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author | erihel <erihel@gmail.com> | 2012-12-20 20:59:11 +0100 |
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committer | erihel <erihel@gmail.com> | 2012-12-20 20:59:11 +0100 |
commit | a6ff654ae37ca372d785c1e155fbfe67a3a25fed (patch) | |
tree | c65408f7219e22b106a38c120fe671dc2a995e9c /src/sound/plugins/oalsound/alsound.cpp | |
parent | f77734e01c85aded92cf5fdc1e7038658e6aaf29 (diff) | |
download | colobot-a6ff654ae37ca372d785c1e155fbfe67a3a25fed.tar.gz colobot-a6ff654ae37ca372d785c1e155fbfe67a3a25fed.tar.bz2 colobot-a6ff654ae37ca372d785c1e155fbfe67a3a25fed.zip |
removing plugins for gold version (for mxe cross compiling)
Diffstat (limited to 'src/sound/plugins/oalsound/alsound.cpp')
-rw-r--r-- | src/sound/plugins/oalsound/alsound.cpp | 540 |
1 files changed, 0 insertions, 540 deletions
diff --git a/src/sound/plugins/oalsound/alsound.cpp b/src/sound/plugins/oalsound/alsound.cpp deleted file mode 100644 index 83a4def..0000000 --- a/src/sound/plugins/oalsound/alsound.cpp +++ /dev/null @@ -1,540 +0,0 @@ -// * This file is part of the COLOBOT source code -// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch -// * Copyright (C) 2012 Polish Portal of Colobot (PPC) -// * -// * This program is free software: you can redistribute it and/or modify -// * it under the terms of the GNU General Public License as published by -// * the Free Software Foundation, either version 3 of the License, or -// * (at your option) any later version. -// * -// * This program is distributed in the hope that it will be useful, -// * but WITHOUT ANY WARRANTY; without even the implied warranty of -// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// * GNU General Public License for more details. -// * -// * You should have received a copy of the GNU General Public License -// * along with this program. If not, see http://www.gnu.org/licenses/. - -// alsound.cpp - - -#include "alsound.h" - - -#define MIN(a, b) (a > b ? b : a) - - -PLUGIN_INTERFACE(ALSound) - - -std::string ALSound::PluginName() -{ - return "Sound plugin using OpenAL library to play sounds."; -} - - -int ALSound::PluginVersion() -{ - return 2; -} - - -void ALSound::InstallPlugin() -{ - auto pointer = CInstanceManager::GetInstancePointer(); - if (pointer != nullptr) - CInstanceManager::GetInstancePointer()->AddInstance(CLASS_SOUND, this); -} - - -bool ALSound::UninstallPlugin(std::string &reason) -{ - auto pointer = CInstanceManager::GetInstancePointer(); - if (pointer != nullptr) - CInstanceManager::GetInstancePointer()->DeleteInstance(CLASS_SOUND, this); - CleanUp(); - return true; -} - - -ALSound::ALSound() -{ - mEnabled = false; - m3D = false; - mAudioVolume = MAXVOLUME; - mMute = false; -} - - -ALSound::~ALSound() -{ - CleanUp(); -} - - -void ALSound::CleanUp() -{ - if (mEnabled) { - GetLogger()->Info("Unloading files and closing device...\n"); - StopAll(); - - for (auto item : mSounds) - delete item.second; - - mEnabled = false; - alutExit(); - } -} - - -bool ALSound::Create(bool b3D) -{ - CleanUp(); - - if (mEnabled) - return true; - - GetLogger()->Info("Opening audio device...\n"); - if (!alutInit(NULL, NULL)) { - ALenum error = alutGetError(); - GetLogger()->Error("Could not open audio device! Reason: %s\n", alutGetErrorString(error)); - return false; - } - GetLogger()->Info("Done.\n"); - - mEnabled = true; - return true; -} - - -void ALSound::SetSound3D(bool bMode) -{ - // TODO stub! need to be implemented - m3D = bMode; -} - - -bool ALSound::RetSound3D() -{ - // TODO stub! need to be implemented - return true; -} - - -bool ALSound::RetSound3DCap() -{ - // TODO stub! need to be implemented - return true; -} - - -bool ALSound::RetEnable() -{ - return mEnabled; -} - - -void ALSound::SetAudioVolume(int volume) -{ - alListenerf(AL_GAIN, MIN(volume, MAXVOLUME) * 0.01f); - mAudioVolume = MIN(volume, MAXVOLUME); -} - - -int ALSound::RetAudioVolume() -{ - float volume; - if ( !mEnabled ) - return 0; - - alGetListenerf(AL_GAIN, &volume); - return volume * MAXVOLUME; -} - - -void ALSound::SetMusicVolume(int volume) -{ - // TODO stub! Add music support -} - - -int ALSound::RetMusicVolume() -{ - // TODO stub! Add music support - if ( !mEnabled ) - return 0; - - return 0; -} - - -bool ALSound::Cache(Sound sound, std::string filename) -{ - Buffer *buffer = new Buffer(); - if (buffer->LoadFromFile(filename, sound)) { - mSounds[sound] = buffer; - return true; - } - return false; -} - - -int ALSound::RetPriority(Sound sound) -{ - if ( sound == SOUND_FLYh || - sound == SOUND_FLY || - sound == SOUND_MOTORw || - sound == SOUND_MOTORt || - sound == SOUND_MOTORr || - sound == SOUND_MOTORs || - sound == SOUND_SLIDE || - sound == SOUND_ERROR ) - { - return 30; - } - - if ( sound == SOUND_CONVERT || - sound == SOUND_ENERGY || - sound == SOUND_DERRICK || - sound == SOUND_STATION || - sound == SOUND_REPAIR || - sound == SOUND_RESEARCH || - sound == SOUND_BURN || - sound == SOUND_BUILD || - sound == SOUND_TREMBLE || - sound == SOUND_NUCLEAR || - sound == SOUND_EXPLO || - sound == SOUND_EXPLOl || - sound == SOUND_EXPLOlp || - sound == SOUND_EXPLOp || - sound == SOUND_EXPLOi ) - { - return 20; - } - - if ( sound == SOUND_BLUP || - sound == SOUND_INSECTs || - sound == SOUND_INSECTa || - sound == SOUND_INSECTb || - sound == SOUND_INSECTw || - sound == SOUND_INSECTm || - sound == SOUND_PSHHH || - sound == SOUND_EGG ) - { - return 0; - } - - return 10; -} - - -bool ALSound::SearchFreeBuffer(Sound sound, int &channel, bool &bAlreadyLoaded) -{ - int priority = RetPriority(sound); - - // Seeks a channel used which sound is stopped. - for (auto it : mChannels) { - if (it.second->IsPlaying()) - continue; - if (it.second->GetSoundType() != sound) - continue; - - it.second->SetPriority(priority); - channel = it.first; - bAlreadyLoaded = true; - return true; - } - - // just add a new channel if we dont have any - if (mChannels.size() == 0) { - Channel *chn = new Channel(); - // check if we channel ready to play music, if not report error - if (chn->IsReady()) { - chn->SetPriority(priority); - mChannels[1] = chn; - channel = 1; - bAlreadyLoaded = false; - return true; - } - delete chn; - GetLogger()->Error("Could not open channel to play sound!"); - return false; - } - - // Seeks a channel completely free. - if (mChannels.size() < 64) { - auto it = mChannels.end(); - it--; - int i = (*it).first; - while (++i) - { - if (mChannels.find(i) == mChannels.end()) { - Channel *chn = new Channel(); - // check if channel is ready to play music, if not destroy it and seek free one - if (chn->IsReady()) { - chn->SetPriority(priority); - mChannels[++i] = chn; - channel = i; - bAlreadyLoaded = false; - return true; - } - delete chn; - GetLogger()->Warn("Could not open additional channel to play sound!"); - } - } - } - - int lowerOrEqual = -1; - for (auto it : mChannels) { - if (it.second->GetPriority() < priority) { - GetLogger()->Info("Sound channel with lower priority will be reused."); - channel = it.first; - return true; - } - if (it.second->GetPriority() <= priority) - lowerOrEqual = it.first; - } - - if (lowerOrEqual != -1) { - channel = lowerOrEqual; - GetLogger()->Info("Sound channel with lower or equal priority will be reused."); - return true; - } - - GetLogger()->Warn("Could not find free buffer to use.\n"); - return false; -} - - -int ALSound::Play(Sound sound, float amplitude, float frequency, bool bLoop) -{ - return Play(sound, Math::Vector(), amplitude, frequency, bLoop); -} - - -int ALSound::Play(Sound sound, Math::Vector pos, float amplitude, float frequency, bool bLoop) -{ - if (!mEnabled) - return -1; - - if (mAudioVolume <= 0.0f) - return -1; - - if (mSounds.find(sound) == mSounds.end()) { - GetLogger()->Warn("Sound %d was not loaded!\n", sound); - return -1; - } - - int channel; - bool bAlreadyLoaded; - if (!SearchFreeBuffer(sound, channel, bAlreadyLoaded)) - return -1; - if ( !bAlreadyLoaded ) { - mChannels[channel]->SetBuffer(mSounds[sound]); - } - - Position(channel, pos); - - // setting initial values - mChannels[channel]->SetStartAmplitude(amplitude); - mChannels[channel]->SetStartFrequency(frequency); - mChannels[channel]->SetChangeFrequency(1.0f); - mChannels[channel]->ResetOper(); - mChannels[channel]->AdjustFrequency(frequency); - mChannels[channel]->AdjustVolume(mAudioVolume); - mChannels[channel]->Play(); - return channel; -} - - -bool ALSound::FlushEnvelope(int channel) -{ - if (mChannels.find(channel) == mChannels.end()) { - return false; - } - - mChannels[channel]->ResetOper(); - return true; -} - - -bool ALSound::AddEnvelope(int channel, float amplitude, float frequency, float time, SoundNext oper) -{ - if (!mEnabled) - return false; - - if (mChannels.find(channel) == mChannels.end()) { - return false; - } - - SoundOper op; - op.finalAmplitude = amplitude; - op.finalFrequency = frequency; - op.totalTime = time; - op.nextOper = oper; - mChannels[channel]->AddOper(op); - - return false; -} - - -bool ALSound::Position(int channel, Math::Vector pos) -{ - if (!mEnabled) - return false; - - if (mChannels.find(channel) == mChannels.end()) { - return false; - } - - mChannels[channel]->SetPosition(pos); - return true; -} - - -bool ALSound::Frequency(int channel, float frequency) -{ - if (!mEnabled) - return false; - - if (mChannels.find(channel) == mChannels.end()) { - return false; - } - - mChannels[channel]->SetFrequency(frequency); - return true; -} - -bool ALSound::Stop(int channel) -{ - if (!mEnabled) - return false; - - if (mChannels.find(channel) == mChannels.end()) { - return false; - } - - mChannels[channel]->Stop(); - mChannels[channel]->ResetOper(); - - return true; -} - - -bool ALSound::StopAll() -{ - if (!mEnabled) - return false; - - for (auto channel : mChannels) { - channel.second->Stop(); - channel.second->ResetOper(); - } - - return true; -} - - -bool ALSound::MuteAll(bool bMute) -{ - if (!mEnabled) - return false; - - float volume; - mMute = bMute; - if (mMute) - volume = 0; - else - volume = mAudioVolume; - - for (auto channel : mChannels) { - channel.second->SetVolume(volume); - } - - return true; -} - - -void ALSound::FrameMove(float delta) -{ - if (!mEnabled) - return; - - float progress; - float volume, frequency; - for (auto it : mChannels) { - if (!it.second->IsPlaying()) - continue; - - if (!it.second->HasEnvelope()) - continue; - - //it.second->GetEnvelope().currentTime += delta; - SoundOper oper = it.second->GetEnvelope(); - progress = it.second->GetCurrentTime() / oper.totalTime; - progress = MIN(progress, 1.0f); - - // setting volume - volume = progress * abs(oper.finalAmplitude - it.second->GetStartAmplitude()); - it.second->AdjustVolume(volume * mAudioVolume); - - // setting frequency - frequency = progress * (oper.finalFrequency - it.second->GetStartFrequency()) * it.second->GetStartFrequency() * it.second->GetChangeFrequency(); - it.second->AdjustFrequency(frequency); - - if (it.second->GetEnvelope().totalTime <= it.second->GetCurrentTime()) { - - if (oper.nextOper == SOPER_LOOP) { - GetLogger()->Info("Replay.\n"); - it.second->SetCurrentTime(0.0f); - it.second->Play(); - } else { - GetLogger()->Info("Next.\n"); - it.second->SetStartAmplitude(oper.finalAmplitude); - it.second->SetStartFrequency(oper.finalFrequency); - it.second->PopEnvelope(); - } - } - } -} - - -void ALSound::SetListener(Math::Vector eye, Math::Vector lookat) -{ - float orientation[] = {lookat.x, lookat.y, lookat.z, 0.f, 1.f, 0.f}; - alListener3f(AL_POSITION, eye.x, eye.y, eye.z); - alListenerfv(AL_ORIENTATION, orientation); -} - - -bool ALSound::PlayMusic(int rank, bool bRepeat) -{ - // TODO stub! Add music support - return true; -} - - -bool ALSound::RestartMusic() -{ - // TODO stub! Add music support - return true; -} - -void ALSound::StopMusic() -{ - // TODO stub! Add music support - SuspendMusic(); -} - - -bool ALSound::IsPlayingMusic() -{ - // TODO stub! Add music support - return true; -} - - -void ALSound::SuspendMusic() -{ - // TODO stub! Add music support -} |