE;
+
+ if ( m_initialDirV == m_finalDirV &&
+ m_initialDirH == m_finalDirH ) return ERR_STOP;
+ if ( m_progress < 1.0f ) return ERR_CONTINUE;
+
+ m_object->SetGunGoalV(m_finalDirV);
+ m_object->SetGunGoalH(m_finalDirH);
+ Abort();
+ return ERR_STOP;
+}
+
+// Suddenly ends the current action.
+
+BOOL CTaskGunGoal::Abort()
+{
+ return TRUE;
+}
+