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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 22:37:26 +0200 |
---|---|---|
committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 22:37:26 +0200 |
commit | 6a059b437dca706a72233a57ba4c22011aba6dde (patch) | |
tree | 4d4bbef5e19bbde38ccd173c661377cdc9167ba7 /src/object/task/taskterraform.cpp | |
parent | b696edaed3e21839315d639590402e22f90fe195 (diff) | |
parent | bf06998ece3ba9d47b595e3761beba54b3793036 (diff) | |
download | colobot-6a059b437dca706a72233a57ba4c22011aba6dde.tar.gz colobot-6a059b437dca706a72233a57ba4c22011aba6dde.tar.bz2 colobot-6a059b437dca706a72233a57ba4c22011aba6dde.zip |
Merge branch 'dev-opengl' into dev
Diffstat (limited to 'src/object/task/taskterraform.cpp')
-rw-r--r-- | src/object/task/taskterraform.cpp | 832 |
1 files changed, 416 insertions, 416 deletions
diff --git a/src/object/task/taskterraform.cpp b/src/object/task/taskterraform.cpp index 58cf347..94e3b75 100644 --- a/src/object/task/taskterraform.cpp +++ b/src/object/task/taskterraform.cpp @@ -1,416 +1,416 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// taskterraform.cpp
-
-
-#include <stdio.h>
-
-#include "object/task/taskterraform.h"
-
-#include "math/geometry.h"
-#include "common/iman.h"
-#include "old/particule.h"
-#include "old/terrain.h"
-#include "physics/physics.h"
-#include "old/pyro.h"
-#include "object/brain.h"
-#include "object/motion/motionant.h"
-#include "object/motion/motionspider.h"
-
-
-const float ENERGY_TERRA = 0.40f; // energy consumed by blow
-const float ACTION_RADIUS = 400.0f;
-
-
-
-// Object's constructor.
-
-CTaskTerraform::CTaskTerraform(CInstanceManager* iMan, CObject* object)
- : CTask(iMan, object)
-{
- m_lastParticule = 0.0f;
- m_soundChannel = -1;
-}
-
-// Object's destructor.
-
-CTaskTerraform::~CTaskTerraform()
-{
-}
-
-
-// Management of an event.
-
-bool CTaskTerraform::EventProcess(const Event &event)
-{
- CObject* power;
- Math::Matrix* mat;
- Math::Vector pos, dir, speed;
- Math::Point dim;
- float energy;
-
- if ( m_engine->RetPause() ) return true;
- if ( event.event != EVENT_FRAME ) return true;
- if ( m_bError ) return false;
-
- m_progress += event.rTime*m_speed; // others advance
- m_time += event.rTime;
-
- if ( m_phase == TTP_CHARGE )
- {
- if ( m_soundChannel == -1 )
- {
-#if _TEEN
- m_soundChannel = m_sound->Play(SOUND_GGG, m_object->RetPosition(0), 1.0f, 0.5f, true);
- m_sound->AddEnvelope(m_soundChannel, 1.0f, 2.0f, 1.5f, SOPER_CONTINUE);
- m_sound->AddEnvelope(m_soundChannel, 0.0f, 0.5f, 0.5f, SOPER_STOP);
-#else
- m_soundChannel = m_sound->Play(SOUND_GGG, m_object->RetPosition(0), 1.0f, 0.5f, true);
- m_sound->AddEnvelope(m_soundChannel, 1.0f, 2.0f, 4.0f, SOPER_CONTINUE);
- m_sound->AddEnvelope(m_soundChannel, 0.0f, 0.5f, 0.5f, SOPER_STOP);
-#endif
- }
-
- dir.x = 0.0f;
- dir.y = (Math::Rand()-0.5f)*0.2f*m_progress;
- dir.z = 0.0f;
- m_object->SetCirVibration(dir);
-
- m_object->SetZoom(0, 1.0f+m_progress*0.2f);
-
- power = m_object->RetPower();
- if ( power != 0 )
- {
- power->SetZoom(0, 1.0f+m_progress*1.0f);
-
- energy = power->RetEnergy();
- energy -= event.rTime*ENERGY_TERRA/power->RetCapacity()/4.0f;
- if ( energy < 0.0f ) energy = 0.0f;
- power->SetEnergy(energy);
- }
- }
-
- if ( m_phase == TTP_DOWN )
- {
- pos.x = 9.0f;
-#if _TEEN
- pos.y = 4.0f-m_progress*4.0f;
-#else
- pos.y = 4.0f-m_progress*5.8f;
-#endif
- pos.z = 0.0f;
- m_object->SetPosition(2, pos);
- }
-
- if ( m_phase == TTP_UP )
- {
- pos.x = 9.0f;
-#if _TEEN
- pos.y = 4.0f-(1.0f-m_progress)*4.0f;
-#else
- pos.y = 4.0f-(1.0f-m_progress)*5.8f;
-#endif
- pos.z = 0.0f;
- m_object->SetPosition(2, pos);
- }
-
- dir.x = 0.0f;
- dir.y = 0.0f;
- dir.z = 0.0f;
- pos = m_object->RetPosition(2);
- if ( pos.y < 0.0f )
- {
- dir.z = -atanf((pos.y/2.0f)/9.0f);
- }
- m_object->SetInclinaison(dir);
-
- if ( m_time-m_lastParticule >= m_engine->ParticuleAdapt(0.05f) )
- {
- m_lastParticule = m_time;
-
- mat = m_object->RetWorldMatrix(0);
-
- if ( m_phase == TTP_CHARGE )
- {
- // Battery.
- pos = Math::Vector(-6.0f, 5.5f+2.0f*m_progress, 0.0f);
- pos.x += (Math::Rand()-0.5f)*1.0f;
- pos.z += (Math::Rand()-0.5f)*1.0f;
- pos = Math::Transform(*mat, pos);
- speed.x = (Math::Rand()-0.5f)*6.0f*(1.0f+m_progress*4.0f);
- speed.z = (Math::Rand()-0.5f)*6.0f*(1.0f+m_progress*4.0f);
- speed.y = 6.0f+Math::Rand()*4.0f*(1.0f+m_progress*2.0f);
- dim.x = 0.5f+1.5f*m_progress;
- dim.y = dim.x;
- m_particule->CreateParticule(pos, speed, dim, PARTIBLITZ, 2.0f, 20.0f);
- }
-
- if ( m_phase != TTP_CHARGE )
- {
- // Left grid.
- pos = Math::Vector(-1.0f, 5.8f, 3.5f);
- pos.x += (Math::Rand()-0.5f)*1.0f;
- pos.z += (Math::Rand()-0.5f)*1.0f;
- pos = Math::Transform(*mat, pos);
- speed.x = Math::Rand()*4.0f;
- speed.z = Math::Rand()*2.0f;
- speed.y = 2.5f+Math::Rand()*1.0f;
- speed = Math::Transform(*mat, speed);
- speed -= m_object->RetPosition(0);
- dim.x = Math::Rand()*1.0f+1.0f;
- dim.y = dim.x;
- m_particule->CreateParticule(pos, speed, dim, PARTISMOKE1, 3.0f);
-
- // Right grid.
- pos = Math::Vector(-1.0f, 5.8f, -3.5f);
- pos.x += (Math::Rand()-0.5f)*1.0f;
- pos.z += (Math::Rand()-0.5f)*1.0f;
- pos = Math::Transform(*mat, pos);
- speed.x = Math::Rand()*4.0f;
- speed.z = -Math::Rand()*2.0f;
- speed.y = 2.5f+Math::Rand()*1.0f;
- speed = Math::Transform(*mat, speed);
- speed -= m_object->RetPosition(0);
- dim.x = Math::Rand()*1.0f+1.0f;
- dim.y = dim.x;
- m_particule->CreateParticule(pos, speed, dim, PARTISMOKE1, 3.0f);
- }
- }
-
- return true;
-}
-
-
-// Assigns the goal was achieved.
-
-Error CTaskTerraform::Start()
-{
- CObject* power;
- Math::Matrix* mat;
- Math::Vector pos, speed;
- float energy;
-
- ObjectType type;
-
- m_bError = true; // operation impossible
- if ( !m_physics->RetLand() ) return ERR_TERRA_VEH;
-
- type = m_object->RetType();
- if ( type != OBJECT_MOBILErt ) return ERR_TERRA_VEH;
-
- power = m_object->RetPower();
- if ( power == 0 ) return ERR_TERRA_ENERGY;
- energy = power->RetEnergy();
- if ( energy < ENERGY_TERRA/power->RetCapacity()+0.05f ) return ERR_TERRA_ENERGY;
-
- speed = m_physics->RetMotorSpeed();
- if ( speed.x != 0.0f ||
- speed.z != 0.0f ) return ERR_MANIP_MOTOR;
-
- mat = m_object->RetWorldMatrix(0);
- pos = Math::Vector(9.0f, 0.0f, 0.0f);
- pos = Math::Transform(*mat, pos); // battery position
- m_terraPos = pos;
-
- m_phase = TTP_CHARGE;
- m_progress = 0.0f;
-#if _TEEN
- m_speed = 1.0f/1.5f;
-#else
- m_speed = 1.0f/4.0f;
-#endif
- m_time = 0.0f;
-
- m_bError = false; // ok
-
- m_camera->StartCentering(m_object, Math::PI*0.35f, 99.9f, 20.0f, 2.0f);
- return ERR_OK;
-}
-
-// Indicates whether the action is finished.
-
-Error CTaskTerraform::IsEnded()
-{
- CObject* power;
- Math::Vector pos, speed;
- Math::Point dim;
- float dist, duration;
- int i, max;
-
- if ( m_engine->RetPause() ) return ERR_CONTINUE;
- if ( m_bError ) return ERR_STOP;
-
- if ( m_progress < 1.0f ) return ERR_CONTINUE;
- m_progress = 0.0f;
-
- if ( m_phase == TTP_CHARGE )
- {
-#if _TEEN
- Terraform(); // changes the terrain.
-#endif
-
- m_phase = TTP_DOWN;
- m_speed = 1.0f/0.2f;
- return ERR_CONTINUE;
- }
-
- if ( m_phase == TTP_DOWN )
- {
-#if !_TEEN
- Terraform(); // changes the terrain.
-#endif
-
- m_object->SetCirVibration(Math::Vector(0.0f, 0.0f, 0.0f));
- m_object->SetZoom(0, 1.0f);
-
- power = m_object->RetPower();
- if ( power != 0 )
- {
- power->SetZoom(0, 1.0f);
- }
-
- max= (int)(50.0f*m_engine->RetParticuleDensity());
- for ( i=0 ; i<max ; i++ )
- {
- pos.x = m_terraPos.x+(Math::Rand()-0.5f)*80.0f;
- pos.z = m_terraPos.z+(Math::Rand()-0.5f)*80.0f;
- pos.y = m_terraPos.y;
- m_terrain->MoveOnFloor(pos);
- dist = Math::Distance(pos, m_terraPos);
- speed = Math::Vector(0.0f, 0.0f, 0.0f);
- dim.x = 2.0f+(40.0f-dist)/(1.0f+Math::Rand()*4.0f);
- dim.y = dim.x;
- m_particule->CreateParticule(pos, speed, dim, PARTICRASH, 2.0f);
-
- pos = m_terraPos;
- speed.x = (Math::Rand()-0.5f)*40.0f;
- speed.z = (Math::Rand()-0.5f)*40.0f;
- speed.y = Math::Rand()*15.0f+15.0f;
- dim.x = 0.6f;
- dim.y = dim.x;
- pos.y += dim.y;
- duration = Math::Rand()*3.0f+3.0f;
- m_particule->CreateTrack(pos, speed, dim, PARTITRACK5,
- duration, Math::Rand()*10.0f+15.0f,
- duration*0.2f, 1.0f);
- }
-
- m_phase = TTP_TERRA;
- m_speed = 1.0f/2.0f;
- return ERR_CONTINUE;
- }
-
- if ( m_phase == TTP_TERRA )
- {
- m_phase = TTP_UP;
- m_speed = 1.0f/1.0f;
- return ERR_CONTINUE;
- }
-
- Abort();
- return ERR_STOP;
-}
-
-// Suddenly ends the current action.
-
-bool CTaskTerraform::Abort()
-{
- CObject* power;
-
- if ( m_soundChannel != -1 )
- {
- m_sound->FlushEnvelope(m_soundChannel);
- m_sound->AddEnvelope(m_soundChannel, 0.0f, 0.5f, 0.3f, SOPER_STOP);
- m_soundChannel = -1;
- }
-
- m_object->SetPosition(2, Math::Vector(9.0f, 4.0f, 0.0f));
- m_object->SetInclinaison(Math::Vector(0.0f, 0.0f, 0.0f));
- m_object->SetCirVibration(Math::Vector(0.0f, 0.0f, 0.0f));
- m_object->SetZoom(0, 1.0f);
-
- power = m_object->RetPower();
- if ( power != 0 )
- {
- power->SetZoom(0, 1.0f);
- }
-
- m_camera->StopCentering(m_object, 2.0f);
- return true;
-}
-
-
-// Returns all the close ants and spiders.
-
-bool CTaskTerraform::Terraform()
-{
- CObject* pObj;
- CBrain* brain;
- CMotion* motion;
- CPyro* pyro;
- ObjectType type;
- float dist;
- int i;
-
- m_camera->StartEffect(CE_TERRAFORM, m_terraPos, 1.0f);
-
- m_sound->Play(SOUND_THUMP, m_terraPos);
-
- for ( i=0 ; i<1000000 ; i++ )
- {
- pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i);
- if ( pObj == 0 ) break;
-
- type = pObj->RetType();
- if ( type == OBJECT_NULL ) continue;
-
- if ( type == OBJECT_TEEN34 ) // stone?
- {
- dist = Math::Distance(m_terraPos, pObj->RetPosition(0));
- if ( dist > 20.0f ) continue;
-
- pyro = new CPyro(m_iMan);
- pyro->Create(PT_FRAGT, pObj);
- }
- else
- {
- motion = pObj->RetMotion();
- if ( motion == 0 ) continue;
-
- dist = Math::Distance(m_terraPos, pObj->RetPosition(0));
- if ( dist > ACTION_RADIUS ) continue;
-
- if ( type == OBJECT_ANT )
- {
- brain = pObj->RetBrain();
- if ( brain != 0 ) brain->StopTask();
- motion->SetAction(MAS_BACK1, 0.8f+Math::Rand()*0.3f);
- pObj->SetFixed(true); // not moving
- }
- if ( type == OBJECT_SPIDER )
- {
- brain = pObj->RetBrain();
- if ( brain != 0 ) brain->StopTask();
- motion->SetAction(MSS_BACK1, 0.8f+Math::Rand()*0.3f);
- pObj->SetFixed(true); // not moving
- }
- }
- }
-
- return true;
-}
-
+// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + +// taskterraform.cpp + + +#include <stdio.h> + +#include "object/task/taskterraform.h" + +#include "math/geometry.h" +#include "common/iman.h" +#include "old/particule.h" +#include "old/terrain.h" +#include "physics/physics.h" +#include "old/pyro.h" +#include "object/brain.h" +#include "object/motion/motionant.h" +#include "object/motion/motionspider.h" + + +const float ENERGY_TERRA = 0.40f; // energy consumed by blow +const float ACTION_RADIUS = 400.0f; + + + +// Object's constructor. + +CTaskTerraform::CTaskTerraform(CInstanceManager* iMan, CObject* object) + : CTask(iMan, object) +{ + m_lastParticule = 0.0f; + m_soundChannel = -1; +} + +// Object's destructor. + +CTaskTerraform::~CTaskTerraform() +{ +} + + +// Management of an event. + +bool CTaskTerraform::EventProcess(const Event &event) +{ + CObject* power; + Math::Matrix* mat; + Math::Vector pos, dir, speed; + Math::Point dim; + float energy; + + if ( m_engine->RetPause() ) return true; + if ( event.event != EVENT_FRAME ) return true; + if ( m_bError ) return false; + + m_progress += event.rTime*m_speed; // others advance + m_time += event.rTime; + + if ( m_phase == TTP_CHARGE ) + { + if ( m_soundChannel == -1 ) + { +#if _TEEN + m_soundChannel = m_sound->Play(SOUND_GGG, m_object->RetPosition(0), 1.0f, 0.5f, true); + m_sound->AddEnvelope(m_soundChannel, 1.0f, 2.0f, 1.5f, SOPER_CONTINUE); + m_sound->AddEnvelope(m_soundChannel, 0.0f, 0.5f, 0.5f, SOPER_STOP); +#else + m_soundChannel = m_sound->Play(SOUND_GGG, m_object->RetPosition(0), 1.0f, 0.5f, true); + m_sound->AddEnvelope(m_soundChannel, 1.0f, 2.0f, 4.0f, SOPER_CONTINUE); + m_sound->AddEnvelope(m_soundChannel, 0.0f, 0.5f, 0.5f, SOPER_STOP); +#endif + } + + dir.x = 0.0f; + dir.y = (Math::Rand()-0.5f)*0.2f*m_progress; + dir.z = 0.0f; + m_object->SetCirVibration(dir); + + m_object->SetZoom(0, 1.0f+m_progress*0.2f); + + power = m_object->RetPower(); + if ( power != 0 ) + { + power->SetZoom(0, 1.0f+m_progress*1.0f); + + energy = power->RetEnergy(); + energy -= event.rTime*ENERGY_TERRA/power->RetCapacity()/4.0f; + if ( energy < 0.0f ) energy = 0.0f; + power->SetEnergy(energy); + } + } + + if ( m_phase == TTP_DOWN ) + { + pos.x = 9.0f; +#if _TEEN + pos.y = 4.0f-m_progress*4.0f; +#else + pos.y = 4.0f-m_progress*5.8f; +#endif + pos.z = 0.0f; + m_object->SetPosition(2, pos); + } + + if ( m_phase == TTP_UP ) + { + pos.x = 9.0f; +#if _TEEN + pos.y = 4.0f-(1.0f-m_progress)*4.0f; +#else + pos.y = 4.0f-(1.0f-m_progress)*5.8f; +#endif + pos.z = 0.0f; + m_object->SetPosition(2, pos); + } + + dir.x = 0.0f; + dir.y = 0.0f; + dir.z = 0.0f; + pos = m_object->RetPosition(2); + if ( pos.y < 0.0f ) + { + dir.z = -atanf((pos.y/2.0f)/9.0f); + } + m_object->SetInclinaison(dir); + + if ( m_time-m_lastParticule >= m_engine->ParticuleAdapt(0.05f) ) + { + m_lastParticule = m_time; + + mat = m_object->RetWorldMatrix(0); + + if ( m_phase == TTP_CHARGE ) + { + // Battery. + pos = Math::Vector(-6.0f, 5.5f+2.0f*m_progress, 0.0f); + pos.x += (Math::Rand()-0.5f)*1.0f; + pos.z += (Math::Rand()-0.5f)*1.0f; + pos = Math::Transform(*mat, pos); + speed.x = (Math::Rand()-0.5f)*6.0f*(1.0f+m_progress*4.0f); + speed.z = (Math::Rand()-0.5f)*6.0f*(1.0f+m_progress*4.0f); + speed.y = 6.0f+Math::Rand()*4.0f*(1.0f+m_progress*2.0f); + dim.x = 0.5f+1.5f*m_progress; + dim.y = dim.x; + m_particule->CreateParticule(pos, speed, dim, PARTIBLITZ, 2.0f, 20.0f); + } + + if ( m_phase != TTP_CHARGE ) + { + // Left grid. + pos = Math::Vector(-1.0f, 5.8f, 3.5f); + pos.x += (Math::Rand()-0.5f)*1.0f; + pos.z += (Math::Rand()-0.5f)*1.0f; + pos = Math::Transform(*mat, pos); + speed.x = Math::Rand()*4.0f; + speed.z = Math::Rand()*2.0f; + speed.y = 2.5f+Math::Rand()*1.0f; + speed = Math::Transform(*mat, speed); + speed -= m_object->RetPosition(0); + dim.x = Math::Rand()*1.0f+1.0f; + dim.y = dim.x; + m_particule->CreateParticule(pos, speed, dim, PARTISMOKE1, 3.0f); + + // Right grid. + pos = Math::Vector(-1.0f, 5.8f, -3.5f); + pos.x += (Math::Rand()-0.5f)*1.0f; + pos.z += (Math::Rand()-0.5f)*1.0f; + pos = Math::Transform(*mat, pos); + speed.x = Math::Rand()*4.0f; + speed.z = -Math::Rand()*2.0f; + speed.y = 2.5f+Math::Rand()*1.0f; + speed = Math::Transform(*mat, speed); + speed -= m_object->RetPosition(0); + dim.x = Math::Rand()*1.0f+1.0f; + dim.y = dim.x; + m_particule->CreateParticule(pos, speed, dim, PARTISMOKE1, 3.0f); + } + } + + return true; +} + + +// Assigns the goal was achieved. + +Error CTaskTerraform::Start() +{ + CObject* power; + Math::Matrix* mat; + Math::Vector pos, speed; + float energy; + + ObjectType type; + + m_bError = true; // operation impossible + if ( !m_physics->RetLand() ) return ERR_TERRA_VEH; + + type = m_object->RetType(); + if ( type != OBJECT_MOBILErt ) return ERR_TERRA_VEH; + + power = m_object->RetPower(); + if ( power == 0 ) return ERR_TERRA_ENERGY; + energy = power->RetEnergy(); + if ( energy < ENERGY_TERRA/power->RetCapacity()+0.05f ) return ERR_TERRA_ENERGY; + + speed = m_physics->RetMotorSpeed(); + if ( speed.x != 0.0f || + speed.z != 0.0f ) return ERR_MANIP_MOTOR; + + mat = m_object->RetWorldMatrix(0); + pos = Math::Vector(9.0f, 0.0f, 0.0f); + pos = Math::Transform(*mat, pos); // battery position + m_terraPos = pos; + + m_phase = TTP_CHARGE; + m_progress = 0.0f; +#if _TEEN + m_speed = 1.0f/1.5f; +#else + m_speed = 1.0f/4.0f; +#endif + m_time = 0.0f; + + m_bError = false; // ok + + m_camera->StartCentering(m_object, Math::PI*0.35f, 99.9f, 20.0f, 2.0f); + return ERR_OK; +} + +// Indicates whether the action is finished. + +Error CTaskTerraform::IsEnded() +{ + CObject* power; + Math::Vector pos, speed; + Math::Point dim; + float dist, duration; + int i, max; + + if ( m_engine->RetPause() ) return ERR_CONTINUE; + if ( m_bError ) return ERR_STOP; + + if ( m_progress < 1.0f ) return ERR_CONTINUE; + m_progress = 0.0f; + + if ( m_phase == TTP_CHARGE ) + { +#if _TEEN + Terraform(); // changes the terrain. +#endif + + m_phase = TTP_DOWN; + m_speed = 1.0f/0.2f; + return ERR_CONTINUE; + } + + if ( m_phase == TTP_DOWN ) + { +#if !_TEEN + Terraform(); // changes the terrain. +#endif + + m_object->SetCirVibration(Math::Vector(0.0f, 0.0f, 0.0f)); + m_object->SetZoom(0, 1.0f); + + power = m_object->RetPower(); + if ( power != 0 ) + { + power->SetZoom(0, 1.0f); + } + + max= (int)(50.0f*m_engine->RetParticuleDensity()); + for ( i=0 ; i<max ; i++ ) + { + pos.x = m_terraPos.x+(Math::Rand()-0.5f)*80.0f; + pos.z = m_terraPos.z+(Math::Rand()-0.5f)*80.0f; + pos.y = m_terraPos.y; + m_terrain->MoveOnFloor(pos); + dist = Math::Distance(pos, m_terraPos); + speed = Math::Vector(0.0f, 0.0f, 0.0f); + dim.x = 2.0f+(40.0f-dist)/(1.0f+Math::Rand()*4.0f); + dim.y = dim.x; + m_particule->CreateParticule(pos, speed, dim, PARTICRASH, 2.0f); + + pos = m_terraPos; + speed.x = (Math::Rand()-0.5f)*40.0f; + speed.z = (Math::Rand()-0.5f)*40.0f; + speed.y = Math::Rand()*15.0f+15.0f; + dim.x = 0.6f; + dim.y = dim.x; + pos.y += dim.y; + duration = Math::Rand()*3.0f+3.0f; + m_particule->CreateTrack(pos, speed, dim, PARTITRACK5, + duration, Math::Rand()*10.0f+15.0f, + duration*0.2f, 1.0f); + } + + m_phase = TTP_TERRA; + m_speed = 1.0f/2.0f; + return ERR_CONTINUE; + } + + if ( m_phase == TTP_TERRA ) + { + m_phase = TTP_UP; + m_speed = 1.0f/1.0f; + return ERR_CONTINUE; + } + + Abort(); + return ERR_STOP; +} + +// Suddenly ends the current action. + +bool CTaskTerraform::Abort() +{ + CObject* power; + + if ( m_soundChannel != -1 ) + { + m_sound->FlushEnvelope(m_soundChannel); + m_sound->AddEnvelope(m_soundChannel, 0.0f, 0.5f, 0.3f, SOPER_STOP); + m_soundChannel = -1; + } + + m_object->SetPosition(2, Math::Vector(9.0f, 4.0f, 0.0f)); + m_object->SetInclinaison(Math::Vector(0.0f, 0.0f, 0.0f)); + m_object->SetCirVibration(Math::Vector(0.0f, 0.0f, 0.0f)); + m_object->SetZoom(0, 1.0f); + + power = m_object->RetPower(); + if ( power != 0 ) + { + power->SetZoom(0, 1.0f); + } + + m_camera->StopCentering(m_object, 2.0f); + return true; +} + + +// Returns all the close ants and spiders. + +bool CTaskTerraform::Terraform() +{ + CObject* pObj; + CBrain* brain; + CMotion* motion; + CPyro* pyro; + ObjectType type; + float dist; + int i; + + m_camera->StartEffect(CE_TERRAFORM, m_terraPos, 1.0f); + + m_sound->Play(SOUND_THUMP, m_terraPos); + + for ( i=0 ; i<1000000 ; i++ ) + { + pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i); + if ( pObj == 0 ) break; + + type = pObj->RetType(); + if ( type == OBJECT_NULL ) continue; + + if ( type == OBJECT_TEEN34 ) // stone? + { + dist = Math::Distance(m_terraPos, pObj->RetPosition(0)); + if ( dist > 20.0f ) continue; + + pyro = new CPyro(m_iMan); + pyro->Create(PT_FRAGT, pObj); + } + else + { + motion = pObj->RetMotion(); + if ( motion == 0 ) continue; + + dist = Math::Distance(m_terraPos, pObj->RetPosition(0)); + if ( dist > ACTION_RADIUS ) continue; + + if ( type == OBJECT_ANT ) + { + brain = pObj->RetBrain(); + if ( brain != 0 ) brain->StopTask(); + motion->SetAction(MAS_BACK1, 0.8f+Math::Rand()*0.3f); + pObj->SetFixed(true); // not moving + } + if ( type == OBJECT_SPIDER ) + { + brain = pObj->RetBrain(); + if ( brain != 0 ) brain->StopTask(); + motion->SetAction(MSS_BACK1, 0.8f+Math::Rand()*0.3f); + pObj->SetFixed(true); // not moving + } + } + } + + return true; +} + |