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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 23:49:57 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-26 23:49:57 +0200 |
commit | 67290af2d2dc5d9f702b2d63c72bb980e2d85e40 (patch) | |
tree | 409404a3c20ef23ac0df3626fb2cbfcc7e885fb4 /src/old/d3dtextr.h | |
parent | 77bd13f49fb974cb50918b18d166ab61240c0d34 (diff) | |
parent | 7319c642c6760b2ec828fb9de57b90ae3a89502e (diff) | |
download | colobot-67290af2d2dc5d9f702b2d63c72bb980e2d85e40.tar.gz colobot-67290af2d2dc5d9f702b2d63c72bb980e2d85e40.tar.bz2 colobot-67290af2d2dc5d9f702b2d63c72bb980e2d85e40.zip |
Merge with branch dev-opengl
Diffstat (limited to 'src/old/d3dtextr.h')
-rw-r--r-- | src/old/d3dtextr.h | 79 |
1 files changed, 0 insertions, 79 deletions
diff --git a/src/old/d3dtextr.h b/src/old/d3dtextr.h deleted file mode 100644 index ec0dc47..0000000 --- a/src/old/d3dtextr.h +++ /dev/null @@ -1,79 +0,0 @@ -// * This file is part of the COLOBOT source code -// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch -// * -// * This program is free software: you can redistribute it and/or modify -// * it under the terms of the GNU General Public License as published by -// * the Free Software Foundation, either version 3 of the License, or -// * (at your option) any later version. -// * -// * This program is distributed in the hope that it will be useful, -// * but WITHOUT ANY WARRANTY; without even the implied warranty of -// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// * GNU General Public License for more details. -// * -// * You should have received a copy of the GNU General Public License -// * along with this program. If not, see http://www.gnu.org/licenses/. - -//----------------------------------------------------------------------------- -// File: D3DTextr.h -// -// Desc: Functions to manage textures, including creating (loading from a -// file), restoring lost surfaces, invalidating, and destroying. -// -// Note: the implementation of these fucntions maintain an internal list -// of loaded textures. After creation, individual textures are referenced -// via their ASCII names. -// -// Copyright (c) 1997-1999 Microsoft Corporation. All rights reserved -//----------------------------------------------------------------------------- - -#pragma once - -#include <ddraw.h> -#include <d3d.h> - - - - -//----------------------------------------------------------------------------- -// Access functions for loaded textures. Note: these functions search -// an internal list of the textures, and use the texture associated with the -// ASCII name. -//----------------------------------------------------------------------------- -LPDIRECTDRAWSURFACE7 D3DTextr_GetSurface( TCHAR* strName ); - - - - -//----------------------------------------------------------------------------- -// Texture invalidation and restoration functions -//----------------------------------------------------------------------------- -HRESULT D3DTextr_Invalidate( TCHAR* strName ); -HRESULT D3DTextr_Restore( TCHAR* strName, LPDIRECT3DDEVICE7 pd3dDevice ); -HRESULT D3DTextr_InvalidateAllTextures(); -HRESULT D3DTextr_RestoreAllTextures( LPDIRECT3DDEVICE7 pd3dDevice ); - - - - -//----------------------------------------------------------------------------- -// Texture creation and deletion functions -//----------------------------------------------------------------------------- -#define D3DTEXTR_TRANSPARENTWHITE 0x00000001 -#define D3DTEXTR_TRANSPARENTBLACK 0x00000002 -#define D3DTEXTR_32BITSPERPIXEL 0x00000004 -#define D3DTEXTR_16BITSPERPIXEL 0x00000008 -#define D3DTEXTR_CREATEWITHALPHA 0x00000010 - - -HRESULT D3DTextr_CreateTextureFromFile( TCHAR* strName, DWORD dwStage=0L, - DWORD dwFlags=0L ); -HRESULT D3DTextr_CreateEmptyTexture( TCHAR* strName, DWORD dwWidth, - DWORD dwHeight, DWORD dwStage, - DWORD dwFlags ); -HRESULT D3DTextr_DestroyTexture( TCHAR* strName ); -VOID D3DTextr_SetTexturePath( TCHAR* strTexturePath ); - -void D3DTextr_SetDebugMode(bool bDebug); - - |