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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/taskwait.cpp
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
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Source files split into modules
Diffstat (limited to 'src/taskwait.cpp')
-rw-r--r--src/taskwait.cpp89
1 files changed, 0 insertions, 89 deletions
diff --git a/src/taskwait.cpp b/src/taskwait.cpp
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--- a/src/taskwait.cpp
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@@ -1,89 +0,0 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// taskwait.cpp
-
-#define STRICT
-#define D3D_OVERLOADS
-
-#include <windows.h>
-#include <stdio.h>
-#include <d3d.h>
-
-#include "struct.h"
-#include "d3dengine.h"
-#include "math3d.h"
-#include "event.h"
-#include "misc.h"
-#include "iman.h"
-#include "terrain.h"
-#include "object.h"
-#include "physics.h"
-#include "brain.h"
-#include "task.h"
-#include "taskwait.h"
-
-
-
-
-// Object's constructor.
-
-CTaskWait::CTaskWait(CInstanceManager* iMan, CObject* object)
- : CTask(iMan, object)
-{
- CTask::CTask(iMan, object);
-}
-
-// Object's destructor.
-
-CTaskWait::~CTaskWait()
-{
-}
-
-
-// Management of an event.
-
-BOOL CTaskWait::EventProcess(const Event &event)
-{
- if ( m_engine->RetPause() ) return TRUE;
- if ( event.event != EVENT_FRAME ) return TRUE;
-
- m_passTime += event.rTime;
- m_bEnded = (m_passTime >= m_waitTime);
- return TRUE;
-}
-
-
-// Assigns the goal was achieved.
-
-Error CTaskWait::Start(float time)
-{
- m_waitTime = time; // duration to wait
- m_passTime = 0.0f; // time elapsed
- m_bEnded = FALSE;
- return ERR_OK;
-}
-
-// Indicates whether the action is finished.
-
-Error CTaskWait::IsEnded()
-{
- if ( m_engine->RetPause() ) return ERR_CONTINUE;
- if ( m_bEnded ) return ERR_STOP;
- return ERR_CONTINUE;
-}
-
-