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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-04-28 17:53:17 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-04-28 17:53:17 +0200 |
commit | 449cc186d5b8117d74ba22d6173497d00939f5f1 (patch) | |
tree | 39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/pyro.h | |
parent | eeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff) | |
download | colobot-449cc186d5b8117d74ba22d6173497d00939f5f1.tar.gz colobot-449cc186d5b8117d74ba22d6173497d00939f5f1.tar.bz2 colobot-449cc186d5b8117d74ba22d6173497d00939f5f1.zip |
Source files split into modules
Diffstat (limited to 'src/pyro.h')
-rw-r--r-- | src/pyro.h | 175 |
1 files changed, 0 insertions, 175 deletions
diff --git a/src/pyro.h b/src/pyro.h deleted file mode 100644 index 5eac0c9..0000000 --- a/src/pyro.h +++ /dev/null @@ -1,175 +0,0 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// pyro.h
-
-#ifndef _PYRO_H_
-#define _PYRO_H_
-
-
-#include "d3dengine.h"
-#include "object.h"
-#include "misc.h"
-
-
-class CInstanceManager;
-class CD3DEngine;
-class CTerrain;
-class CCamera;
-class CParticule;
-class CLight;
-class CObject;
-class CDisplayText;
-class CRobotMain;
-class CSound;
-
-
-
-enum PyroType
-{
- PT_NULL = 0,
- PT_FRAGT = 1, // fragmentation of technical object
- PT_FRAGO = 2, // fragmentation of organic object
- PT_FRAGW = 4, // fragmentation of object under water
- PT_EXPLOT = 5, // explosion of technical object
- PT_EXPLOO = 6, // explosion of organic object
- PT_EXPLOW = 8, // explosion of object under water
- PT_SHOTT = 9, // hit technical object
- PT_SHOTH = 10, // hit human
- PT_SHOTM = 11, // hit queen
- PT_SHOTW = 12, // hit under water
- PT_EGG = 13, // break the egg
- PT_BURNT = 14, // burning of technical object
- PT_BURNO = 15, // burning of organic object
- PT_SPIDER = 16, // spider explosion
- PT_FALL = 17, // cargo falling
- PT_WPCHECK = 18, // indicator reaches
- PT_FLCREATE = 19, // flag create
- PT_FLDELETE = 20, // flag destroy
- PT_RESET = 21, // reset position of the object
- PT_WIN = 22, // fireworks
- PT_LOST = 23, // black smoke
- PT_DEADG = 24, // shooting death
- PT_DEADW = 25, // drowning death
- PT_FINDING = 26, // object discovered
-};
-
-
-typedef struct
-{
- int part;
- D3DVECTOR initialPos;
- D3DVECTOR finalPos;
- D3DVECTOR initialAngle;
- D3DVECTOR finalAngle;
-}
-PyroBurnPart;
-
-typedef struct
-{
- float progress;
- float intensity;
- D3DCOLORVALUE color;
-}
-PyroLightOper;
-
-
-
-class CPyro
-{
-public:
- CPyro(CInstanceManager* iMan);
- ~CPyro();
-
- void DeleteObject(BOOL bAll=FALSE);
- BOOL Create(PyroType type, CObject* pObj, float force=1.0f);
- BOOL EventProcess(const Event &event);
- Error IsEnded();
- void CutObjectLink(CObject* pObj);
-
-protected:
- void DisplayError(PyroType type, CObject* pObj);
- BOOL CreateLight(D3DVECTOR pos, float height);
- void DeleteObject(BOOL bPrimary, BOOL bSecondary);
-
- void CreateTriangle(CObject* pObj, ObjectType oType, int part);
-
- void ExploStart();
- void ExploTerminate();
-
- void BurnStart();
- void BurnAddPart(int part, D3DVECTOR pos, D3DVECTOR angle);
- void BurnProgress();
- BOOL BurnIsKeepPart(int part);
- void BurnTerminate();
-
- void FallStart();
- CObject* FallSearchBeeExplo();
- void FallProgress(float rTime);
- Error FallIsEnded();
-
- void LightOperFlush();
- void LightOperAdd(float progress, float intensity, float r, float g, float b);
- void LightOperFrame(float rTime);
-
-protected:
- CInstanceManager* m_iMan;
- CD3DEngine* m_engine;
- CTerrain* m_terrain;
- CCamera* m_camera;
- CParticule* m_particule;
- CLight* m_light;
- CObject* m_object;
- CDisplayText* m_displayText;
- CRobotMain* m_main;
- CSound* m_sound;
-
- D3DVECTOR m_pos; // center of the effect
- D3DVECTOR m_posPower; // center of the battery
- BOOL m_bPower; // battery exists?
- PyroType m_type;
- float m_force;
- float m_size;
- float m_progress;
- float m_speed;
- float m_time;
- float m_lastParticule;
- float m_lastParticuleSmoke;
- int m_soundChannel;
-
- int m_lightRank;
- int m_lightOperTotal;
- PyroLightOper m_lightOper[10];
- float m_lightHeight;
-
- ObjectType m_burnType;
- int m_burnPartTotal;
- PyroBurnPart m_burnPart[10];
- int m_burnKeepPart[10];
- float m_burnFall;
-
- float m_fallFloor;
- float m_fallSpeed;
- float m_fallBulletTime;
- BOOL m_bFallEnding;
-
- int m_crashSphereUsed; // number of spheres used
- D3DVECTOR m_crashSpherePos[50];
- float m_crashSphereRadius[50];
-};
-
-
-#endif //_PYRO_H_
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